Gaming Forums => Nintendo Gaming => Topic started by: tekkenlover on February 28, 2005, 01:39:01 AM
Title: GoldenEye Rogue Agent
Post by: tekkenlover on February 28, 2005, 01:39:01 AM
Does anyone own it yet?
Have you played it?
Is it worth buying?
I'am thinking of buying it tonight!
Thanks,Clint
Title: RE: GoldenEye Rogue Agent
Post by: MaleficentOgre on February 28, 2005, 05:31:40 AM
don't buy it
Title: RE: GoldenEye Rogue Agent
Post by: KDR_11k on February 28, 2005, 06:44:57 AM
Even the devs wouldn't buy it. Some people are worried about not getting a job because they have it on their CV
Title: RE: GoldenEye Rogue Agent
Post by: Infernal Monkey on March 01, 2005, 03:24:45 AM
Did you even read any of the zillion reviews for this horrible game?
Title: RE: GoldenEye Rogue Agent
Post by: Deguello on March 01, 2005, 07:17:51 AM
If you have never ever ever ever played an FPS before, and you slug about 13 shots of tequila, this game maybe won't immediately cause your cerebrum to excrete acid, thus killing you.
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 01, 2005, 05:11:27 PM
I tested this game @_@ ...
Title: RE: GoldenEye Rogue Agent
Post by: NinGurl69 *huggles on March 01, 2005, 05:29:19 PM
Yet you LIVED to TELL about IT?!
Is thou even HUMAN?! Dark forces are at work.
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 01, 2005, 07:26:43 PM
yes ... I tested it ... and Im alive ... now Im testing MOH ... ... please kill me ...
Title: RE:GoldenEye Rogue Agent
Post by: Savior on March 01, 2005, 07:32:05 PM
Ive been told its got some fun Multiplayer modes... but other than that yeah ive heard its bad
your testing MOH? yikes...
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 01, 2005, 07:42:39 PM
yeah .... Goldeneye is terrible! ... the only reason ANYONE should buy it would be to see my name in the credits ... otherwise ... dont touch it.
Yeah ... MOH4 ... and they're screwing the NGC version (which Im testing) keep giving me the excuss that the cube has less RAM than other consoles ... (angry am I)
Title: RE: GoldenEye Rogue Agent
Post by: NinGurl69 *huggles on March 01, 2005, 08:03:36 PM
Must be that MoH: Euros Gone Wild game. There should be a law against visiting virtual Europe more than once in a generation.
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 01, 2005, 08:08:22 PM
Its Medal of Honor: European Assult ... as far as I know, the last console game was Rising sun which took place ... so not sure where else the European game you speak of is. Anyways, do you guys know WHY developers only can use 24MB of RAM on Gamecube? .. dont it have 40? (plus the 16MB of A-RAM) it puzzles me how the developers dont seem to be usuing it. Does anyone know if all the other developers have that same problem?
Title: RE: GoldenEye Rogue Agent
Post by: NinGurl69 *huggles on March 01, 2005, 08:31:04 PM
Well, we've recently received Activision's Call of Duty: Finest Hour which focused on the Euro/African fronts of WWII, and waaaay before that, earlier this generation, EA fed the masses with MoH: Frontline which starts off at good ol' Normandy, France.
GameCube has about 43MB of RAM (SOMEONE FILL ME IN ON THIS). Why developers can only use 24MB of it...
1) cuz 24mb is perfectly OK for making PS2 games. 2) cuz maybe 24mb was used in the PS2 version, so why do extra work when you can just port the ps2 game while keeping the same restrictions. 3) so the GCN version doesn't wipe the floor with the PS2 version. 4) they don't know what they're talking about.
Title: RE: GoldenEye Rogue Agent
Post by: oohhboy on March 02, 2005, 12:56:57 AM
A-Ram is too slow and skinny for graphics work. Makes great space for plenty of sanzzy sound Fx.
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 06, 2005, 11:48:10 AM
I dont think they'll listen to me on the RAM, they're pretty stuborn .... so yeah, the NGC version of MOH will look like crap compared to other consoles ... but, cause of me ... it will be the least buggest version .. HA! ...
Title: RE:GoldenEye Rogue Agent
Post by: ib2kool4u912 on March 07, 2005, 12:07:23 PM
Quote Originally posted by: bowwman yeah .... Goldeneye is terrible! ... the only reason ANYONE should buy it would be to see my name in the credits ... otherwise ... dont touch it.
Haha, if the game's really that bad, you might not exactly want to be associated with it. Pretend it's someone else.
On second thought, it would be pretty cool to have your name in the credits of something, even if it did suck horribly.
Title: RE:GoldenEye Rogue Agent
Post by: bowwman on March 07, 2005, 09:34:02 PM
yeah ... Im just happy when ever I look at the low rez FMV ending of GoldenEye .... and see my blurry name roll by ... brings a tear to my eyes. .. ......
Gosh dudes, I so tried to help make that a good game, but they just wouldn't listen, they wanted to make it play like Halo .... even though I told them "a game called 'GoldenEye' should play like 'GoldenEye'!!!! ..." but hey .. the whole controller layout on the Cube was mostly my doing ... kinda cool .. too bad its a sucky game ... *sniff
--BoWWman--
Title: RE: GoldenEye Rogue Agent
Post by: KDR_11k on March 08, 2005, 04:02:58 AM
On second thought, it would be pretty cool to have your name in the credits of something, even if it did suck horribly.
Howard Scott Warshaw would disagree with you on that.
Title: RE:GoldenEye Rogue Agent
Post by: vudu on March 08, 2005, 08:24:26 AM
For the uneducated, Howard Scott Warshaw is the man responsible for programming E.T. for the Atrai 2600, one of the worst games ever made, and generally credited for the video game crash of 1983.