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Gaming Forums => Nintendo Gaming => Topic started by: nlurot08 on August 25, 2004, 05:35:35 AM

Title: Goldeneye 007 DS
Post by: nlurot08 on August 25, 2004, 05:35:35 AM
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Thanks to our friends at Nintendo-Evolved.Com, we have some new information on GoldenEye for the Nintendo DS, in development over at Electronic Arts. Apparently, the game will indeed be based off the N64 classic first-person shooter, and will be exclusive to the Nintendo DS. In this version of the game, players will be able to engage in Wireless WiFi multiplayer, with a limit of between 8 and 16 players. It is said that the game is looking great from a graphical stand point, and will even do a bit of innovation for the dual-screen...When will we find out official details around GoldenEye on the Nintendo DS? We don't know, but for now, we're thanking Nintend-Evolved.


source:gamecubeheaven
Title: RE:Goldeneye 007 DS
Post by: WackerJr on August 25, 2004, 05:50:35 AM
Yeh I just read this at GCAdvanced. Hmmmm, I'd love to see the true Goldeneye on Nintendo DS, but I do wonder how EA would handle it...

I'd much rather the original Goldeneye team handled it, but they're all over the place so that's not gonna happen! Maybe if EA approached Free Radical or Zoonami and let them make it I'd be a lot more optimistic! Still, this has the potential to sell DS's!!!!
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on August 25, 2004, 06:10:08 AM
"Based on the N64 version". Yes, taking its glory and general universe, but not much more. I have doubt it'll be even remotely like the N64 game since it's developed by a completely different company that has nothing to base this game on.
Title: RE: Goldeneye 007 DS
Post by: Bill Aurion on August 25, 2004, 06:29:19 AM
The only way I could see this being any good is if Ninty was helping, which I doubt... ;__;
Title: RE: Goldeneye 007 DS
Post by: nlurot08 on August 25, 2004, 07:10:14 AM
Anyway,I loved Goldeneye 007.I'll buy this game when NDS will arrive in Europe in March.And you,you will be able to play at Goldeneye DS in November,you're very lucky!
Title: RE: Goldeneye 007 DS
Post by: Ian Sane on August 25, 2004, 07:17:50 AM
Goldeneye was good because of two things: Rare and Nintendo.  Neither have anything to do with this so it will SUCK.  Goldeneye is a one time classic game that will never be recreated.  I wish people would understand that.
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on August 25, 2004, 02:58:35 PM
CMON!!!!its fricken golden eye!!!who cares if its a remake!!!!everyone loves goldeneye!!!enhanced graphics!!!!dual screen capibilities!!!!NINTENDO DOESN'T NEED RARE FOR THIS GAME!!!!
Title: RE:Goldeneye 007 DS
Post by: kirby_killer_dedede on August 25, 2004, 05:16:26 PM
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Originally posted by: Ian Sane
Goldeneye was good because of two things: Rare and Nintendo.  Neither have anything to do with this so it will SUCK.  Goldeneye is a one time classic game that will never be recreated.  I wish people would understand that.


Hmm...IGN's reporting that EA actually confirmed this would be a direct port of the N64 version with some DS enhancements...hmm...

EDIT: http://gcadvanced.com/article.php?artid=3061

sob sob sob sob soooobb...
Title: RE: Goldeneye 007 DS
Post by: Draygaia on August 25, 2004, 05:32:22 PM
Well I enjoyed some of the new James Bond games after GE quite a bit.  I know they weren't that good but that doesn't stop me from playing them.  Even if EA does water it down I hope the use of dual screen can overweigh that.  The controls would be interesting.  Start/Select for weapon changing maybe.
Title: RE: Goldeneye 007 DS
Post by: ActorJ on August 25, 2004, 09:03:02 PM
i like the ea games, especially nightfire, and i really will never understand why they are so maligned. I especially liked the driving levels, it was nice to shake things up a bit rather than have a straight FPS.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on August 25, 2004, 09:47:56 PM
"It's golden eye"! That's their demographic right there. EA has no rights or access to the assets or codebase of GE64. They aren't legally allowed to remake the game without both Nintendo's and Rare's consent. Okay, maybe they managed to strike a deal with Nintendo, but considering Golden Eye: Rogue Agent (and the lengths to which they went to justify that title) that's unlikely. Thinking "It's Golden Eye, what could go wrong?" is like a CDi owner thinking "It's The Legend of Zelda, what could go wrong"?
Title: RE:Goldeneye 007 DS
Post by: BlackNMild2k1 on August 26, 2004, 12:29:12 AM
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Originally posted by: Draygaia
Well I enjoyed some of the new James Bond games after GE quite a bit.  I know they weren't that good but that doesn't stop me from playing them.  Even if EA does water it down I hope the use of dual screen can overweigh that.  The controls would be interesting. Start/Select for weapon changing maybe.


How about the touch screen for weapon selection?
Title: RE: Goldeneye 007 DS
Post by: odifiend on August 26, 2004, 04:46:50 AM
"i really will never understand why they are so maligned."
Well the multiplayer, the feature that MADE GE, tends to be a lot weaker.  Especially the newest bond game.  Jebus, why would you do that to us?
Title: RE:Goldeneye 007 DS
Post by: BlackNMild2k1 on August 26, 2004, 11:48:03 AM
According to cubed-3.co.uk this is a direct port of Goldeneye 64 (which was made by Rare back in '99) and is a joint venture between Nintendo and EA.

This port will have special additions to the game to take advantage of the DS's special features and will support 16 player support w/ rumors of online support also.

If this is true then I will definately be an early adopter of the DS, probably picking it up on the day it comes out.
Title: RE:Goldeneye 007 DS
Post by: kurst_chao3030 on August 26, 2004, 07:26:54 PM
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Originally posted by: KDR_11k
"It's golden eye"! That's their demographic right there. EA has no rights or access to the assets or codebase of GE64. They aren't legally allowed to remake the game without both Nintendo's and Rare's consent. Okay, maybe they managed to strike a deal with Nintendo, but considering Golden Eye: Rogue Agent (and the lengths to which they went to justify that title) that's unlikely. Thinking "It's Golden Eye, what could go wrong?" is like a CDi owner thinking "It's The Legend of Zelda, what could go wrong"?
...i read al ot of your post KDR, you are bitchy.

Title: RE:Goldeneye 007 DS
Post by: Flames_of_chaos on August 26, 2004, 08:31:34 PM
KDR isn't that bitchy, anyways on topic this can be interesting if this succeed hey maybe after this experiance the EA goons might actually might have the mettle to make  good FPS James Bond games.  And another big news to this is OMFGERZ EA is actually making a exclusive game (Besides the PC games before they hit the console scene and the GBA games such and such).  I think Nintendo participated to make this is to hamper the PSP sales especially if they see "THE GREAT N64 TITLE REBORN" on the game box.
Title: RE: Goldeneye 007 DS
Post by: MattVDB on August 26, 2004, 08:39:41 PM
Dude, whoever's idea this was, if indeed it is true, absolutely rocks.  If the strings were pulled, they just made one very happy customer.  16 player battles?  Crazy.  Good times, Good times.  I am suddenly very stoked at the idea.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on August 27, 2004, 12:07:44 AM
Let's see what remains of the game after a control redesign and Nintendo's and EA's tweaking (you're not expecting Ninty to release a straight port without a bit of "adapting it to the market", are you?). I just hope there are difficulty modes (I traditionally play all FPS games on highest difficulty).
Title: RE:Goldeneye 007 DS
Post by: joeamis on August 27, 2004, 03:53:29 PM
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Originally posted by: KDR_11k
"EA has no rights or access to the assets or codebase of GE64. They aren't legally allowed to remake the game without both Nintendo's and Rare's consent.  Thinking "It's Golden Eye, what could go wrong?" is like a CDi owner thinking "It's The Legend of Zelda, what could go wrong"?


I wouldn't compare having a new Goldeneye on a Nintendo system made by EA, to a zelda game on a phillips system made by Animation Magic, Inc. for a basis analogy.

On another note I just read that Rare infact doesn't have rights to the Goldeneye material, but rather Nintendo does.  And that EA is possibly working with Nintendo to make the remake.
Title: RE: Goldeneye 007 DS
Post by: Bill Aurion on August 27, 2004, 04:31:02 PM
"I wouldn't compare having a new Goldeneye on a Nintendo system made by EA, to a zelda game on a phillips system made by Animation Magic, Inc. for a basis analogy."

When it involves comparing EA's Bond efforts and Rare's, and Ninty's Zelda games and AM's, yes it IS a good analogy... ^_^
Title: RE:Goldeneye 007 DS
Post by: joeamis on August 27, 2004, 07:43:14 PM
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Originally posted by: Bill Aurion
"I wouldn't compare having a new Goldeneye on a Nintendo system made by EA, to a zelda game on a phillips system made by Animation Magic, Inc. for a basis analogy."

When it involves comparing EA's Bond efforts and Rare's, and Ninty's Zelda games and AM's, yes it IS a good analogy... ^_^


LOL are you kidding me?!  The EA Bond games weren't as good as GE by Rare, but they weren't bad games either.  I guess you never played them, and are just using your predisposed opinion, which is, that you hate EA.  While Goldeneye was a 9.5, the EA Bond games were respectable 8's.  

On the otherhand while the Zelda games made by Nintendo are 9.5's, the Animation Magic, Inc. Zelda games are a 1, if that.
Title: RE: Goldeneye 007 DS
Post by: Bill Aurion on August 27, 2004, 08:09:32 PM
Nope, I never pass judgement on a game I haven't played...  I just really don't like EA's attempts...
Title: RE:Goldeneye 007 DS
Post by: kurst_chao3030 on August 27, 2004, 08:27:50 PM
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Originally posted by: Lord_die_seis
KDR isn't that bitchy, anyways on topic this can be interesting if this succeed hey maybe after this experiance the EA goons might actually might have the mettle to make  good FPS James Bond games.  And another big news to this is OMFGERZ EA is actually making a exclusive game (Besides the PC games before they hit the console scene and the GBA games such and such).  I think Nintendo participated to make this is to hamper the PSP sales especially if they see "THE GREAT N64 TITLE REBORN" on the game box.
...isn't that bitchy...so KDR is still bitchy though...heh

Title: RE: Goldeneye 007 DS
Post by: Bill Aurion on August 27, 2004, 08:29:13 PM
Pfffft...Not nearly as much as some other users here... =p
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on August 28, 2004, 09:46:12 AM
well, your right, i could think of some. but for the DS section its KDR, i don't want to be mean but it's true
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on August 28, 2004, 09:48:20 AM
Title: RE:Goldeneye 007 DS
Post by: joeamis on August 28, 2004, 12:22:17 PM
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Originally posted by: Bill Aurion
Nope, I never pass judgement on a game I haven't played...  I just really don't like EA's attempts...


so... your personal opinion outweighs the opinions of dozens of millions of people, and professional reviewers across the world in their views about Zelda on cdi and the EA Bond games?
Title: RE:Goldeneye 007 DS
Post by: Bill Aurion on August 28, 2004, 03:18:38 PM
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Originally posted by: joeamis
so... your personal opinion outweighs the opinions of dozens of millions of people, and professional reviewers across the world in their views about Zelda on cdi and the EA Bond games?

That's the purpose of personal opinion, correct?
Title: RE:Goldeneye 007 DS
Post by: joeamis on August 28, 2004, 09:13:44 PM
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Originally posted by: Bill Aurion
Quote


That's the purpose of personal opinion, correct?


Nope, that doesn't apply to what the argument was, it wasn't personal opinion but rather commonly known opinions of the majority.  I'm not surprised though because you always try to twist things around in some manner if possible.  
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on August 28, 2004, 10:39:43 PM
kurst: Hey, being negative until proven positive has the neat byeffect that you're rarely overhyped on something.
Title: RE: Goldeneye 007 DS
Post by: Renny on August 29, 2004, 03:35:43 AM
Watch out Bill. Next he'll be breakin' out the GameRankings links.

You 'bout to get served, sucka!
Title: RE:Goldeneye 007 DS
Post by: Bill Aurion on August 29, 2004, 05:23:00 AM
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Originally posted by: joeamis
I'm not surprised though because you always try to twist things around in some manner if possible.

Well one of my nicks isn't "Red Fox" for nothing...*has no idea what you're talking about*

While I'm out here, I might as well be controversial and say I despise the Final Fantasy series as well...Every game since 7 has been getting 9+/10, and it sells like hotcakes...So?  Does that mean I should buy it?  Not if I hate it!  To me, my opinion > everyone else's...That's something you can't take away, no matter how many links from Gamerankings you throw in my face...
Title: RE:Goldeneye 007 DS
Post by: Infernal Monkey on August 29, 2004, 05:33:16 AM
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Originally posted by: Bill AurionTo me, my opinion > everyone else's...That's something you can't take away, no matter how many links from Gamerankings you throw in my face...


*Nods head*
joeamis, it's a forum for crying out loud. People are allowed to express their opinions. Personally, I don't give a crap about EA's silly James Bond games either. Generic run-of-the-mill levels with an annoying Pepsi Max attitude thrown in for good luck.

MUST CENSOR THE INTERNET!

Title: RE:Goldeneye 007 DS
Post by: kurst_chao3030 on August 29, 2004, 07:34:17 AM
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Originally posted by: KDR_11k
kurst: Hey, being negative until proven positive has the neat byeffect that you're rarely overhyped on something.
...ok

Title: RE:Goldeneye 007 DS
Post by: joeamis on August 30, 2004, 10:22:26 AM
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Originally posted by: Bill Aurion
While I'm out here, I might as well be controversial and say I despise the Final Fantasy series as well...Every game since 7 has been getting 9+/10, and it sells like hotcakes...So?  Does that mean I should buy it?  Not if I hate it!  To me, my opinion > everyone else's...That's something you can't take away, no matter how many links from Gamerankings you throw in my face...


Eh I never mentioned Gamerankings, anyways your personal opinion has no bearing on the previous issue, so I dunno why you mentioned it other than to vent your hatred of EA.  I wouldn't expect you to buy FF games either because you're a little counter mainstream- mainstream gamer.  
Title: RE: Goldeneye 007 DS
Post by: Bill Aurion on August 30, 2004, 11:02:36 AM
I mentioned it because I was supporting KDR's opinion with my own, and nothing more...

"I wouldn't expect you to buy FF games either because you're a little counter mainstream- mainstream gamer."

Ehhhhhhh?  I don't buy games for the sake of buying them or not buying them...I don't dislike Final Fantasy because most people do like them...Accusing me of acting so is assinine...
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on August 31, 2004, 05:54:29 AM
By the way, the Zelda -> 007 analogy was  used to convey the fact that just because it has the name of a good game on it doesn't mean it's a good game, not to imply anything about the quality of EA's Bond games.
Title: RE:Goldeneye 007 DS
Post by: joeamis on September 02, 2004, 08:33:44 PM
You're clearly implying that EA's Bond games are bad because the whole discussion was about the fact that EA is possibly remaking the classic N64 GE for the DS.  And you say just because it's Goldeneye, doesn't mean it could go all wrong, in the same way as zelda had done on cdi.  It's further implied because the zelda game was an original game whereas Goldeneye would be a port or a remade port.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 02, 2004, 08:53:17 PM
I was merely responding to the posts that claimed because it's called Golden Eye it couldn't possibly be bad. Until more details materialize the game could be the best game ever or worse than custer's revenge, we just don't know.
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 10, 2004, 03:25:44 AM
IF the DS version winds up anything like its console brothers then we know it'll be playable.  And final fantasy games are sucking the big one lately, its going the way of mega man, only less playable.  After VI they got to FMV happy and way too full of themselves.  That's why the rehashes sell so well. We like playing games.  nothing against xenosaga, but even RPG gamers want to play games.
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 10, 2004, 03:32:24 AM
Oh I forgot, EA is Damn good at what it does, you don't become the biggest publisher in the world for not being good.  You can't push out crap titles and expect to sell unless you're square.  The lord of the rings games are great, and everything or nothing is the best bond game since goldeneye.  Burnout 3 is game of the year contender it won't win, that's halo 2.  NBA street is the best basketball series out there.  NFL street has some work to do, cube owners have no choice but to play EA sports games because no one else has sports games on cube.  EA has a quality that most publishers don't, sure they occasionally release a bomb(catwoman) but usually they release stellar titles.  And release them for nintendo.  The sims(most boring game ever) will sell like snow cones in august on the DS.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 10, 2004, 09:58:36 AM
Ogre: There's no way in hell SE could make an FMV-heavy game on the DS, the storage media is too small. They simply didn't go to the PSP because the GBA is the biggest system and SE always is with the winner (and because an FMV heavy game would drain the PSP's batteries in 15 minutes).
Title: RE:Goldeneye 007 DS
Post by: joeamis on September 10, 2004, 06:30:10 PM
SE not making games for the PSP?  Huh lol?

as far as Xenosaga (Namco), it has more combat time than alot of rpgs out there, and a better combat system than the majority.  personally, it's my favorite rpg, with chrono trigger in 2nd, and final fantasy tactics ps1 in third.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 10, 2004, 09:09:36 PM
SE is making more for the DS than the PSP, I'm sure they'll pull support for one of them once it's clear which one wins. They didn't hesistate with the DS as Nintendo's track record is good, they waited with the PSP support a bit, I think they're thinking the same we do: The DS is more likely to win, but the PSP still has a chance for overtaking it.
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 12, 2004, 05:33:03 PM
Squenix is going to support both consoles almost equally in an odd sort of way.  DS will get more games because they'll be cheaper and faster to make.  PSP will get the huge gigantic FFXII type games because it can.  DS will probobly outsupport PSP SE wise three to one.  But three games for DS might equal one PSP game.  IF the DS games are really good though PSP production will stop in order to make more money on the more profitable DS games.
Title: RE:Goldeneye 007 DS
Post by: joeamis on September 12, 2004, 06:18:48 PM
okay, from your previous post it sounded like you said they won't be supporting the PSP.
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on September 12, 2004, 07:10:54 PM
about that FMV heavy thingy... it has just been heard that the ds will be able to access data from the gba slot, this means they could make expansion packs, more storage,  cut scenes, and so much more... this SE will have to use this feature, i mean this could mean a Final Fantasy XI Online for the DS, it totally possible.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 12, 2004, 11:14:03 PM
GBA carts are small and expensive, i.e. useless as a data storage. I guess you could put larger writable memory into a DS card a lot cheaper and distribute patches and content online.

Ogre: I'm fully expecting SE to pull PSP support if the DS sells better. They're just not sure which one's going to win so they're currently supporting both.
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 13, 2004, 06:18:59 AM
no online patches, thats something that no one wants for a system.  Developers are lazy enough as is.  If developers could rely on just releasing patches for their crap games then they wouldn't put the time and effort into making a game as good as it needs to be.  making a PC game is different because there is no set hardware, everyone's pc is different.  everyone gamecube, even mine, is the same, everyone's gba is the same, and everyone's ds will be the same, there's no need to release patches for games, that's just a cheap way out.
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 13, 2004, 06:51:57 AM
We're talking about an MMORPG here. Those NEED patches (well, additional content, at least).
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 13, 2004, 08:43:41 AM
no patches,I don't care if its the biggest online game ever.  other developers will want to use patches and use patches as a reason to release smaller more sucky games.
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on September 13, 2004, 12:29:16 PM
i'm really not thinking downloadable patches...it would be so slow, maleficent is right kdr, even for an mmorpg (i really like that writeable card idea though)...i was thinking about expansion packs. and, kdr, gba carts can hold enough data to be an expansion pack for a ds game (pokemon online would be 2d)...i like using "..."...u always have to bring me down kdr, every post i make
Title: RE: Goldeneye 007 DS
Post by: KDR_11k on September 13, 2004, 09:17:31 PM
Ogre: MMORPGs are meant to be played for months, you need to add content over time. Since anyone playing such a game has an internet connection that can run a game online distribution (especially when we're talking about stuff that would otherwise end up on a GBA cart, i.e. a few megabytes) wouldn't be a problem. And not having to buy an expansion pack where the medium already costs 15 bucks is a major convenience (and addons costing as much as the original game surely isn't nice). That way you wouldn't have to fiddle around with tons of addon carts.

Chao: While maybe faster (depending on your internet connection downloading might be faster than going to a store, we're not talking about gigabyte downloads), physical expansion packs are too expensive (DS games cost 35 USD, a GBA cart costs about 10-15 USD just for manufacturing, add a profit margin and you end up with 25-30 USD, almost as much as a full game) and unhandy. Unless the data is downloaded from the GBA cart and stored on the DS cart, you'll always have to carry around two carts of different sizes when playing an expanded game. Even worse when there are more than one expansion available. With an MMO you'd definitely have more than one expansion so you'd need to store them on the DS cart, could just as well download them from the internet instead of a GBA cart.
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 15, 2004, 01:33:19 PM
If DS did have rewritable cards maybe it would become a possibilty for gamers to create their own maps and maybe even mods for certain games.
Title: RE:Goldeneye 007 DS
Post by: Polemistis on September 15, 2004, 05:23:34 PM
Quote

Originally posted by: MaleficentOgre
If DS did have rewritable cards maybe it would become a possibilty for gamers to create their own maps and maybe even mods for certain games.


That would be cool, it would be made easier that you got a cursor/stylus now too. But, it would probably have to be done something like the TimeSplitters 2 Map Editor that's included with the game :\
Title: RE: Goldeneye 007 DS
Post by: MaleficentOgre on September 15, 2004, 06:33:50 PM
most likely yeah, I don't see nintendo letting people write their own softare for the game or be able to modify it.  but the ability to share your maps online and fight on other peoples maps would be cool.
Title: RE: Goldeneye 007 DS
Post by: kurst_chao3030 on September 16, 2004, 06:50:14 AM
Title: RE: Goldeneye 007 DS
Post by: Blackknight131 on September 16, 2004, 08:18:55 PM
I agree completely, Kurst.
Completely.

On topic however, I recognize EA as being very capable games makers. Tho they are really pushing to fuse the cinematic experience and I could generally care less about that.
Im making a guess and saying the Goldeneye DS design team is gonna play a crapload of N64 Goldeneye and try to bring the best parts of that game's multiplayer into this DS game.