Gaming Forums => Nintendo Gaming => Topic started by: Avinash_Tyagi on February 18, 2005, 10:25:39 AM
Title: Camelot making RPG for Rev?
Post by: Avinash_Tyagi on February 18, 2005, 10:25:39 AM
According to reports the latest issue of Japanese magazine Famitsu states that Camelot are working on a new RPG for Nintendo's next console, currently titled the Nintendo Revolution
Title: RE: Camelot making RPG for Rev?
Post by: Ian Sane on February 18, 2005, 10:41:48 AM
I guess Nintendo figured out that whole "not release an exclusive RPG for the first two years of the console's life despite having a perfectly capable RPG developer at your fingertips" strategy didn't work for the Cube.
Good to see that sort of inane thought process being rectified for the Revolution. Just the fact that Nintendo acknowledges that an RPG early in the Rev's life is important is great. And this suggests that the Revolution will be capable of playing normal games.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 18, 2005, 10:43:00 AM
OW, I wanted to be the one to make this topic, but I was too lazy... ;_;
I, for one, have been strutting around since I found this out...If Camelot can get this out within the first 6 months of Rev launch I will be very, very happy...Golden Sun, plz ^_^
Title: RE:Camelot making RPG for Rev?
Post by: Avinash_Tyagi on February 18, 2005, 10:47:46 AM
Quote And this suggests that the Revolution will be capable of playing normal games.
You're assuming this will be a normal RPG, Ian
Bongo RPG!!! WOOT!
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 18, 2005, 10:53:44 AM
I'll buy it! =O
But yeah, we have absolutely no idea what the Rev will entitle, and thus have no idea how "normal" Golden S...errr, this RPG, will be...Hopefully not very normal at all, since that's boring!
Title: RE:Camelot making RPG for Rev?
Post by: Avinash_Tyagi on February 18, 2005, 10:56:44 AM
Personally I hope its at least as new an RPG as Jungle Beat is for platformers.
Title: RE: Camelot making RPG for Rev?
Post by: Ian Sane on February 18, 2005, 11:09:17 AM
"You're assuming this will be a normal RPG, Ian"
True but at the very least the Virtual Boy was unable to have games as long as RPGs so we at least can assume it's not the VB2.
Title: RE:Camelot making RPG for Rev?
Post by: nemo_83 on February 18, 2005, 11:30:54 AM
the first thing i thought about when i read this was it was not going to be a palatable RPG
Luigi's Vacum RPG
Title: RE:Camelot making RPG for Rev?
Post by: Avinash_Tyagi on February 18, 2005, 11:36:39 AM
Why won't it be Palatable?
Title: RE: Camelot making RPG for Rev?
Post by: PaLaDiN on February 18, 2005, 12:24:41 PM
Because you can't eat it.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 18, 2005, 12:40:53 PM
So the Rev won't have a toaster oven? ;_;
Title: RE: Camelot making RPG for Rev?
Post by: Caillan on February 18, 2005, 01:56:34 PM
Wow, this is almost exactly what I wanted to hear Camelot was working on. I wouldn't have minded an RPG for the Cube, but its lineup towards the end of this generation is already stong enough.
I remember in an interview one of the brothers stating that the Golden Sun games created a world that was not yet fully explored (like Dyack said with Eternal Darkness). I guess that makes it possible to have a sequal to Golden Sun which can still be very original.
Quote Hopefully not very normal at all, since that's boring!
The only thing boring about Golden Sun was all the text at the start.
Title: RE: Camelot making RPG for Rev?
Post by: Savior on February 18, 2005, 03:34:24 PM
Camelot could make a Sushi RPG and ill buy it
Title: RE: Camelot making RPG for Rev?
Post by: MysticGohan24 on February 18, 2005, 07:35:51 PM
heh Someones on the I MUST COPY MYSTIC'S Idea Syndrome that's ok I'll copyrigt it
GS Rev would be awesome! I can't wait to see what it's about. Hopefully it'll continue with Issac since we know what happens at the end of GS:LA
Title: RE: Camelot making RPG for Rev?
Post by: Famicom on February 19, 2005, 05:12:49 AM
If it is indeed Golden Sun, I hope they manage to keep the hillarious pointless Yes/No questions somehow. The people's reactions were always great.
Title: RE: Camelot making RPG for Rev?
Post by: KDR_11k on February 19, 2005, 05:39:28 AM
Do you accept? No. Do you accept? No. Do you accept? No. Do you accept? Yes. I'm soooo proud of you!
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 19, 2005, 05:41:03 AM
I wouldn't know since I'm too nice to say "No" to any game character... ;_;
Title: RE:Camelot making RPG for Rev?
Post by: cat_cube on February 19, 2005, 07:42:26 AM
Meh, Golden Sun was alright I suppose, but the final boss battle in the end put me off from ever picking it up again. I can't really be bothered with most RPG's of today anyway, seeing as how they just bore me to death, so I'm hoping Camelot can come with some great gameplay ideas with their latest project.
btw, how many other RPG's have Camelot made apart from the Golden Sun series?
Title: RE:Camelot making RPG for Rev?
Post by: Avinash_Tyagi on February 19, 2005, 08:06:27 AM
I think they made a golf RPG also
Title: RE: Camelot making RPG for Rev?
Post by: Ian Sane on February 19, 2005, 08:16:43 AM
"btw, how many other RPG's have Camelot made apart from the Golden Sun series?"
Camelot made the Shining Force games. The GOOD ones. None of that Shining Soul crap.
Title: RE: Camelot making RPG for Rev?
Post by: KnowsNothing on February 19, 2005, 01:47:06 PM
KDR: Naw, Camelot knew that those conversatoins had been done before, so they went for something fresh.
"Do you think we should go back to help him?" Choose YES: "Good idea, that's what I would have said!" Choose NO: "But he could be in real trouble and only you can help him! Let's go!" "Screw you, I said no." "I'm sooooo proud of you! ^_^"
Oh, if this is indeed Golden sun, I have no doubt that it will be THE most beautiful game ever made.
Title: RE: Camelot making RPG for Rev?
Post by: ruby_onix on February 19, 2005, 03:08:58 PM
Quote btw, how many other RPG's have Camelot made apart from the Golden Sun series?
The Takahashi Brothers (going under company names ranging from "Sega" to "Camelot"), made Sega's "Shining Force" strategy-RPG series. It was possibly Sega's premiere RPG series, alongside Phantasy Star, until Sega's non-Camelot-developed games in the expanded "Shining" series killed it's reputation.
When the PlayStation came out, Camelot made "Beyond the Beyond" for Sony, because apparently they weren't tied down to Sega. Sony supposedly pushed them really hard, and demanded that they make sacrifices to the game, because it needed to be a launch RPG. Among most people, Beyond the Beyond seems to have the reputation of being the single worst RPG on the PlayStation. Camelot was clearly not happy about this, got really pissed off, and apparently never wants anything to do with Sony ever again. Probably the best thing I've heard anyone say about Beyond the Beyond is "Ehh... it's not bad... for a Genesis RPG. Which is probably why the Golden Sun games are so good."
Then Camelot made "Shining Force III" for the Saturn. It's supposedly really good, but it never got released in America (of course) so people outside of the most hardcore Sega fans don't seem to know much of anything about it. While making the game, Camelot apparently got into some sort of fight with Sega, got pissed off at them, and don't want anything to do with them ever again. So, they started talking to Nintendo.
Then Camelot made the Golden Sun games on the GBA, and pretty much everyone says they're awesome.
They've supposedly had a "vague intention" of making a GameCube RPG since before the GameCube's launch. But they seem to just keep saying "Nah, we don't want to make another RPG today. Hey Shiggy! Give us Mario! We want to make... ummm... a crazy tennis game! Yeah, that's what we want to do today." Nintendo isn't pushing Camelot to do anything. And it's funny, because Camelot practically seems like a Nintendo second-party these days, but they're just a regular old third party. They're just really happy working with Nintendo.
Personally, I think that after the mess of Beyond the Beyond, and the invisibility of Shining Force III, and the general tarnishing of their old Shining Force name, Camelot needs to get back to work. They need to prove that they can go beyond 16-bit. And they need to prove that they don't just make games for dead systems. Shifting their planned "console RPG" from the GameCube to the Revolution seems like a great idea. I just hope they deliver it this time.
Title: RE: Camelot making RPG for Rev?
Post by: Ian Sane on February 19, 2005, 08:04:15 PM
"Then Camelot made 'Shining Force III' for the Saturn. It's supposedly really good, but it never got released in America (of course) so people outside of the most hardcore Sega fans don't seem to know much of anything about it."
Shining Force III was released in North America just not completely. They actually made three games in one. There were three "scenarios" and each one was sold as a seperate game in Japan. In North America however only scenario 1 was released due to some bullsh!t thing with that f*cking moron Bernie Stolar who was running Sega at the time. This would be the "fight with Sega" that ended Camelot's relationship with them.
Title: RE: Camelot making RPG for Rev?
Post by: KDR_11k on February 20, 2005, 01:12:41 AM
KnowsNothing: Nope, there are some conversations like the one I made up there. I think when you're asked to accept that quest is one case.
Bill: Me neither, I've been nice and honest on my first playthrough, just wanted to see the differences in my second play. There were only two parts where I said "no", IIRC, both being hostage situations with the enemies saying "Hand over the object XY or we'll kill your friends!". Both times that rat Garret betrayed me, if the game had as much freedom as western RPGs I'd have executed him immediately. You have failed me for the last time!
I guess a GC GS wouldn't fall under my buy all of The Lost Age (TLA?) so that'd definitely be interesting. The combat system could use some improvements and the random encounters must be removed, though.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 20, 2005, 04:38:49 AM
Well I think random encounters should be removed from all RPGs period...There's no excuse for it anymore...
Title: RE: Camelot making RPG for Rev?
Post by: KDR_11k on February 20, 2005, 06:47:31 AM
Well, there never was any in first place. look at how many enemies LoZ for the NES displayed, those would be enough to fill a dungeon tales-style.
Title: RE: Camelot making RPG for Rev?
Post by: couchmonkey on February 21, 2005, 11:34:52 AM
This is good news, I just hope it doesn't get pre-empted like their GameCube RPG announcement.
Title: RE:Camelot making RPG for Rev?
Post by: ZombieGalford on February 21, 2005, 02:11:41 PM
Another GS would be very nice. I just hope they the high standard for music. Both GS 1 and 2 had very good sound tracs.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on February 21, 2005, 02:14:12 PM
All of Camelot's Nintendo games have had Motoi Sakuraba as the lead composer, so I doubt it will be any different this time...
Title: RE: Camelot making RPG for Rev?
Post by: Don'tHate742 on March 05, 2005, 02:11:17 PM
Though I love GS, i'd rather not see this RPG become a GS sequel. I'd like Camelot to have a completely blank canvas and do with it whatever the hell they want to. Nintendo is the type to be patient with developers (something I've always loved) and since this announcement is years in advance to the REV outing, I bet they could really make something....well Revolutionary. A new GS would limit that freedom. Don't get me wrong, I'd love to see a GS, but maybe after this new RPG. Later in the REV's life-span....."GS annouced for late 200X." We'd all go nuts once again, even the people new to Nintendo becuse they played Camelots new RPG. Also, how many sequels are we getting? Too many I'm guessing. If Nintendo wants to really be innovative...create new mascots for crying out loud. Pokemon was great but that was how long ago?
Also, the thing with sequels, they tend to get reviewed lower than the original. Something about people's anticipation and experience with the previous game just ruins the new one alittle. People want this since they had that in the previous game, and cuase of this it would be awesome instead of this they did that, so this game sequel should be...2+2...-6...x 11....two times better! Ya it's gonna ROCK!
It would just be better if they made something original, plain and simple. They already made a sequel, so give it a rest...try something new then hit us with nostalgia (sp?) later.
just my two cents...
Title: RE: Camelot making RPG for Rev?
Post by: KDR_11k on March 05, 2005, 10:48:26 PM
Also, the thing with sequels, they tend to get reviewed lower than the original.
Only true for japanese games, look at the GTA series or any of EA's sports franchises.
Besides, GSLA wasn't a sequel, it was the second half of the game.
Title: RE:Camelot making RPG for Rev?
Post by: Don'tHate742 on March 06, 2005, 04:20:50 AM
You are right that GSLA wasn't a sequel, and that it was the second-part of the game. To people who didn't know that, it sure looked like a sequel. It had the same charachters, same world, and the same name. And's that's not really my point anyways, my point is that it scored lower than the first. It might not score lower if on the REV, but giving something to reviewers that they've already had experiences with, makes them either very critical or very happy.
Also do we really need a sequel to an already established game? Let Camelot work on what ever they want, if they want GS then that's fine. That's really all I was saying. I just hope Nintendo said the same thing.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on March 09, 2005, 11:02:33 AM
"I'd like Camelot to have a completely blank canvas and do with it whatever the hell they want to."
Um, Camelot said that there's a lot of the Golden Sun realm they haven't explored yet...
Edit: Quote found...
Quote And for us, as far as the whole Golden Sun setting, the world, the storyline for us, in our minds, Golden Sun 1 and 2 are prologues to the real event yet to come… So those games are created—again, from our viewpoint—as a way of introducing this world to the game players.
Title: RE: Camelot making RPG for Rev?
Post by: Don'tHate742 on March 13, 2005, 07:47:31 AM
If you read my post above I said "Let Camelot work on what ever they want, if they want GS then that's fine." The fact is, I wouldn't want to constrict any creativity of theirs. They are possibly one of my favorite developers and with alot of space can make really beautiful games. They can become the Rare for Revolution, as Rare was for N64. (Damn I want PILOTWINGS!)
Title: RE:Camelot making RPG for Rev?
Post by: cubist on May 07, 2006, 07:03:34 AM
I just thought I would revive this thread for this year's E3...will Camelot actually show up with an RPG???
Title: RE: Camelot making RPG for Rev?
Post by: Mario on May 07, 2006, 07:24:13 AM
I hope not.
Mario Tennis please! The Wii is begging for a tennis game.
Title: RE: Camelot making RPG for Rev?
Post by: Bill Aurion on May 07, 2006, 07:54:55 AM
Someone else can make it, Camelot is working on an RPG...
Title: RE: Camelot making RPG for Rev?
Post by: Caliban on May 07, 2006, 09:33:07 AM
I would be better if they make Golden Sun for DS and Mario Tennis for Wii, at least that's what I think.
Title: RE: Camelot making RPG for Rev?
Post by: couchmonkey on May 07, 2006, 05:09:41 PM
DS has plenty of RPG support coming down the line, Wii NEEDS an RPG a.s.a.p, it's something Nintendo has been missing two generations in a row now.
Now, I agree a Tennis game is a great idea for Wii, but as the Time article points out, it already exists, and it's fun, so...here's hoping it's either developed by someone other than Camelot, or that it hasn't forced Camelot to delay its RPG.
Title: RE:Camelot making RPG for Rev?
Post by: Caliban on May 07, 2006, 05:24:09 PM
Quote Originally posted by: couchmonkey DS has plenty of RPG support coming down the line, Wii NEEDS an RPG a.s.a.p, it's something Nintendo has been missing two generations in a row now.
Uh, I know GC didn't have many RPGs but the few we had they were pretty good: Skies of Arcadia Legends, Baten Kaitos 1 and 2, Tales of Symphonia, Paper Mario Thousand Year Door, <insert more good RPGs that I might have forgotten>.
Title: RE: Camelot making RPG for Rev?
Post by: KnowsNothing on May 07, 2006, 05:34:59 PM
Yeah, I'm actually pretty pleased with the RPG situation on the Cube, even though that's what everyone complains about. It was far worse on the N64. The DS will be getting a Tales game soon that's looking pretty hawt, Xenosaga I and II are out in Japan already, and we're getting a remake of FFIII. Oh yeah, and Partners in Time. Plus more.
I'd rather not have Camelot be making a DS golden sun, the Wii needs it more. Besides, the GBA games were so beautiful I'm really anticipating how awesome it'll look on the Wii
Title: RE: Camelot making RPG for Rev?
Post by: couchmonkey on May 08, 2006, 06:47:48 AM
Hey guys, I was overreacting a bit before: it's not that GameCube had bad RPG support, it's just that it was too late. The first really good RPG wasn't released for about 14 months (Skies of Arcadia) and then it was another 1.5 year wait for Tales of Symphonia. The problem is that it took 3 years for a good supply to finally come out. That's too late to have a positive impact in Japan, or to please me. And it's all about pleasing me, right?
But KnowsNothing expresses my biggest complaint: there's already plenty happening on DS with Tales, Final Fantasy, Xenosaga, Mana, and Mario & Luigi. With the system being as hot as it is, you can bet there will be solid RPG support for the rest of its life. If GameCube and N64 are anything to go by, the Wii will need some help with RPGs, especially early on.
Title: RE: Camelot making RPG for Rev?
Post by: Requiem on December 24, 2006, 07:41:17 PM
So........
Any new developments?
I know camelot updated their site, but it doesn't help since I have no idea what the hell it says. Still, the rollover image on the main page gives me hope that they are finally working on a Wii project....especially because it looks like GS.
www.camelot.co.jp
Title: RE: Camelot making RPG for Rev?
Post by: BlkPaladin on December 24, 2006, 07:56:09 PM
The pic on the front is just a recruitment add. I will send some of the site's text through a translator, though I'm not expecting much.
I didn't get much though they are still making games for the home console though they also want some people with PC experience. They mention RPG and Sports games and Networking experience for the programmers that is all.
Title: Re: Camelot making RPG for Rev?
Post by: Stogi on March 02, 2009, 12:42:27 AM
SUPER BUMP-O
Shall we dine with destiny once again? Camelot recently finished Wii Play Mario Tennis so they have to be working on something new. Is it finally what we all have been waiting for?
P.S. I didn't know this at first because I never pronounced it correctly nor have I ever seen it written in english but djinn or JINN comes from Islam. It is used to describe other beings that live among us but cannot interact with us. They are lesser beings; made before us but were not as important as us to warrant the kneeling of angels before us.
Anyway, I found that fascinating.
P.S.S All three of my accounts are in this thread ;D
Title: Re: Camelot making RPG for Rev?
Post by: Mop it up on March 02, 2009, 03:03:51 AM
I don't think Camelot had any involvement with the re-release of Mario Power Tennis. I believe that's why the game doesn't have any new content other than the obvious (Wii controls and widescreen).
What everyone is waiting for probably isn't what I've been hoping for as I found Golden Sun to be boring. Unless this mysterious Wii RPG is an RPG/Mario Tennis hybrid similar to the Mario Tennis game on the Game Boy Color, then colour me uninterested.
Title: Re: Camelot making RPG for Rev?
Post by: NinGurl69 *huggles on March 04, 2009, 04:28:41 PM