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Gaming Forums => Nintendo Gaming => Topic started by: nemo_83 on May 21, 2005, 09:57:37 PM

Title: A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on May 21, 2005, 09:57:37 PM
I am interested in the potential this title has, I hope that it doesn't end as soon as it starts getting good.  There doesn't seem to be a topic on this game for some reason.  Maybe because noone feels one way or the other yet about the game.  This game could be forgetable or it could really give Cube owners a shooter game they can not only play, but play with (like Halo or GTA).  What would you guys think if the game was delayed until next year to make it bigger and badder?  It is going to be one of the last real games released on the Cube.  I would like to see them take their time with this one.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on May 22, 2005, 06:28:16 AM
I'm getting it and that's all that matters...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: mantidor on May 22, 2005, 05:52:49 PM
LOL the thread title made me laugh because it really says it all

The concept is very interesting of course, but all the impressions on the game are the same "it has good potential but it needs more work" so Im just exceptic... besides its hard to trust the devs of the Olsen games... but Ill give this title a chance, thats for sure.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: MaleficentOgre on May 22, 2005, 07:04:51 PM
this game has needed more work for a few years now.  I have no hope for it at all.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: BlackNMild2k1 on May 22, 2005, 08:45:13 PM
I saw some videos of the multiplayer deathmatches, and I like the potential for mayhem that can be caused by being able to be almost anywhere hiding inside of all sorts of stuff.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Renny on May 22, 2005, 10:31:19 PM
I don't understand the change from interacting with inanimate objects to actually 'possessing' them. Maybe they felt that simply nudging objects would feel too locked into the FPS cliche? Personally I just wanna throw stuff at peoples' heads, à la Splinter Cell. Is there anything more scary than being pelted with a cheese sandwich... with NO ONE ELSE IN THE ROOM? Creepy.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KDR_11k on May 23, 2005, 02:57:24 AM
Black: Imagine Cratematch with that!
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: vudu on May 23, 2005, 09:02:13 AM
I'm going to have to wait until the reviews are out before I pick this up.  I have a "no FPS" rule for console gaming.  As many people before me have argued, there's no replacement for a mouse and keyboard.  However, I may have to bend that rule, depending on if this game turns out halfway decent.  I guess I'll find out in a month.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on May 23, 2005, 09:41:34 AM
Delay it another year?!

There's no way this thing can last another E3. The developer needs to release this now. Its too good an idea to just let it rot on the vine, and if the execution is still poor after all this time, we just need to live with it and have Nintendo go in and take all their names.

Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Pale on May 23, 2005, 09:47:36 AM
Quote

Originally posted by: kingvudu
I have a "no FPS" rule for gaming.

Fixed.

But seriously, I tried my hardest to enjoy Timesplitters 2 and it still got old for me.  When Nintendo first announced this I thought, because they had something to do with it, I should pick it up.  As it stands now, I am so backed up in my gaming that I don't have time to give it a try.

I don't really expect it to do well though...  Nintendo gamers aren't usually FPS gamers and thats why they never sell the greatest... =P
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on May 23, 2005, 10:59:05 AM
But Nintendo gamers are action-adventure-gamers, so that's where the hope lies.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on May 24, 2005, 08:33:15 PM
I liked how the N64 had all the shooters, good, bad, ugly, and great.  Two decent Turok games, Goldeneye, Doom, Duke Nukem, Perfect Dark, and Quake.  Nintendo should have defended their fps and multiplayer gamers from MS.  If they had done something simple like used a trackball in place of the c stick they would have really defined their controller from MS' in a way that didn't speak inferiority to consumers just because the controller lacked some button functions.  Hopefully the REV and DS will bring back the fps games.

Geist just seems like a game I could rent and beat.  It looks like it would be a good rental right now, like Republic Commander on Xbox; but it lacks the impression of being the heir to Goldeneye for Nintendo's gamers.  Nintendo still has a big void in their lineup of IPs going into the REV for first person shooters.  I liked rumors before E3 saying Nintendo would recieve an exclusive fps from ID for the REV launch using the revolutionary aspect of the controller.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: IceCold on May 24, 2005, 09:44:58 PM
Quote

I liked rumors before E3 saying Nintendo would recieve an exclusive fps from ID for the REV launch using the revolutionary aspect of the controller.
Didn't we all?? If Nintendo could seal an exclusive, decent FPS for launch or close to it with the controller, they'll gain a lot of momentum. Retro may be working on something like this as well

Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Ian Sane on May 25, 2005, 07:31:05 AM
"Nintendo gamers aren't usually FPS gamers and thats why they never sell the greatest... "

Yeah and Goldeneye outsold every single Cube game for some other reason I suppose.  You can't say that first person shooters haven't sold on the Cube because there literally are no Cube exclusive first person shooters.  nemo_83 mentioned it.  We went from having nearly every console FPS on the N64 to having nothing.  Come to think of it the N64 was the wrestling title console and we lost that too.  Geez no wonder the Cube's in third.  We lost the genres that made the N64 special.  The Cube isn't even the platformer console.

Anyhoo my interest in Geist is like my interest in Killer 7.  The game's just been in development for too long and we don't know enough details still.  That suggests to me that the game just isn't turning out that great.  If it was then surely Nintendo would have focused on it more.  It looks like they're hiding it and that's never a good sign.  This is a development team that has never made anything good before.  It just logically makes sense to assume that the developer of Olsen Twin games isn't going to bust out something special.

I wouldn't be surprised though if this pulled a ED/SFA and ended up being switched over to the Rev.  Still it seems kind of waste to have the Olsen Twin guys working on an FPS while Retro which supposedly has FPS expertise is working on yet another Metroid Prime game that, even though it will likely be very good, isn't really needed this soon after Metroid Prime 2.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nolimit19 on May 25, 2005, 09:54:54 AM
this thread alreayd exists here  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on May 25, 2005, 12:48:03 PM
If Geist plays like an "open" action-adventure, and not the mission-based first-person gun-toting blasto-rama some of you seem fit to categorize it as, then I have hope for it.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Gremio on May 25, 2005, 03:16:10 PM
I'm interested in Geist because of the possession aspect and the fact that it seems to incorporate some adventure elements in the gameplay. Is it categorized as a FPS or FPA? I'm not a fan of console FPS (too used to using a mouse for FPS) but I really, really enjoyed Metroid Prime as a FPA.  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on May 25, 2005, 04:42:46 PM
Im looking forward to Giest. The only thing im upset about is that it got pushed to August. I had the game pre ordered since feburary and expected it in May then in June. Now its august. Oh well i realy dont mind because i expect it to be good. The longer they work on it the better it will presumably be, a la RE4. It took RE 4 about the same time to come out and that game was almost perfect. The ending took the game out of the perfection catagory. Hopefully Giest will be almost as good. It certainly looks as good.   we'll see.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: vudu on May 26, 2005, 09:58:36 AM
When the heck did it get pushed back?  I completely missed that.

Oh well, more time for Killer 7.  And I still haven't gotten around to playing Resident Evil 4.  But now that I've waited so long, it almost makes more sense to wait a bit longer until it drops in price.

Gremio - My understanding is the game plays more like a standard FPS.  At least in the controls.  From the demos shown, it also seems to be more action oriented than Metroid Prime was, but that could just be the sections of the game they used for the demo.

Question:  Does anyone know if this game is broken up into levels (like Golden Eye, Perfect Dark or Halo) or if it's an open ended world (like Half-Life, Doom 3, etc)?
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NotSoStu on May 26, 2005, 10:19:34 AM
Vudu, from what I can tell from previews and things, it is an open-ended world.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on May 26, 2005, 12:51:53 PM
You havent played RE 4 yet! Blasphemy!  Go get that right away. Seriously. If a game is worth 50 bucks it is RE4.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: vudu on May 27, 2005, 09:17:28 AM
Yeah...I know.  No excuse.  But I'm so behind on my games.  I'm just now getting around to playing Minish Cap.  I might try to squeeze in RE4 before Meteos and Kirby come out.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on May 27, 2005, 10:55:18 AM
check the amazing deals tread, RE4 for 39.99. :-) snatch it up.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: vudu on May 27, 2005, 11:09:00 AM
Check who posted that amazing deal.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on May 29, 2005, 09:52:57 PM
DOH!!  lol, didnt even notice. Great find by the way.  So whats the excuse now for not gettin RE4?  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on June 01, 2005, 01:13:26 PM
Well it is official in case anyone missed it.  Geist is delayed to August.  They only get to release this game one time.  I think they should keep it until at least November to have two big mature titles to release against MS' lineup.  If this game is really fun then Nintendo will have one more Cube game to talk about when they bring up backwards compatibility.  As I already said above they can only release the game once, so they should take their pretty time and think of this game as more of the last game for the Cube.  They can make this game a real savior for the REV launch.  Many gamers are not going to pick this Geist up on the Cube, but when the REV roles around people are going to give this game a second look.  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Savior on June 02, 2005, 06:58:16 PM
Actually i think they should just move Geist to the Revolution personally.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on June 07, 2005, 01:02:43 AM
I don't know if I would go so far as to say I would wait for this game on REV.  Maybe they could make it so Geist is able to make use of the REV's revolutionary controller as no other Cube game can; that would make great replayability.  A really good reason to play old games on REV.  I wish they would do that with the new Zelda.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Dasmos on June 07, 2005, 01:10:19 AM
No! I cannot wait any longer for Zelda! Must be released this very moment.........although i have no interest in geist........sexual or professional interest.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: couchmonkey on June 07, 2005, 07:02:08 AM
A delay to Revolution might be cool because it would mean a lot more to Nintendo as a launch or near-launch title on a new console than an unheard-of game on an aging system, but I agree that it would need to make some unique use of the Revolution's capabilities to make the wait worthwhile.  Also, the Cube can really use pretty much any games it gets this year.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Dirk Temporo on June 07, 2005, 10:13:13 AM
CLARIFICATION NEEDED!

Does Nintendo own N-Space? Like, a controlling share?
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on June 07, 2005, 12:18:51 PM
Last I heard it was simply an exclusive publishing deal.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on June 07, 2005, 01:46:09 PM
I guess it depends how good Geist is at this point. There's damned little coming out for the Cube this summer, so if its finally ready it could be the big Cube release of the summer. Making it a Rev launch title, it runs the risk of being lost in the shuffle behind Metroid and SSB. Then again if they push the release date back much more its going to get lost behind Zelda anyhow.  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on June 07, 2005, 10:23:43 PM
I'd rather they just get it out as soon as they feel their done (preferably sooner than later) and then make a sequel on Rev with some good online play.  Plus this way if it for some reason sucks they can maybe re-use the main idea which is awesome, but fix the gameplay.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 09, 2005, 08:59:18 PM
It will blow if it becomes a rev title. I have been waiting for a while.

That said, i think it would be a good idea to make it a launch title for the Rev. If the Rev is to suceed it needs quality launch titles, especially in the Mature realm for that media outlets and the public as a whole drop the tiku tiku tiku!  image/mentality of the Cube. One has to be a new franshise type so Giest will fit the bill. I dont think it will be lost in the shuffle with Super Smash bros, because thats a different audience. I wont be buying SSB on the Rev. Id rather buy Giest, As will most of the more older causal gamers.  

I think Rev needs 3 Mature uber titles, aside from MP3.
Giest
RE 5
and a game similar to Gears of War of the Xbox and KillZone of the PS3 (them bastards bite Nintendo, so Nintendo should bite them)
would make a great line up.
Those four games or their equivalents and backward compatability will make the Rev a force to be reckond(sp) with.
Wishful thinking. Fingers crossed.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KDR_11k on June 09, 2005, 09:23:01 PM
G-E-I-S-T (g-EYE-st). Giest (g-EE-st) would be pronounced completely different.

What, an equivalent to Killzone? What would that be, a game with a prerendered trailer and so many bugs you could make an anthill out of them? I'd rather worry about UT2007 but I suppose a little money could convince Epic to port that to the Rev (they'll port the engine anyway and the rest is platform independent). If the Rev can handle it, that is.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on June 09, 2005, 11:42:59 PM
Quote

Originally posted by: Nosferat2
I wont be buying SSB on the Rev. Id rather buy Giest, As will most of the more older causal gamers.


That is your loss for thinking you're too "mature" to play a "kids" game...but I wouldn't get my hopes up on that many mature titles at or even near launch.

Yeah, I went fanboy on your ass...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 11, 2005, 12:06:39 PM
Reply to KDR,
i wasnt referring to the graphical quality of the game. Im certain Killzone will not look like that. But the concept of both killzone or gears of war fascinates me. I huge world war between humans and invading aliens on a truely epic scale to me seems like will make an excellent game. I for one love war games so its refreshing to see an enemy besides Nazis.
So i would like to see a game on the rev that competes with Killzone and Gears of War in the following ways:
I confict of grand proportions and
aliens as enemies.
BTW cant wait for War of the Worlds. That seems to lend itself to a good game but i prefer the military setting as opposed to that of civilian.

As for graphics, as always im sure Nintendo will deliver, the question is will they or someone make such a game for the Rev....
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 11, 2005, 12:34:29 PM
Mr. mojo,

i didnt mean to come off saying that im too mature to play kids games. I own and have played Skies of Acadia, Wind Waker, Beyond Good and Evil, and Final Fantasy CC. I had a great time with the former three especially Beyond good and Evil but FFCC blowed fat C@#K. ALl of these qualify for "kid" games. BTW i own SSBM but i havent even plyed it yet. Me and my friend rather play MP2 multiplayer. So kid games are NOT the issue. The issue is that Nintendo can not expect to attract new gamers and retain gamers that have been with them sinse NES and are approaching 30+ with games like SSB on the Rev. Thats a falsity that i hope upper echelon employees at nintendo do not have.  They simply need more attention to the older market. Not hella more but definitely more.

Microsoft and Sony know how to apeal to the US market.
Fact is that older gamers are the ones with the money. They buy the systems and the kids play it.  So MS and Sony market to the older generaltion and also provide games for kids. Nintendo does the opposite.  Nintendo thinks kids are the people buying the systems. Fact is, and i see this with all my friends, is that kids are influenced by the parents and older brothers. MS and Sony market to them and the kids and lil brothers play what they got. I think that is the absolute perfect strategy for the handheld market which is naturally kid oriented, but its terible marketing in the home console market..

Lastly, its not that i wont play SSB on the rev, its that SSB will not lead me to buy the Rev. Plain and Simple.  Metriod prime 3 will. MP is why i bought the gamecube over the X box. But i grew up on Nintendo and i always loved Metroid. New gamers and those not weened on NES will likely get wowwed by Gears od War and KillZone and pick up the respective systems. That will only be NNtendos fault...
So i say again, the Rev needs a couple more games geared to the older market to help the system fly off the shelves. Thats just my opinion, i could be wrong....
Peace Nosferatu
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on June 11, 2005, 03:02:00 PM
Quote

Originally posted by: Nosferat2

So i say again, the Rev needs a couple more games geared to the older market to help the system fly off the shelves. Thats just my opinion, i could be wrong....
Peace Nosferatu


Agreed...I just wanted you to know that there is a lot of people who aren't kids who love SSB.  I have a couple of casual gamer friends I'm not really that close with but I see now and then that love SSB 64 but don't own a GC and aren't really willing to take the time to realize the greatness of Melee.  I just hope that the online aspect will pull people such as these into the next generation with a Rev.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Dasmos on June 11, 2005, 09:31:02 PM
You would rather play MP2:E multiplayer than SSBM..........that's freaking sad.......

I think i played it for about 3 minutes then got bored! I loved MP2:E as a game (MP was better) but the multiplayer sucked the twin chestnuts. Whereas with SSBM i have played 200+ hours..........
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on June 12, 2005, 01:37:09 AM
They need to include a level editor with Prime 3 like Timesplitters, Unreal on PC, and Doom on PC (allowing you to make detailed indoor levels) taking advantage of the new lighting engine because Prime 2's multiplayer just wasn't fun to me.  Part of what wasn't fun about was in the control and the fact that everybody was Samus.  The new DS game addresses these problems; and hopefully we will see Prime 3's deathmatch levels be ripped straight from the game (the way the original Goldeneye recycled single player levels for deathmatch).  Another part of what made Prime 2's deathmatch hard to enjoy was the over simplified levels and their dependency on Samus' technology like lock on and spider ball.  MP3's deathmatch should involve some urban enviroments as well as space ships and alien planets.  Some maps could be all out door, some all in door, some both.  Also the maps can be defined by whether they are corridor levels or not.  Halo features some enviroments that are open rather than just stages contained in hallways or caves.  Also Metroid could use vehicles, ships, and mechs.  Samus' suit is essentially a vehicle and it should recieve new upgrades like magnetic boots, tripple jump, and flying.  

With more open enviroments and vehicles there can be a reason for Samus or other alien creatures to ball up or run on all fours, in order to move fast and low when a tank is behind you; as opposed to how they used ball mode and lockon in MP2's deathmatch.  It is hard to control Samus in ball mode, she balls up to move faster that she can run; and she is suppossed to be able to run pretty fast.  You have to think of the ball form as a continous self contained wheel.





If Geist is delayed, but still comes out on Cube; it is still going to count towards the REV's library of games Sony and MS gamers have not played like Eternal Darkness and Metroid Prime.  It still gets to be a Revolution game.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KDR_11k on June 12, 2005, 08:18:49 AM
I'd prefer if they made a GF vs. Pirates mode where Samus isn't involved at all. Her powers are geared too much for SP, with the GF soldiers and pirates they'd have the freedom to adjust them to the MP gameplay. Though that might be pointless since the resulting game wouldn't be much like the SP game and you could probably just get a standard MP FPS like Battlefield instead. Well, I guess what will matter is the "revolutionary feature" and how it affects the controls.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 12, 2005, 01:11:21 PM
Mr Mojo

Yes i understand kids play games too. But i didnt discuss that aspect because Nintendo caters excellently to that market. I never proposed that nintendo stop catering to that market. I simply want Nintendo to continue exactly what they are doing BUT put a lil more emphasis to the older demographic.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 12, 2005, 01:35:36 PM
Dasmos

Echoes multiplayer with four of your friends, all of which know how to play the game, is incredibly fun and intense. Thats my opinion. I dont think its sad that you prefer SSB over MP2, its your opinion. So common decency holds that you shouldnt think its sad that i have my opinion.
That said.. i own SSB but never played it. I bought it so when my lil cousins come from Puerto Rico we can play it. So i dont know how fun the game is or if its fun at all. But considering how well the game did i presume its a great game.
The Issue is this. When i have friends over, ranging from 25-29 years old, and we all want to play a game, its between SSB, MP2 and Medal of honor Frontline, Guess which games we end up playing. The latter two and not SSB. Its not that the game blows its just ignorance since we havent played it, so we dont know if its fun. And we wont know because we rather play the other games than find out decause we know those games are fun.
So, fact is, if me and my friends go thru this delima at my home, imagine people at the stores. Games lilke unreal, halo, quake, gears of war etc. will win over SSB. So if SSB is the sole multi player on the Rev at launch i think there will be a serious problem. The Rev will be labeled tiku tiku tiku!  and there goes Third party support.

So SSB should be released on the Rev  but so should other games geared to attract the older demographic.

Peace nosferatu
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Ian Sane on June 12, 2005, 08:05:05 PM
"They need to include a level editor with Prime 3 like Timesplitters, Unreal on PC, and Doom on PC (allowing you to make detailed indoor levels) taking advantage of the new lighting engine because Prime 2's multiplayer just wasn't fun to me."

MP2's multiplayer wasn't that fun because it was an attempt at a FPS style multiplayer mode using the gameplay of a game that cleary is not an FPS.  Nintendo should just leave Metroid as the single player game it's supposed to be and make a new franchise for a more traditional FPS experience.  Metroid isn't a "Halo killer" and shouldn't be treated as such.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Dasmos on June 12, 2005, 09:19:57 PM
That is all well and good Nosferat.......yeah it is your opinion.

But clearly you should play SSBM it is by no means geared towards a younger audience, sure it may look cute, but as the saying goes do no judge a book by it's cover.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on June 12, 2005, 11:08:00 PM
Quote

Originally posted by: Nosferat2
I simply want Nintendo to continue exactly what they are doing BUT put a lil more emphasis to the older demographic.


I think they've been doing more geared at the older demographic...the look of the Rev definately differs vastly from GCN.  Plus I remember when Reggie said something along the lines of 'if we launched gamecube with RE4 then maybe things would have been different this generation'...that's not a direct quote mind you, but it's close.  That should give you some hope.  It would be badass if the new original IP is an online FPS.  That would be a very online oriented launch, two first party online multiplayer games.  I'm salivating already.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 14, 2005, 09:32:36 PM
I agree with you mojo. They seem to be gearing up to the older demographic. Im hoping they do, ill definelty stick with NIntendo then.
I see the momentum even with the cube as RE4, Geist, Killer 7, and Spartan Total Warrior , New Legend of Zelda are any indicator(even though 2 of then were announced at the cubes launch).. But RE4 was worth the wait so who cares. Hopefully K7 will be worth the wait as well.


So this evidence along with the things you stated and what Nintendo states lead me to believe that good things are in store. But i will not set myself up for disappointment.
Case in point. Nintendo announced complete backward compatibility which is a HUGE + for me. Then they announce no HDTV, which sets them back a bit. So i have a wait and see attitude..


BTW i have never played an online game, so i dont know what im missing. I rather play with my friends present than with people i dont know online. But i would lilke a New IP FPS.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: couchmonkey on June 15, 2005, 11:14:02 AM
Nintendo has made an effort at getting to an older demographic for years now, but nothing ever seems to come of it.  Let's take some time to reflect on its efforts in the past and drink some cocoa.

It all started with Killer Instinct.  The game was released in arcades and on the Super NES in the mid-90s (95, I believe, but I'm not sure) and it was supposed to prove Nintendo wasn't afraid to make a game for older players.  It kind of worked, but but Nintendo didn't release any more exclusive games aimed at adults until the N64 was released about a year later!

With the N64 came KI Gold.  By this time, the series' weaknesses had become pretty apparent and a lot of fighting fans were poo-pooing it.  The series still has a pretty serious following to this day, but since no more sequels were ever released, it didn't do Nintendo much good!  

In the following year Nintendo got Turok and Goldeneye, along with quite a large number of other mature games, though those two were the only exclusives and they were also the ones that sold N64s.  It looked like Nintendo was set to impress people with a mature lineup.

Then came another two year break.  The Ocarina of Time and Turok 2 helped to fill in the gap, but Zelda is hardly an M rated series and Turok wasn't as well received the second time around.

In 1999 Nintendo and Rare delivered Perfect Dark.  The game wasn't as popular as Goldeneye, but it did well.

In 2000 there was Conker's Bad Fur Day.  I'd say more than any other game since KI, this one was heralded as proof that Nintendo wasn't just for kids anymore.  Ironically it's a pretty immature (but fun) game.

Then Nintendo launched the GameCube with no M rated games at all.  Star Wars was the closest thing it had, and it took about six months to release Resident Evil and later Eternal Darkness.  Both were great games, but they were a bit late and Nintendo and Capcom didn't seem to put enough marketing behind them.  

Nintendo went on to lose Perfect Dark, Killer Instinct and Conker by selling Rare; Turok went multiplatform, as if anybody cared anymore.

Later in the same year (2002) RE0 and Metroid Prime sold quite a few systems, edging out Microsoft in November, but after that we basically sat back and waited...and waited...and waited.  

Finally they brought us a remake of Metal Gear Solid courtesy of Konami and Silicon Knights more than a year later.  That was eventually followed by  Metroid Prime 2 and the no-longer exclusive RE4.

Which brings us to today.  Nintendo's one and only exclusive franchise aimed directly at the adult market is Metroid.  Hopefully Geist will make a splash, but looking at all the struggles Nintendo went through to wind up with one franchise that it already had nearly 20 years ago, I wouldn't hold my breath.  I think the problem is mainly that Nintendo keeps relying on other developers to come up with the games.  It doesn't bother me personally, but Nosferat2's wait and see attitude is definitely the smart one for players looking for lots of mature content.

Edit: noticed a mistake in my timeline.  There are probably more.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Ian Sane on June 15, 2005, 11:58:13 AM
"Nintendo has made an effort at getting to an older demographic for years now, but nothing ever seems to come of it."

I think the problem is that when Nintendo tries to make more mature games no one believes they're putting in a serious effort because one very prominent Nintendo team doesn't play along.  In short EAD always f*cks it up.  They always tend to kill the mood with some incredibly cheery cutesy game.  Usually it's a good game but it complete confirms the terrible stereotype.

The SNES was looking pretty cool towards the end of it's life with Rare's Killer Instinct and Donkey Kong Country.  Even Mario got a more mature makeover with the pre-rendered graphics in Super Mario RPG.  Then EAD makes Super Mario 64 which despite being a really amazing game opens with "It's a me Mario" which completely killed any cool image Nintendo might have had.  Mario's voice was and is incredibly childish and annoying.  It makes him sound like a damn Sesame Street character.

Fast foward to the Cube launch.  Nintendo's doing a little better.  They're bringing back Metroid, they've still got Rare who at the time was THE ultimate developer to have in your corner, and they've even got Silicon Knights on board working exclusively on mature content.  The launch is not that bad.  Luigi's Mansion is pretty cutesy but it's got really cool lighting effects and it's not as bright as some of EAD's past titles.  EAD seems to have done a good job on Pikmin as well since it has a very sureal arty nature look.  Wave Race of course isn't demographic specific and HAL does the impossible with SSBM by making Mario look kind of cool with some 3D depth and even stitching on his pants.  Nintendo hasn't released a super bright cutesy game yet.

Then EAD f*cks it up.  They ignore HALs perfect design of Mario and make him flat, undetailed, and incredibly cartoony again.  They ignore their own work in Luigi's Mansions and put Mario back in a super bright colourful world.  Then they call the game Mario SUNSHINE just in case anyone wasn't already turned off.  The game fits the negative Nintendo stereotype to a tee and it even has a completely childish commerical to go with it.  And if that isn't enough EAD also turns Zelda into a cartoon. D'oh!

If EAD just played ball and made their games just a LITTLE less cutesy Nintendo could probably fix their image.  Mario just needs to talk less and the graphics need to look more like SSBM or even Luigi's Mansion with more detail and lighting instead of being a bright primary colourfest.  Pikmin is the limit of cuteness before it goes from Looney Tunes to Strawberry Shortcake.

Twilight Princess is a step in the right direction for EAD.  If they can resist their urge to make everything all Sesame Street then Nintendo could quite easily come across as more mature without sacrificing the family market or tarnishing the legacy of their franchises.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on June 27, 2005, 07:40:20 AM
Normally when you think of making a deathmatch in a fps you may decide to design the levels around gathering weapons.  But I felt this conflicted with what Metroid and really Samus' abilities were about.  Think of designing Metroid Prime 3's deathmatches in two different categories.  Designing more traditional fps levels and designing levels that could essentially be ripped and placed into a multiplayer Zelda adventure.  Should the progression of the deathmatch be determined by gaining special items in adition to your present abilities (like a lightning sword or gravity gun allowing you to move anything including yourself).  So you would pick your character based on what abilities you want.  Samus would keep her abilities from the game and the same would apply to other sentient aliens, marines, and boss characters.  Rather than focusing it on everyone having to be Samus so you can rush to upgrade your suit, I would like to see Samus' suit's individualistic properties shine on there own against players that don't have her technology.  I mean imagine if you had to design the deathmatch around Master Cheif versus Samus.  Upgrades for Samus' suit wouldn't work for Master Cheif and he would promptly be dead.  Instead the level would be more balanced if Master Cheif and Samus each had their own abilities from the beginning of the match but who gains the upper hand should be determined by whether you pick up the sword or needler (or if youre Master Cheif, both), etc.  This is all hypothetical for the purpose of giving an example since Bungie rolls with MS right now.

Part of completing the multiplayer trifectum is that there must be an aspect of coop.  I would prefer four player coop next gen, you can always just play through on two player too online, offline, or both.  Metroid would be a hard game to turn into a counter op game, but it could be done I believe via the internet.  Imagine playing a game where every alien you encounter is controlled by another human player somewhere out there in internet land.  Imagine getting to play as the bosses against someone else playing as Samus.

I want to see a balance between the characters (not too gimicky though) in deathmatch and coop modes so that everyone does not have to be Samus or at least wear a suit like hers.  You could insert into the story line for coop three other individualistic suits Samus has on her ship that three other players can wear to join in at any time.

I would like to see alien technologies as advanced as Samus'.  Instead of having every character being able to ball up like Samus in the new DS game; some alien enemies may have floating orb counter parts (like the fairies in Zelda or R2D2 in Star Wars).  The orb/bot could be sent out and controlled by the player like the bots you could control in PD on N64.  It could do most anything Samus could do and go into small areas.  It could act like a helper or protector during battle floating behind the character (you could even use the robot's point of view and visor modes throughout the whole game while controlling the character in third person view via the bot's first person perspective).  Perhaps the floating bot and the character are linked, so you have two sets of eyes.  It really would play off the question of who is controlling who here.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Toruresu on June 28, 2005, 08:32:24 AM
Where is Geist?!

Canceled? Delayed? Changed for Revolution?
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on June 28, 2005, 11:04:39 AM
Delayed to August.

Play some Nintendo DS and come back in a couple months.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on June 28, 2005, 12:03:59 PM
Pick up Killer 7 coming july 7 th and play that instead until Giest.  
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: kirby_killer_dedede on July 01, 2005, 04:25:53 AM
"Does Nintendo own N-Space? Like, a controlling share?"

N-Space is a second party, I believe, so what you're saying is correct.

"I wont be buying SSB on the Rev. Id rather buy Giest, As will most of the more older causal gamers."

You do realize that SSB:M, a Cube launch title, still stands as the best-selling game on the platform?
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Spak-Spang on July 01, 2005, 09:20:50 AM
Nintendo could do a great job by delaying Giest more and adding levels, and upgrading to a pure Revolution launch game.  It would give Nintendo a much needed multiplayer FPS game to go online with...and I really like the mechanics they are creating with the ghosts...I think that Giest could be an amazing multiplayer experience.

KDR:  I agree with your Galactic Forces Vs. Space Pirates take for the Metroid universe.  I wish Nintendo would come up with a story where Samus actually works with Galactic Forces to bring in dangerous criminals or eliminate destructive monsters.  Instead of being alone on all the levels some times actually have her apart of a battle and make her feel apart of a larger universe.

Enter mixed with the story you could have bonus bounties and have a story that eventually goes into Metroids and such.

Then I would love a Metroid Multiplayer that allowed you to play as Space Pirates, Galactic Forces, possible Alien Creatures and monsters, and even Samus...and have the game balanced fairly well...I know its alot to ask, but it would be cool.

Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on July 23, 2005, 05:20:25 PM
EGM

Geist: 6.0, 4.5, 5.5

Title: RE:A thread on why there is no thread on Geist on this board.
Post by: RABicle on July 23, 2005, 08:25:29 PM
Quote

Originally posted by: nemo_83
An endless post containing stupid ideas about Metroid Prime 3

Next you'll want it squad based. I thought this was the Geist topic.

Well looks like Geist has failed already, I predict it'll sell under 50,000. Time to concentrate on killer FPS for Rev.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on July 23, 2005, 08:29:04 PM
YOU'VE FAILED ALREADY

If Nintendo fans have learned anything this generation it's that large gaming publications are roughly equivilent to a dead puppy in terms of brainpower and usefullness.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on July 23, 2005, 11:37:38 PM
NOOOOOOOOOOOOOO! How did you get those numbers already?  

Why?!? I really wanted geist to be good...

WHY?
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: nemo_83 on July 24, 2005, 12:02:49 AM
found them in the war room at modojo.com

I can't really say I trust EGM much anymore; I mean they gave Madden GOTM.  WTMF?  Still Geist is looking to be a sucking hard.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on July 24, 2005, 01:06:07 AM
I blame n-space...Olsen twin games and some duke nukem aren't good enough experience it seems...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on July 24, 2005, 01:43:31 PM
fuk that in buying it anyway, i saw the demo at gamestop and it looked sick.
Ill let you know what i think when it comes out..
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on July 24, 2005, 11:25:39 PM
Quote

Originally posted by: Nosferat2
fuk that in buying it anyway, i saw the demo at gamestop and it looked sick.
Ill let you know what i think when it comes out..


Sounds like a plan, I will take your word (when you give it) over any magazine, except maybe Juggs, which has excellent game reviews.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nosferat2 on July 25, 2005, 05:29:18 PM
lol,
Are you serious that juggs has game reviews?? I havent looked at a porno mag  in 10 years.. Might need to check it out.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on July 25, 2005, 07:24:46 PM
It's time I looked for the demo.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on July 25, 2005, 07:29:07 PM
Demo or trailer?  Cuz there have been trailers, but nothing playable as far as I know....
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on July 25, 2005, 07:31:57 PM
I guess there is no demo, after re-reading the posts.  I'll pre-order it anyway.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on July 26, 2005, 12:16:01 AM
Quote

Originally posted by: Nosferat2
lol,
Are you serious that juggs has game reviews?? I havent looked at a porno mag  in 10 years.. Might need to check it out.


No, I'm afraid it was a joke...but I think Playboy might review games sometimes...if you consider Playboy porno...which is debateable.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Hostile Creation on July 26, 2005, 12:38:12 PM
Let me know how it is, prof.  I definitely trust your judgement.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: couchmonkey on July 27, 2005, 12:46:03 PM
This is kind of disappointing, the game's concept had so much potential.

I agree that the mainstream media can't always be trusted, but for three different reviewers to give it scores that low (I'm assuming EGM still rates on a scale of 1-10), things are not looking good.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: vudu on July 27, 2005, 12:57:55 PM
Quote

but for three different reviewers to give it scores that low
Who reviewed it besides EGM?  And if they've already reviewed it and it's not coming out until Auguest, they most likely reviewed a preview copy, not the final version.  They could have scored it low due to flaws that may be fixed in the final version.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 08, 2005, 08:31:43 PM
IGN had plenty of good things to say about it... I'm guess this is an example of EGM's patented H.A.S. (Horse's Ass Syndrome) reviewing style.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: NWR_Lindy on August 09, 2005, 12:04:00 PM
I played Geist at E3 and it wasn't that bad.  I thought the controls were a little floaty and some of the character models weren't that great, but it certainly didn't suck.  The "possession" aspects of the game were a lot of fun, especially when you possess a grenade and blow people up by rolling in between their feet and detonating.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on August 09, 2005, 12:28:46 PM
From what I've been hearing (or reading I suppose) the controls remain floaty, but it doesn't hurt the game that much since there is a lot of adventuring and it isn't a straight up FPS.  Even though EGM bashed it overall they said that the multi-player was pretty fun, and that's the bread and butter for me.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on August 09, 2005, 01:00:49 PM
Quote

From what I've been hearing (or reading I suppose) the controls remain floaty, but it doesn't hurt the game that much since there is a lot of adventuring and it isn't a straight up FPS.

Exactly.  The controls aren't too solid, but it doesn't really affect the gameplay.  From what I played it's pretty fun, EGM is just retarded.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: nickmitch on August 09, 2005, 06:06:28 PM
Well if you play as a charcter who floats. . .

Maybe I'm just not getting it.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 09, 2005, 07:55:44 PM
EGM can bite me, the game looks awesomely unique from gameplay vids...Can't wait for it!
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: IceCold on August 09, 2005, 09:23:08 PM
Yeah, I'm still very much interested in Geist (and if you order it now you get 100,000 free HBC points (or something like that)!! Not sure how much that's worth in real money - probably $1, but YEAH!)

Anyway, there are a few things that concern me. First off, the lag that is likely to occur during the action-heavy segments (including multiplayer). The videos didn't really tell much, but there is a chance that it will stray from a steady framerate.

Also, the character models and the movement look quite awkward. I really don't care about this, but you can tell that the polish isn't really there.

And finally, I fear that the novelty of always possessing objects/people/animals to progress might wear off quickly. Sure, there are a whole host of situations and ideas that can be created from this mechanic, but it's sure to become a bit repetitive at times. The action can redeem this though, so it's not that bad.

I don't know how much work was put into the multiplayer, but I'm not hoping for too much. A decent multiplayer mode would be good enough for me.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: couchmonkey on August 10, 2005, 06:33:37 AM
I'm pleased with IGN's impressions...I'm not usually a stickler for controls as long as they make sense and the gameplay itself is interesting.  Here's hoping!  Maybe EGM's reviewers really are so defective they can't be trusted at all!  I'm surprised.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: vudu on August 10, 2005, 09:25:29 AM
GameSpy posted a pretty good preview the other day.  They said multiplayer was a blast.  Their biggest concern was the single player game may not be up to snuff.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KDR_11k on August 10, 2005, 09:33:06 AM
So it's pretty much like Halo...
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: IceCold on August 10, 2005, 01:34:06 PM
...except that it adds creativity to the genre
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on August 10, 2005, 02:51:43 PM
Quote

Originally posted by: vudu
GameSpy posted a pretty good preview the other day.  They said multiplayer was a blast.  Their biggest concern was the single player game may not be up to snuff.


"The single-player Geist game seems to be a little spotty. The storyline, while okay, hasn't really delivered the same thrills as going head-to-head in a game of Possession Deathmatch; some of the levels don't feel very intuitive and I found myself backpedaling a lot because I'd forgotten to do something or I wasn't give a particularly good clue as to how to solve a situation. After a certain point I just threw my hands up and recruited someone in the office for a multiplayer game. In all fairness, it could have been my lack of intuition going through the levels, but it wasn't a particularly fun experience to pace back and forth through the level asking, "What do I do now?" With some polish, however, this fault should be fixed."

I doubt this guy's qualified to write about Geist seeing his main enthusiasm is toward deathmatching.  It's been described long ago as an adventure, you'll likely get stuck, and likely backtrack, and "forgetting" is *your own fault*.  But it's not so bad, he does detail the multiplayer, while IGN details the single player.

I have a feeling Geist will get divided reactions between people who want a shooter versus people who realize it's an adventure.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 10, 2005, 04:45:05 PM
"some of the levels don't feel very intuitive and I found myself backpedaling a lot because I'd forgotten to do something or I wasn't give a particularly good clue as to how to solve a situation."

Seriously, morons and people who can't blame themselves for their own mistakes need not apply...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: nickmitch on August 10, 2005, 05:05:31 PM
Well, as Ian said : "There comes a point where it's just 'if you can't get this, f*ck off'."
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KDR_11k on August 10, 2005, 08:55:35 PM
Well, perhaps the clues are not very helpful? Solutions you can't figure out because you miss some element that looks like a prop but is interactive or that you have to do something almost logic defying. There are many possible reasons for him getting stuck and frustrated. Besides, he's supposed to deliver a review that mirrors the oppinion of the majority since people will use it to determine whether they'd like it and if 90% of the buyers get stuck and he didn't say just because he thought it might be his fault the review fails its purpose.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: BranDonk Kong on August 11, 2005, 05:56:06 PM
I just saw the last 3 seconds of a commercial for Geist on Mtv. I was flipping through the channels...all I saw was some guy floating up in the air, horizontally positioned. It looked like he might have been stuck to something...I only saw a second of it. I'm retarded because I should have rewinded the DVR to get a better look, but I changed the channel because "Trailer Fabulous" was on.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: ThePerm on August 12, 2005, 08:22:24 PM
lol reminds me of shadowgate 64...i  remember none o f those puzzles made  any sense...still  i would buy it for 5  bucks...i l iked the music.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Nephilim on August 14, 2005, 07:11:34 PM
gamespy were dissapointed it had no online mode
maybe they know something about the sequal O.o
hopefully a site will put up mulyiplayer videos
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Plugabugz on August 15, 2005, 09:06:35 AM
It's somewhat wrong to be disappointed of Geist if it has no online mode, when the destination console virtually doesn't have one.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 15, 2005, 09:24:56 AM
Anyone who knocks off points for a game not being online shouldn't be reviewing games...
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: Nephilim on August 15, 2005, 11:55:46 AM
but they said multiplayer was awsome
would be a good game to hold rev up, if it did have a online mode
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on August 16, 2005, 11:10:38 PM
This has proved to be quite an entertaining game thus far.  3 bosses down (excluding the intro "boss").  Seen interesting puzzles, and familiar (nintendo-ish) boss mechanics.  The various first-person views are neat (trade your standard FPS walking-gun for a dog nose -- BLOL).  Aiming controls do need fine-tuning in the sense that there's a noticeable delay between a push of the stick and the on-screen feedback, but they're managable (was able to defeat the first MAJOR boss on my first try).  And yeah, framerates got jumpy in the combat phases, impacting aim.  Goldeneye-bad?  No.

Sound is decent, music is good.  Surround sound usage is decent so far (not nearly as good as MP2:Echoes or RE4).

Geist is an eample of satisfying, ambitious concepts brought by a developer who hasn't yet gained the technical expertise to match it.  I'd like to see what they can come up with when they ARE experienced.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: MaleficentOgre on August 17, 2005, 08:08:04 AM
I like this game.  I'm surprised at the number of things you can possess, I expected it to be much more limited.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 17, 2005, 08:09:41 AM
I'm having quite a good time with single player... its much better than I expected from the reviews. Its kind of like TS2 meets Maniac Mansion with a darker storyline.  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 17, 2005, 06:55:57 PM
My only beef with the game is that the aiming is slightly touchy when i'm sniping from afar, but other than that the controls definitely work...I love how creative the game gets in the possession aspect...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 17, 2005, 08:11:02 PM
Anyone notice the "PDA" that Raimi was using at the start of the game had two screens? I wonder if that was based on a previous mockup of the DS or something (keeping in mind this game's been in development since well before the DS was announced). Pretty sleek, but with the clamshell covering both screens it probably wouldn't fit in peoples' pockets as readily.



Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Plugabugz on August 19, 2005, 08:24:20 AM
This game has been pre-ordered, and the 2 month wait now begins.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on August 19, 2005, 12:51:16 PM
Quote

Originally posted by: Plugabugz
This game has been pre-ordered, and the 2 month wait now begins.


I was really confused at first and thought that you were likely just an idiot until I remembered that people from places other than America are on these boards.  Unless you are in America, in which case your an idiot.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Plugabugz on August 20, 2005, 04:39:27 AM
I'm from the UK - We get Geist in October.

So lucky for me I'm not an idiot, just neglected by the powers-that-be.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: WesDawg on August 20, 2005, 07:21:49 AM
Quote

Originally posted by: Bill Aurion
"some of the levels don't feel very intuitive and I found myself backpedaling a lot because I'd forgotten to do something or I wasn't give a particularly good clue as to how to solve a situation."

Seriously, morons and people who can't blame themselves for their own mistakes need not apply...

I think the guy is trying to say he thought the puzzles and solutions were kinda random, but this is the stupidest way to write it ever. "This game doesn't give me enough hints." Then again if the game did give hints: "The game is to easy. It gives you hints." There should be some sort of minimum requirement for intelligence before you can write for a gaming site.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 20, 2005, 08:53:32 AM
Some of the stuff was rather counterintuitive, but by and large I thought they did a damn good job in the single player.

Multiplayer is definately the meat of the game though...  
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 20, 2005, 11:51:43 AM
Really?  Because everything I've done so far has made perfect sense to me, and I'm nearing the end of the game...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on August 20, 2005, 12:11:37 PM
I just picked up this game.

I haven't played it yet, but I got it  I am officially out of money though, not one bill left.  A few quarters, but those will all go towards paying back some money I borrowed for a game.  That game being Geist.

Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Mario on August 20, 2005, 05:19:38 PM
AWESOME IMPRESSIONS KN! I'm picking up this game for sure now!!!

Really though, I am. You guys seem to love it, and the game sounds like lots of fun, now I wait for NAL to announce the Australian release date...
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: MrMojoRising on August 20, 2005, 11:28:36 PM
Quote

Originally posted by: Plugabugz
I'm from the UK - We get Geist in October.

So lucky for me I'm not an idiot, just neglected by the powers-that-be.


That's good, now I look like the idiot for being American...plus I used the wrong "you're" in my last post.  I don't think I'll have money for this game until October so I'm just going to pretend I live in the UK so that I'm not sad that I can't afford it yet!  Now if only I could speak English...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on August 21, 2005, 01:16:46 PM
Time for some more awesome impressions!

I pretty much agree with everything that's been said about the game.  Graphics are blah, but I don't care.  Sound is mixed- some effects are pretty lame, some are okay.  The music is surprisingly good at some points, but pretty boring at others.  Not bad though.  Controls are slow, which is getting pretty aggrivating, but it hasn't effected my aiming yet.  It's just bothersome.

Single player so far has been pretty fun, but I'm not too far along yet.  So far though, it's been painfully linear.  I knew that the complaints of not being able to walk through every wall and possess every object were stupid, but I expected a little more.  I mean, it's a bit strange that at some points I can possess a paint can but at others I can't just because I don't need to.  It would make more sense to just make every paint can possessable.  I'm hoping that as I get farther along I'll have more options, but even if I don't there's still potential for a lot of tough puzzles even without lack of options, so yeah, whatever.

I played a little multiplayer too, I had time to try Deathmatch and Hunt though.  In multiplayer there's the option to adjust the turn rate faster or slower, which more or less fixes the control issues that bog down single player.  I'll have to go check if that option's available in single player, but I didn't see if before, which is just stupid.  Deathmatch was fun, although in the areas we played in there weren't too many weapon types available.  Hunt was even better since the lack of weapons didn't hurt too much, since you're running away just as much as shooting.  Yet there was something about multiplayer that bothered me too.  I can't put my finger on it, but there's something that's just...off.  Don't get me wrong- multiplayer is loads of fun, but there's just something about it that bothers me.

If I were to put a number score on Geist so far it'd be around 7.5 or something, but I haven't yet encountered any challeneging puzzles, so it's likely to go up.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 21, 2005, 01:30:22 PM
Quote

So far though, it's been painfully linear.

There are a few non-linear parts as you progress the game, but you ARE basically playing a FPS...

Quote

Don't get me wrong- multiplayer is loads of fun, but there's just something about it that bothers me.

You better think of the reason quick...
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 22, 2005, 11:11:26 AM
Quote


Quote

Don't get me wrong- multiplayer is loads of fun, but there's just something about it that bothers me.

You better think of the reason quick...


I can think of a reason: its shallow. The fact that every host only has one weapon is just pathetic. You can get away with it in single player mode by constantly reminding people that it's not a FPS, but when you hit multiplayer, it IS at its core a FPS with a gimmick, and while its not a bad one, it lacks the depth that, say, TS2 or Perfect Dark featured.

If you could, say, possess a sniper rifle guy, kill a rocket launcher guy, and then have a sniper rifle AND a rocket launcher, it would give you some incentive to actually keep a character alive when he gets even slightly injured instead of just stashing him in a corner. It would also make Hijack a lot more useful: imagine having a guy with 3 or 4 good weapons and someone sneaks up and steals him.

Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 22, 2005, 11:23:48 AM
What?  Oh noes, multiplayer isn't like every other FPS multiplayer out there, it must be shallow...The game does something new by forcing the gamer to make quick decisions about which weapon type is best for a certain situation or map...Simple?  Yes...Shallow?  No way in hell...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on August 22, 2005, 11:23:58 AM
Hijack is useful enough in Capture the Host or whatever that one is called, multiple weapons isn't why I disliked multiplayer.  However, I played muliplayer by myself today and loved it, I guess it was just the small split-screen that bothered me, evern though it hasn't in other games.  It's weird, but that's the only explanation I can think of.

Single player gets more awesome the deeper I go, although I'm angry at it right now because I'm stuck at a boss.  I'm hoping I'm missing something big, otherwise this will be a loooong fight ;__;
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Hostile Creation on August 22, 2005, 12:46:08 PM
I can't wait to get this game.  I decided to get Advance Wars first (and Eternal Darkness, which thus far rocks) and have delayed buying this.  How soon do you think a price drop is likely?  That'd be nice, since I'm already waiting for a little while.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 22, 2005, 05:51:00 PM
Quote

Originally posted by: Bill Aurion
What?  Oh noes, multiplayer isn't like every other FPS multiplayer out there, it must be shallow...The game does something new by forcing the gamer to make quick decisions about which weapon type is best for a certain situation or map...Simple?  Yes...Shallow?  No way in hell...


Shallow... three modes... only a handful of maps (some of which aren't usable in some modes).

You can take out obvious features and call it innovation all you want... it's not a big deal. Personally I found it pretty monotonous though.



Title: RE: A thread on why there is no thread on Geist on this board.
Post by: Bill Aurion on August 22, 2005, 06:00:19 PM
only a handful of maps (some of which aren't usable in some modes).

Looks like SOMEONE hasn't done any collecting in single-player...
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: KnowsNothing on August 22, 2005, 06:52:40 PM
Okay, so I just beat this very frustrating boss, the giant parasite one that rolls around in a ball.  Spoiler time!

To clarify, it's the giant parasite you fight right after you save Bryson, the one after the cutscene where it appears as if Bryson is eaten.  So how the hell did YOU beat this thing?  Maybe I missed something obvious, but this was a very frustrating fight for me.  Here's what I did:

I basically just strafed around him dodging his attacks while shooting him in the face.  Every once and a while I'd move closer in order to lure him into usuing a melee attack, thus making him vulnerable.  Twice throughout the fight he curlled up and opened his...mouth I guess, where I'd throw a grenade for massive damage.  He also did this twice while rolling towards the end.  Eventually, through lots of patience and LOTS of dodging, I was able to defeat him.

My question is this: Did I miss something?  I discovered that in ghost form he'd still follow me around, ignoring the host.  At first I figured that this had somehting to do with defeating him, but was that just sloppy programming, or a useless quirk, or what?

Maybe it was just a simple boss that required patience, and I just suck, who knows?
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: NinGurl69 *huggles on August 22, 2005, 07:15:59 PM
I thought it was just a straightforward boss fight with FPS controls that was made to be similar to stuff in Metroid Prime, where the lock-on would make a lot of sense with this type of fight.  No, I didn't find flying around as a ghost helpful.
Title: RE:A thread on why there is no thread on Geist on this board.
Post by: jasonditz on August 23, 2005, 11:04:44 AM
Quote

Originally posted by: Bill Aurion
only a handful of maps (some of which aren't usable in some modes).

Looks like SOMEONE hasn't done any collecting in single-player...


Actually SOMEONE has collected some things, there are still damned few maps.

I'm not saying it's a bad game (I actually quite enjoyed single player), or even that the multiplayer is bad (its better than some), but after all the delays this game went through I would've expected the disc to be chock full of bonus material, and it's just flat out not there.

I wanted to like it, I really did... but the multiplayer doesn't inspire me to keep playing it the way, eg. Perfect Dark's did. I still break out the N64 for PD multiplayer to this day, I can't see where 6 months from now I'm going to give any thought to popping Geist in, and that's a shame.
Title: RE: A thread on why there is no thread on Geist on this board.
Post by: trip1eX on August 27, 2005, 08:22:20 AM
I'm a couple hrs into it.  I'm liking it.  I'ts a fun game.  It could use some more polish to get rid of the slowdowns (they aren't showstoppers tho,) but the graphics aren't as bad as the reviews say and the controls are better  than advertised too.  I swapped the functions of the sticks and it works great.  And the controls overall work very good.  

I got a bit stuck at the beginning when I thought I should have been possessing objects and other things instead of just blasting the enemies away.   But sometimes blasting is the way to go.  

So far all the game lacks is a bit of polish.  It's just a tad rough compared to say Metroid Prime.