"State of the Handheld Industry" is an annual roundtable interview involving both handheld developers and journalists who cover the systems and games. The fifth entry in the series is now available at Nintendo Insider and is broken up into four sections:
Part One - Developer Roundtable
Includes comments from representatives of such noted handheld developers as Vicarious Visions, Torus Games, Pocketeers, Tantalus, WayForward, and others.
Part Two - NOA Interview
This is Nintendo Insider's in-depth interview with Nintendo of America's Perrin Kaplan on the DS and Game Boy Micro.
Part Three - Journalist Roundtable
This discussion includes PGC's own Jonathan Metts, as well as veterans like Steve Kent, Dan Hsu, and Craig Harris.
Part Four - Editorial
This section is Nintendo Insider's own take on the current state of the handheld industry.
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David Thomas, Denver Post: I’m not a business reporter, but I think I have what it takes to be a business consultant. I am more than happy to form opinions about things I lack most of the critical facts about. With that in mind, I can confidently say that the movie playback in the PSP is among the stupidest ideas I have ever heard of and is proof that business conglomerates give birth to awkward genetic mutants.
The DS has these little movie carts. They are a joke, a novelty. You buy them for your kids because you think your kids want to watch Pokemon on their Game Boy. And after about 10 minutes your kids look at you and say, “Why would we want to watch Pokemon on our Game Boy? We have a 150 inch plasma television in the basement.”
This doesn’t matter to Nintendo because they are not a movie company and the DS is not really a movie machine. It’s like watching someone cook dinner on the radiator on the car. It’s funny. You might even try a bite of meat. But unless you are a crazy hobo, it will not change you notion of a hot meal.
The PSP really, really wants to think of itself as a multimedia machine. Sony really, really wants you to watch movies on your PSP. And why? I am 100% convinced it is because Sony has a profitable division called Sony Pictures. Sony Computer Entertainment, the division most of us call the PlayStation people, is another big, profitable part of Sony.
Here’s what happened (as it appears in my imagination:
Location: A board meeting on Sony’s Floating Corporate Dirigible, high above the Andes.
Sony Pictures Executive: You know, our Spider-Man movie made a lot of money.
Sony Computer Entertainment Executive: Yes it did. I liked that part where Spidey grabbed that piece of pizza from that guy!
Pictures: Your Spider-Man game didn’t do so bad either. Kids like Spider-Man. Let’s put Spider-Man on the PSP!
Computer Entertainment: You know, you’re right. Let’s do it!
I know you think that businesses decisions are not made like this. And you are right. They are usually made using fewer big words and more grunts.
The point is this: Sony Computer Entertainment wants you to buy PlayStation hardware and games. The big Sony Company wants you to buy anything with the Sony brand on it. So, the idea of getting people to buy movies for a game system must have come from a movie guy. It did not come from a game guy. The game guy surely figured that the whole movie thing would cost him dearly. But in this case, the PlayStation guy probably wants to be THE Big Sony guy, so he goes along with the crazy scheme to add movies on his game machine.
They might as well have added a GPS in the box. At least you could use that for games.
The real problem with this is that no one will ever be able to prove any of it. Movie companies will sell 10,000 extra copies of some stupid horror movie on the PSP and say, “See, we sold an extra 10,000 copies.” Never mind that we’ll never have any idea as to whether or not those 10,000 copies came out of the regular DVD channel or not. The bigger problem is that while people are making a little bit of money, it will mask the fact that they could have made more money by selling a cheaper PSP to more gamers. The cost of the PSP discourages gamers from buying it. And to the extent that the cost of the PSP is higher because of movie support, it has hurt gaming.
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Asking me to write about mobile games is like asking a food writer to write about a package of those orange peanut butter crackers. You might do it once or twice on a lark. But sooner or later you realize that aiming your nuclear arsenal of criticism at subject the size of a pup tent. It’s just no fun.
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The DS isn't designed primarily with gamers in mind
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DS games are like popcorn movies. They sacrifice depth and complexity to appeal to a mass-market.
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Originally posted by: KDR_11k
"Traditional" as in "Yeah, I've played that eight years ago on the Playstation 1".
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Actually, the DS has had more ports.
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Nintendo has said that the DS is supposed to attract non-gamers. There are several games for it that are not designed primarily for the traditional gaming crowd. Therefore a journalist who is a traditional gamer might show more interest in the PSP where literally every game is designed with traditional gamers in mind.
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oh I see, I respect experience and a good writter, but if the opinion is so badly founded (I'll say it again, UMD movies mark the psp success!? O_o) it really doesnt make it a great journalist in my eyes.
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That would contribute to the bias. The PSP made a pretty good first impression. It had Lumines and console quality games on a portable. Keep in mind that the high price that was the biggest turnoff didn't apply to jounalists. They get their PSP for FREE. The DS on the other hand had a port as the flagship title (and one that any gaming journalist with even the slightest amount of credibility has played a million times already) and a bunch of gimmick games and EA junk. The DS left a pretty bad first impression, especially compared to the PSP. So that initial impression affects the opinion of the journalist.
QuoteActually, he left the fast food biz to die. Then he left his grave to write about games.
David Thomas left the fast food biz to write about games?
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Its a shame they couldn't track a Sony spokesperson for a statement/interview to balance it out. Maybe SCE doesn't need to explain itself to the hardcore demographic?
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Originally posted by: KDR_11k
Heh, I love how the IGN guys go "No! There is no bias! It's all lies spread by fanboys! Hate the fanboys!" when every semi-reasonable semi-hairless primate can tell you that IGN is probably the most biased "publication" outside of astroturfers and propaganda outlets.
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And yeah, it seems like, every other day, IGN is publishing another unneeded pile of hogwash they call an "editorial" about how Nintendo is doomed and they should sell out to microsoft.