Gaming Forums => Nintendo Gaming => Topic started by: UncleBob on December 26, 2004, 07:35:20 AM
Title: Games with kickin' Surround Sound?
Post by: UncleBob on December 26, 2004, 07:35:20 AM
Well, my Father-in-law (who is really cool) got us a Surround Sound system for Christmas. It's nothing major, but it is nice.
Well, while looking through my GameCube games, I noticed that very few of them feature surround sound... So - what games should I look for? Anything in particular?
Title: RE: Games with kickin' Surround Sound?
Post by: Renny on December 26, 2004, 08:28:19 AM
Metroid Prime 1/2 Rogue Squadron 2/3 Burnout 2 Metal Gear Solid
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on December 26, 2004, 11:14:35 AM
Add: (revised! Thank kenny)
Eternal Darkness: Sanity's Requiem The Legend of Zelda: The Wind Waker 1080: Avalanche Conflict: Desert Storm II Mario Kart: Double Dash!! Mario Power Tennis Super Mario Sunshine StarFox Adventures Beyond Good & Evil P.N.03 Soul Calibur II Tales of Symphonia Mario Golf: Toadstool Tour Pikmin 2
I haven't confirmed F-Zero GX yet. I'll have to fire that up...
Tales of Symphonia supports DPLII, tho I've heard no practical/significant use of it. Some spells sounds do "surround" you. HOWEVER, the music seems to make use of the surround channels (could be just the natural effects of DPLII), making it sound "cooler", "nicer", and "grander" to my ears.
Title: RE: Games with kickin' Surround Sound?
Post by: Berto2K on December 27, 2004, 01:00:08 AM
There is no DPLII logo on GX's box. Too bad as it would make awesome use of it.
Title: RE:Games with kickin' Surround Sound?
Post by: kennyb27 on December 27, 2004, 04:19:15 AM
I believe both Mario Power Tennis and Super Mario Sunshine support DPLII.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on December 27, 2004, 05:24:01 AM
By golly, YOU'RE RIGHT. I completely forgot about those.
Mario Power Tennis uses the surround channels at weird times. It's hard to tell what's meant to be frame of reference for the listener. Still sounds nice.
Mario Sunshine's audio can have that soothing ocean feel, like Wind Waker.
Capcom's often-bashed P.N.03 also uses DPLII surround well. Very helpful for locating enemies and dodging lasers you can't see.
~~~~~
Wave Race: Blue Storm, Hitman 2: Silent Assassin, and the ports of Ocarina of Time & Majora's Mask utilize the old Dolby Pro Logic surround method.
Title: RE:Games with kickin' Surround Sound?
Post by: Gullcatcher on December 27, 2004, 10:21:21 AM
Speaking of new surround systems, my little brother just got one, and wanted to set up his Playstation 2, and Gamecube to it. Does he need to buy special cords, or would the standard cables work? I've no experience with surround, any help would be fantastic!
Title: RE: Games with kickin' Surround Sound?
Post by: MaleficentOgre on December 27, 2004, 11:24:14 AM
don't rogue leader and rebel strike use surround sound woops, didn't see those up there. I don't have it so I never know which games use it.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on December 27, 2004, 12:19:20 PM
Rogue Leader was the first 5-channel DPLII game. Rebel Strike has better 5-channel DPLII usage, and I believe is the first 7-channel DPLIIx game.
~~~~~
Gullcatcher: If the receiver has multiple Red/White (RCA) stereo inputs, both the PS2 and GameCube can be hooked up with the regular cables. If there is only (1) RCA stereo input available (common with "home theater in a box" packages) you need to buy an A/V switchbox so the PS2 and GameCube can share that stereo input.
Surround sound on earlier PS2 games is iffy. Some games only had surround support via Dolby Digital format, and required the Toslink/optical cable connection to the receiver. Metal Gear Solid 2 required Dolby Digital for surround, BUT, surround sound was ONLY available during cutscenes (weak!). Later on, PS2 games began to ditch Dolby Digital in favor of Dolby Pro Logic II. I don't know what's the earliest PS2 game to use DPLII, but I know for sure that Final Fantasy X-2, SOCOM II, and Castlevania: Lament of Innocence support DPLII. Btw, "Dolby Digital support" does not necessarily mean "surround sound support". Dolby Digital is an audio format, like MP3, and could be plain old high-quality 2-channel stereo sound. It could be high-quality 1-channel mono sound if some [audio technician] wishes. Surround sound is supported when things like "Dolby Digital Surround" or "Dolby Digital 5.1" are specified. On the other hand, DPLII support IS surround sound support.
GameCube has had DPLII games since the beginning, tho the first 2 games were Rogue Leader and Eternal Darkness -- a 7 month gap.
"Dolby Pro Logic II 2002 FIFA World Cup Backyard Baseball Backyard Football Batman: Rise of Sin Tzu Billy Hatcher and the Giant Egg Call of Duty: Finest Hour Catwoman Crash Nitro Kart Dakar 2: The World's Ultimate Rally Def Jam Vendetta Def Jam: Fight for NY Disney's Extreme Skate Adventure Drome Racers Enter the Matrix Eternal Darkness Sanity's Requiem FIFA Soccer 2004 Freedom Fighters Freekstyle Gladius Godzilla: Destroy All Monsters Melee Harry Potter and the Prisoner of Azkaban Harry Potter: Quidditch World Cup Hunter: The Reckoning I-Ninja James Bond 007: Everything or Nothing James Bond 007: NightFire Kelly Slater's Pro Surfer Legend of Zelda: The Wind Waker Madden NFL 2005 Mario Golf: Toadstool Tour Mario Kart: Double Dash!! Medal of Honor: Rising Sun Metroid Prime Minority Report MVP Baseball 2004 NASCAR 2005: Chase for the Cup NBA Live 2005 NBA Street Vol. 2 NCAA Football 2005 Need for Speed Underground Need for Speed Underground 2 Need for Speed: Hot Pursuit 2 NFL Street NHL 2004 NHL 2005 Phantasy Star Online Episodes I & II Pikmin 2 Pitfall: The Lost Expedition Prince of Persia: The Sands of Time Prince of Persia: Warrior Within Rayman 3: Hoodlum Havoc Reign of Fire Shrek 2 Sonic Adventure DX Director's Cut Soul Calibur 2 Spawn: Armageddon Spider-Man 2 SSX 3 Star Fox Adventures Star Wars: Rebel Strike Rogue Squadron III Star Wars: Bounty Hunter Star Wars: Rogue Leader Star Wars: The Clone Wars Street Hoops Super Mario Sunshine Super Monkey Ball 2 The Haunted Mansion The Legend of Zelda: The Wind Waker The Lord of the Rings: The Return of the King The Urbz: Sims in the City Tiger Woods PGA Tour 2004 Tiger Woods PGA Tour 2005 Tom Clancy's Ghost Recon Tom Clancy's Rainbow Six 3: Raven Shield Tom Clancy's Splinter Cell Tom Clancy's Splinter Cell: Pandora Tomorrow Tony Hawk's Pro Skater 4 Tony Hawk's Underground Tony Hawk's Underground 2 True Crime: Streets of LA Turok: Evolution Vexx Wario World XIII Total number of Dolby Pro Logic II: 84
Dolby Surround 2002 FIFA World Cup All-Star Baseball 2002 All-Star Baseball 2003 Backyard Football Batman: Vengeance Big Air Freestyle Blood Omen 2 Burnout Casper: Spirit Dimensions Driven Hitman 2 Kelly Slater's Pro Surfer Lost Kingdoms Lost Kingdoms II Luigi's Mansion Madden NFL 2003 Madden NFL 2004 Mario Party 4 Medal of Honor: Frontline NBA Live 2003 NCAA Football 2003 NCAA Football 2004 Need for Speed: Hot Pursuit 2 NHL 2003 Spider-Man: The Movie SSX Tricky Street Racing Syndicate Super Monkey Ball The Lord of the Rings: The Two Towers Tony Hawk's Pro Skater 3 Ty the Tasmanian Tiger Virtua Striker 2002 Wave Race: Blue Storm X-Men: Next Dimension Total number of Dolby Surround: 34"
Some strange things I want to point out are Super Monkey Ball 1 & 2 are listed to have surround support here, but have no indication of it on the game packages, manuals, or in-game options. I'll have to test those as well. If only I wasn't in my room all-day capturing Resi video.
Title: RE: Games with kickin' Surround Sound?
Post by: UncleBob on December 27, 2004, 07:32:23 PM
Hey! Thanks for the lists and advice guys! I haven't had much chance to play with my new setup gaming-wise (between movies - still gotta watch T2 - and Simpsons Season 5 - there's just so little time). Soul Caliber II sounds *awesome* in surround sound. I need one of those new fangled TVs with that glowing ambient light stuff (heh, yeah, right...) - SCII would really be quite cool then...
Anywhoo, Strangly enough, my Super Monkey Ball box totes a "Dolby Surround" logo on the back... Although, as you said, the SMB2 box does not. Weird...
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on December 27, 2004, 07:43:54 PM
I dropped a customer service question to Dolby about that. Probably won't get an answer for a while. I guess there really are games that have surround capability, but for whatever reason the publisher decided not to tout it as a feature. Pikmin2 was listed, but P.N.03 isn't, and it's a year older. It probably costs SOMEONE $$$ to get that DPLII logo displayed on the box & in the game bootup.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on December 27, 2004, 11:14:11 PM
Ok, here's an update.
Super Monkey Ball 2 and F-Zero GX do "have" surround sound.
SMB2 -- Some musical instruments are extended to the rear channels. Some sound effects fill all the channels ("come from all sides") and others are given added echoes and a sense of space. In the little river-racing game, the running water can be hear from all around you. Overall, not extensive use, but a nice surprise.
Fzero -- Similar to SMB2. Music is extended to the rear channels (great for listening!). Sound effects aren't very clear in the sense that everone's moving so @!&^$# fast that they reduce to "i can hear things in front of me" or "i can hear things behind me". Part of this is practically all the craft sound the same, and there's so many of them. Additionally, the engines are hardly loud in default 3rd person camera views. But in the cockpit/first person view, your craft's engine does provide a nice roar, and can be heard from the rear channels. But I think it drowns out the sounds of your opponents engines. Surround sound effects are present, but their impacts are subdued thanks to the high-speed nature of the game.
Resident Evil, Resident Evil Zero, and the US and JPN Resident Evil 4 demos DON'T use surround effects.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on January 01, 2005, 12:33:51 AM
Matt@IGN mentioned in his limited impressions of his review copy of Resi4 that the final game does support Dolby Pro Logic II.
*oh the joy*
Title: RE: Games with kickin' Surround Sound?
Post by: Myxtika1 Azn on January 01, 2005, 05:37:01 AM
What's a good, cheap surround sound system that I can get? I want to get one because my crappy tv has only one audio input, and it's already messing up due to me swapping systems all the time. Is there a good, reliable website out there? What about local stores like Best Buy or Circuit City? Thanks for any help.
Title: RE: Games with kickin' Surround Sound?
Post by: kirby_killer_dedede on January 01, 2005, 05:44:08 AM
Metroid Prime 2 sounds absolutely amazing with surround.
Title: RE:Games with kickin' Surround Sound?
Post by: SgtShiversBen on January 01, 2005, 09:16:32 AM
Hey Prof., the thing with DPII is that basically anything will have surround sound. With mine, even though it's almost two or three years old already, it gives the demo to RE4 some PRETTY DAMN GOOD sound. Especially when you have encounters, the sub and the speakers just go all out. But about the surround, the demo does seem to put it out. One of the villagers threw a hatchet at me and the thing went from my front surround channels to the back and the crashed. It's intense.
Title: RE: Games with kickin' Surround Sound?
Post by: Renny on January 01, 2005, 10:02:38 AM
I tried the JPN demo with DPLII but didn't get much. I'm sure that version didn't have any. It would have sounded out of phase in stereo.
IRT Myxtica: What is your approximate budget? If you're thinking about an all-in-one, you couldn't really label any of those cheap things as good. The best ones could be called acceptable.
And for the time being, get a simple AV switch so you aren't putting needless strain on your RCA posts. Best Buy link.
Edit: Some of you are anal pricks so I had to change something.
Title: RE:Games with kickin' Surround Sound?
Post by: SgtShiversBen on January 01, 2005, 10:34:01 AM
Yeah now you can get a pretty good one for a reasonable price. I think the one I go is now around 200$ including speakers. At the time I got it it was around 500, but yeah. Don't go to Wal-Mart expecting something great. The best place I can think of you getting one would be either Best Buy, Circuit City or Ultimate (if you want high end). Also don't get Sony, Toshiba or any company that makes multiple product because usually those are ass. Try for something around the lines of Harmon Kardon, Pioneer or Yamaha, (yes I know they do the exact same thing, but their beginning expertise were in sound). Also you can't go wrong with Bose. Don't buy into the MONSTER CABLES are the best, that's only if you have high end everything.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on January 02, 2005, 04:47:57 AM
Sgt., when I tried both Resi4 demos, I didn't get any meaningful surround from them. You're right, DPLII's natural function is to yield surround-sound-effects to any stereo source, but it's not guaranteed since it depends on the incoming audio; meaning it's selective about what it wants (and doesn't tell you how it decides) to output to the rear channels -- unless you're using a DPLII game that specifically defines the rear-channel output.
Hearing about that one hatchet example isn't enough to satisfy me. I'm inclined to say it was a lucky case where DPLII decided to use rear output (just like I was pleasantly surprised to find out that "A Link to the Past" and "Seiken Densetsu 3" had 5-channel output when using the ZSNES 'surround sound' feature). I was looking for, umm, "true" DPLII support in the Resi4 demos, expecting to hear practically everything in the rear channels, relative to the proper camera angles. I'd run up to villagers, turn my back to them, and walk away a bit, listening for their phrases, footsteps, etc. I'd also approach the river/cliff in the start of the demo, turn my back to it, and walk away to hear the water fade-out. In both cases, the sounds came from my front channels. Thus, I concluded DPLII wasn't supported.
~~~~~
Yes, Metroid Prime 2 = Home Theater Happiness *_*
Title: RE:Games with kickin' Surround Sound?
Post by: Renny on January 02, 2005, 05:54:05 AM
I agree with Ben till the Bose part. Please don't buy Bose. Every time you buy a Bose product, another platypus dies.
I'd recommend getting seperate pieces, saving if you have to. For ~$800 I got:
For Christmas, works fantastically with al my GCN games. Metroid Prime 2 is a totally new game to me now.
Title: RE: Games with kickin' Surround Sound?
Post by: Myxtika1 Azn on February 09, 2005, 06:30:54 PM
I've received the Sherwood A/V Receiver today and cannot get it to work. I bought a Kinyo Gamezone 5.1 a while back and have been using that. What I'm trying to do now is to use speakers and subwoofer that came with the GameZone on my new receiver. After 2 hours of messing around and browsing the web, I still have not found what I'm looking for. The back of the receiver has "6-CH Direct Input" ports, can somebody tell me what that means? The back of the Kinyo system has a place labeld 5.1Ch and a port for me to plug a cable into. Am I supposed to connect that to the "6-CH Direct Input" ports on the receiver? Or do I have to buy all new speakers and a subwoofer?
Somebody please help.
Title: RE: Games with kickin' Surround Sound?
Post by: insert_coin on February 10, 2005, 01:17:47 PM
The Logitech Z-680 are a very nice 5.1 setup, with a dolby digital, dts and DPLII decoder included in the hardware. This speakers are very cheap. U can read a review here:
It has an amazing 600 watts (including the sub) and does prologic II REALLY well. RE4 sounds terrific, but nothing compared to Rouge Leader II. It's not a bad buy, and you can get the whole system for under 300$ for some places.
Title: RE: Games with kickin' Surround Sound?
Post by: KnowsNothing on February 10, 2005, 02:44:13 PM
Me? Why *I* have a nice, cheap K-Mart quality system
I've got the Logitech(lol) X-620 6.1 thing. For those not in the know, the X series are meant for people like me who want to be able to say they have a surround sound "system", but aren't a real stickler for sound quality and don't have the funds to afford something real. I'm pretty happy with it, actually. The speakers are simple to mount to a wall; just hammer a nail in some place and hang them up. I'm personally not coordinated/responsible enough to handle a hammer, so I just have them set up around me in a circle. For the most part, these speakers just make things sound better and more. I really don't notice too much directionally (although I have, so I know they work =p), but that could be because I rarely even listen to my games or that the hearing in my left ear isn't as hot as my right, so I'm not good at directional hearing period. I watch tv while playing most games, but there are some that I will not play without sound, those being ones with great music. My addiction for TV therefore prohibits me from playing these games. It's sad.
There are 6 speakers and a subwoofer. A loud subwoofer. I mean, even with the bass at it's lowest, in certain games or movies it's still really loud. It's a decent quality sub, it's just a bit uneven. The rest of the speakers are "meh" quality. Definitley not BAD, but not spectacular either. On the front-right speaker there's a volume knob, a headphone jack, and a switch that lets you bump a 4.1 or 5.1 to utilize all 6 spekers. Obviously it won't sound as good as something built for 6.1, but it does a pretty good job. It's got a total of a WHOPPING 70 watts (owait, that's RMS power, whatever that means. "Total peak" power is 140 watts. I guess. *shrugs*). Oh, and the cords are, like, really long.
So that's my personal review. Have fun, be safe, phone numbers.
Title: RE: Games with kickin' Surround Sound?
Post by: Myxtika1 Azn on February 10, 2005, 06:05:37 PM
So when playing a game, what mode should the receiver be in? Movie, Music, Matrix, or Custom?
Title: RE:Games with kickin' Surround Sound?
Post by: Switchblade Cross on February 10, 2005, 08:03:26 PM
Yeah, I have a Sony STR-DE897 Home Theatre Reciver with these Yamaha speakers. Its a 7.1 system that outputs a jucy 770watts. That number dosent account for the subwoofer, which is self powered. With my current sub I am hitting a thick 890W. It supports Dolby Digital, Dolby Digital EX, dts, dts ES, dts:Neo6, Dolby Pro Logic II Decoding. I'll tell ya, moives, music and games kick some serious arse on this setup. It is actually helpful to the gaming experience. If enemy is making sounds or shooting or something and is not in your visual area, you can actually tell where they are (to the front, left or behind) depending on sounds spatial placement.
Title: RE:Games with kickin' Surround Sound?
Post by: SgtShiversBen on February 10, 2005, 09:29:24 PM
Yeah I used to have a Sony that was like that, but took it back because it sucked. I ended up getting the Pioneer because let's face it, those one's just rock (would've gotten the Harmon Kardon, but I wasn't rich enough). Mine are just factory speakers but amazingly they put out a 150 watt max (broken that though ;-) thank you Environmental Systems).
This picture isn't much, but showes what I had at the beginning of last year. Now though, add like 2 more DVD players, my 64, Super Nintendo, Genesis and my laptop
Yeah, I have a Sony STR-DE897 Home Theatre Reciver with these Yamaha speakers. Its a 7.1 system that outputs a jucy 770watts. That number dosent account for the subwoofer, which is self powered. With my current sub I am hitting a thick 890W. It supports Dolby Digital, Dolby Digital EX, dts, dts ES, dts:Neo6, Dolby Pro Logic II Decoding. I'll tell ya, moives, music and games kick some serious arse on this setup. It is actually helpful to the gaming experience. If enemy is making sounds or shooting or something and is not in your visual area, you can actually tell where they are (to the front, left or behind) depending on sounds spatial placement.
I have that DVD player. I like the nice clean setup there. I would definatly imagin you'd hear every little bit with that system. I'm not big on bass, so mine suits me nicely. Rattles my windows at the right moments and the speakers treat position very nicely, so I am happy. Makes a huge difference in a game when it sounds(in the case of bass, feels) like you are there. I would never go back to the TV speaker or a 2/2.1 setup. I am hoping for digital surround sound for the revolution.
Title: RE:Games with kickin' Surround Sound?
Post by: Myxtika1 Azn on February 15, 2005, 08:15:20 AM
Quote Originally posted by: Myxtika1 Azn So when playing a game, what mode should the receiver be in? Movie, Music, Matrix, or Custom?
It seems like there are quite a few of you who have enjoyed your DPL II games, so PLEASE won't anybody answer my question?
Title: RE: Games with kickin' Surround Sound?
Post by: Renny on February 15, 2005, 10:08:42 AM
No, you can't use them. Unless you want to destroy your speakers and ultimately buy new ones anyway.
Title: RE: Games with kickin' Surround Sound?
Post by: NinGurl69 *huggles on February 15, 2005, 12:26:54 PM
For DPLII gaming, DPLII setting should be at "Movie," yes. Sorry I missed it.
If your receiver also has SEPARATE settings that cycle thru things like "Hall, Stage, Movie, Concert, Auditorium," that should be set to NONE or DEFAULT, unless you want weird effects that might ruin the impacts of DPLII.