Gaming Forums => Nintendo Gaming => Topic started by: Gamefreak on October 08, 2004, 07:32:19 PM
Title: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Gamefreak on October 08, 2004, 07:32:19 PM
So what do you think? These games have so much potential. I hope they don't screw it up. And I hope then are Gold/Silver version 2. I'm sure they will save that for GBA though.
Now, with the DS Pokemon can finally move forward. I don't really consider any of them to be different. All the GB and GBA pokemon games are all the same with different pokemon. The graphics aren't even that different other than the GBA ones having full color and nicer menus.
But on DS....3D towns? You could have overhead sure...but why not run around the world in 3D? Or even better, Just cel-shade the whole thing. This a franchise that actually should be cel-shaded, not something like Perfect Dark or Zelda. We already know pokemon look like crap in 3D (look at stadium and those games...). But a nice cel-shaded 3d pokemon RPG....
Of course, top screen would be all the game play...bottom would be all your rpg menus and info and junk and any other like innovative things they think up.
Of course though, the main thing is the wireless. Now I don't know about you but Pokemon would just be about 20 million times more fun with properly implemented wireless multiplayer, meaning well-developed LAN play for you and your friends as well a good online matchmaking system for battles and tournaments. I'd say MMORPG if it were any other company...but it ain't happening. At least not for a good decade or two with Nintendo's level of enthusiasm. Oh sure the DS can do lots of crazy junk and go online but where are my games?....
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 08, 2004, 07:44:31 PM
I would rather have a really fancy overhead-2d style akin to Four Swords Adventures...And I would like the touch screen to play an effect in battles...Other than that any Pokemon will be good with me
(There are two names going around for the second game...Pearl and Platinum...I feel that Platinum would fit better, but I guess we'll see)
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 08, 2004, 07:47:52 PM
I'm hoping you can connect the GBA versions with it, so you can get the "original 386" Pokemon from GBA. And I hope the new DS ones have new Pokemon that takes it up to 500 total. From the sounds of the names though, "Diamond" and "Pearl" it sounds like they could have something to do with Gold/Silver, possibly remakes, which would not be cool at all. I want new Pokemon!
Now the touch screen, mic and two screens could be used very well with Pokemon. Perhaps you will be able to yell the attacks into the mic and watch your Pokemon perform them? Use the touch screen to actually perform the move yourself, which would end up being 50% of the effect of the move, however well you pull it off the higher the accuracy and power will be, depending on the attack? Perhaps you can be having a Pokemon battle in one screen while still being able to see the environment (and possibly move around in it) in the other? I dunno, my ideas are lame, but im sure whatever Nintendo comes up with will be great.
I doubt there will be any more GBA Pokemon games after Emerald.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 08, 2004, 07:54:18 PM
You are too cynical on D/P being remakes... But anyways, I think voice recognition would be VERY cool in battles...Talk about taking another step further in pulling you in...
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 08, 2004, 07:59:26 PM
It might be a problem for some people though
"Schtackle!"
Onix used Screech.
"SCHTACKLE!"
Onix used Screech.
"SH!TF*UCK"
Onix used Selfdestruct.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Gamefreak on October 08, 2004, 08:01:04 PM
Actually I've heard Diamond and Platinum as the alternate, not Pearl and Platinum, but either way that doesn't make sense. Red/Blue/Green/Yellow <-- Colors Gold/Silver <--valuable metals Ruby/Sapphire/Emerald <--gems Fire/Leaf <-- elemental types from the game
Now, Diamond and Pearl are both similar...Diamond is a gem and a Pearl is really similar to a gem (it may actually be considered a gem by some people, not sure...). the wierd thing is Diamond is clear and Pearl is usually white or close to white. not much of a color difference there unlike all the others. And platinum doesn't fit in at all since it's a shiny metal....also platinum implies a mere remake of Silver which i don't want at all....
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 08, 2004, 08:07:51 PM
Diamond and Platinum are both considered highly precious goods, while pearls are less so...So it makes more sense for those two to be paired(And diamond and platinum are natural, unlike pearls which need external influence, polishing of sand in oysters, to form)
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Pale on October 08, 2004, 10:15:06 PM
Real time battles are the latest fads in RPGs. What about a real time pokemon game where you use the mic to shout orders. Would really bring home the whole trainer concept....but would it be better? I'm not so sure...
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 08, 2004, 10:53:46 PM
if there is voice recognition it wouldn't be very hard to train the system to your voice. Newer cell phones can be trained to listen to u pretty well, actually my phone does it pretty well and the learning process on my phone is simple, u just have the system listen to you while u say "Call "BOB"" and have the system record twice for accuracy purposes.
It could be done but it should be optional though.
As far as new gameplay elements, i got this idea from advance wars ds screenshots, if you send your pidgey or any other flying type into the air using fly, he or she could be used as a scout, which would have the top screen show his or her perspective to find hidden items and wild pokemon in the grass!
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 08, 2004, 11:04:32 PM
Wow that's an awesome idea, when you use Fly you actually Fly! Outside of battles it could be used to explore a new area of environments that you wouldn't be able to access or even see without using Fly, and it could work for Dig too, in selected areas, so essentially you could have three levels of stuff happening at different heights... hmmm maybe i'm taking this too far.
Another idea with the touch screen is that you touch the part of the enemy Pokemon that you want to attack, and depending on which part of the Pokemon you attack it has a slightly different effect?
Quote Originally posted by: PaleZer0 Real time battles are the latest fads in RPGs. What about a real time pokemon game where you use the mic to shout orders. Would really bring home the whole trainer concept....but would it be better? I'm not so sure...
That would be cool, but i'd rather it in a spinoff Pokemon Stadium type game rather than the main RPG series.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 09, 2004, 01:04:40 AM
The yelling commands would make the discrete playing of pokemon while on public transport impossible. So I'll label it weak and think nothing else of it.
I think they should keep it 2D but get rid of the 'grid' system. You know how in Pokemon theres a hidden underlying grid that determines all your movement, they need to scrap that. It'll just feel better going around the world map. I'ld like to see the 3D effects of the DS used to create more ambient effects through lighting and whatnot, rather than actually making the game 3D. So it's all 2D but their a nice streams of light and shadows in the forests and a glistening sea with depth. Flashy stuff in battles. Stuff like that.
I think they should be set on all new continets that could prehaps obey actual geographical laws in regards to landforms and environments depending on latitude, altitude etc. And as it's on a unique continent the Pokemon can be new and unique aswell. After claring this continent you should be able to travell SS Anne style to Hoern, Jhonto, Kanto and the Orange Islands to capture all the old Pokémon and prehaps evena few new ones. This way it has the "yay all this stuff is new and exciting" feel to it initially without feeling like you've been shortchanged by Nintendo and can create your little "Dream Teams."
Touchscreen can be used to go through menus much quicker and I really liked that choosing where to attack idea. That ruled.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Artimus on October 09, 2004, 10:15:08 AM
Chances are it's 2D overworld and 3D battles.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: joshnickerson on October 09, 2004, 03:43:03 PM
I really don't like the grid systems in Pokemon either. I think the next installement should have movement similar to the 2-D Zelda games.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: CardBoardBox on October 09, 2004, 05:38:23 PM
PsSHHHHHHH....Pokemon Stadium was NOT crap, I enjoyed it -___- Voice recognition would be very cool during battles, but about the public thingy: It could have the option of playing with or without the voice recognition. Anyways, I do hope they change the layout alittle bit, overhead view is kinda getting boring. Platinum and Pearl or what ever their names are will be good, gah can't wait for the DS!!!!11!1
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 09, 2004, 05:54:50 PM
"Voice recognition would be very cool during battles, but about the public thingy: It could have the option of playing with or without the voice recognition."
You beat me... ^_^
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 09, 2004, 05:59:48 PM
Quote Originally posted by: CardBoardBox PsSHHHHHHH....Pokemon Stadium was NOT crap, I enjoyed it -___-
Who said it was? Pokemon Stadium is great... Pokemon Colloseum however is a whole different story.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Gamefreak on October 09, 2004, 06:32:46 PM
Well if they keep the overworld 2D, i'd at least want the character models to be 3d. 2D characters can only look in 8 directions and animate pretty stupidly compared to 3d models. Anyway, I still like my cel-shaded idea the best, although mixed 2D and (non cel-shaded) 3D would be fine too. Rise of Nations on PC is 2D map, 2d buildings but 3d characters, vehicles, and effects and it looks fine, even if it isn't the super highest tech possible or anything...
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 09, 2004, 06:34:17 PM
Hmmm I've been pondering something. But it's a pretty drastic change to the battle system.
You know how in the cartoon fish pokemon and stuff couldn't fight on land and land pokemon couldnt fight on water well I was considering this and belive it could still work in the games.
Obviously there are someexisting water pokemon who have legs and can fight on land. Kingler, Marril, Wooper, Wartortle, Poliwrath and all their evolutions can because they have legs. Wingull and Gyrados can beause they're part flying. Even the assorted seal pokemon and Shellder probably could. So there could be these different classes of water pokemon, those that can fight on land and those who cant. So basically when going surfing you will only have water pokemon with you but you can still have a balanced team if they try to diversify the secodary elements of water dwelling pokemon. We have Lanturn who is part electric, Sharpedo - part dark, Dewgong - part ice, Tentacruel - part poison, Horsea is part dragon these days, right? Either way if they focus on creating many of the new pokemon as duel element water dwellers then we can further diversify all water battles. Not to mention that all the land water pokemon can fight in water too.
So if you get what I'm saying, I'm proposing a greater range of duel element pokemon, having pokemons abilities greatly effected by their environment and by doing so making players create alternate fighting teams making us diversify our lineups and learning the ins and outs of more pokemon. It doesn't just have to be water and land either. Some pokemon shouln't be able to fight in caves (large birds come to mind) otehrs could have problems with altitude and thickness of the surrounding vegetation. This would add more depth to battles which is needed to negate that ever annoying tactic of little kids who just train the one big Pokemon.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 09, 2004, 06:44:25 PM
Hmmmm... that's interesting. It could be a hassle for weak trainers who only train one or only a fewPokemon and won't know what to do in some situations, but it sounds okay to me. When you say have pokemon abilities affected by their environment do you mean that for example grass Pokemon would be more powerful in forests and patches of grass with trees around them, than say, a cave or water?
I say combo attacks should be introduced, for example you use water gun with Squirtle, and Pikachu uses thunderbolt at the same time, and you aim the thunderbolt at squirtles water gun, and it combines to form a powerful water/electric attack. And make it so you can aim attacks, like attacks that never miss such as water gun you press anywhere and it hits them, but low accuracy attacks like Thunder you have to try and aim it perfectly while the enemy pokemon is moving around or something.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Ness_the_Mess on October 09, 2004, 07:08:15 PM
I would be fine with the same graphics, no new pokémon, and no changes to the battle system.
I want a LONG quest, with GOOD multiplayer, and ALL 383 pokémon (divided between platinum and diamond, of course).
That's it. Nothing stupidly new. I just want all the pokémon. Please.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 09, 2004, 07:09:49 PM
Yes mario some excellent ideas and if they turn of disugsting, filthy and WEAK playes away, then they are exactly the kind pf ideas worth implementing. But yes that's basically what I'm getting at. Some pokemon will be seriously weakend in some environments (eg. Poliwag would suffer in a desert) while others could receive signifigant boosts (Magmar fighting in a nice woodland) while others would become completely unusable (Alakazam in the ocean.)
Your combo attacks are an excellent idea, I think we discussed this before, once upon a time, on ezboard... They really need to start emphasizing the 2 on 2 battles more, because they have so much potential depth.
Maybe the touch screen could be used for battles and depending on where the battle was initiated would depend on the environment where it was fought. Small areas for cover, wide spaces, trees, higher ground. Although I don't want it to become like Tactics Ogre, being strategitcally placed should be able to help you out. And that idea of aiming attacks yourself was cool aswell.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 09, 2004, 07:17:15 PM
The environment should definitely play a part in gameplay...They sort of did that with Rain Dance and Sunny Day, but it should really be taken more into account in the next game...Needs more strategy! ='D
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 09, 2004, 07:24:04 PM
What if you're battling under a tree, and you attack a branch, and the branch falls on to the enemy pokemon and hurts them! Of course the world would have to be 3D and detailed for this to happen, but it's possible! You could look around you and see things that could be used in the battle, another example is if you're using Alakazam on a beach, he could use a Psychic attack to lift up some water and thrust it towards your opponent.
And maybe while you're fighting random wild pokemon other wild pokemon could be walking around and randomly join in.
Damn why aren't WE developing a Pokemon game?!
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: kurst_chao3030 on October 09, 2004, 07:25:19 PM
don't get rid of the 2d overworld view, i like it just...i think it would be really cool in a new style. think about this, an anime style, not cell 3d but like marvel vs capcom kind characters in an anime world that was like watching a show kinda. but overview, actually that wouldn't really work...how about ragnarok online. i really like the mmorpg idea, i actually thought of that, and it sounds pretty damn awsome
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: SatansNemesis on October 09, 2004, 10:43:18 PM
As long as it has Scyther and Kabutops I'm getting it. Haven't gotten a pokemon game since silver because of a lack of Scyther (my favorite pokemon).
Heres an idea I just thought of: What if the game took place in the distant past when areodactyl and kaputops were not extinct and there were some 'pre-evolved' versions of the modern pokemon that are the "ancestors" of some modern pokemon. the unknown pokemon could be more involved and diverse as well. you could maybe choose form a small bird or a dog (of normal type) for your starting pokemon and in a grand battle near the end, depending on how you focused its training and types of attacks and such, it evolved into one of the legenday birds or dogs. Then in the special edition of the game you could get a small mouse/cat creature that would follow you and be like the "yellow version" for this series and later it evolves into mew. and at the end of the game, it shows that your mew, the partner of the -ancient legendary trainer- was the same mew that was used to create the feared Mewtwo.
Just some thoughts from my closet pokemon fandom.
Also, IGN says that the official colors are Pearl and Diamond, no mention of Platinum in the article.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 10, 2004, 12:11:09 AM
Messy Ness, your post, which you snuck in while I was typeing my post, is exactly the kind of weak attitude that has seen Pokémon become the stagnated series it it. Your fear of any changes to the series is the reason that we continually get ripped off with half arsed versions of Pokémon (ie. Yellow, Crystal and Emerald) and bullshit home system games like Stadium and Colloseum. If the amrio series suffered from such irrational fear of progress then we'd still be stuck with games just like Mario Bros. 1. Pokémon was amazing when we all first played it because it was completely new. It needs to stay new.
I like your idea Nemesis of Satan, the only real problem I can see is that humans and dogs wern't really around with Pterodactals but its certainly a good idea to have the games delve into where these legendary pokemon came from. I prefer that to the way they just suprise us with new legendary pokémon every game. I mean the label 'legendary' becomes less signifigant everytime.
And Mario we are the ones that should be making Pokémon games, not those fools over at Creatures, Game Freak and the Pokémon Company. Argh so many ideas!
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: SatansNemesis on October 10, 2004, 01:31:17 AM
That is true, if we get "new" legendary pokemon every game, it becomes "oh wow, another rare and semi-all powerful pokemon that is of [insert generic legendary pokemon type such as fire, lightning, ice or psychic]. I'll just add it to the other two dozen one of a kind powerful [insert generic legendary pokemon type such as fire, lightning, ice or psychic] pokemon that I have."
lol, that would then lead some to think "I have all the powerful pokemons so I am the best and I roxorz!!!111!1one"
Maybe they could make a game where you catch the same original legendary ones, but they have difficult to get evolved forms? Sounds less redundant. Could even have a way to add on extera story surrounding it.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Gamefreak on October 10, 2004, 11:39:35 AM
Maybe the best graphics style to have would be to keep the overhead view and have it in the style of Four Swords GCN: high level 2D graphics with 3D special effects. That would be the overworld of course.
For the battles i'd like it to be in full 3D but not like the Stadium games. Something that looks closer to the 2D art for the game or the cartoons. I think cel-shading can be used effectively to make the battles look very close to that. Also, I'd like for the battles to actually be detailed you know. Like while you are deciding on what to do the pokemon shouldn't just the standing there looking dumb. They could be moving around the field, circling each other, making sounds, you know, things to just make it a better game. And when you give an order the attack should actually look like it's supposed to. For example if you tell charizard to use flamethrower, he should actually breathe out fire and it should actually hit the enemy and it should all look like it's supposed to like with proper physics, not like the pathetic stadium games (i've never played colisseum but i imagine it's the same) and definately not like the GBA games where they don't animate at all and the battle animations are always the same and not even good-looking. I wonder if GameFreak even knows how to do 3D graphics. I wouldn't be surprised if they can't without help from another one of Nintendo's studios. For example Intelligent Systems is the master of 2D games but the only 3D game they've attempted that I know of is Fire Emblem GCN (Advance Wars on Cube is not by IntSys) and that game has the most simple mixed 3D and 2D graphics I've ever seen.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 10, 2004, 11:47:53 AM
"For example Intelligent Systems is the master of 2D games but the only 3D game they've attempted that I know of is Fire Emblem GCN"
Paper Mario?
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Gamefreak on October 10, 2004, 03:19:16 PM
Oh yeah, but that's different....the movement is in 3D but most things are just really fancy sprites and the few 3D objects and things in the game aren't exactly all that complex.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 10, 2004, 03:47:29 PM
Doesn't matter...It's 3d... ^_^
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Truthliesn1seyes on October 10, 2004, 07:49:06 PM
I like some of the ideas being thrown around here but right now I'll just talk about graphics and then touch up on the gameplay changes later after more thought lol. I think they should go 2 ways with this.
The more obvious route that I think we'll see is just an enhancement of what we're seein now. They should go with the overhead view or 3/4 views that some old school rpgs used to use like breath of fire 3 I believe. For those that dont know, 3/4s is like the overhead view just slightly slanted over. The graphics should be up to final fantasy 6 or chrono trigger levels ( or even some of those styles in the last secret of mana or saga frontiers, those were great hand drawn graphs)
The other route I'll like to see them take instead of the more traditional one would be a mario 64/Zelda OoT type of graphics. Complete 3d for both battle and world. The overworld map should be scrapped for something much greater in scale. Make the gamer actually travel like in the zelda games lol. Cel shadin would be best for this series though since the cartoons are so popular and fit in with the game.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: MaleficentOgre on October 10, 2004, 08:12:08 PM
I want more control over my pokemon than just randomly hitting the A button, or even just tapping on the screen. I think having some action involved, or real-time battles would be nice. I also want to get emotionally attatched to my pokemon. When I play now if my pokemon faint I seem to not care and just move on to the next pokemon. All the interaction between trainer and pokemon is imagined in the games, putting a relationship system in the game would be welcome.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 11, 2004, 05:07:55 AM
There already is a relationship system kinda, with the happiness points, some Pokemon need certain amount of happiness points to evolve, for example Golbat > Crobat and Chansey > Blissey. Your Pokemon gains happiness poinst by battling and when you give it items, and it loses happiness points when it dies, when you deposit it in a box etc. So yeah, your idea has already been done.
I think Nintendo has heaps of ideas with Pokemon but they just want to slowly milk them to us through a million different games, because they can.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 11, 2004, 06:42:00 AM
No, Mario, a more complicated relationship system could be implemented...Like add in story elements in which you protect your Pokemon, etc...
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: MaleficentOgre on October 11, 2004, 07:48:13 AM
The happiness system is fluff. My pokemon don't act any differently when they're happy or not. I say fight and they fight, when they die they die. In yellow i put pikachu in the computer for most of the game and when I brought it out it still did everything I wanted to it just had an angry face. It should be like the tv show. say you're battling your rival and their pokemon is better, you're gettin' schooled, but because you and your pokemon are pals it becomes rejuvinated at a crucial point in the battle and finds a way to not lose barring you don't do something stupid like try to fight a level 85 zapdos with your level 8 squirtle.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: SatansNemesis on October 11, 2004, 02:49:08 PM
lol...not even the most "bonded" trainer and creature could overcome that challenge, bad type matchup. "Squirtle! water gun atta-" *BZZZAP* Squirtle is fried by a thunder bolt...you black out.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 11, 2004, 02:51:58 PM
Well I think the point is that a good trainer wouldn't send Squirtle out in the first place...
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 11, 2004, 06:53:36 PM
So does anyone have any idea how such a bonding system would work or is going to be "just like the (weak) TV show." Im sure Nintendo would like to do something like that but quite seriosuly how would they do it?
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Ness_the_Mess on October 13, 2004, 10:09:33 PM
A good trainer wouldn't HAVE a level 8 squirtle. They would have a level 100 blastoise.
I hope that they do something simple with this game. All 380 pokémon, no stat or attack changes, new, long story line, and good connectability. That's all I want. That's right, nintendo, all 380 pokemon on one cart. It sounds scary, but it really isn't.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Mario on October 14, 2004, 12:23:40 AM
You can already have all the Pokemon in one cart. In five different carts too.
I don't want a long storyline, because it eventually bores me, the length of the current Pokemon games "story" is perfect. I would like whole new towns/islands to explore at the end of the game though, when i'm ready (not be "forced" to do things).
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KDR_11k on October 14, 2004, 02:08:46 AM
The problem with more elaborate interaction is the numbers. Of course you could make animations for each of the 380 Pokemon and each of the few hundred attacks for each, but doing so would take tens of millions of dollars and quite a few years since Pokemon don't share any common anatomy (a realistic number for full animation would be 20-30 Pokemon, maybe up to 50 if they're simple, but that's way too few). Fitting the whole junk onto a cart wouldn't be nice, either. I'd happily sacrifice numbers for more individual Pokemon (not just looks but also behaviour), but I'd say the fanbase wouldn't. Also, the whole graphics stuff wouldn't add to the gameplay while taking up lots of ressources that couldn't be put into, say, locales.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: RABicle on October 15, 2004, 06:54:09 PM
Quote Originally posted by: Ness_the_Mess A good trainer wouldn't HAVE a level 8 squirtle. They would have a level 100 blastoise.
I hope that they do something simple with this game. All 380 pokémon, no stat or attack changes, new, long story line, and good connectability. That's all I want. That's right, nintendo, all 380 pokemon on one cart. It sounds scary, but it really isn't.
This has got to be the weakest, most pathetic "idea" I've ever seen. Such a total lack or oringality sustained for too long will kill the Pokémon franchise. Quite seriosuly if they next game is just another collectathon level up fest, where I already know all the abilities of the pokemon I catch, It will not be worth purchasing. Ruby and Sapphire were so good because it forced you to use new Pokémon and discover their abilities, you couldn't play it safe unless you were weak and spinelss and used playguides. What everyone else has been discussing would add further depth and new gameplay experiences even if they didn't add anynew Pokémon at all.
Quote The problem with more elaborate interaction is the numbers. Of course you could make animations for each of the 380 Pokemon and each of the few hundred attacks for each, but doing so would take tens of millions of dollars and quite a few years since Pokemon don't share any common anatomy (a realistic number for full animation would be 20-30 Pokemon, maybe up to 50 if they're simple, but that's way too few). Fitting the whole junk onto a cart wouldn't be nice, either. I'd happily sacrifice numbers for more individual Pokemon (not just looks but also behaviour), but I'd say the fanbase wouldn't. Also, the whole graphics stuff wouldn't add to the gameplay while taking up lots of ressources that couldn't be put into, say, locales.
Yeah what you speak of is true. Unless the battles use 3D visuals in the battles which would take up far less space than hand drawn 2D animation. It wouldn't be so bad and as we've already discussed could lead to teh environment playing a greater influence.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Ness_the_Mess on October 15, 2004, 07:01:55 PM
RAB, it is NOT a weak idea. If all 380 pokémon are in it, then it's finally getting rid of the crap idea that we shouldn't be able to 'catch them all.' That's how it's been, in my opinion.
Also, that wasn't a 'main' feature that I wanted. That was just an inclusion.
I said that I wanted a new, long storyline. When I said long, I meant 40-50 hours. When I said new, I meant not mamby-pamby team rocket, or just going and fighting gym leaders. I mean a real plot-line - you know, like other RPG's have? I would like to be able to have some sort of satisfaction after having beaten the game.
Back to the idea of the number of pokémon, I really think that 380 is enough. I mean, there is a diverse enough number so that you can get basically any kind of pokémon you want, stat-wise. I haven't been playing the past couple generations of Pokémon because all that's new is some minor graphics upgrades, and 100 or so new pokémon. The problem is, I LIKE knowing what all the pokémon are. 151 was a good enough number for me. 250 made sence to me, and so I appreciated it. 380 started to help me realize that they just wouldn't stop. I want CONTINUITY in this series, but if they keep adding more pokémon, the old ones will become extinct.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Hybrid Hunter on October 15, 2004, 09:44:22 PM
The old pokemon have become the classic pokemon. I wouldn't mind a long storyline thing, because once you finish the game pretty much all you want to do is catch all the other pokemon, there should be some more incentive to play more.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KDR_11k on October 15, 2004, 10:43:07 PM
RAB: I was already thinking 3d. Sure, sprites would be even larger, but we're talking about orders of magnitude here. Even if you could fit all of those anims into the cart together with a decent world, you still need an enormous workforce.
As for new Pokemon, I don't really care. I would really like a system that goes beyond the current poor-man's-FF combat system. Positions, teams, etc. Maybe have 2-3 pokemon per trainer out as a default and encounter wildlife in groups or single, depending on the creature's behaviour.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: 3rdrocket on October 20, 2004, 09:32:42 PM
I was thinking about that egg monster heroes system. The one that let's you pick the body part you want to attack. I think that would work with pokemon.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: joshnickerson on October 21, 2004, 07:58:12 AM
The "Happyness" factor should come into play when your Pokemon levels up. If you and your Pokemon are really close, then it's stats will increase a point or two more than it normal would. I'd also like to see them use another storyline other than "Get 8 badges and take on the Elite 4 while running Team Suchandsuch out of business". Pokemon Colluseum has an interesting storyline (though the gameplay is lacking) and I'd like to see something similar to the Pokemon series... And I know I've said this before, but I'd like to see more puzzles that acutally use your Pokemon's skills, like using Pikachu's Thunderbolt to power an electric generator. I'd also like to be able to have more control over my main character, like being able to jump, or perhaps even stealth around in a enemy base (using Oddish's Sleep Powder to knock out the guards along the way).
That said, I'm actually more interested in this supposed "Pikachu's Mysterious Dungeon" game that's been rumored...
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 21, 2004, 07:25:27 PM
dang u joshnicerson, i just read the whole thread and got an idea for the realtionship feature and wham, u beat me to the post by a huge margin.
Anyways what if pokemon got a "chakra bar" like in Naruto GCN game, basically everytime you have your pokemon battle, every time he makes a successful hit his special bar will go up, any direct hits the bar will go down, but the bar would be a friendship/loyalty bar.
During fights if the bar is up high enough you can use "L/R" to dodge an attack if timed properly but would take away from your bar. If your pokemon is knocked out and your bar is high enough you would go into a button mashing mode or something to try and get up again, the harder the knockout the faster the mashing and the more the bar will get eaten up, or maybe use a ddr system which is used in Mega Man X: Command Mission, or Gladius, or if you don't know any of those games, Donkey Konga basically depending on how much damage the more buttons you would have to hit correctly in a short amount of time.
Also when the bar is higher attacks and accuracies are stronger.........and in due time you can upgrade attacks instead of learning new attacks i.e. Tales of Symphonia, so basically thunder wave = thundershock = thunderbolt = thunder. This is where when the bar is full you can choose between 2 moves that hasn't been learned yet, and the more you do them the quicker you learn them that way you have an option to learn what attacks, gaining levels would also add new attacks to your specials. Out of the battle it could activate certain specials such as Meowth finding money and items for you.
I think this would work well, because it would mean as trainers we really would be training them, that way just because a Charmander at lvl 15 doesnt mean that another trainers Charmander at lvl 15 would have the same stats or attacks! In further detail a lvl 30 Butterfree may have learned grass/bug attacks while another Butterfree may have learned psychic attacks and yet another that has learned a mix of the 2, as for TM's and HM's they would be put into the pokemon's special bar so they would have to actually learn them, no instant ramen here!
This would make the game more in depth, more of a challenge, and the multiplayer would be more varied. Anyways i have prolly confused everyone here but i would like to see what everyone thinks about it. Hope the long read was worth it!
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 21, 2004, 07:33:31 PM
"everytime you have your pokemon battle, every time he makes a successful hit his special bar will go up, any direct hits the bar will go down, but the bar would be a friendship/loyalty bar."
Eh, would work better if it were the bar goes up as your Pokemon wins battles, and goes down when it faints...
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 21, 2004, 07:49:47 PM
Well i wanted it to also effect the battles also, but the attacks and damage taken wouldn't be a huge factor as winning battles and fainting. I think all the pokemon in the party should also lose pts in the friendship/loyalty bar when you lose a battle or other pokemon faint i.e pokemon couples that have had a baby with each other.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KDR_11k on October 22, 2004, 02:07:45 AM
How about allowing attacks on enemy trainers? Where the Pokemon's loyality determines its reaction, e.g. ignore and continue the fight, intercept the attack, fight more viciously for the rest of the fight, etc. Hm, maybe have Pokemon intelligence be a factor, too, so you could train your 'mon to take cover, aim for vital spots, etc. At least positions should matter.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 23, 2004, 12:49:51 AM
I think thats where Egg Monster's Heroes system comes into play. Or better yet has anyone played Hybrid Heaven on N64? It should borrow from that engine.
For those who havent played it the game is a third person adventure game with a semi action rpg feel. It's hard to explain, but here goes:
1. When in a fight you can move around your opponent in 3d. 2. When your attack turn rises up u can now attack (effected by speed stat) 3. Once attack is intiated, the game pauses and you have the option to block or dodge (up, up/right, right, right/back, back, back/left, left, left/up). 4. Attacks are basic punches kicks aiming low (leg), middle (stomach), high (head). 5. Attacks later become more karate like and later on get even better.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 23, 2004, 05:30:39 PM
"We've developed many entries in the Pokemon series. Among those, titles such as Pokemon Ruby & Sapphire and Emerald are the backbone of the series. We've started developing the NDS Pokemon Diamond & Pearl as the true successors to these games. They will be the definitive entries in the series, so please look forward to them." ~~Tsunekazu Ishihara, Prez of Creatures, Inc.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 23, 2004, 06:37:08 PM
when was that said?
..........I hope its good, Pokemon on DS means alot to the system, Pokemon jump started Gameboy color, and its predecessors by itself, and Pokemon DS should also and with any hope it should innovate and truly evolve as a series.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Bill Aurion on October 23, 2004, 06:41:00 PM
Latest issue of Famitsu...
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 24, 2004, 05:55:52 PM
thanks
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Dasmos on October 25, 2004, 04:00:30 PM
I think what could be good for the pokemon series, is like the show you can dodge attacks, combine attacks (i think was already said), body part damage (as in attacking different bodyparts can do more/less dsmage) and using the arena to their (the pokemons advantage). Like in the show pikachu can use it's tail to spring over the attack and jumping onto the pokemons back and giving an ALMIGHTY attack rendering the pokemon useless to do anything except (assuming 2 on 2 battle) the othere pokemon attacks pikachu. POkemon could hind underwater if battling near water, hide high in trees waiting for a air attack on unsuspecting pokemon and using rocks and trees to block oncoming attacks.
Seems pretty farout but it would breed a whole new sense of interactivity and a challenge for trainers.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Edfishy on October 26, 2004, 06:34:52 PM
Quote Originally posted by: Ness_the_Mess A good trainer wouldn't HAVE a level 8 squirtle. They would have a level 100 blastoise.
I hope that they do something simple with this game. All 380 pokémon, no stat or attack changes, new, long story line, and good connectability. That's all I want. That's right, nintendo, all 380 pokemon on one cart. It sounds scary, but it really isn't.
I disagree. Pokemon is failing because it does not follow Nintendo's typical way of doing games. It has been repeat, after repeat, after repeat. Another repeat will not help Nintendo overcome Sony's booming sales. Atleast I would not purchase yet another repeat.
I think the game needs to start from scratch, using 150(yes, when you first played Pokemon Red/Blue, you didnt care) select, if not new Pokemon. The battling system then needs to be changed to allow much more variety in the way Pokemon behave and what they are resistant against. The current system causes players to only get the Pokemon that have the greatest stats, which really hinders the Pokemon list since you'll always be seeing the exact same Pokemon in serious matches.
It sounds stupid I know, but I wouldnt mind having to have to log onto the game every other day have to feed the active Pokemon. Or having to have to keep Pokemon battling or else their stats will quickly fall. Or imagine your Pokemon can be great at resisting two types of attacks. Say, fire and water. Now imagine you constantly have your Pokemon fight Electric-type Pokemon to increase its resistances to that type. Eventually, you'll get it to have 50% of its resistance to be against Electric-type, but it can take longer for the Pokemon to increase its resistance depending on what Pokemon it is. Like Pikachu for example could advance its Electric resistance faster than others. All Pokemon would be maxed at 50% resistance against any one type, therefor having pretty insane resistance against up to two types.
Oh, not to mention the fact that I'd like to see people's Pokemon vary in sizes and color, which could easily be accomplished if the Pokemon are 3D models. So I think a 3D system would work best.
Anywho, my two cents.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: WuTangTurtle on October 27, 2004, 11:49:34 AM
All of what you just said sounds great. Finally a console system or handheld will actually use the clock(only few games use clock for gameplay). As for the 3-d variants to pokemon, they could simply borrow from Final Fantasy: Crystal Chronicles, where you shave a paint your moogle. Of course there should be more to it than just shaving or painting, how about some accessories or something wild.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: Edfishy on October 27, 2004, 07:22:18 PM
My personal favorite variation of a future Pokemon title comes from IGN editor, who said that he would like to see you not just running out into the bushes, violently stealing animals from their natural habbitats so they can wage your battles. He suggest instead you need to first earn their trust.
Earning trust in a wild Pokemon involves simple things such as feeding a Rattata that will appear at certain times of the day repeatedly. Or perhaps saving a Caterpie from being attacked by several Spearows(one battling you after another, or perhaps all at the same time). Once you've earned enough trust from the Pokemon in question(some requiring more time earning trust or more dangerous attempts at earning its trust) to allow itself to be "encoding" into a Pokeball.
Once the Poke'mon is encoded, the Pokemon can be called to your aid when you cast out its Pokeball, and the Pokemon will be happy to help you out. After it accomplished its mission or is called back into the Pokeball, it is transported back to its original location out in the wilderness.
This would also open up the possibillity of becoming the "bad guy", by instead of just earning their trust, you violently thrash through the bushed, knocking their brains out and capturing them. You then beat them into submission until you earn their loyalty.
Now I wouldnt mind playing that variant of Pokemon.
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KimmyB07 on November 14, 2004, 04:40:30 PM
I think the next step in the pokemon world is more personal options. Like, determining what you'd look like. Sure, everyone applauding when they realized some girls playing the game would like to be played as girls, but I think its about time where we can determine the simple things (i.e. hair color, hair style, eye color, clothes, accessories, etc)
And what I really think we're due for is an online Pokemon RPG. I have so many ideas for that! Not only the simple characteristics could be determined by that, but also things like body type. You know how in the show every trainer has their own little jig they do before they throw a pokeball? I'd love to have one of those programed to my character. We could all interact in this virtual pokemon world, have our own little Pokemon League and special events every month. And, it'd be online so the creators could add on another "world" whenever one is announced. Wow, it could really be awesome. And instead of choosing an attack from a list, you'd have to type it in, just like the trainers have to shout it out in the show, so no attacks would ever have to be forgotten. And the letters on the keyboard could be used for actions, like type "L" for laugh and etc. Different faces for different emotions could be programed so the game can automatically decide which face to use in which situation, so when looking for alliances or friends or whatever, no one will mistake a jerk for a sweety or visa versa.
Okay, I typed way too much off topic. I just think this way overdue. I mean, Final Fantasy, SIMs, and The Matrix all have online RPGs like that, so.. where's Pokemon?
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KDR_11k on November 15, 2004, 04:00:09 AM
Typing is slow and annoying. A list would still work well if given enough screen space but I think the issue with the 4 attacks isn't interface related. Most likely that's a restriction to keep you from having all attacks in one monster. Customizable players would definitely be nice, that way your avatar could show up in MP battles without making it look like an attack of the clones. Since battles should be more common thanks to the WiFi custom avatars might be more useful. Okay, half the people will look like Ash-clones but that gives you greater feeling of individuality if you don't .
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: KimmyB07 on November 15, 2004, 12:16:31 PM
Quote Originally posted by: KDR_11k Okay, half the people will look like Ash-clones but that gives you greater feeling of individuality if you don't .
Okay, I can totally picture that happening! Run into an Ash clone "Hey.. didn't I just beat you? And your evil twin?" XP
As for the attacks, I don't mean it'd be possible to get all the attacks in one pokemon. Like, it'd still be like Bulbasaur couldn't use Surf and other elemental attacks that just aren't possible. And, the levels would still be in effect.
And.. the whole list thing, I suppose there could be a list to be able to call up on the screen with all the attacks. And.. like a little box in the left hand corner and when you scroll the mouse over the attacks it gives all the stats of the attacks and when you click on an attack it automatically takes you back to the main page and places the name of the attack in the little box thingy.
I REALLY need a life
Title: RE:Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: kennyb27 on November 15, 2004, 01:29:04 PM
Part of the strategy is only having 4 moves to choose from.
Title: RE: Next Pokemon RPG will be on DS - Pokemon Diamond and Pearl
Post by: dark infinity on November 26, 2004, 04:50:48 PM
on a side note people who are talking about memory should be reminded that this has a bit "MORE" memory than the N64. you know they could do all this stuff on a N64 game
1. The ability to customize the way your character looks by selecting them from a huge list. Ex: if you select glasses at the bottom screen it shows all the choices for glasses (and a menu to the side with like jeans and shirts so u could switch between stuff) and at the top screen it shows what it would look like on you character. you should also be able to chose whether you are Kid / adult it would also be nice if you could buy clothes and stuff later on in the game
2. when you fly in the new game you should be able to navigate kinda like the way you dive but this way you wouldnt have to select where your going... EX: top screen would have an over the top view of the continents and bottom view would be a map.. it would also be cool if you could fly to some of the other continents instead of having to use stupid tickets.
3. They should make a brand new continent or two for your character to travel on, of course. and you should be able to travel to all the old ones
4. A deeper plot. The Pokemon games have been getting extremely repetitive for me plotwise. It's always "get your character all of the monsters while fighting an evil corporation". They can, and should do better than that for these games. in the beginning you should be able to chose weather to be a rocket..(evil) a master(like the regular ones... and they would be completely different... (you could play the other mode after you completed the 1st one)
5. Complete difference between versions. I'm talking about different regions between the two games, and an entirely different plot. and if you traded data like u do on R/S to get secret bases yyou could unlock thee worlds and continents and go there to complete the other games missions... thus making this game not as short and boring as the otheres after you beat it. (this would also convince people to buy both games)
6. WiFi capabilities would be nice, so that you could battle trainers across the country, and trade Pokemon from across the country. or have co-op missions with someone where you can continue missions with someone else... like do 2-2 battles agianst random other people or have them help you find things your looking for... ( you could text them via the 2nd screen)
7. maybe a co-op type battle style in multi player like if one pokemon uses a water move and another uses an electric it does double damage... stuff like that
8. The Pokegear was interesting, and if they make these games WiFi compatible, then they should definitely make it return. Using the Pokegear, you should be able to talk to other trainers across the country using the Touch Screen as a keyboard as has been shown in many DS screenshots.
9. a radio... it would be cool if it could pick up actual radio stations... being it has wifi it should be able to pick up stations the same way windows media playere does... (no atenna there)
10. the addition of light type... no other just light i thought that was an extremely good idea when i saw it.
11. we dont need any more pre-evolutions or evolutions except for the legendary pokemon... that would be cool if the legendaries where evolutions and evolved the same way togepi did (through always having it with you and battling with it alot)
12. and no promo pokemon... make me do stipid stuff to get the promo pokemon ha
13. get rid of all rare candies(so people dont get high level pokemon really easily)
14. make pokemon learn moves past level 40 (most pokemon stop learning moves after that)
15. make random small (so it wont take up 2 much memory) islands full of pokemon at higher levels like 1 island with pokemon at level 40-50 there... another with pokemon 60-70... 80-100 would be the last one... they would all have pokemon centers there and it would be forbidden to catch pokemon there so people arnt walking around with uber pokemon... They could be "Training Islands 1, 2, and 3"
16. 3D think seeing you character in a 1st person view maybe... walking through grass and such... it would be thus even more surprising when u ran in to another trainer or pokemon... think maybe you would just see the head or the tail of the pokemon and it would jump out at you. think if they had that in g/s it would have made finding the legendary dogs easier if you knew what area they where in
17. REAL TIME BATTLES!
I would like to see each attack/move use a certain amount of time, and the speed of your Pokemon would determine how fast they could get off these attacks and which pokemon goes first (ive never really understood that in a vs battle... like with ur friend).
All pokemon in a battle start attacking at the same time. Each pokemon would have a unique value to determine how fast it could launch an attack once it was choosen. After the attack was launched, the attack itself would have a time value built into it (things like hyperbeam would take 50 seconds to build up and hit, where things like quick attack would finish in 5 seconds to finish. extreme speed would finish right away). All of these parameters would be variable, too... and you could improve the speed of specific attacks by practicing them and using them a lot (but you couldnt get things like hyper beam and solar beam under 15 seconds so it doesnt get cheap). This would have the side benefit of allowing pokemon you use all the time to be much better than ones you just use occasionally.
You would have to pay attention to what you were doing, and would not have a bunch of time to think inbetween each attack. Strategy would be key. (ud have to be able to pause a battle though... so if you went to the bathroom u wouldnt be dead)
18. an option to go between real-time and turn based (so much cooler to have real time) if turn based number 17 wouldnt matter
19. a place to train ur pokemon... not like stated b4 but like ash taught his pikachu iron tail. a place where u could increase the speed or accuracy of your pokemons attacks by minigames and such using the stylus. EX: bullet seed.. there would be targets flashing on the screen and u tap them with ur stylus to hit them. the more accurate you get the harder it gets thus increasing ur pokemons accuracy. dont know a way to increase speed... ill think about it
20. No Hms; a water Pokemon can learn the "ability" swim, illuminate, cut, etc
21. a place that teaches your pokemon abilities so u don have to waste pokemon in you party to be taught hm's like flash that you will probably never use in a battle. (replace the hms with more moves) Ex: you complete a simple drill and your pokemon learns that ability some would be type/description specific though like swim or fly (could be taught to "big enough"[this way you arnt flying on like a pidgey] flying pokemon or pokemon with wings)
22. choose between 5 starter pokemon still fire, water and grass... but with two more to choose from like dark... or maybe even a database of pokemon types that had like 2 pokemon of each type to choose from... that would be extremely cool. you could chose 2 pokemon in the beginning not 1 (but cant be the same type).. no mix types to chose from like flying/psychic
23. a break off of number 22. after you chose the type you could choose to raise pokemon mainly of that type... kinda like misty with water pokemon. or me with dark. EX: pokemon of that type in your party if you choose to do this get a 5% stat increase in battle. have more pokemon of each type... more dark ghost etc. leave pokemon with 2 many as it is alone though maybe only add a couple more of those.
24. another break off of 22. you can train your pokemon against each other. very helpful when your pokemon get to lv 50+ (if they dont make my trainer islands that is) so your pokemon will be able to level up faster instead of having to face the elite 4 all the time or doing 500 battles agianst a level 30 pokemon to get ur level 50 pokemon to level 51
25. bring back day and night. but have it alternate about every 3-4 hrs so parents dont complain about kids being up 2 late... and so i can get some sleep (and we can get umbreon and espeon) the week 2 as in sunday-saturday (remember the ds has a calendar and a clock built in so this shouldnt be 2 hard) in the beginning of the game you should be able to chose whether time will alternate like above or be like time really is outside the game)
26. more attacks for each type(that doesnt have alot). that are actually good. like some dark monster attacks. or ghost)
27. bring back the telephone. and have an extra feature (with wifi and the mic. you could call your friends to challenge them.) this would probably require a fee but i still wouldnt mind all together it would be very cool
28. The ability to run your own gym. after you complete the whole game of course (just something to do to have trainers challenge you "every once in a while" if you are out of town you get a call on your phone from that guy that gives advice to trainers in the gym telling you, you have a challenge waiting.
29. a 1st person view on the bottom screen. for my reason listed above number 16 and the classic over the top view for old school fans.
30. Be able to choose which pokemon can follow you around. (i love this idea) i would have my absol follow me around everywhere. (it could help you locate pokemon and such and be there to comfort you... would have expressions like pikachu in pokemon yellow (but it would affect its battling if it was mad it would attack slower via number 17)
31. E-Mail: Send e-mail to other D/P players (like Picto chat)
32. Hero & Rivals: depends on if you are a boy or a girl rival is opposite gender *Boy Hero (friendly rival: like may in r/s) *Girl Hero (friendly rival: like may in r/s) *Boy Rival ( evil rival: like gary in blue) *Girl Rival ( evil rival: like gary in blue) one rival from each catagory
33. Weather/seasons/ terrain (the following depends on season and terrain) (more detail specifically on this later) *Rain *Snow *Hail *Windy *Sanstorms *Thunder Storms *Blizzards *sunny *cloudy *fog *summer *winter *spring *fall *woods *fields *montains *valleys *dry canyon *canyon with water *desert *beaches ***etc*** all this affects how moves related to that type work. like during the summer if its sunny fire types get a boost but maybe plant types get weak... (cuz they burn) ... all this should be "VERY" random
34. elite 4 remeber you EX: next time you face them they make smart remarks like. "I wont lose this time", or "Ugh...." if you lost to them they would say stuff like. "came back for another woopin" (maybe a little less corney but you get the idea) I want the Elite 4 +Champ to get stronger each time and maybe they could change after you battle them like 4 times you could have a different champ. the regular elite 4 could be the same though
35. Level Up in battle: If you are in a battle with a trainer, and your pokemon grows up a nessary level to evolve in the middle of it, it should evolve. It would be just like the animie and manga and in some cases it would help you out. For example, say you are training up your medapod and it grows up to level 10 in the middle of a 3-3 match. It could evolve into Butterfree, learn Confusion and seriously help you out.
36. more 2 v 2 battles... but random ones not ones where you have to go talk to people 2 randomly battle them... its not random if that happens lol
37. learn up to 6 moves... that is because they probably wont get rid of hms and they are extremely annoying to give to pokemon. i have a very much needed pokemon in r/s that had 3 water hms 2 of which suck... (surf was the good one)
38. all bad guy groups incorperated into the game depending on which route you take once you beat one. it opens up another mode
39. updated contests... the old ones where so boring. also with better prizes like pokemon (and you shouldnt have to go back and empty a slot to get it it should be sent to the pc if you have no room) or pokeballs
40. more secret base features... like, you should be able to expand it using DIG, the TV's should have been functional (not the way i want the radio 2 though, it should work like the old radio with random tv stations) you should have been able to fly to it and heal your Pokemon there-plus there should at least have been a fully functional PC, not just a cruddy item-management tool. you should be able to let your pokemon out here too and have more places to put them so they could be more secretive like behind waterfalls
41. Do like GSC did with TR, say "Team Magma Grunt" or "Team Aqua Executive" etc
42. How about been able to catch or obtain old starters after beating the E4, or by completing the PokéDex
43. you should be able to ride on bikes or pokemon like that one girl did on her arcanine (ooh arcanine one of my favorites) but it would have to be bigger than you. it would make use of that comparison feature where it shows your size compared to your pokemon. i would love to ride on an absol... but if you didnt have a pokemon big enough you could ride a bike
44. make the towns bigger with all houses having doors(so it seems more realistic). and make them bigger than the character its wierd to look as tall as the buildings
45. bigger pokemon should be able to jump ledges (when they learn the "ability" see above for info on what i mean by "ability") it gets really annoying walking all the way around
46. even more customization... Draw battle scars on pokemon or even better when a pokemon loses a battle it gets a nic if it loses alot of battles or just gets into the red zone alot it can get bigger scars (most of you probably dont like the idea of your pokemon looking very hurt after getting its but wooped but w/e