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Gaming Forums => Nintendo Gaming => Topic started by: Gamebasher on August 20, 2004, 07:28:18 AM

Title: Is Nintendo killing thirdparty support itself?
Post by: Gamebasher on August 20, 2004, 07:28:18 AM
Over at IGN, in the GameCube Mailbag section, a guy recently wrote the editors, about how frustrated he is over the considerably lesser releases of games being planned for the Nintendo GameCube, as opposed to its two main competitors, PS2 and XBOX. He thinks there is a trend to sort of avoid the GCN, and in response to his query the editor replies-

that while there is a number of unmissable must-have games coming for GCN, they are mostly first-party, and second-party releases, and that if you leave out Namco, Capcom and SEGA there is almost no other releases on the Gamecube for the rest of the year.

He continues by saying that this has been the Nintendo situation since the N64 days and he labels it a problem which stems from Nintendo apparently still being stuck in the days of the SNES where is was the undisputed videogame leader.

He feels that Nintendo thinks that developers should feel privileged to develop games for it´s gamemachines, whether it be out of ignorance or arrogance. He has something to back up his claims though, having recently spoken to a major (unnamed) third-party developer who was approached by a Nintendo representative who wanted them to start developing for the Nintendo Revolution. But they scoffed, wanting the rep to give him a reason why! He was given what is probably the lamest reply you could ever give to anybody approaching a developer for support of your gaming platform and that was the end of that. A frighteningly arrogant response, which, if true, wont do them any good. The letter and response can be viewed

Here

You can now judge for yourselves, if you think it has any substance. IGN is the biggest in the Gaming Media, so I would say they know what they talk about, and that it gives reason to worry about the future for thirdparty gamesupport on Nintendo platforms, nomatter how advanced the gameinterface!!

Is Nintendo ignorant or arrogant? Or are they fully aware of the whole situation, and doing nothing about it because they don´t care? Has this anything to do with the many times below-average games, being released by the third-parties, that simply don´t sell on the GCN for lack of ability to compete with the better offerings, from first- and second parties? And, finally, do any of you think that this situation could dramatically affect the entire market in the future, for good or for worse?

If you look at the situation over at the PS2 and XBOX platforms, there is quite a few good games on offer there, but even more junk games than good ones (just take a look at the Reviews and the scores for each of most games!). Is the ratio of good vs. bad games on either of the three platforms the same? And if so is Nintendo doing themselves an ill-favor by allegedly not granting enough support for those third-parties which could fill their gamelibrary with all sorts of games and help attract even more gamers to GCN thus once again creating more attention for Nintendo?

No fanboy rants, please!

I think that even all the fanboys in the world couldn´t save Nintendo, if they are really treating the all-important third-parties this way!

 
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Deguello on August 20, 2004, 07:45:04 AM
Hearsay and conjecture, typical IGN antics.  They do not say either the name of the 3rd party developer or the mysterious "Nintendo Rep."

Also The language with which the "Third party head" used is not very appropriate for a CEO or President of a Company, and even if they used that language, that response is totally taken out of context Bill 'O Reilly-style.

This reeks of fabrication.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: joshnickerson on August 20, 2004, 08:07:43 AM
I'll say this...
"You can't spell 'IGNorant"... without IGN."
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: CHEN on August 20, 2004, 08:11:20 AM
There's no proof whatsoever. Don't take everything IGN says as facts. I thought people know better nowadays.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Ian Sane on August 20, 2004, 08:17:07 AM
I kind of doubt the accuracy of that "conversation" but I do think that Nintendo does inadvertingly screw their own third party support over due to ignorance.  I remember a while back there was a rumour that Nintendo had lowered their licensing fees but that even after being lowered the fees were STILL higher than Sony's and Microsoft's.  You just can't do that sort of thing if you're not the market leader.  No one will pay EXTRA to support a console that's in LAST PLACE and that traditionally has the lowest selling third party games.  That's just simple business.

Now I don't know how accurate that rumour is though Nintendo has traditionally had a reputation of bullying third parties and there's been no indication that they've changed or at least changed enough for third parties to care.  Hell they've screwed up some of their third party support because of things we can see.  If a game is online it's not on the Cube or it is but the Cube gets a hacked up version that's missing a lot of features.  Sports games are almost always worst on the Cube because the memory card is too small.  The Cube controller reaks for fighting games and, surprise, fighting games on the Cube are rare.  Those are examples that we can see that are the result of ignorance.  Nintendo designs the console for themselves and doesn't take into account how others will use it and loses some support because of it.  It's the N64 situation though in a much smaller scale.

Nintendo's third party problems basically stem from that fact that it's 2004 and Nintendo acts like it's 1994.  They assume third parties want to support them.  A more accurate assumption would be to assume that NO ONE wants to support them.  That's not completely accurate but that sort of thinking would encourage them to improve third party relations more.  It also relates to ignorance of the buying public.  Nintendo thinks people will buy their console just for them and third party games are a bonus.  That's for the most part not the case and they would do better if they regarded third party support as more important.  Basically Nintendo has to give third parties an incentive to support them.  Their strategy where they work with third parties is a good idea but it's not widespread enough and they need some more incentives that will attract everyone.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Deguello on August 20, 2004, 08:50:44 AM
"No one will pay EXTRA to support a console that's in LAST PLACE and that traditionally has the lowest selling third party games. "

Second Place, please.  Video Games do not only exist in North America.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bill Aurion on August 20, 2004, 08:53:58 AM
IGNcube has been out to get Nintendo ever since the GC was revealed...Why, I have no idea...
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Ian Sane on August 20, 2004, 08:58:19 AM
"Second Place, please. Video Games do not only exist in North America."

Fine second world wide.  But to American third parties it is in last place.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: odifiend on August 20, 2004, 08:59:23 AM
Can we get Mario in here or get some numbers supporting their second place status?  I've heard the box generally sells better in Europe and Australia and I know it sells better in North America.  Not to downplay the buying power of Japan, but I have doubts that they can make up the difference of 3 other regions.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Deguello on August 20, 2004, 09:10:58 AM
"But to American third parties it is in last place."

Eh, they are just sore their generic World War II-themed Stealth Squad-based Tactical Squad-tactics based Tactical-base squad games don't sell too well in Japan, so they blame the most Japanese thing that isn't Sony.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: odifiend on August 20, 2004, 09:31:56 AM
Yeah, I bet every last third party company is.  You are the winner.

There are third companies who play ludicrous blame games (Acclaim, Midway, Eidos, etc...), but for the most part I lot of them are justified in dropping support.  Even the third parties that support the cube mentioned by IGN, Namco, Sega and Capcom, are taking back promised exclusives.  Tales of Symphonia, Monkey Ball, 2 of the Capcom 5 (might be capcom 4 now).
Is it Nintendo's fault, probably not. My guess is that conversation took place between an executive who was wearing a moneyhat from M$ and Nintendo wasn't willing to offer one.  But they should give companies major price breaks to keep exclusives (Nintendo could be trying this already) because exclusives do make the difference.
EDIT: It seems I bad mouthed Midway too soon... Mortal Kombat: Deception cometh.  What a deception that was! Ba bum bum.  I'll sit down now.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on August 20, 2004, 10:38:41 AM
You can't spell "IGNCuccumber" without "IGNCube."

Really.  I mean wha
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Syl on August 20, 2004, 11:38:27 AM
I think that nintendo IS the reason that 3rd parties don't sell well, its quite simple.

Nintendo Games are the best on the system, they sell the most, they're obviously the reason to own it.

So why buy something that isn't as good?

That said, Just about every gamecube exclusive game has been downright amazing, and they sadly don't have the sales to show it.  So why bother when you can make more money elsewhere?  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Ian Sane on August 20, 2004, 11:58:35 AM
"I think that nintendo IS the reason that 3rd parties don't sell well, its quite simple.

Nintendo Games are the best on the system, they sell the most, they're obviously the reason to own it.

So why buy something that isn't as good?"

I've never bought that arguement.  Third party games sold huge on the NES and SNES and continue to sell huge on the GBA.  The reason Cube third party games sell like crap is because ALL Cube games sell like crap because the console itself has sold like crap.  If the Revolution is a closer competitor to the PS3 third party games will sell on it.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: couchmonkey on August 20, 2004, 12:36:19 PM
I agree with everyone!  I'm having  a slow day at the office, so here's my loooong opinion:

IGN probably has a point.  These guys talk to developers and publishers all the time and I do not.  So while I take Matt C's opinions with a grain of salt, I will give him the benefit of the doubt.  I bet Nintendo is less welcoming to third parties than it could be.  I can see why too, I mean Nintendo made it through the N64 generation with a tiny fraction of the third party support the GameCube has, so the company probably doesn't think it's a problem (even though it is).  Sony on the other hand built its console on third party games like Crash Bandicoot and Final Fantasy: it is working towards more independence, but ultimately still relies on third parties.  Microsoft has had many timed exclusives because it's willing to give bags full of money to the third parties.   Obviously both of those companies care about third party support a lot, maybe Nintendo doesn't so much.

I don't think it's entirely Nintendo turning away the developers, though.  I think some of the developers give the Gamecube unfair treatment.  You know what I mean: they put out a bunch of crappy ports and then complain that they aren't selling well enough.  Still, many developers have legitimate complaints.  There's no reason that Sega's sports titles shouldn't sell on the GameCube other than Nintendo fans just don't buy many sports games.

I think Ian Sane is about right: the sales are poor because the Cube doesn't have very many consoles out there.  Of course, one of the keys to selling consoles is to have strong third party support.  During the first half of 2002, when the Cube had virtually nothing to play, Mirosoft was promoting Wreckless and Bloodwake, and the store shelves consistently had 25-50% more Xbox games than GameCube games.  I think that had a big impact on the Cube's sales and on people's attitude towards it: during launch, it seemed to me that both consoles had a lot of hype, with Xbox edging out GameCube by a bit, but the hype for GameCube seemed to die way down until Christmas of 2002, while Xbox kept on going.

So I think Nintendo needs to work on attracting third parties, and also needs to take a leading role in making it's consoles marketable to a larger age range.  At least if it wants to sell more consoles.  I don't really care what Nintendo does as long as it keeps making the games I need to play.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bartman3010 on August 20, 2004, 12:36:26 PM
So that means more crummy GCN ports like Crash - Wrath of Cortex?

Maybe its the 3rd party developers THEMESELVES doing the crap.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Berny on August 20, 2004, 02:39:12 PM
I'm wondering if mouseclicker just hasn't seen this thread yet or if he's just given up and is going to ignore it...

Quote

Maybe its the 3rd party developers THEMESELVES doing the crap.

Yep.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Syl on August 20, 2004, 02:39:50 PM
Quote

I've never bought that arguement. Third party games sold huge on the NES and SNES and continue to sell huge on the GBA. The reason Cube third party games sell like crap is because ALL Cube games sell like crap because the console itself has sold like crap. If the Revolution is a closer competitor to the PS3 third party games will sell on it.


All cube games sell like crap?  Look at sales charts, nintendo first party games are easily up there with the biggest of the big from any system.  Nintendo is the one of the top publishers for a reason (2 or 3 last i checked after EA, of course), its cause their games sell, insanely well, despite anything that says differently.

The Snes and Genesis were completely different than the tri-console market we have these days, back then exclusives weren't nearly as hyped, ports lesser so, and more importantly, both consoles' big sellers were first party titles.  Sony and Xbox don't have first party titles that sell that well, so they have to whore out 3rd parties to make up those sales.  

Not all cube games sell like crap, if they did, then there wouldn't be any of them.  First parties sell damn well, and games more geared to the cubes audience also sell quite well.  (Sega's Sonic Titles each broke over 500,000 monkeyballs did as well)

Its mainly the crappy third party games that sell like crap, noone wants to buy something horrible when they KNOW a nintendo game is going to be great.  On the other consoles, the same is true, but not as much, if a game says Sony, Konami, or Square theres no guarantee its going to be amazing, or even if it says Ubisoft or THQ, so people buy more on impulse compared to the "safety zone" of Nintendo first party games.  

And hell, nintendo games sell the best on GBA as well, (pokemon sells more than any other game, without fail) but theres no competition so theres not really anywhere for the 3rd party to do poorly on.  (and thats a whole nother type of demographic)  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Draygaia on August 20, 2004, 05:09:09 PM
Even if Nintendo did do some things to get 3rd party to develop for it they will have to work harder than Sony or MS.  Anybody is more than happy to work on their systems.  They don't even have to talk to Sony or MS.  PS2 and Xbox are already popular and the GCN is seen as something as sort of a why even bother its just not popular.  Its also does not have the online it seriously needs.  I dissapointed at the obstacle of not having free online like PC but Nintendo needs some online service like xbox live.

Its only a matter of time till Nintendo just crumbles in consoles and just sticks to handhelds.  Atleast all the obstacles they have on consoles isn't on a handheld such as free online.  Somehow in the back of my mind I still have the feeling of as long as there are home consoles Nintendo will be there.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Uncle Rich AiAi on August 20, 2004, 05:47:47 PM
Quote

Originally posted by: odifiend
I've heard the box generally sells better in Europe and Australia and I know it sells better in North America.  Not to downplay the buying power of Japan, but I have doubts that they can make up the difference of 3 other regions.

I think Xbox may be #1 in Australia.  I'm not sure, but it wouldn't surprise me.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Infernal Monkey on August 20, 2004, 06:50:34 PM
Nintendo: Hey Acclaim, you wanna develop games for the Revolution?
Acclaim: WHY SHOULD WE? LAUGH MY ASS OFF.

*Acclaim guy rolls around the floor screaming due to lack of ass*

Nintendo: So... um, no BMX XXX-2?
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Deguello on August 20, 2004, 08:47:54 PM
Too much brain power has been put to this subject.

Does Nintendo have 3rd party problems?  YES.  Are they fixable without instantly becoming the market leader or subsidizing failure like Microsoft?  Not sure.  Does Matt's secondhand anecdote of an alleged event with an unnamed "head of development" at an unnamed 3rd party to an unnamed Nintendo "representative" reflect Nintendo's attitude toward third parties, given that all third parties act this way toward Nintendo and that 3rd parties  and videogames in general only exist in America?  NO

But the damage is done, right Matt?  Man when that Mature Zelda showed up, it was like he ran out of stuff to compalin about.  So I guess he resorted to making sh!t up.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Chongman on August 20, 2004, 09:01:34 PM

just shuttup and enjoy your games.

I wish ninty was in first too, but sheesh, it's been a pretty good generation for gc gamers as a whole and its going to get a whole lot better in the next 6 months. So just chill out and play your games.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on August 20, 2004, 09:09:36 PM
I once read that to sell well on a given system, you have to appeal to its audience. And no matter what fanboys think, those audiences have different demands. For example, the XBox crowd seems to put more emphasis on graphcs (might be because they were told by Microsoft that the XBox has superior graphics and no they expect this to hold true for every game on the system, leading to disappointment if a game doesn't hold up to the promise), the PS2 seems to be most popular with the casual crowd (the kind that doesn't read reviews and buys movie franchises) and the Cube appeals to children and the remains of the "good old days" (i.e. the people who long for the Nintendo vs. Sega days). Every system has a percentage of everything, but those percentages vary. Every console has its share of the "hardcore" crowd (I'd say "average gamer" but most people read that as "casual") and its share of the casual crowd.
What sells best on every given system? Well, what the owners bought the system for! On the PS2 that's sports games and GTA, for the XBox that's... um... Halo? Sorry, don't have the numbers for that but I'd guess mostly FPS and related genres. And on the Cube Nintendo's games and games like them sell well. Maybe Sega's too, since I'd say it attracted Sega fans, too.
Third parties develop for the PS2 since it has the largest market. Obviously the PS2 audience wants other games than the XBox or Gamecube audience. Since the taste of XBox owners isn't THAT different from the PS2 owners', the games still sell a bit on the XBox. To sell a game on the GC you'd have to go for the audience, i.e. deliver a game that's very similar in style to those that Nintedo delivers. It's no gurantee for sales (VJ, anyone? Maybe the people who bought a Cube bought it only for games labelled "Nintendo" or "Sega"?), but I think it's the only way. roblem is that if a game appeals to the GC crowd it usually won't appeal to the PS2 and XB crowd, so going for that is only smart if you're making an exclusive, anyway.

Nintendo tried to "expand" its audience, but that's doomed to failure. Most undecided people go by word by mouth, but this word of mouth is spread by the initial owners of a system and their preferrences. The moment Nintendo got labelled kiddie was the moment their demographic was determined. Even if you try selling lots of "against the grain" games, you can't change the grain since the majority of existing owners already has this preferrence and future owners will mostly be influenced by existing owners.

Keep in mind that your oppinion and preferrences bear absolutely no weight on this discussion. The sole fact that you are on a games related message board shows that you belong to the small "gamer" crowd that exists on any system and will probably buy most good games even if they don't appeal to the core demographic of the system. The majority didn't read up anything before buying a system, they went with what their "hardcore" (actually average, but even without reaching pro level most gamers call themselves hardcore) friends told them.The majority doesn't bother with games beyond what appears on the screen, they won't play online, in leagues or participate in discussions on a scale that goes beyond their closest friends (i.e. online message boards).

As long as the primary selling point of Nintendo consoles remain Nintendo games third parties will have a hard time on the system.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: ruby_onix on August 20, 2004, 11:30:14 PM
I would say that the reasons behind Nintendo's current third party situation are numerous and complicated. And I don't think that "Nintendo itself" is the biggest reason of the bunch.

I think Nintendo has made some pretty major changes to try and become more "third party friendly", but of course, there are always a few small hints about ideas and attitudes that Nintendo still refuses to give up.

That's about as far into it as I want to go into this right now.

I hate how IGN does this kinda crap. They go into a big hissy-fit, get all their fanbase all riled up, then ignore all the worthless opinions of their nobody-fanbase. I refuse to participate.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: joshnickerson on August 21, 2004, 04:13:32 AM
Deguello, I love that response. I wished you'd mail that into IGN Cube and see if Matt has the balls to respond on the mail page. ^_^
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Infernal Monkey on August 21, 2004, 04:21:26 AM
Quote

Originally posted by: Chongman
just shuttup and enjoy your games.


The Internet would be pretty quiet if everybody followed your advice.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Shift Key on August 21, 2004, 05:22:16 AM
Quote

IGN is the biggest in the Gaming Media, so I would say they know what they talk about,
blol no skins 7.9

i'll take double dash for the daily double thanks alex
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on August 21, 2004, 05:33:58 AM
Bild is the biggest newspaper here and I'm damn sure they don't have a clue what they're writing about.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Chongman on August 21, 2004, 06:34:05 AM

Quote

The Internet would be pretty quiet if everybody followed your advice.


yup, but then again, the internet would be a much happier place :-P
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Syl on August 21, 2004, 07:16:35 AM
everyone loves magical trevor
cause the tricks that he does are ever so clever
look at him now, dissapearing that cow
where's that cow, heading right now
taking a bow, its magical trevor
everyone can see that the trick is clever.
look at him there with his leathery leathery whip
Its made from magic, and with a little flick
Yeah Yeah yeaaah the cow is back
Yeah Yeah yeaaah. the cow is back.
back back, back from its magical journey!
what did you see?  In a parallel dimension
saw beans lots of beans lots of beans lots of beans
saw beans lots of beans lots of beans lots of beans oh yeah
everyone loves magical trevor....

IGN seems to be in love with pikmin 2, which i can't wait for. I WANT MY PIKMIN!

I really don't see the majority of the issue with IGN.   I've generally found them to have good exclusives and such, though they aren't nearly as good as they used to be.

Thats why i love stuff like Gametab, keeps me up to date with absolutely everything.  I can't wait for him to get more stuff implemented.  Still, this has gotten off topic enough, lets go back to bitching about how 3rd parties don't want to make stuff for cube.  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: BlkPaladin on August 22, 2004, 09:50:35 AM
It sounds like some one forgot what it was like with the N64 at the end of it life. Around here we were lucky to get a new release every two months with the N64, the Gamecube is like the promised land when you compare the two. Its not like it going to take 1 generation to cure the damage done. I takes one mistake to waste years of your life trying to make up for it.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bloodworth on August 22, 2004, 10:35:01 AM
Quote

The Cube has become the N64. Not enough new games to keep yourself busy.

Excuse me?  I have over fifty games, and there are a ton of games that I haven't beaten yet, and I'm about to go nuts because I don't feel like I can possibly keep up with everything coming out.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bill Aurion on August 22, 2004, 10:37:36 AM
Seriously...I have 3 games I have barely touched and there's at least 1 game a month that I desire till the end of the year... :\
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: The Omen on August 22, 2004, 10:56:22 AM
I didn't read every response, but I can tell you I thought the 3rd party 'rep' was very rude and arrogant if what IGN reported is true.  I was more shocked by that attitude than anything.  I may have punched him in the head had I been the Nintendo 'rep'.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bill Aurion on August 22, 2004, 11:35:01 AM
Final Fantasy: Crystal Chronicles
Wario Ware GC
Metal Gear Solid: Twin Snakes
Pokemon Colosseum
Bomberman Jetters
Legend of Zelda: Four Swords Adventures
Tales of Symphonia

Makes me think you don't know what you are talking about...
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Syl on August 22, 2004, 11:45:35 AM
I actually agree that there hasn't been many games *this* year, but i still have to catch up on enough games to keep me entertained.

There hasn't been many games this year for *ANY* of the consoles, so its no different.  
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: CHEN on August 22, 2004, 01:04:27 PM
Yep, it's going to be an exciting time with all the major console releases coming up. Will Metroid Prime 2: Echoes be a worthy successor? Will Fable live up to the hype? Will Halo 2 be another system seller? Will Grand Theft Auto: San Andreas be something innovative this time? Will Resident Evil 4 reach its predicted sales number? Will the MMORPG Final Fantasy XI be a hit among the Western public? Will Kill Zone be the first great FPS exclusive for the PS2? Can Doom 3 on the X-Box be as graphically impressive as its PC counterpart? Will Prince of Persia 2 be commercially succesful this time? And of course there are other 'sleeper' hits, like Star Ocean: Till the End of Time (finally!), Viewtiful Joe 2, Paper Mario 2, Gradius V, Pikmin 2 and so forth. And most of all, which one's going to be GOTY?

We'll know soon enough.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on August 22, 2004, 04:02:38 PM
GAAAAAAAAAAAAAHHHHHH
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Flames_of_chaos on August 22, 2004, 04:35:33 PM
Bill you forgot Mega Man aniversary collection and Custom Robo.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bill Aurion on August 22, 2004, 07:18:19 PM
Oh shi...I did forget Custom Robo, but MegaMan Collection isn't exclusive...
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: xts3 on August 23, 2004, 12:16:55 AM
Quote

I've never bought that arguement. Third party games sold huge on the NES and SNES and continue to sell huge on the GBA. The reason Cube third party games sell like crap is because ALL Cube games sell like crap because the console itself has sold like crap. If the Revolution is a closer competitor to the PS3 third party games will sell on it.


NES and SNES were the only game in town (in regards to quantity and quality) you are also forgetting many genres of video games were 'really new' for most people in that era.  Consider the genres that have existed since the SNES/PS1 not much has changed except graphics since the NES days (action beat-em up, RPG's, driving, etc).  
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Ymeegod on August 25, 2004, 06:49:11 AM
Actually Bloodworth there's something to his claim.  Sure there's support than N64 but it's still lacking in alot of genres.

When's the last good rally game?  Or what about another other sport?  Did GC get EA's Fight Night 2004--nope.  Both of the other consoles sure as hell did.

--------------------------------------------------------------

Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Bill Aurion on August 25, 2004, 09:21:14 AM
"I meant GOOD games from January to August 2004. Of those you list only 2 look good enough to buy."

Oh please...All of those games are far above average titles...
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Flames_of_chaos on August 25, 2004, 12:07:30 PM
Custom Robo is also above average as well, and atleast all of those titles above average run of the mill shovelware and custom robo have a real good fun factor and isnt games ment to have fun rather than a hyped up  game that is in reality a piece of crap *points at Driv3r *cough cough crapp3r cough cough*  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on August 25, 2004, 09:40:08 PM
If you don't like the games that come out that's your thing, Nintendo cannot deliver enough games to give all possible demographics that many games a month. Yes, third party support stinks ATM, but how many of you honestly buy third party games? (me? Half of my games are third party) The demographic Nintendo got is the one that only buys certain brands (Nintendo, Sega), third parties cannot sell here.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on August 25, 2004, 09:56:35 PM
I like Capcom too.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Dasmos on August 26, 2004, 01:10:57 AM
Quote

Originally posted by: farfel
Quote

Originally posted by: Bill AurionFinal Fantasy: Crystal Chronicles
Wario Ware GC
Metal Gear Solid: Twin Snakes
Pokemon Colosseum
Bomberman Jetters
Legend of Zelda: Four Swords Adventures
Tales of Symphonia
Makes me think you don't know what you are talking about...


I meant GOOD games from January to August 2004.  Of those you list only 2 look good enough to buy.


I agree with Bill i would buy all of those games(with exception of Pokemon colosseum)

Quote

Originally posted by: KDR_11k
If  third party support stinks ATM, but how many of you honestly buy third party games? (me? Half of my games are third party) q]

I own very little 3rd party games on GC, only NFS:U, James Bond:Nightfire and Timesplitters 2
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on August 26, 2004, 01:21:17 AM
Nearly 2/3 of my 31-game library are 3rd party.  I'm still behind on completing 1/3 of my games, but I'm working on it.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on August 26, 2004, 04:08:05 AM
Unless Front Mission involves running and gunning in up to four player deathmatches with robots you designed yourself, no.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Rob91883 on August 26, 2004, 09:52:02 AM
   
"Fine second world wide. But to American third parties it is in last place."




   Most game developers just don’t give the gamecube a chance be it from any region of the world.  I don't think it's just the western developers ignoring the game cube, it's just the "little" support they get is largely from Japanese game developers.  .    
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: CHEN on August 26, 2004, 11:55:10 AM
Quote

Originally posted by: Rob91883
Most game developers just don’t give the gamecube a chance be it from any region of the world.  I don't think it's just the western developers ignoring the game cube, it's just the "little" support they get is largely from Japanese game developers.  .


Which is a-okay by me.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: BlkPaladin on August 27, 2004, 07:41:09 AM
Personally I don't give a flying fickle finger of fate about most western developers. When I went looking for a game to get me by until Pikmin 2 is released I went over the Xbox since I have less then 10 games for it and I'm just turn off by the sure number of sports titles and cookie cutter FPS's based off of WWII or otherwise (This is not only about Xbox the PS2 and PC share the same amount of blame.) and those are my two least favorite genre.

Oh in the end since I didn't want to cough up the money for a new game I ended up playing Pikmin agian. And as for the list up above there is only one game I really don't already own or have immediate plans on buying.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on August 27, 2004, 09:08:07 AM
BlkPaladin: Hey, that's the exact reason I got my Cube in first place!
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Mumei on September 04, 2004, 03:17:54 PM
Quote

Originally posted by: Deguello
"No one will pay EXTRA to support a console that's in LAST PLACE and that traditionally has the lowest selling third party games. "

Second Place, please.  Video Games do not only exist in North America.


According to most recent sales figures released by Microsoft and Nintendo, the consoles are at 15.5 and 15.25 million respectively.  Gamecube is extremely close to the X-Box, and it is possible that the lead has switched, but as of the most recent information they are in 3rd place worldwide.

Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Chongman on September 04, 2004, 04:52:08 PM

You sure? This is worldwide?

Wow, microsoft has sold quite a few xboxes in the US then...just goes to show we like corporate whores.

Somehow I dont think that's worldwide...but thats probably just my insecurity talking and you're probably right.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Zach on September 04, 2004, 05:04:56 PM
but in terms of profitability, GC is 2nd, because the xbox throwing Microsofts's money down the drain.

Of course the 3rd party developers do not look at how profitable the system is for Nintendo, they see how many systems have been sold.  After all the more systems there are out, the more games the developer can sell.  Also the 3rd party developer looks at how well other 3rd party games sell on a system, and how the company (nintendo) treates 3rd Parties.

In other words, in terms of 3rd parties games, nintendo is screwed. For this generation anyway.

Doesnt matter to me, 3rd parties are not why I bought my GC in the first place.  I bought it for nintendo's great 1st party games.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on September 04, 2004, 08:19:30 PM
Quote

Originally posted by: Zach
Doesnt matter to me, 3rd parties are not why I bought my GC in the first place.  I bought it for nintendo's great 1st party games.


Which is EXACTLY why Nintendo is screwed in terms of third-party support.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Mario on September 04, 2004, 09:29:49 PM
"It simply doesn't matter" - Iwata
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Flames_of_chaos on September 05, 2004, 05:00:22 AM
Nintendo is just mostly screwed on Western 3rd party support.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Zach on September 05, 2004, 09:33:36 AM
Quote

Originally posted by: KDR_11k
Quote

Originally posted by: Zach
Doesnt matter to me, 3rd parties are not why I bought my GC in the first place.  I bought it for nintendo's great 1st party games.


Which is EXACTLY why Nintendo is screwed in terms of third-party support.


Let me rephrase that. I bought my cube for the great first party games such as Zelda and Mario.  But I also buy 3rd party games if they look good. (Super Monkey ball was one of the first games I got)  In that respect it would be a shame to lose the third parties, But I would still buy a revelution without them.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Flames_of_chaos on September 05, 2004, 10:02:50 AM
Well top notch 3rd party games are made by major 3rd party companies and Nintendo doesnt really have a problem with any major 3rd parties except for Konami(Gamecube wise).
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Polemistis on September 05, 2004, 10:26:55 AM
OK, I quickly read most posts, so I don't think anyone said this, sorry if someone did : \
Could Ninty possibly be dropping 3rd party developers due to the Revolution being so different then Zenon/X-Box2 and PS3 that a 3rd party developer can't release it's game across all 3 platforms?
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: joeamis on September 05, 2004, 06:28:42 PM
Quote

Originally posted by: Bill Aurion
Final Fantasy: Crystal Chronicles
Wario Ware GC
Metal Gear Solid: Twin Snakes
Pokemon Colosseum
Bomberman Jetters
Legend of Zelda: Four Swords Adventures
Tales of Symphonia



FFCC: only good for multiplayer (and gba requirements)
WWGC: single player ver nothing to write home about, and just about all the games already appeared in the gba ver.
MGSTS: new graphics, new moves, new cutscenes, etc... not worth 40 bucks
PC: no thanks, I was done with Pokemon after I beat Pokemon Blue, nothing very new now.
BJ: eh okay I might be interested, if there weren't so many better games to play.
LoZ4S: single player ver not so great, and I don't like playing Zelda more than once every year.
ToS: okay now you're talking =)

the future looks much better though
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: BlkPaladin on September 07, 2004, 10:58:58 AM
Nintendo knows how important that 3rd party software is to the average consumer so they wouldn't intentionally drop support or make a console almost imposible to program for so much so that they would have problems making games for it so they had to drop third parties so they wouldn't complain. Most companies would just let them complain, and not leave a bad taste in their mouths because they don't think companies can make it multiplatform.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Gamebasher on September 07, 2004, 11:19:44 AM
Zach, I agree with you on the third party support thing. Nintendo could have done far better, if they had understood why the problem persists. I also always buy the Nintendo consoles, for the first-party titles alone. The problem, though, is that when you finish playing those first-party titles, you look to the second and third-party titles to get new games to play...and there aren´t enough of them around to keep you happy.

Maybe Nintendo´s recent expansion of their studioes will mean that we will get more first-party titles, so that we can sustain ourselves on those adding perhaps just a few other titles alltogether.

In any event, the way I see it Nintendo Revolution will be to videogame control, what the Nintendo 64 was to gaming perspective, and if they have enough compelling first- and second party titles on sale at launch they may become the winning player in the next generation, rendering the third party problem near obsolete. Making people so enchanted by the sheer magic of the new system, that they´ll be content with what they got to play on it (better be a lot, Nintendo!!!).

So, either those third parties just jump on the band wagon and join the revolution, or they join the train from yesterday on the other two platforms and see where that will take them. My bet is on the revolution! So it´s up to people to decide, Nintendo is Nintendo and wont change very much. Otherwise they´re nolonger Nintendo!!  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: MaleficentOgre on September 09, 2004, 10:17:35 AM
Truth be told if the Revolution is as unique as Nintendo says its going to be they might as well start digging their own grave.  Sure I'll buy it firsy, but only If I have enough money to spend on microsoft's new console if the Big N's fails (I hate sony).  If the Revolution is too diferent from the other two consoles then no one is going to want to develop for it.  Porting games to the gamecube is hard enough as it is.  The only thing that nintendo has going for it in the next console war is the fact that their console will be more powerful than Microsofts seeing as how once microsoft finalize's their hardware nintendo will have IBM bump theirs up a bit just to do so.  Sure EA, Capcom, Sega, and Namco will have Nintendo's back, but there are a lot of new third parties cropping up, and a lot of them are pushing out badass games that nintendo won't get, or get crappy ports of (thank you ubisoft.)  No nintendo going online is not the answer.  They don't have the money for that, and its time for people to realize, the only way the cube is going online is if every cube owner shovels out their yearly paycheck, or their parents for most owners, so nintendo can have the back up funds that sony and microsoft have.  The truth is Nintendo would love to go online, its just no financially posible, at least without having people pay seventy bucks a month.  Third parties don't go to nintendo because the other companies throw money at them.  True nintendo is hands down the best developer and publisher of video games ever, but that won't sustain a console, and yes that is the biggest reason third parties don't develop on cube.  Ask anyone that plays games on a regular basis and they'll tell you straight up that given the choice they'd take a great nintendo game over a great any other game simply because no one can outdo nintendo's quality of excelence.  Why compete, you'll sell more when your competition is blinx, than when its mario.  And that is why gamecube has so few third party games.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on September 10, 2004, 08:04:44 AM
Forget porting games as the reason, the buyer himself doesn't want anything new! If the Revolution is so different noone will buy it because they don't understand it!
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Ian Sane on September 10, 2004, 08:30:37 AM
"If the Revolution is so different noone will buy it because they don't understand it!"

Agreed.  I wouldn't buy it if it was too different.  With videogames new ideas have to complement existing ones.  If an idea is so unique that it's something completely different it will bomb.  The current three consoles for the most part, some controller issues aside, could play at least 95% of all the console games ever made.  Aside from oddball stuff like DDR or light gun games with the out of the box controllers for the three big systems everything from Pong to Pikmin 2 could be played on them.

If you introduce something weird then that can't play any games before it, it will bomb.  People like the traditional game designs that go back to Pong.  That's why the Virtual Boy failed.  Sure it caused headaches and whatnot but the real problem was that games people loved in the past couldn't be played on the VB and VB games couldn't be played on traditional TV consoles.  So Nintendo can't release some weird motion sensor only system and expect it to succeed because you can't play the old Zelda or Mario games on it.  The only games that would work for it are games designed specifically for it.

The DS does innovation right because you can play traditional games on it AND you can play unfamiliar touchscreen or dual screen games as well.  Nintendo has to do the same thing with the Revolution.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Gamebasher on September 11, 2004, 10:44:20 AM
Agreed.

So now we will wait and see if Nintendo will make it backwards compatible. Otherwise, I´m afraid, we will be looking at a new Dreamcast syndrome, that´s going to be a lot like the China Syndrome in the movie of the same name (READ: Third party exodus!)...

Hope and pray to The Videogame God (He´s my Dad!) that Nintendo won´t screw up that bad!!

Damn them if they do, because then it´s only SONY and Microsoft who are left, and that isn´t how it should be. Ninty´s the best at games. Period.

But, will they (Nintendo) ever learn from the third party issue, or will they remain stuck in the past? Only time will tell.  
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: BlkPaladin on September 12, 2004, 05:42:49 AM
You guys make it sound like they are going to put some strange technology that no one has ever seen before, that may enslave the human race if used improperly.

The DS isn't that different then the GBA SP. And they said look to the DS to see a glimpse in the future for the Revolution. Lets see: carts, cheak; Backwards compatible, check; Nintendo Philosopy, check; plays games and not anything you put in it, check; in addition to the new interface the standard one, check.

My bet the revolution will be and interest shape that you put next to a TV to hook up and plays games with a control that tries something new in addition to already stanard fair. As for the backwards compatiblity its seems almost certin judging from the Gameboy series (Heck the DS is backwards compatible and its not even suppose to be in that line of consoles.), it will be there.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on September 12, 2004, 12:37:47 PM
What is the "Nintendo Difference?"

You think about the potential GameCube library, look at the ACTUAL GameCube library, and think to yourself,

WTF???  Why doesn't.........!!?  (fill in your own blanks)
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Chongman on September 12, 2004, 03:54:47 PM

Wireless
Global
Lan
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Infernal Monkey on September 12, 2004, 09:26:15 PM
The Nintendo Revolution will be a spinna. It won't stop. Also, Nintendo killed Acclaim. Ssh, secret. Don't tell Midway, they're next. Reggie's takin' them done one by one.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: NinGurl69 *huggles on September 12, 2004, 09:43:36 PM
Reggie kick asses.

Consume publishers.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: MaleficentOgre on September 12, 2004, 09:50:29 PM
No Acclaim killed acclaim with BMX XXX.  That and turok would've killed any company.  Hopefully Reggie can cook up support for revolution.  IF revolution gets support like the DS then the planets all will be right in the universe.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: MaleficentOgre on September 12, 2004, 09:51:52 PM
I hate the overwrite key.  It needs destroyed.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: KDR_11k on September 12, 2004, 10:01:47 PM
I hate the caps lock key, it should be banned.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Uncle Rich AiAi on September 13, 2004, 12:17:29 AM
The Nintendo Revolution should be the shape of a Reggie figurine.  When you turn it on, Reggie's eyes will light up red and it will say "If you don't play with me, I will kick your ass!"

Oh man.  My idea is so awesome!
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: ruby_onix on September 13, 2004, 01:27:42 AM
Quote

Originally posted by: Uncle Rich AiAi
The Nintendo Revolution should be the shape of a Reggie figurine.  When you turn it on, Reggie's eyes will light up red and it will say "If you don't play with me, I will kick your ass!"

Oh man.  My idea is so awesome!


It's perverted on too many levels. Nintendo would never go for it.

It is a good idea though. Microsoft might steal it.
Title: RE: Is Nintendo killing thirdparty support itself?
Post by: Infernal Monkey on September 13, 2004, 03:17:57 AM
You suck AiX2, get on MSN.
And nuuuh-uuuh, Nintendo TOTALLY killed Acclaim off. Acclaim were all "here's Turok Evolution" and Nintendo were all "oh yeah? WHACKICKASSURPRISE" which caused Dave Mirra to get angry at nudity.
Title: RE:Is Nintendo killing thirdparty support itself?
Post by: Urkel on September 14, 2004, 10:18:19 PM
I think Nintendo's showing at this year's E3 showed that they know what they need to do for the next generation. I believe Nintendo is smart enough to know that when you've got the least amount of 3rd party support, you can't release a radically different system that would essential make ports impossible. Especially when the specs between your system and the competion's is (allegedly) virtually identical.

In other words, Nintendo probably isn't going to make it so that the Revolution's controller hooks up to your nostrils, and gameplay is controlled by sneezing.

Besides, didn't Rick Powers hint at the Revolution being backwards compatible?

Rick Powers = Infallible