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NWR Interactive => TalkBack => Topic started by: Bloodworth on January 23, 2005, 07:33:30 PM

Title: Reviews: Yoshi's Universal Gravitation
Post by: Bloodworth on January 23, 2005, 07:33:30 PM
Post any comments on my Yoshi's Universal Gravitation review here.
Title: RE: Reviews: Yoshi's Universal Gravitation
Post by: TheYoungerPlumber on January 23, 2005, 11:24:26 PM
I was interested in the game, but the puzzler-esque "small room stage" design never sits well with me for platformers.
Title: RE: Reviews: Yoshi's Universal Gravitation
Post by: Bill Aurion on January 24, 2005, 02:03:59 AM
For me it usually doesn't, but this has unique gameplay design, so I'll definitely give it a go if it's ever localized...
Title: RE:Reviews: Yoshi's Universal Gravitation
Post by: ootler on January 24, 2005, 11:56:23 AM
I don't think this game will do yoshi justice.  It's been developed by artoon for nintendo.
Just to give you some idea, they did blinx and blinx 2 for xbox.

It seems to me that nintendo have all but ceased in house production of gba games.
They're farming stuff out left right and centre.
Only warioware twisted in the last year or so has been internally developed.
Fuse games did mario pinball, flagship did zelda and kirby amazing mirror, hudson are doing mario party advance.  In house nintendo stuff is getting pretty thin on the ground.

Hopefully some of the newly increased development budget funds will set things straight.
Title: RE: Reviews: Yoshi's Universal Gravitation
Post by: Bill Aurion on January 24, 2005, 12:00:14 PM
flagship did zelda and kirby amazing mirror

These titles alone prove that games not done in-house can be absolutely fantastic...
Title: RE: Reviews: Yoshi's Universal Gravitation
Post by: Hostile Creation on January 24, 2005, 01:15:36 PM
I haven't played Minish Cap yet, but Kirby and the Amazing Mirror is one of the best Kirby games I've ever played.  Flagship is rising very rapidly on my developers that are awesome list.
Title: RE: Reviews: Yoshi's Universal Gravitation
Post by: Mario on January 24, 2005, 01:21:54 PM
Being able to "beat" it in two days I would consider a pro, not a con, but to each his own.