Community Forums => General Chat => Topic started by: theRPGFreak on October 11, 2004, 08:05:40 PM
Title: Nintendo really wasn't kidding....
Post by: theRPGFreak on October 11, 2004, 08:05:40 PM
I looked into the new issue of Game Informer the other day, and i saw the first game for the PS3 and XB2 called Elder Scrools 4. They made a big deal about the graphics, but if you ask me, they dont seem much of that big of a deal. The game looks identical to the upcoming EverQuest 2 if you ask me. So I really gotta wounder if an average gamer is going to want to spend over 300 bucks at the end of 2005 for a console that dosent show any big leaps in graphical improvments. Nintendo has been saying this from the start that graphics have hit their limit, and I think this proves them right!
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 11, 2004, 08:11:55 PM
I don't play graphics, I play games...So I actually wouldn't care if Ninty's next system was identical to the GC in terms of processing power if they can pull through with innovative gameplay...And I think the DS is an excellent start and a nice mirror of things to come...
Title: RE:Nintendo really wasn't kidding....
Post by: theRPGFreak on October 11, 2004, 08:20:40 PM
I don't play graphics, I play games...So I actually wouldn't care if Ninty's next system was identical to the GC in terms of processing power if they can pull through with innovative gameplay...And I think the DS is an excellent start and a nice mirror of things to come...
amen to that Bill
Title: RE: Nintendo really wasn't kidding....
Post by: NinGurl69 *huggles on October 11, 2004, 08:33:49 PM
I'll drool over Becca and Jill's graphics.
And relaxingly venture thru Metroid Prime for the 5.1 audio experience.
Title: RE: Nintendo really wasn't kidding....
Post by: Ian Sane on October 11, 2004, 09:04:37 PM
"So I actually wouldn't care if Ninty's next system was identical to the GC in terms of processing power if they can pull through with innovative gameplay"
Are you kidding? With upped specs they could allow us to control more than 100 Pikmin in Pikmin 3. Improved technology allows for more than graphics. I think having more advanced AI, more objects on the screen at once with no frame rate drops, improved physics, etc. makes improved technology worthwhile. Those are all gameplay related improvements.
I wouldn't buy a console just because it was great graphics yet at the same time I wouldn't not buy a console just because it's graphics didn't have a big leap forward. It's all about what games are available. Even if graphics hit a wall (and they haven't yet) there's still places to go with gameplay and it doesn't need a new controller either. The PS3 with marginally better-than-Xbox graphics and the exact same controller can still have an innovative system seller made for it.
When Nintendo talks about how graphics have hit their limit to me it sounds like Nintendo has hit their limit. This is the company that thought that Super Mario Sunshine's models were good enough even though SSBM's Mario model looked superior. Judging by the appearance of most of their first party titles they just have very low standards of what is good enough regarding graphics. It's the same thing with sounds. Nintendo often uses the same dated cartridge era sound effects they used on the N64 for their games. They're not a company pushing the limits on technology so they can't really say we've hit a limit. THEY just don't want to go further.
Now I want to see innovative games as I'm tired of seeing the same stuff over and over again and that includes Nintendo with their endless GBA (and now DS) ports/remakes, cash-in Pokemon rehashes, and overuse of franchise characters. So the Revolution does interest me if it delivers. Most gamers don't think like me though. Most would buy a PS3 even if it just had more of the same old. In fact they would probably but it because it's more of the same. So Nintendo should be careful if they're making future plans based on what people like me think. The public is not going to get sick of repetition any time soon.
Title: RE: Nintendo really wasn't kidding....
Post by: Infernal Monkey on October 12, 2004, 02:13:21 AM
Anybody remember 'Picasso'? No of course you don't. That was apparently going to be the first PS2/Xbox/GameCube (lol Dolphin) game. Screen shots were shown in various magazines, it had average graphics and sounded like it was going to be about as exciting as getting a fork jammed in the lower intestines.
Yeah, screenshots for PS3/Xbox2 are going to look unimpressive at the moment, maybe because the consoles don't even exist. It's like when EA tried to pass off that fancy game footage as PSP graphics back at E3.
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 12, 2004, 02:31:31 AM
"Are you kidding? With upped specs they could allow us to control more than 100 Pikmin in Pikmin 3. Improved technology allows for more than graphics. I think having more advanced AI, more objects on the screen at once with no frame rate drops, improved physics, etc. makes improved technology worthwhile."
GRRRR, stop taking everything so literally! My point was that gameplay far exceeds my care for visuals...
Title: RE: Nintendo really wasn't kidding....
Post by: Ms.Pikmin on October 12, 2004, 05:54:30 AM
Ian, while I have recently agreed with you to an extend regarding Nintendo, I can't help but wonder why you seem to have so much pent up anger and hostility toward them.
While Nintendo is a large company that produces technology, the people running it are only human. Perhaps you ought to remember that and apply some of that good Christian understanding and forgiveness. They are bound to have flaws and make mistakes. But we must be patient and show we can rise above the frustration we feel when they make some of the decisions they do.
Pray for them, Ian. Pray.....
Title: RE: Nintendo really wasn't kidding....
Post by: RABicle on October 12, 2004, 06:15:31 AM
Companies are greedy and selfish and Nintendo is no exception. I say we boycott these oppressive capitalists! Materialism is WEAK. Don't think that Nintendo care about our opinions on games, they only care about money! Greedy, filthy disgusting money.
Instead of looking to God, who's like a corporation himself (doens't care about our prayers,) we should look to communism. Once the workers and the people are behind the means of production at Nintendo creativity will flourish as we will be able to make the games we want and not chase the dollar.
Title: RE: Nintendo really wasn't kidding....
Post by: Jdub03 on October 12, 2004, 06:47:41 AM
---------------- are you serious???
Title: RE: Nintendo really wasn't kidding....
Post by: PaLaDiN on October 12, 2004, 07:21:34 AM
Since he's got enough disgusting money to have a disgustingly material internet connection... no, I wouldn't think so.
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 12, 2004, 07:36:42 AM
"Instead of looking to God, who's like a corporation himself (doens't care about our prayers,)"
I don't feel like commenting on relgion, but the reason many prayers aren't answered is because allowing someone to do everything for you is a sign of weakness...Something I thought you disliked, correct? =)
Title: RE:Nintendo really wasn't kidding....
Post by: RABicle on October 12, 2004, 07:47:05 AM
Quote Originally posted by: Jdub03 ---------------- are you serious???
Yes
And listen up Paladin and Bill. Revealing people to be hypocrits, through their contradicting actions and beliefs is possibly the lowest and weakest act possible. You two make me sick! Never reply to this thread again!
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 12, 2004, 07:49:52 AM
It's all about learning from your mistakes! =D
Title: RE: Nintendo really wasn't kidding....
Post by: RABicle on October 12, 2004, 08:11:33 AM
Allright now to actually address the original topic, we've gone offrails again.
I think Nintendo are right about graphics reaching their limit, sort of. Technology can and will go infinately further in video games, however I doubt the actual visual quality of our games will go too much higher simply becuase it won't be economically viable for game companies to keep up with the technology. The amount of time that is spent on making all these curvey objects and tectures is becoming too long already and it will get to the point where they can't be bothered making it any better. Soon developers will relsies that making games look better than DOOM3 (the current benchmark) provides no extra atmosphere and even though they could make it lok better they will wisen up and spend the better technology on cooler AI and the like.
But I'm relying on humans to show intelligence to accomplish this, which isn't going to happen.
Title: RE: Nintendo really wasn't kidding....
Post by: PaLaDiN on October 12, 2004, 08:16:07 AM
Graphical innovation will stop once designers realize the average consumer can't tell the difference.
Hasn't happened yet. They're still caught up in an imaginary pissing contest.
Title: RE: Nintendo really wasn't kidding....
Post by: Syl on October 12, 2004, 12:23:36 PM
My main beef is that better graphics just take lots more time (and money). Time that could be better spent into gameplay or getting the game out.
Title: RE:Nintendo really wasn't kidding....
Post by: NinGurl69 *huggles on October 12, 2004, 12:59:46 PM
BioZomboid 4's enemy AI lovingly adds to its atmosphere.
Communist Game Development GO!
MARIO IS COMMUNIST, A MODERN EMBODIMENT OF STALIN FED TO OUR FUTURE, OUR CHILDREN.
Title: RE: Nintendo really wasn't kidding....
Post by: Mario on October 12, 2004, 05:07:25 PM
Well i disagree with some things in this thread, for example developers spending more time making higher quality objects. When they create the objects in the first place, they are completely round, and then they dumb it down to fit inside the hardware limitations that they must overcome, so development for systems with better graphics and hardware could be easier for developers in some ways, beacuse they woudlnt have to tone anything down. I don't know enough about anything else to say that overall its easier for developers though.
Title: RE:Nintendo really wasn't kidding....
Post by: mantidor on October 12, 2004, 09:37:24 PM
Quote Originally posted by: PaLaDiN Graphical innovation will stop once designers realize the average consumer can't tell the difference.
Hasn't happened yet. They're still caught up in an imaginary pissing contest.
I think its already starting to happen, as I said in other thread, for my dad mario 64 its exactly the same as mario sunshine and mario in ssbm, ok, its my dad... then how about my cousin?, she only spotted better graphics in sunshine until she payed close attention to the water, which looks really great in this game, and she is not that ignorant about "polygon counts" as obviously my dad is. and for example I cant tell the difference between mario in sunshine and in ssbm. Nintendo is definately right about it, the graphics have started to reach their peak.
I have a question though, have Nintendo really said the wont be upgrading specs? or they just mentioned the wont focus on graphics? I think they never said "the revolution will use cube hardware with a new thing we have yet to announce!!!"...
and better specs arent needed for better AI, what its needed is better programmers and thus better developers, sadly most developers go in a similar path that M$ takes when making their OS's "instead of making an efficient and well thought software, lets just make a crappy OS that misuses resources, thus forcing consumers to upgrade their hardware if they want to use windows XP!!! like if we care, we have a monopoly after all"
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 13, 2004, 03:18:03 AM
No, Ninty has said that they will keep with technology jumps, but that isn't what they are going to be focused on like certain other companies...
Title: RE:Nintendo really wasn't kidding....
Post by: couchmonkey on October 13, 2004, 08:27:09 AM
I'm quite sure the Revolution's processor is being developed by IBM, and in fact, I even recall rumours that it will be quite similar to Xbox2/Xenon. Whether or not you believe that last bit, there is no point in getting a new processor if Nintendo isn't planning on either:
A) Doing something so revolutionary that it requires a new processor (OMH, I CAN CONTROL TEH GAMEZ WITH MY BRANE POWER!!!)
B) Keeping up with technological jumps
Since Bill is right that Nintendo has said it will keep up with technology, I think B is much more likely.
I personally believe graphics are reaching a stand-still too. I'm pretty surprised that someone would consider Super Mario 64 and Super Mario Sunshine graphically interchangable, but I still agree that the graphical improvements between this generation and next are going to be mostly lost on the casual observer.
Title: RE: Nintendo really wasn't kidding....
Post by: Syl on October 13, 2004, 01:11:20 PM
next generation machines:
Processer: Nintndo + microsoft = Being devoloped by IBM, Sony = being co devoloped by IBM. Graphics Engine: Nintendo+microsoft = being devoloped by ATI, Sony = I really have no clue.
ATI/IBM are the clear winners of next generation hardware.
Title: RE: Nintendo really wasn't kidding....
Post by: Ian Sane on October 13, 2004, 01:24:07 PM
"Processer: Nintndo + microsoft = Being devoloped by IBM, Sony = being co devoloped by IBM. Graphics Engine: Nintendo+microsoft = being devoloped by ATI, Sony = being devoloped by Sony."
Due to the rumoured similarities of Nintendo's and Microsoft's next machines I wonder if we'll see a common hack where people get one machine to play the other's games. In the short term that could potentially help both companies since their games would unofficially sell to two userbases and thus sell more games. Though if it became a really common hack you might start to see third parties focusing on one over the other since they know that the game will sell to both userbases regardless of which console it's on. This would deny one company of third party licencing fees. Still it's a neat possibility.
Title: RE: Nintendo really wasn't kidding....
Post by: Deguello on October 13, 2004, 11:43:23 PM
The way people are talking about Nintendo's stance on technology sort of sets up a false dichotomy. It's like they think because Nintendo is not 100% totally concerned about and willing to relinquish all of their money for this pursuit of technological advances, they obviously must not give a damn about it.
Control is the next innovation. Until I have a controller in my hands, I'm watching a movie.
Title: RE: Nintendo really wasn't kidding....
Post by: KDR_11k on October 14, 2004, 02:56:38 AM
Graphics aren't as good as they can get, but they have ceased to be a bottleneck. Large armies wouldn't have been possible on the N64, but they are now with the Cube. What would an improvement bring? Graphics are advanced enough to let you do anything, even LOTR-size battles (if you use sprites, but still). Graphics will no longer further gameplay and will only add more fluff. Many a SNES game couldn't have been done on the NES, even with downspecced graphics, many GC games wouldn't have been possible with the N64, even with simplistic graphics but the 5th gen since the crash won't bring anything that cannot be done on current systems with lower specced graphics. That's why Nintendo is preaching innovation, because with the previous generations better graphics also allowed for better gameplay (well, okay, at least for more gameplay styles) but that's no longer the case with the next gen.
Title: RE: Nintendo really wasn't kidding....
Post by: Bloodworth on October 14, 2004, 05:14:09 PM
My best example in this whole question of graphics is the DS vs the PSP. Yes, the PSP can clearly handle sharper, cleaner 3D games, but the fact is that the gameplay would be almost identical if it weren't for the unique features on the DS. I don't know about you guys, but once I start playing a game, the oohs and aahs of the graphics just kind of fade into the background. I'm focused on navigating the game and doing whatever I have to do. I don't have time to look at how well-modeled the trees are in Burnout 3 because they're going by way too freaking fast.
Title: RE: Nintendo really wasn't kidding....
Post by: Ian Sane on October 14, 2004, 07:53:58 PM
"My best example in this whole question of graphics is the DS vs the PSP. Yes, the PSP can clearly handle sharper, cleaner 3D games, but the fact is that the gameplay would be almost identical if it weren't for the unique features on the DS."
There's one flaw with that example: they're portables. Nintendo (I assume) went with "inferior" hardware because of battery life and price. With consoles you don't have to shrink everything down so you can be more flexible with the cost of the hardware and obviously battery life isn't an issue at all. If the DS was not a portable odds are it would be more on par graphically with the PSP and would use optical media.
Title: RE: Nintendo really wasn't kidding....
Post by: ThePerm on October 15, 2004, 03:18:51 PM
also, as portable games their gonna end up being limited in some way....
the graphics for morrowind arent too shaby...the thing that impresses me are the size of the levels, the character detail and the grass. The one thing i assume is Nintendo will take the things the next generation systems can do and make them better.
Title: RE: Nintendo really wasn't kidding....
Post by: kurst_chao3030 on October 24, 2004, 08:25:48 PM
many of you act like this is the end of gaming, well, sometimes i worry too, but, its only been, like what, 30 years or something. Cmon people, don't worry about, don't reply either, go on with your lives and see what happens, because argueing about it isn't going to make a difference. Games are games, thats it.
Title: RE: Nintendo really wasn't kidding....
Post by: PaLaDiN on October 24, 2004, 09:05:29 PM
"many of you act like this is the end of gaming, well, sometimes i worry too"
Dude, no.
Once developers realize this whole graphical pissing contest thing is stupid and start focusing on the actual game, gaming can only get better.
I'm actually looking forward to it... I'm glad Nintendo is concentrating less on graphics, although I get the feeling I'm the only one. Bah.
Title: RE: Nintendo really wasn't kidding....
Post by: KDR_11k on October 24, 2004, 09:23:03 PM
Once developers realize this whole graphical pissing contest thing is stupid and start focusing on the actual game, gaming can only get better.
Hahahahaha... Do you really believe that? Publishers decide the terms and publishers make decisions for marketing reasons and "better gameplay" just isn't a good marketing bullet point. When they don't have graphics to boast with anymore they'll find a new thing to push. Gameplay isn't something that can be summed up in marketing terms, it's relative and for a marketing droid that means they can always write "revolutionary cool new gameplay" on the box no matter how bad it actually is. Gameplay just has to exist, graphics and stuff like that can be shown on the box.
Title: RE: Nintendo really wasn't kidding....
Post by: kurst_chao3030 on October 24, 2004, 09:37:32 PM
you should read the back of an armored core 3 box...vote kdr for moderator!
Title: RE: Nintendo really wasn't kidding....
Post by: Bill Aurion on October 25, 2004, 01:03:21 AM
"Gameplay just has to exist, graphics and stuff like that can be shown on the box."
And it's for this same reason that the Entertainment industry(at least here in America, but most likely the world) is in the toilet...
Title: RE: Nintendo really wasn't kidding....
Post by: KDR_11k on October 25, 2004, 05:04:30 AM
But the profits are higher than ever which means the suits think they're doing an awesome job. I think if Nintendo didn't have Miyamoto, who really doesn't care about appeal or profits, they would be similar to EA. Nintendo is very concerned about their profits, too, it's just that Miyamoto showed them ways to make the big profits by creating games that are different from the masses. Now they're preaching gameplay over graphics because they realize that THEIR gameplay IS a selling point. They don't even have to make it a bullet point, their name alone implies it. Nintendo knows that they could cut costs by not trying to compete at the top level when it comes to graphics and instead use their tried and true tactic of exploring new areas with little competition. All these new technologies make graphics too expensive to advance. Concrete example: EA has graphics teams where everybody has a very specific role and your average character has maybe 6-7 people involved in the creation process. Nintendo currently seeks a new lead artist whose job will be modeling (low and hipoly), rigging, animating and UV mapping, pretty much everything except textures. Ninty's art lead would do the job of 3-4 EA employees. Of course he wouldn't be as fast as those 3-4 people but he'd be cheaper (a top guy, all skills and art lead, gets maybe 100k/a, a beginner level employee about 40k/a, IIRC). Smaller, cheaper teams won't produce the same quality of output in the same timeframe with thew same number of objects but they're cheaper and allow for lower sales numbers to break even. Of course, since art leads are supposed to be allrounders it could be that I'm interpreting more into it than what's there.
Title: RE: Nintendo really wasn't kidding....
Post by: couchmonkey on October 25, 2004, 10:18:51 AM
Interesting points, KDR.
Maybe it will always be possible to hype graphics. Until the day when games look like the holodeck in Star Trek, there will be room to add another blade of grass, or improve water physics, and they'll push those things even though most people can't tell the difference. I remember Steve Jobs talking about the amazing detail in the carpet in Toy Story 2...CARPET! That was probably when I first realized that computer graphics could keep improving for many years or even decades to come, And also that I don't really care. Not to say it isn't nice, but carpet shouldn't be something worth mentioning when you talk about a movie or a video game (unless it's a technical discussion about computer graphics).
There are also other ways to hype graphics. How many hours of awesome graphics did you pack into the game? How many unique objects does the universe have? Talking to some friends on the weekend, a favourite Sims 2 feature that one person brought up was the ability to arrange bone structures in the face. It IS cool, but is it part of the game proper? Well, actually maybe it is. I think that's a question of taste. Many people don't consider the Sims itself to be a real game. But I don't want to get caught up in semantics here, I just thought it was intesting to think about what publishers will hype as graphics head towards their technical peak.
Title: RE: Nintendo really wasn't kidding....
Post by: PaLaDiN on October 25, 2004, 07:01:52 PM
"Hahahahaha... Do you really believe that? Publishers decide the terms and publishers make decisions for marketing reasons and "better gameplay" just isn't a good marketing bullet point."
And when publishers get it through their heads that spending more money on graphics is going to drive up costs more than sales, then they'll start creating games that people enjoy more so sales will go up.
Like you said, "Now they're preaching gameplay over graphics because they realize that THEIR gameplay IS a selling point."
Once graphics are homogeneous and the average consumer can't tell the difference, publishers will be forced to make their gameplay a selling point. Not entirely of course, but certainly more than they are now. I don't see how you can deny that.
Title: RE: Nintendo really wasn't kidding....
Post by: KDR_11k on October 25, 2004, 11:01:34 PM
A company like Atari or Activision isn't exactly known for its gameplay. Many people played Nintendo games because a long time ago there wasn't much choice. People realized that Nintendo has a very high signal to noise ratio and remembered the brand name. The name Nintendo alone is already a "bullet point". If, say, Activision adopts a similar strategy, everyone will see their games, look at the graphics and pass them on because for all they know it could just be one of all those really crappy games. A game needs to differentiate itself from the masses. For Nintendo the Nintendo name does this for others they only have graphics at their disposal because there's no way of instantly building up a reputation and without reputation nobody plays their games which in turn makes it hard to build up reputation. Also, graphics are quantifiable. A suit cannot tell Ocarina of Time from Custer's Revenge when it comes to gameplay but they understand numbers. With bad games the developers are often unaware that they're making a bad game, to them it seems like a good game (artist's blindness, while you work on something you cannot spot its flaws). Making a bad game doesn't necessarily stem from only focussing on graphics or something, making a bad game can also come from enjoying things the masses don't or having a skillset that differs greatly from what the masses have. There is no universal formula for making good gameplay and there is no scale to measure how successful you have been. Feedback on gameplay is slow, it can take years until you've reached a point where you can see whether your idea works at all. When we made Wakou (that's how we refer to the game, I don't recall its full name...) for some competition, at first the gameplay seemed like a good idea. When I drew up the art assets everyone told me how great they looked (and indeed we won second place in the graphics category) but we didn't realize until a few hours before the end that the gameplay we were going for didn't really work well. We only spent 72 hours to develop that game, imagine someone figuring out that the gameplay is fundamentally flawed and it's best to start over one year and a half into development.
Title: RE: Nintendo really wasn't kidding....
Post by: 1day on October 26, 2004, 02:14:28 PM
The screen shots for the Elder Scrolls 4 look AMAZING, particularly this gorgeous shot:
YOU ALSO have to remind yourself of how ENORMOUS the latest Elder Scrolls have been, then you will realize your error in judgement
Title: RE: Nintendo really wasn't kidding....
Post by: KDR_11k on October 26, 2004, 09:54:48 PM
Gorgeous? Doesn't look that much different from what the current gen does. Okay, the current gen is a bit underpowered when it comes to large, open areas but this is still not something that wows me.
Title: RE: Nintendo really wasn't kidding....
Post by: PaLaDiN on October 26, 2004, 10:19:55 PM
Yeah, I'm with KDR... nothing particularly wowing about that shot. Been there, done that, just with slightly less viewing distance.
Title: RE:Nintendo really wasn't kidding....
Post by: theRPGFreak on October 27, 2004, 10:24:09 AM
That screenshot shown proves my point. Sure, the graphics look good, but it is not as big of a jump in technology as it used to be. If we went from the N64 to those graphics, then it would.
Title: RE:Nintendo really wasn't kidding....
Post by: Hostile Creation on October 27, 2004, 10:42:39 AM
The next generation can do better than that. Please. Even if Nintendo is right about graphics not being as important, and I think they are, the systems coming up should be more powerful than that.
Title: RE:Nintendo really wasn't kidding....
Post by: Gamebasher on November 02, 2004, 05:13:37 AM
They will be! Since they follow the current systems, they will be more powerfull, but what I think is that Nintendo will use that power in far more innovative ways than their competitors. Such as letting us control 100 pikmins at one time running around the screen! Which surely would prove dead-on accurate that it´s the gameplay that comes first!
And Nintendo knows that! So people can whine and lament and complain and slam them as much as they like, when they don´t follow the "trend" of super-cool graphics and lesser gameplay. I owned an xbox last year, but I couldn´t stand it´s big black greedy appearance and it´s near total lack of games made with love! Xbox games simply don´t have the wonderfull atmosphere I feel in every Nintendo game, so I couldn´t keep it. It had to go!
But the GameCube...is still there and isn´t going anywhere! And I do agree with Ms. Pikmin that we should pray for Nintendo, a lot. As she (are you a she?) correctly points out, Nintendo consists of people who like any other human beings are prone to making mistakes and able to make decisions that have certain consequences. Some like them, some don´t. It isn´t easy to be a gamedesigner these days, where the battle for the gameplayers is raging stronger than ever, and where Nintendo must give both what children with their concerned parents and families wants, and what more affluent and independent young adults want.
So I agree to her point, and as a true all-out Nintendo Supporter (not fanboy, mind, as they can´t see anything wrong with the one or ones they adore and so lack the ability in most cases to critisize where appropriate), I think we should bear with Nintendo in good and in bad and be gratefull they still exist! Think I wasn´t dissapointed with them many times? I was. But look where they are taking us now! To a frickin´ revolution...starting with the DS!
Title: RE:Nintendo really wasn't kidding....
Post by: Kirby_PopStar on November 13, 2004, 01:02:08 AM
Quote Originally posted by: Infernal Monkey Anybody remember 'Picasso'?
And here I thought I was the only one...
Title: RE:Nintendo really wasn't kidding....
Post by: Kirby_PopStar on November 13, 2004, 01:04:27 AM
Oh, and Gamebasher... I couldn't have said it better myself. Bravo.
Title: RE:Nintendo really wasn't kidding....
Post by: Gamebasher on November 15, 2004, 05:27:01 AM
It´s NICE to be appreciated here on the Forums! So thanks, Kirby_PopStar!
We should all learn to write crushingly powerfull, cunningly outwitting, damn cool little topics and post that will so impress Nintendo once they have their weekly search of the PGC Forums for the latest gossip about themselves, that they will give the best contributors a Platinum GCN with a WaveBird and a copy of Metroid Prime 2!
We DESERVE that! Don´t you agree?
Afterall, who support Nintendo 110%, and rake the dirt out of their fireplace for them when they forget it themselves!
We do!
Not that I ever expected or demanded they gave us anything, but would be NICE anyway!
Maybe they should create a competition, where the person who write the nicest words about them, will become President of Gametesting Department, with an army of gametesters to do the hard work, while he or she would only have to supervise the others and drink cokes!
Title: RE: Nintendo really wasn't kidding....
Post by: kirby_killer_dedede on November 25, 2004, 06:50:20 AM