Gaming Forums => Nintendo Gaming => Topic started by: Caliban on November 18, 2004, 06:26:51 PM
Title: Metroid Prime 2
Post by: Caliban on November 18, 2004, 06:26:51 PM
If you've got more than 40% scanned then read the spoilers.
Yeah, I'm stuck already and I seriously need help.
I've got the light and dark beam, space jump boots or whatever they are called, the dark suit/armor, morph ball bombs but I can't seem to find what's next. The guardian told me to go to Torvus but I can't because apparently I need some other type of beam other than what I've got in order to open the passage. I think I need to get now the Super-Missile but I can't seem to find it.
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on November 19, 2004, 01:51:38 AM
Funny, I just played past that part tonight.
The door to Torvus was opposite of the door from which you came in (via elevator). For a moment, it was blocked by a "mental" shield that U-mos setup, and cannot be opened by a weapon. See U-mos upstairs once more (i don't know if he'll talk again), then return to the blocked door. It really shouldn't be blocked after visiting U-mos.
Title: RE: Metroid Prime 2
Post by: Caliban on November 19, 2004, 03:41:20 AM
U-Mos is the only luminoth that isn't in stasis, right? The one that isn't a hologram, right? Well I opened that door already but after when you go a little in there is this barrier that has some purple cristals on it and it says that it needs to power up in order to open and when that happens my way is clear to torvus. I will try something else that's been in my mind, like using the light beam on them like we can on those pillars that also had some crystal on it. Btw when you went through to Torvus did you have the super missiles, or power bomb, or any other beam?
Edit: Nevermind, I got through it now. Afterall I just had to do how I was thinking it might be which was with the light beam. Btw, I've got the Super-Missle now.
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on November 19, 2004, 11:09:45 AM
Then you're farther than I am. I went to bed after looking at the first 3-4 rooms of Torvus. I just woke up, and probably won't be playing again for another day.
Title: RE: Metroid Prime 2
Post by: Caliban on November 19, 2004, 02:24:45 PM
Well when you play into the Torvus area than reserve at least between 1 hour and 1.5 hours of your schedule because that's how long it took me to get to the Super-Missil and then 2 minutes to reach a close save point. It was getting on my nerves though because I had to go to university otherwise I would continue.
Title: RE:Metroid Prime 2
Post by: Djunknown on November 20, 2004, 06:35:02 AM
I'm a little farther than ye's as of this writing, but you'll get to where I'm...discomboblutated.
How the hell you beat the Boost Guardian? I blast a good chunk with Super Missles, but after that, it goes in morph ball and becomes a living Pinball! It seems that my weapons have no effect, and all I can do is try to dodge. Don't get close when it becomes red fudge either, it'll hurt! Any tips?
Title: RE:Metroid Prime 2
Post by: Djunknown on November 20, 2004, 06:38:08 AM
I'm a little farther than ye's as of this writing, but you'll get to where I'm...discomboblutated.
How the hell you beat the Boost Guardian? I blast a good chunk with Super Missles, but after that, it goes in morph ball and becomes a living Pinball! It seems that my weapons have no effect, and all I can do is try to dodge. Don't get close when it becomes red fudge either, it'll hurt! Any tips?
Title: RE: Metroid Prime 2
Post by: Caliban on November 20, 2004, 10:56:42 AM
I died once against that boss yesterday before I went to sleep just to see how I could beat him. What I can tell you is that when he is not in solid form go into morph ball and dodge the red/black fudge but at the same time scatter some bombs so that you can hurt it and then it will go back to solid form and shoot some missles at it, I also used that same technique for the fudge phase but when the boss was in morph ball mode. Today I'm going to try and beat him for sure but I will try something else for when he is in morph ball, like trying to shoot some missiles on him even though I can't get a lock-on.
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 20, 2004, 12:00:02 PM
OK, I'm way ahead of you guys (just beat second big boss) so if you get stuck again ask me for help.
That second big boss though... wow .
For the boost ball guardian, hit it with everything you've got when it's in solid form (super missiles are good), dodge it when it's a pinball (jumping around seems to be the best way... also try to get it to hit the pillars if you need health) and when it turns into the reddish sludge thing, morphball and put bombs in its path. Wash, rinse, repeat.
Title: RE: Metroid Prime 2
Post by: Caliban on November 21, 2004, 03:02:41 PM
LOL, I'm stuck again but this time it's one of those mini-bosses. I can't seem to find out how to beat that beast that has the grappling-beam. I scanned him and it says its weakness is either the eye or his back. I target the eye and no damage happens and until he gets angry then he uses the beam. I've tried to hit his back but it seems he's just a tad taller to not let us jump and be able to shoot his back. I scanned the pillar and it says that when the grappling-beam hits it it will send a feedback through the grappling beam. I've managed to take just a very little bit of energy from the enemy but it was just like from one hit and I don't even know how I did it. Am I supposed to shoot at the pillar when he has the grappling-beam attached to it? I've tried that but it still doesn't seem to work. Damn, what am I missing?
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 21, 2004, 03:15:05 PM
You have to hit his back... don't jump over him, dash around him. Hold left or right and press B as fast as you can... only problem is that he jumps 180 degrees a lot so you have to time your shots right.
Title: RE:Metroid Prime 2
Post by: Mr Bloober on November 21, 2004, 09:19:44 PM
I'm stuck on the second Gaurdian...
I can beat the swimming larva easily, but I can't for the life of me figure out how to hurt the adult flying version. Any help?
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 21, 2004, 09:30:45 PM
It's so simple once you figure it out... you'll probably smack yourself on the head for this one.
Grapple behind it quickly while it's stunned and seeker missile its 4 wings simultaneously. You've probably figured out how to stun it already.
Title: RE:Metroid Prime 2
Post by: Djunknown on November 22, 2004, 03:46:44 PM
How do you grab the E-capsule in the Mine Shaft in the Temple Grounds?
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 22, 2004, 04:44:22 PM
You talking about the cylindrical morph ball room? If I know the place you've got in mind, you gotta double bomb jump around a bit. To double bomb jump, lay a bomb, lay another one just as the first one shrinks, and lay a third one at the apex of your first jump. You'll land back on your second one, go up and get further propelled up by your third one.
Title: RE:Metroid Prime 2
Post by: Mr Bloober on November 23, 2004, 08:54:29 PM
Thank you for the help, kind sir.
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on November 24, 2004, 06:55:49 PM
I'm lovin' this game. I just recently got to the first save point in Santuary. Very cool place.
The Grapple Guardian is my fav miniboss so far; he's pretty TERRIFYING when he rushes you to "kiss the tv screen," especially on a suitable surround sound system.
And yeah, Chykka, WOW. This game's been action-adventure heaven on a higher strata (standing on the shoulders of other previous Nintendo giants) for me.
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 24, 2004, 09:10:51 PM
The big bosses in this game are just awe-inspiring. Especially the Sanctuary Fortress one.
SPOILER ALERT!!! DON'T READ WHAT'S BELOW UNLESS YOU'RE AT THE END OF THE GAME!!!
I'm at what I think is the last big boss (Ing Emperor) in the game... God that thing is HARD. So bloody hard, it's killed me three times already. And I wouldn't have it any other way. Anybody else almost wet their pants when they saw its third stage?
Heh, a spoiler within a spoiler. Never thought I'd see the day.
Title: RE:Metroid Prime 2
Post by: Eminem on November 28, 2004, 08:25:40 PM
I won't spoil the last fight for you.
Emperor Ing isn't really that hard. Just use the Sonic Boom on him. It works great on him.
Title: RE: Metroid Prime 2
Post by: Hostile Creation on November 29, 2004, 03:45:00 PM
I've got a question: I'm at 72% scan.
I'm having a ton of trouble with on of the keys in Torvus. I've gone all around, backtracking and everything (collected a ton of missile and energy power-ups), but I can't find it. Well, that's a lie. I know where it is. I think it's the second key I'm looking for. It's in the lower level of Torvus, the place where you fight the Alpha Bogg. Anyway, there's a power bomb door, but I don't have the power bomb, and I've got no idea where to get it. So could tell me either where the power bomb is or how I should get this key?
I'll feel really dumb if there's just a morph ball hole there or something.
Title: RE:Metroid Prime 2
Post by: Djunknown on November 29, 2004, 03:48:32 PM
I've been like molasses (that and there wasn't much stuff I couldn't figure out after a few hours.)
But, I have some trouble with the Spider Guardian. The first screen is simple, second one is tricky, 3rd one is easy, the fourth screen is WTF? Any tips
Title: RE:Metroid Prime 2
Post by: Djunknown on November 29, 2004, 03:56:13 PM
Hostile, Don't worry about the power bomb doors. You won't get them for a while. What you do is go the chamber right before the room you fought Alpha blogg in. Right before the door you're going to see a cylinder; get right in front of it, and use the gravity boost. there should be a porta on topl that goes to dark world. Enter the dark world, and follow the path avoid. Avoid the tentacles. It should be at the end of the path you're allowed to go
Hope that helps?
Title: RE: Metroid Prime 2
Post by: Hostile Creation on November 29, 2004, 04:00:12 PM
Okay, thanks. I can't believe I spent about two and a half hours looking for nothing. Ah well, at least I got a bunch of power-ups. Thanks much!
Title: RE: Metroid Prime 2
Post by: Hostile Creation on November 29, 2004, 04:38:06 PM
Well crap. This boss is kicking my ass.
I'm on the second stage of the bug, Chakraa or something. I shoot him, stun him, but I can't hit those damn vital points for nothin'. I've tried beams, missiles, seeker missile, all of that while on the grappling hook, everything. This is ridiculous.
Title: RE: Metroid Prime 2
Post by: PaLaDiN on November 29, 2004, 04:44:50 PM
HC, check my third post in this thread.
DJ, is that the part with three morphball slots? You have to hit him till he's green then hit the bottom one... After that hit him till he's green, then hit the bottom one and the second one as quickly as you can. After that hit him till he's green and hit all three slots.
Title: RE: Metroid Prime 2
Post by: Hostile Creation on November 29, 2004, 04:48:11 PM
Ah, thanks very much.
I tried seeker missiles, I tried going behind it, but I hadn't gotten around to combining them. Thanks, and it's nice to know I would've figured it out, too
Title: RE: Metroid Prime 2
Post by: Caliban on November 30, 2004, 05:07:04 AM
DJ: when the guardian is green he will continue to be green every time you bomb him again and it will also slow him down for a bit so that way you will always have time to go to the next bomb slot
Title: RE: Metroid Prime 2
Post by: Hostile Creation on November 30, 2004, 05:40:56 PM
Okay, nevermind. I got it all.
Title: RE: Metroid Prime 2
Post by: Myxtika1 Azn on January 03, 2005, 12:08:36 AM
I'm trying to get 100% scans and am missing some Space Pirate Logs. So far, I have found the following logs:
Space Pirate Log - log 44681 (Command Center) Space Pirate Log - log 48853 (Command Center) Space Pirate Log - log 50086 (Command Center) Space Pirate Log - log 54421 (Command Center) Space Pirate Log - log 62217 (Command Center) Space Pirate Log - log 63622 (Biostorage Station) Space Pirate Log - log 67135 (Save Station C) Space Pirate Log - log 70136 (Security Station B) Space Pirate Log - log 71599 (Central Mining Station - Need Light Beam, Heavy Duty Turret)
Can somebody tell me how many there are total, and where the ones that I am missing is at? Thanks.
Title: RE: Metroid Prime 2
Post by: Bill Aurion on January 03, 2005, 04:57:18 AM
You have one more log to go, I believe...Main Reactor: Agon Wastes
Title: RE: Metroid Prime 2
Post by: Myxtika1 Azn on January 04, 2005, 10:43:29 PM
Thanks, Bill. Even after scanning that and the last boss, I'm still only at 95% scans. It seems that I've missed a guardian somehow, and a couple of dark enemies somewhere. Oh well, I'm starting over to try again.
My problem now is that I'm missing 3 missile expansions as well as 1 power bomb expansion. The list of missile expansions that I've found is too long to list, so I'll just list the power bombs and where I found them. If anyone know where that last one is, please help. The ones that I have found are:
Title: RE: Metroid Prime 2
Post by: Bill Aurion on January 05, 2005, 03:30:59 AM
Ahhhh, you missed the one I did...
You'll find your prize in Dark Agon Wastes: Feeding Pit...This was a pain since it's not intuitive to jump in the water and search for the item...
Title: RE: Metroid Prime 2
Post by: stevey on January 03, 2006, 02:17:39 PM
bump
I just started to play MP2 and I got stuck, I just finsh Torvus Bog but cat get to Sanctuary Fortress. I go form the elevator to a hallway and get block by a metal door thingy and fall in a pit but when I try to go around it, in the way I did in the start of the game, I get block by a another door that I cant blow up and when I enter the dark portal just out side of were the elevator is I die from the ingstrom. Can anyone help me get to Sanctuary Fortress.
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on January 03, 2006, 03:27:01 PM
You seriously have to describe it better than that.
Title: RE: Metroid Prime 2
Post by: stevey on January 03, 2006, 04:20:52 PM
I fixed my frist post
Title: RE:Metroid Prime 2
Post by: NinGurl69 *huggles on January 03, 2006, 04:33:53 PM
Let's start where U-mos is at, in the Great Temple. Specifically, the room where you first fought the Alpha Splinter/Beetle thing from the beginning of the game. This room lead to the 3 elevators (which lead to Torvus, Agon, and Sanctuary). Hopefully you already spoke to U-mos and got the lastest translator.
Head down the path that leads to the Galaxy Federation Trooper Ship. You'll stop at a metal door with a small pit underneath. Stay out of the pit, and stand across from the door. Turn on your Dark Visor, and search for the 5 spots you can fire your Seeker Missles at. This should unlock the way.
The big metal door near the GF Trooper Ship is the way to Sanctuary Fortress. Scan the Luminoth Lore and continue your quest.
Title: RE: Metroid Prime 2
Post by: stevey on January 04, 2006, 01:57:40 PM
Thanks
Title: RE:Metroid Prime 2
Post by: Gamebasher on February 16, 2006, 09:03:02 AM
Does any of you know how I beat the Alpha Blogg?
I have tried five! times, and I can´t beat it, as it always manages to ram me when I try to get out of the way following the head-on hits with beams or missiles? At one point I had it´s energy meter nearly totally depleted, but it got to me anyway! Why can´t I get out of the way quick enough?
I wish IGN had a video guide, SHOWING how each boss is killed! They have only some of the encounters on demo under their "review" section for GameCube games. That helped me to understand how to kill Amorbis!
Just a shame that I cannot go further.
Roll into the Morph ball after hitting him? Would that be low enough to avoid it´s belly, and roll out of the unscathed, when it counter attacks?
Hope somebody knows a smart, fast way to kill him!
Just too much of a hazzle to go back, only to get knocked down again!
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on February 16, 2006, 09:25:07 PM
Did you NOT master the quick side-dash mechanic? You know, lightly tap B while lock-strafing so that Samus quickly jumps horizontally instead of floaty jumping? Let the game run idly at the title screen and watch the demo video. It should show up after a few cycles, since there's different demo footage.
Did you NOT read the logbook notes Alpha Blogg as well as the regular blogs?
Usually I just let him hit me anyway, as long as my Super Missle makes contact with his OPEN DUR mouth. I'll hurt him way more than he hurts me.
Title: RE:Metroid Prime 2
Post by: Gamebasher on February 17, 2006, 03:49:44 AM
Professional666, THANKS!
I will try what you suggest! I do recall that I had the SAME problem with Flaagra in the Metroid game, where only an alert Forum member made me aware WHY I couldn´t get away from the damn plant boss, after delivering a barrage of missiles or charged shots. But after learning that, not that it wasn´t in the instruction booklet (I was so busy just getting to p-l-a-y that awesome game, that I completely avoided it, assuming I could do it all by direct on-screen learning, as I went along in the game. But then again - I was to become a lot wiser!)
Thing is that I really think I also did press the b button several times to get out of the way of this boss, but still got only a kind of floaty jumping which was too slow to escape the lightningly fast fish! But like you said, there is ways to let him take far more damage than oneself, even though he hits you!
What I experience is this: I shoot him with the light beam, and do damage. HERE it is MUCH easier to get OUT of the way in time! BUT when I get to having only super missiles left, boy, it is much more difficult to get away! Did you experience any of that? Is there a slower reaction time with Samus, when delivering Super missiles?
Another thing is that on several occasions my super missiles did NO damage whatsoever, but the fish hit me! Exactly WHEN do you hit it? Do you do counts after the fish begins to move from it´s corner, and to the point where it is easiest to hit it? I know the mouth has to be completely open before any shot, but then why does my shots not damage it? Counting helps the timing to be the same every time, if such is possible! Do you actually do that, to make sure you hit it precisely when it is going to "go in" every time?
If I can´t get this issue straightened out, I will get a lot more trouble when I encounter the other bosses, like, say, Chykka (shivers!)!!! So, here´s hoping you help me out on the Alpha Blogg one last time!
Title: RE: Metroid Prime 2
Post by: NinGurl69 *huggles on February 17, 2006, 09:25:27 AM
Watch the game's demo video from the title screen. If the demo you're seeing isn't the one you want, tap start to return to the title and speed up the process.
He's easiest to hit when he's about to hit you. I'm always on the opposite side of the water tank from him to maximize his travel distance (time). I trigger the Super Missle before as he's halfway through his dash. It is possible to jump out of the way and score a hit, it's just harder. I believe charged Dark Beam shots are stronger than the Light Beam, since Alpha Blogg is from the Light World.
Title: RE:Metroid Prime 2
Post by: Gamebasher on February 21, 2006, 08:41:37 AM
Amazing! Thanks again, Professional 666!!
I only used the Light beams on him, and then switched to using the super missiles. But now I can use both the Dark Beam and the Light Beam. Oh thank Heaven, for Seven...erh...PGC Gameplay Strategy...and responsive PGC Forum Members!!! Damn great website.
Title: RE:Metroid Prime 2
Post by: IceCold on February 21, 2006, 07:00:26 PM