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Gaming Forums => Nintendo Gaming => Topic started by: BranDonk Kong on June 26, 2017, 08:38:59 PM

Title: SNES Classic thread
Post by: BranDonk Kong on June 26, 2017, 08:38:59 PM
Is there really not a thread for this yet? 21 games (including Star Fox 2), 2 controllers, $80...
Title: Re: SNES Classic thread
Post by: ShyGuy on June 26, 2017, 09:08:17 PM
Why only 21 games?
Title: Re: SNES Classic thread
Post by: Khushrenada on June 26, 2017, 09:14:17 PM
Because that makes Blackjack!
Title: Re: SNES Classic thread
Post by: Dasmos on June 26, 2017, 09:26:20 PM
Kirby Super Star has 8 games, so it's only a few games short of the NES Mini..
Title: Re: SNES Classic thread
Post by: Phil on June 26, 2017, 09:37:32 PM
Is there really not a thread for this yet? 21 games (including Star Fox 2), 2 controllers, $80...

Already a news thread I guess in the news forum.  :Q
Title: Re: SNES Classic thread
Post by: Adrock on June 26, 2017, 10:25:19 PM
I'd love to get my hands on this though I guess Virtual Console would scratch the itch.

I'm impressed Nintendo went with Final Fantasy VI over IV. Notable hold outs for me would be Chrono Trigger, Illusion of Gaia, Super Mario All-Stars (I know, I know), and Super Bomberman. Also, Mortal Kombat II and Killer Instinct though they're absent for obvious reasons.
Title: Re: SNES Classic thread
Post by: lolmonade on June 27, 2017, 10:48:36 AM
I'll reiterate what I said in the news thread.  Their best decision in this was packaging-in the second controller. 


Assuming this is obtainable at all, I hope the controllers feel as good as the NES classic's controller.


This IS a pretty darn good list of games.  That said, if people are really that irked about the games included, I have no doubt there'll be means to "add" games to the library if you're willing to do the research.


My oldest son's just starting to get old enough to where he's expressing interest in playing games.  I'm fairly tentative about introducing them to him at age 5, but I see this as a great way for me to slowly let him acquaint himself, for us to share fun in playing games, and at some point, allow him to play a gated library of games without having to worry he's going to either accidentally purchase something without permission or damage a $50-70 controller.


That's again, assuming I'm able to actually find one.
Title: Re: SNES Classic thread
Post by: Ian Sane on June 27, 2017, 11:55:07 AM
The only game on here that seems like an odd inclusion is Kirby's Dream Course.  There wasn't really much buzz about that game at the time it was released and it isn't regarded as some SNES classic today.  I have it and it's a pretty unexceptional game.  Tetris Attack would have been a better inclusion but that requires the Tetris licence so I see why it wasn't included.  Same with Kirby's Avalanche and the Puyo Puyo licence.

I don't know how much input Nintendo has in what third party titles get included so I'm not going to give them flack for no Chrono Trigger.  It may have been Square's decision what to include and they certainly didn't include anything that doesn't belong, they just have enough classic SNES games that we would want more of them.  Since Konami owns Hudson Soft and Square Enix owns Enix and Taito it would have been nice to have those third parties included as well to provide more variety.

Super Bomberman seems like a major omission but I wonder if it's excluded because it supports the Super Multitap and the SNES Classic clearly does not.  Nintendo might feel that it would be confusing if the game mentioned some four player mode that isn't supported.

Super Mario All-Stars' absence would make sense in theory since those are really NES games but it would make a lot more sense if the NES Classic was still in stores and they wanted those games to be selling points for it.  Does Nintendo have to pay Rare for the DKC games?  That might explain why they only put one of them on here.
Title: Re: SNES Classic thread
Post by: Adrock on June 27, 2017, 01:58:33 PM
Secret of Mana also supports the Super Multitap. I'm curious how that works out.

I don't believe Nintendo has to pay Rare since the terms of th sale were all Nintendo related IP remained with Nintendo (hence why Nintendo kept the rights to Diddy Kong, Krystal etc.) while all non-Nintendo related IP remained with Rare.
Title: Re: SNES Classic thread
Post by: Ian Sane on June 27, 2017, 02:09:44 PM
Secret of Mana also supports the Super Multitap. I'm curious how that works out.

You're right.  Forgot about that.
Title: Re: SNES Classic thread
Post by: nickmitch on June 27, 2017, 02:41:18 PM
Nintendo never put out a second shipment of the standalone NES Mini controllers (to my knowledge), so it's no surprise they're including 2 here.

I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.
Title: Re: SNES Classic thread
Post by: Mop it up on June 27, 2017, 02:42:37 PM
Is there any way to know when pre-orders are going to go live?
Title: Re: SNES Classic thread
Post by: nickmitch on June 27, 2017, 02:48:57 PM
You can go to best buy or amazon to get an email on when they'll be available, but that email might come late.

Or you can follow @Wario64 on twitter and set it to notify you every time he tweets until it goes live.
Title: Re: SNES Classic thread
Post by: Ian Sane on June 28, 2017, 11:56:35 AM
Nintendo never put out a second shipment of the standalone NES Mini controllers (to my knowledge), so it's no surprise they're including 2 here.

I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Is it rare to be familiar with the concept of intellectual property and licencing and such?  Nintendo doesn't own MLB or Ken Griffey Jr.'s likeness and it should be obvious that they can't just re-release a game like that without getting permission from the other parties and paying them.  Sorry to pick on your co-worker but I notice these kind of requests way too often.  With the NES Classic I remember seeing people complain that TMNT and Duck Tales weren't included despite the obvious rights issues... plus the fact that those are third party games and Nintendo doesn't own the rights to every game on a Nintendo system.  And these were people on gaming forums or comments on gaming sites/youtube videos ie: people that should know this basic stuff.

It just shows that stuff I thought everyone knows are not as common knowledge as I thought.  The kid that thought there was a code in Street Fighter II to turn it into Mortal Kombat is now grown up.
Title: Re: SNES Classic thread
Post by: ejamer on June 28, 2017, 02:33:43 PM
To be fair, licensing issues can be overcome.


For example: TMNT (NES) was released on Virtual Console for a while, although at a premium price. DuckTales has been remade and is also coming out on Capcom's Disney Afternoon game in the near future.


There are ways around IP issues, usually involving envelopes stuffed with cash. The question is always if the time/cost/effort is justified. Griffey Jr MLB obviously wasn't deemed worthwhile.
Title: Re: SNES Classic thread
Post by: Mop it up on June 28, 2017, 03:03:45 PM
I don't think paying for the licences are worth it for a compilation like this, since each game comes out to being priced just under half the VC and the package already has plenty of perceived value as it is.
Title: Re: SNES Classic thread
Post by: nickmitch on June 28, 2017, 03:20:42 PM
Nintendo never put out a second shipment of the standalone NES Mini controllers (to my knowledge), so it's no surprise they're including 2 here.

I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Is it rare to be familiar with the concept of intellectual property and licencing and such?  Nintendo doesn't own MLB or Ken Griffey Jr.'s likeness and it should be obvious that they can't just re-release a game like that without getting permission from the other parties and paying them.  Sorry to pick on your co-worker but I notice these kind of requests way too often.  With the NES Classic I remember seeing people complain that TMNT and Duck Tales weren't included despite the obvious rights issues... plus the fact that those are third party games and Nintendo doesn't own the rights to every game on a Nintendo system.  And these were people on gaming forums or comments on gaming sites/youtube videos ie: people that should know this basic stuff.
It just shows that stuff I thought everyone knows are not as common knowledge as I thought.  The kid that thought there was a code in Street Fighter II to turn it into Mortal Kombat is now grown up.

This is basic stuff to people who follow the industry and post on video game forums.  I actually looked up that game a little bit to see how far down "old video game licensing hell" (as I called it) it is.  It's developer is now defunct, but Nintendo published it.  It had the MLB license, but not the MLBPA, so only Ken Griffey is in it.  Everyone else is fake names, but you can change the names.

To be fair, he may have been half joking, but his response was pretty immediate.
Title: Re: SNES Classic thread
Post by: Agent-X- on June 28, 2017, 08:39:59 PM
So while all of you are discussing games and licenses, I'm lamenting the curse that keeps on giving that seems to be NOA. What is taking so long for preorders to be made available? Or is North America going to be made to wait for this thing to launch like last time while the rest of the world gets its pre-orders??
Title: Re: SNES Classic thread
Post by: Shecky on June 28, 2017, 11:34:35 PM
I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Same, that was a very fun and fast paced baseball game.  9 innings took about 15 mins.
Title: Re: SNES Classic thread
Post by: Shecky on June 28, 2017, 11:41:39 PM
Nintendo never put out a second shipment of the standalone NES Mini controllers (to my knowledge), so it's no surprise they're including 2 here.

I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Is it rare to be familiar with the concept of intellectual property and licencing and such?  Nintendo doesn't own MLB or Ken Griffey Jr.'s likeness and it should be obvious that they can't just re-release a game like that without getting permission from the other parties and paying them.  Sorry to pick on your co-worker but I notice these kind of requests way too often.  With the NES Classic I remember seeing people complain that TMNT and Duck Tales weren't included despite the obvious rights issues... plus the fact that those are third party games and Nintendo doesn't own the rights to every game on a Nintendo system.  And these were people on gaming forums or comments on gaming sites/youtube videos ie: people that should know this basic stuff.

It just shows that stuff I thought everyone knows are not as common knowledge as I thought.  The kid that thought there was a code in Street Fighter II to turn it into Mortal Kombat is now grown up.

Sure, I know WHY it wasn't included, but it would be nice to have a decent baseball game for a change.  BTW, the game had MLB team names and logos, but not real player names (except for Griffey).  So in one sense it is a lot like Mike Tyson's Punchout.
Title: Re: SNES Classic thread
Post by: nickmitch on June 29, 2017, 07:08:14 PM
I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Same, that was a very fun and fast paced baseball game.  9 innings took about 15 mins.

The art of the arcade sports title is all but lost.
Title: Re: SNES Classic thread
Post by: Mop it up on June 30, 2017, 04:19:11 PM
The Mario sports titles still exist, though I guess that doesn't help if you still want real teams and players. Plus, the Mario sports games haven't really improved or added anything since their inceptions.
Title: Re: SNES Classic thread
Post by: BranDonk Kong on June 30, 2017, 05:08:15 PM
Nintendo sold its majority stake in the Seattle Mariners last year, so that's probably one of the reasons it wasn't included.
Title: Re: SNES Classic thread
Post by: Ian Sane on June 30, 2017, 07:44:18 PM
I told a co-worker about this and he lamented the exclusion of Ken Griffey Jr. Presents Major League Baseball.

Same, that was a very fun and fast paced baseball game.  9 innings took about 15 mins.

The art of the arcade sports title is all but lost.

I blame the sports leagues.  They now all insist of having one exclusive game and it has to be a sim.  In the past you could have three or four companies making NFL or MLB games at a time.  They also don't like arcade sports games because it usually has a much more irreverant design and sports leagues are SUPER SERIOUS about their branding.  I remember reading about how each NFL Blitz game for example moved more and more towards a sim because the No Fun League kept complaining about the arcade elements.  And of course no one thinks they can sell an arcade sports game without a major sports league licence (which is probably true).
Title: Re: SNES Classic thread
Post by: NWR_insanolord on June 30, 2017, 07:55:00 PM
The NFL is the only sports league that currently has an exclusivity deal. Major League Baseball used to, but it expired because 2K didn't want it anymore.
Title: Re: SNES Classic thread
Post by: Shaymin on June 30, 2017, 09:48:13 PM
And NBA Playgrounds came out what, two months ago?
Title: Re: SNES Classic thread
Post by: nickmitch on July 01, 2017, 02:04:24 PM
Yeah, and I bought it.  It just not doing it for me.  Doesn't quite give me that NBA Jam feel and I hat having to unlock players.
Title: Re: SNES Classic thread
Post by: Adrock on July 01, 2017, 09:32:56 PM
But at least you get Shaq Fu: A Legend Reborn. Always a silver lining. Right?

I-I'll see myself out.
Title: Re: SNES Classic thread
Post by: Mop it up on July 02, 2017, 01:26:33 PM
Does anyone with more knowledge on the subject have any insight as to why there still aren't pre-orders in the US?

The latest rumor is that it doesn't yet have FCC approval, which is needed to sell any electronic device. This seems to stem from Microsoft claiming that the reason pre-orders are not yet open for the Xbox One X is that it hasn't yet received the approval for the FCC guidelines. I didn't think that was a requirement for pre-orders, since I feel like some things have had pre-orders right at their announcements without any real details on them. Or maybe that's just been games themselves, who knows.
Title: Re: SNES Classic thread
Post by: nickmitch on July 02, 2017, 08:19:10 PM
But at least you get Shaq Fu: A Legend Reborn. Always a silver lining. Right?

I-I'll see myself out.

*Le sigh* But I'll definitely take it for the lolz.
Title: Re: SNES Classic thread
Post by: Agent-X- on July 03, 2017, 10:37:41 AM
Take this with a huge grain of salt, but yesterday I was talking with my local Gamestop store manager. I asked him if/when he thought preorders for the SNES classic would become available, and he told me there aren't going to be any. Period. The former journalist in me awakened, and I pressed further. He thought this was common knowledge and had been announced publicly this past week. When I pointed out to him no one else had reported it, he backpedaled and conceded that it may have only been a Gamestop internal communication.


He's confident there aren't going to be preorders for this thing, and unfortunately we have precedence for this with the NES classic. It might just be that Gamestop won't offer it for preorder and other stores will decide independently. According to him, it's because NOA won't or is unable to guarantee stock.


/rumor


And while we're on the subject, is anyone else feeling as fed up with NOA as I am? I feel like we miss out on a lot compared with Japan and Europe even though we're sorta the largest market by a large margin kinda. By virtue of that, we now get third rate treatment? GTFO. I might be making more out of this than it really is, but lately it sure seems like NOE is quick to confirm their bundles and shipment quantities, etc.


Knowing our lot with NOA, the real reason we're not getting shipping numbers is because our SNES is the ugly stepchild of the bunch. They're probably having some sort of issue manufacturing the different look, but someone [NOA] had to have insisted that our SNES classic has to look like our original. Frankly, very few care about that. Just ship 30 million of those things to North America and get rich!


I've been close to preordering one from Europe just because, but I'd like to get one "locally."
Title: Re: SNES Classic thread
Post by: ThePerm on July 03, 2017, 07:57:27 PM
I've been complaining about NOA for about 7 years.
Title: Re: SNES Classic thread
Post by: King of Twitch on July 03, 2017, 08:19:58 PM
Star Fox... 2?

*blinks*
Title: Re: SNES Classic thread
Post by: Khushrenada on July 04, 2017, 03:39:58 AM
You're only just finding out about Star Fox 2's inclusion?

*blinks*
Title: Re: SNES Classic thread
Post by: BranDonk Kong on July 04, 2017, 10:44:51 AM
Reports are that there is no FCC approval yet for the SNES Classic, so they aren't legally allowed to sell it yet - hence, no pre-orders yet.
Title: Re: SNES Classic thread
Post by: King of Twitch on July 04, 2017, 10:51:38 AM
You're only just finding out about Star Fox 2's inclusion?

*blinks*

<-- vacation
Title: Re: SNES Classic thread
Post by: Ian Sane on July 04, 2017, 06:56:21 PM
And while we're on the subject, is anyone else feeling as fed up with NOA as I am? I feel like we miss out on a lot compared with Japan and Europe even though we're sorta the largest market by a large margin kinda. By virtue of that, we now get third rate treatment? GTFO. I might be making more out of this than it really is, but lately it sure seems like NOE is quick to confirm their bundles and shipment quantities, etc.

Knowing our lot with NOA, the real reason we're not getting shipping numbers is because our SNES is the ugly stepchild of the bunch. They're probably having some sort of issue manufacturing the different look, but someone [NOA] had to have insisted that our SNES classic has to look like our original. Frankly, very few care about that. Just ship 30 million of those things to North America and get rich!

I think the thing has to look like the SNES actually did in North America to really have the full appeal.  The average person has no idea that the SNES looked different in other parts of the world.  The thing has to look like the system the target audience is familiar with.

Since Reggie became President has NOA done ANYTHING particularly impressive?  Think back to the NES days with the marketing of the Nintendo brand in America with stuff like Nintendo Power and then compare it to now.  It seems anything worth a damn done by Nintendo is the work of NCL.  Since Reggie was hired I associate NOA with unlocalized games and special editions/Amiibos being underproduced to the point that they might as well just sell them directly to the scalpers and not bother with the illusion of these being proper releases for the general consumer.  NOA became the worst Nintendo affiliate and it coincides with the hiring of the Pizza Hut man who had no videogame related experience beforehand.

I'm assuming that the limited time availability of these Classic systems is because Nintendo made a limited time deal with the third parties.  I have an idea that I wonder if it could get by that.  We assume NOA is not going to be able to make enough of these before the deadline but what if they also sold vouchers to get one when it becomes available?  So if I buy a voucher I bought the product during the timeframe specified in whatever deal was made with the third parties but I just didn't happen to receive a physical system until later when the manufacturing caught up.  Now I don't know if that legally works and if Nintendo's issue is with the manufacturing then this won't work anyway. But that can allow for the SNES Classic to maintain it's drop dead date as a product for sale but still ensure that everyone that wants one will get one - they just may have to wait a bit for their copy to be made.
Title: Re: SNES Classic thread
Post by: Adrock on July 04, 2017, 07:54:57 PM
Since Reggie became President has NOA done ANYTHING particularly impressive?
Convinced Take Two to support DS and Wii like at all?
Title: Re: SNES Classic thread
Post by: nickmitch on July 04, 2017, 08:35:15 PM
Meh, I dunno.  I think it's hard to say how well Nintendo has been doing with the marketing since Reggie's been in charge.  The free **** giveaways have certainly been lacking.  The Wii practically sold itself, the Wii U was a bomb, but the Switch has some good awareness.

But I don't think it's fair to compare to the Nintendo Power heyday.  I mean, they had a steady revenue stream to back up giveaways.
Title: Re: SNES Classic thread
Post by: Agent-X- on July 04, 2017, 11:59:56 PM
Nintendo since hiring Reggie... I have to give it an incomplete grade. Reggie's initial role with NOA was to improve marketing and public image. Gamecube, no matter how many terrific exclusives it had, was never going to overcome its image. It's also probably true that the Wii was such a great product that it was never going to fail. However, this is how Reggie has built his career. He is inseparably linked with the successes of Panda Express and Pizza Hut, and now obviously the DS and the Wii. Is that mere coincidence? Nah.


What I'm not able to figure out is if Reggie and the rest of the NOA are just that stupid [regarding the product shortages, shocking lack of game localization, loyalty programs, etc.], or if Japan has them on such a short leash that there's no wiggle room. The latter is the best I can come up with for the complete lack of original video content on the Switch news channel--Japan has probably 2.5 times the amount of news content. The same was true of the "coming soon" games section where Japan would show at least a half dozen games, but in North America we would see maybe two with one of them being a couple of months out. Little details like these make the North American experience feel non-existent or completely dead. Like, at least try to make some hype for the games that are actually releasing for Switch. Just try. We all know Microsoft would hype this sh*t to hell and back because it's the only games we've got for now.


If NOA, and by extension Reggie, are no good with marketing then what purpose do they actually serve? I'd like to think that of all markets, ours would be the one to get the games, the limited edition bundles, the programs and the contests. I would expect we would get the most content and that our branch of Nintendo would be, at minimum, as active as NCL. Instead, ours feels the least active and the most conservative of all. It feels like they're on some kind of tight leash like maybe they got in big trouble with Japan sometime during the later Wii or early Wii U years. Was it the robot chicken stuff? Did that go too far??


Whatever it is, I'm completely unenthused by this NOA.
Title: Re: SNES Classic thread
Post by: ThePerm on July 05, 2017, 03:23:51 AM
Wouldn't you rather get fired for arguing against the overlords then to let NOA go downhill?

I can only look at the previous efforts of Minoru Arakawa, Peter Main, Kenn Lobb, Perrin Kaplan, George Harrison, and Howard Lincoln. The ships they ran were the arcade, NES, Super Nintendo, N64, and Gamecube.

The way I see it NOA is nothing more than a Marketing, Distribution, and Localization firm. They only dabble in game Development. If NOA tried a little harder at game development we'd see a greater output. We see a few games get pumped out of Retro, but operations are miniscule in comparison to what Microsoft Studios, and SIEA does. Though to be fare, I don't think Microsoft has much going on in Japan.

Title: Re: SNES Classic thread
Post by: Adrock on July 05, 2017, 03:44:04 PM
NCL running a tight ship seems to work out pretty well for Nintendo worldwide. Often when Nintendo left its first and second party developers outside of Japan to their own devices, Miyamoto and co would have to step in and right the ship anyway. This has happened with Rare, Retro Studios, and Silicon Knights to name the prominent ones. Even most third party developers like Next Level Games, Monster Games, and now MercurySteam are watched closely by Nintendo's own people. Camelot Software and Platinum Games appear to be the notable exceptions.

That said, perhaps NCL prefers a tremendous amount of control not only in terms of development but the business-side as well. Nintendo of America and Nintendo of Europe may compile data for NCL to parse through to adjust the strategy between territories. For example, New 3DS XL didn't launch with an AC adapter. The internet kicked up a fuss yet it ultimately didn't affect sales. I can see that being data NOA sends to Japan, and NCL ultimately making the decision to nix the AC adapter.

If I had to grade NOA, I'd give it a B. It runs pretty smoothly but falls in line more than I'd like it to. I want to see the proactive NOA that managed to convince NCL to launch DS in North America first or go hard after indies to shore up more third party support than the one that seems to sit on its hands and wait for NCL to tell it what to do.
Title: Re: SNES Classic thread
Post by: Ian Sane on July 05, 2017, 04:15:16 PM
If I had to grade NOA, I'd give it a B. It runs pretty smoothly but falls in line more than I'd like it to. I want to see the proactive NOA that managed to convince NCL to launch DS in North America first or go hard after indies to shore up more third party support than the one that seems to sit on its hands and wait for NCL to tell it what to do.

I'm not sold on that DS decision.  The DS launched with a port of Super Mario 64 being literally the only first party title.  Later on the PSP launched with more games than the DS had accumulated up to that point.  It was really clear that the DS was not ready for prime time for that first year or so and I think it's a minor miracle it overcame that.

Does anyone know the shipping numbers for the Famicom Classic in Japan?  Japan has a smaller population than North America so if we are assuming that NCL is responsible for the undersized manufacturing numbers I would guess that they would be applying a number suitable for Japan to North America.  Does Europe have the same issues and what are the figures for items shipped there?  If Europe and Japan have completely different numbers and those markets didn't have shortages then I think the blame should be squarely at NOA.
Title: Re: SNES Classic thread
Post by: Adrock on July 05, 2017, 04:50:42 PM
I'm not sold on that DS decision.  The DS launched with a port of Super Mario 64 being literally the only first party title.  Later on the PSP launched with more games than the DS had accumulated up to that point.  It was really clear that the DS was not ready for prime time for that first year or so and I think it's a minor miracle it overcame that.
That's a strawman. The point is that Nintendo of America even bothered to try. It was active because it saw an opportunity or a deficiency.

With SNES Classic, are we getting active or passive Nintendo of America? North America is apparently getting more SNES Classic units than it did NES Classic units. I'm sure NOA asked NCL for more. It's a matter of how much it pushed to get as many as possible.
Title: Re: SNES Classic thread
Post by: Shaymin on July 22, 2017, 12:02:06 AM
Preorders open at Walmart limit 2 per person.
https://www.walmart.com/ip/Super-Nintendo-Entertainment-System-Classic-Edition/55791858 (https://www.walmart.com/ip/Super-Nintendo-Entertainment-System-Classic-Edition/55791858)

h/t noted bot Wario64

Edit: Dead after 40 minutes. It's a new record!
Title: Re: SNES Classic thread
Post by: Mop it up on July 22, 2017, 02:06:04 PM
Aw nertz, I was awake then, too! Ah well, maybe I'll catch the next round...
Title: Re: SNES Classic thread
Post by: ShyGuy on July 22, 2017, 02:58:01 PM
Alright, so what games are obviously missing from this collection?
Title: Re: SNES Classic thread
Post by: Adrock on July 22, 2017, 03:54:55 PM
Alright, so what games are obviously missing from this collection?
I had a long list of games here that I deleted. Honestly, the only games I was surprised weren't included are Chrono Trigger and Super Mario All-Stars. I'm pretty content by the choices otherwise.
Title: Re: SNES Classic thread
Post by: BranDonk Kong on July 22, 2017, 04:59:31 PM
On one hand it would be nice if Super Mario All-Stars was included (they still sell the Wii version for $20 in stores though), but on the other hand I think some people would be mad because they already bought those games on the NES Classic. But yeah, it should be on there. Just wait till ClusterM gets an SNES Classic and it will be on there ;)
Title: Re: SNES Classic thread
Post by: nickmitch on July 22, 2017, 05:16:44 PM
Preorders open at Walmart limit 2 per person.
https://www.walmart.com/ip/Super-Nintendo-Entertainment-System-Classic-Edition/55791858 (https://www.walmart.com/ip/Super-Nintendo-Entertainment-System-Classic-Edition/55791858)

h/t noted bot Wario64

Edit: Dead after 40 minutes. It's a new record!

Managed to snag a pre-order, but I saw somewhere that some of them are being cancelled.
Title: Re: SNES Classic thread
Post by: ejamer on July 23, 2017, 06:38:39 PM
Wow. A full 30 minutes of preorders available before this product went out of stock in North America. Disappointed, but not surprised.


This was brought up before, but why allow preorders when they aren't adjusting production to match demand? Isn't that kind of the point? They clearly don't need extra hype, because selling out is a given. And it seems like a prime opportunity for stores to use different methods to draw customers in. Is this just to match consumer expectations?
Title: Re: SNES Classic thread
Post by: BranDonk Kong on July 23, 2017, 08:45:50 PM
The reason you ask about preorders is the exact reason that they exist.
Title: Re: SNES Classic thread
Post by: ejamer on July 23, 2017, 10:51:12 PM
The reason you ask about preorders is the exact reason that they exist.


So you're saying that they exist simply to increase frustration when it's clear that demand won't be satisfied..?


How is that better than letting people line up and get them at actual stores - something I could plan for and be involved in, if I know the release date, rather than being shut out of the random and unannounced 30-minute window when something is made available?
Title: Re: SNES Classic thread
Post by: BranDonk Kong on July 24, 2017, 07:20:40 AM
No, they exist because supply will not match demand, just like with every console launch.
Title: Re: SNES Classic thread
Post by: nickmitch on July 24, 2017, 11:25:49 AM
Yeah, but most console launches eventually match demand.

With these Classic Mini consoles, Nintendo seems to only want to make so many, regardless of demand.  It's an assumption that Nintendo isn't going to make that many more based on the preorders, but that's what they did with the NES Classic.

Wow. A full 30 minutes of preorders available before this product went out of stock in North America. Disappointed, but not surprised.

For what it's worth, it was an entire market's demand against one retailer's supply.
Title: Re: SNES Classic thread
Post by: lolmonade on July 24, 2017, 11:37:22 AM
It appears my best possible chance of grabbing one of these like the NES classic will be happening upon one at a Walmart shelf unexpectedly.  Walmart pre-orders came and went as I was sleeping.
Title: Re: SNES Classic thread
Post by: Ian Sane on July 24, 2017, 12:03:08 PM
Only Nintendo could release a product like the NES Classic, see it sell out so fast that it effectively never sits on a store shelf, discontinue it before demand is met for unexplained reasons, observe immediate cynicism from their fanbase upon the reveal of a successor product, claim they're going to do better this time, and then literally have the exact same thing happen again.  I suppose the only thing they've done differently this time is that they let us know that this is a limited product so I can adjust to never getting one ahead of time instead of waiting patiently only to have the product abruptly discontinued.
Title: Re: SNES Classic thread
Post by: ThePerm on July 24, 2017, 02:54:37 PM
Technically, these don't even count as launches because they released these systems 25-30 years ago without a hitch.
Title: Re: SNES Classic thread
Post by: nickmitch on July 26, 2017, 03:55:35 PM
Welp, Walmart has officially cancelled the SNES Classic preorders.  Emails were sent out today with the explanation that the preorders went live accidentally.
Title: Re: SNES Classic thread
Post by: pokepal148 on July 26, 2017, 07:34:39 PM
Meanwhile I'm playing through Super Mario Sunshine on my homebrewed Wii U.
Title: Re: SNES Classic thread
Post by: ThePerm on August 01, 2017, 04:20:21 PM
and again amazon says unavailable.
Title: Re: SNES Classic thread
Post by: lolmonade on August 02, 2017, 08:24:50 AM
Nintendo announced that retailers would be offering preorders at the end of this month.  I know that's still vague, but it DOES give you a window of time to expect it.
Title: Re: SNES Classic thread
Post by: nickmitch on August 02, 2017, 04:22:02 PM
Good to know that I could turn off notifications from @Wario64 for a few days.  Not that the other tweets are annoying, just a pain having to remind myself of my budget.
Title: Re: SNES Classic thread
Post by: Mop it up on August 23, 2017, 02:25:15 PM
Sometimes insomnia pays off, as I was able to get in a pre-order at Best Buy. Good luck to everyone!
Title: Re: SNES Classic thread
Post by: Ian Sane on August 23, 2017, 05:07:46 PM
Naturally the Canadian preorders went live while I was driving to Whistler to visit a friend I haven't seen in over a year. Though it sounds like you needed some supreme luck to not get beat by a bot. Wal-mart apparently sold out in less than a minute.  Ridiculous.

There are a couple things that Nintendo could have done to make this whole thing not stupid and unfair.

1. Announce the pre-order date ahead of time so people can actually prepare ahead of time.  It isn't like concert tickets go on sale at some random date before the show.
2. Open pre-orders at a normal times where people with jobs and lives aren't sleeping through it.
3. Just make enough of these damn things so that there is no scalpels market.  Why not take unlimited pre-orders to gauge interest and base the production on that demand?  You can't overproduce if literally every unit made has a pre-made sale associated with it!

Nintendo is good at making great games (when they don't get hung up on dumb gimmicks) and making reliable hardware with good build quality.  They are laughably incompetent at everything else.  I wouldn't trust them to make me a sandwich.

I guess I wait for the finished Star Fox 2 rom to get dumped and buy a repro cart. I want to give Nintendo the sale, they don't want it.
Title: Re: SNES Classic thread
Post by: Khushrenada on August 23, 2017, 05:39:43 PM
Wal-Mart Canada isn't doing pre-orders. Neither is Toys R Us. Best Buy sold out in 3 minutes. EBGames took a bit longer since most had to actually go in-store to pre-order one as the website preorders were wonky. The last possibility is Amazon Canada but they can't even put a page for the SNES Classic for you to watch unlike Amazon.com which at least had a page ready for weeks. Depending on when (or if) Amazon Canada does a pre-order then you may be able to procure one that way.

Otherwise, it would seem that lining up early the morning / night of the release for the SNES Classic is your next step. Since Wal-Mart and Toys R Us aren't doing a pre-order but will be selling them then you'll just have to hope there is some stock with them you can snag. It's possible Best Buy and EBGames also get some extra stock for retail but I'm guessing they've basically pre-ordered all the systems they are getting.
Title: Re: SNES Classic thread
Post by: Shaymin on August 23, 2017, 06:49:25 PM
Amazon Canada's SNES Classic page (https://www.amazon.ca/exec/obidos/ASIN/B074XPZDQR/022648-20/)

I know, I've been stalking it for two days hoping to score one for my brother.

(Of course, if the US is any indication, it probably went up under a different name.)
Title: Re: SNES Classic thread
Post by: Khushrenada on August 23, 2017, 07:19:43 PM
Well, it looks more legit than this page (https://www.amazon.ca/gp/offer-listing/B074XPZDQR/?ie=UTF8&condition=all&tag=nowinet-20&m=A3DWYIK6Y9EEQB) which nowinstock.net links to. However, if you go to Amazon.ca and type in SNES Classic or Super NES Classic in the search box, you don't see the page you've linked to in any of the first page results. However, if you enter those terms on the Amazon.com search box then you find the correct product as the first result. (Although I heard some rumour that Amazon.com ended up creating a different page for the pre-orders than that one listed which is why people, like myself, never got an e-mail notification when they did open up preorders.) At least there is a clear page with the product that you can find and see. Why can't Amazon Canada's search box take you to this correct page or have a product page ready?
Title: Re: SNES Classic thread
Post by: SNESliferate on August 24, 2017, 02:52:39 PM
The retro store about 10 miles from me sells SNES stuff for dirt cheap. I haven't found better deals online. If anyone is interested in the GA area it's called Retro Games.
Title: Re: SNES Classic thread
Post by: Ian Sane on August 24, 2017, 11:55:36 PM
Otherwise, it would seem that lining up early the morning / night of the release for the SNES Classic is your next step. Since Wal-Mart and Toys R Us aren't doing a pre-order but will be selling them then you'll just have to hope there is some stock with them you can snag. It's possible Best Buy and EBGames also get some extra stock for retail but I'm guessing they've basically pre-ordered all the systems they are getting.

That's not my next step because that's an insane thing to have to do and I don't care enough to go through that hassle.  I got a job.  I'm not going to take time off work to camp out at some store to MAYBE get one of these.  Isn't this supposed to just be some fun nostalgic toy that people see in the store and buy on impulse?  That's how the Atari Flashback works and this should work the same way.  My only chance of getting one is that Nintendo isn't full of **** when they talk about making more of these than the NES Classic.  Though I don't think they're lying, I think they're just too stupid to fix their mistake correctly.

I already have the real carts of the games on the SNES Classic and all I really want it for is to get a proper Star Fox 2 release.  I don't have all the NES carts of the NES Classic but those aren't really rare titles.  Compared to the cost of buying these from scalpers a collector could probably use that money to fill in the titles they're missing and a newbie could probably get a good start on collecting.  There is value in the HDMI output and the ease of having a great lineup of titles at once but that sort of value fits the MSRP, not the scalper price.

Those who would benefit the most of these products would be the non-collector who wants to replay some games from their childhood and maybe introduce them to their kids.  I'm sure hardly anyone in that group owns an NES Classic or will own a SNES Classic.  Those that get these things are hardcore collectors who probably own the individual games already.
Title: Re: SNES Classic thread
Post by: Khushrenada on August 25, 2017, 02:43:41 AM
It seems to be no different than trying to get a Switch or the Wii in its first year where people had to be constantly vigilant in any store to check for arrival of stock. Personally, I was thinking of taking the morning off for that Friday if I couldn't get a pre-order. I'm not suggesting taking a week off.


On a different point:

I saw an ad on Craigslist for an SNES Classic already for $300. The best part was the message the seller felt compelled to include in it. Allow me to post it here:

Quote

 Before reporting this ad please email me with any of your concerns and I would be happy to address them. This ad complies with all of the terms of use on Craigslist and if you are just reporting because you are bitter about the fact reselling this for profit is a reality then I suggest you also report all of the concert tickets going for more than face value as well. Do not waste your time by reporting this ad as I will continue to repost it here and elsewhere, as long as it is not breaking any rules.

 Supply and demand: in economics, relationship between the quantity of a commodity that producers wish to sell at various prices and the quantity that consumers wish to buy (Britannica 2017).

Everyone's getting salty. People unable to pre-order are upset and the scalpers are upset at being picked on by the people they are trying to rip-off. Capitalism is such a wondrous thing.
Title: Re: SNES Classic thread
Post by: NWR_insanolord on August 25, 2017, 02:48:24 AM
It's a bit different from trying to get a Switch or a Wii because Nintendo's explicitly said they're going to stop production on the SNES Classic fairly soon. With the consoles you could just wait until supply catches up, but if you don't get an SNES Classic in the next few months you're never going to get one.
Title: Re: SNES Classic thread
Post by: rlse9 on August 25, 2017, 12:03:02 PM
I don't know what everyone's complaining about, there was a stretch on Tuesday afternoon when Target had pre-orders available for 4 minutes.  Four whole minutes.  And three other times when the SNES classic was available for 10 whole seconds.  If you didn't get one, I don't know how you can possibly complain... ;)


Seriously, it is a little absurd but hopefully Nintendo actually will produce enough systems to almost meet demand.  The forums and twitter account from cheapassgamer.com are both good for tracking availability for stuff like this (and is where the availability info from the Target pre-orders came from).
Title: Re: SNES Classic thread
Post by: nickmitch on August 25, 2017, 09:10:04 PM
There was a chunk of time where the SNES was available online at Walmart.  Could've been a false flag though.
Title: Re: SNES Classic thread
Post by: lolmonade on September 11, 2017, 08:55:36 AM
https://www.gamespot.com/articles/nintendo-exec-comments-on-snes-classic-supply/1100-6453238/


Maybe there's hope?
Title: Re: SNES Classic thread
Post by: ejamer on September 11, 2017, 09:26:38 AM
https://www.gamespot.com/articles/nintendo-exec-comments-on-snes-classic-supply/1100-6453238/ (https://www.gamespot.com/articles/nintendo-exec-comments-on-snes-classic-supply/1100-6453238/)


Maybe there's hope?


I'm not going to overpay a scalper... but my faith in Nintendo to provide enough stock to make them easy to purchase is very low.


They said something similar about NES Classic last year - how more were coming, and there would be waves of merchandise on stores shelves so that people will be able to find them. They kept saying the same thing right up until we found out that production had been discontinued (long before demand was met).


Don't hold your breath.
Title: Re: SNES Classic thread
Post by: lolmonade on September 11, 2017, 09:56:03 AM
Well, I'm not holding my breath that these things will sell out fairly quick and the only means to get them online will be at a premium through scalpers.  I got an NES classic by walking into a Wal-mart one day after work.  If there's any truth to them "Dramatically increasing" production quantities of this version, then I do feel better about chances of finding one in the wild through the balance of the year, at least given where i'm located.
Title: Re: SNES Classic thread
Post by: Ian Sane on September 11, 2017, 02:24:47 PM
I am actually a little impressed that Nintendo acknowledged the existence of scalpers and told us not to buy from them.  They also said that with the NES Classic they based the manufacturing amount on the sales of similar products like the Atari Flashback.  So we have a reason given for the previous goof and an acknowledgement of the product.  That makes me feel a little better but I'm still skeptical.

Though this got me thinking about having an SNES Classic and how I'll use it on my HDTV and I'm started to get excited over a product I'm figuring will be impossible to buy.  So now if Reggie is full of crap I'm going to be even MORE angry at NOA because he's creating a glimmer of hope.
Title: Re: SNES Classic thread
Post by: Ian Sane on September 26, 2017, 10:45:54 PM
Leaks of store stock amounts are indicating that Nintendo wasn't lying about increasing the stock.  Still everyone is saying you should get to the store early.  I hope they mean "if you want one on day one" and not "if you want one ever".  I'm, you know, an adult with a job and a mortgage to pay and responsibilities so I can't line up on a weekday morning at the same time that I'm supposed to start work.  Which makes me wonder why Nintendo doesn't launch this on Saturday when three quarters of the working force would be available to buy it.  Launching on a weekday is pretty much catering things to people that make a living scalping stuff like this.

Star Fox 2 looks so cool and I'm jazzed for it!  I better be able to get one of these damn things.  I don't care if I wait a few days or weeks or even months as long as I can get one without paying a scalper or putting in some herculean effort to get one.
Title: Re: SNES Classic thread
Post by: Adrock on September 26, 2017, 11:37:56 PM
I kind of lucked out. I had to request Thursday and Friday off to attend my girlfriend’s brother’s wedding. I already told her I’m waking up early to buy a Super Nintendo Classic. If I manage to snag one, it will literally be the only perk of going to a Friday wedding two states away.

I’m not a wedding person and I think they’re a waste of time and money, says the man who is buying a retro console full of games he has owned for nearly two decades.
Title: Re: SNES Classic thread
Post by: Stratos on September 27, 2017, 01:10:26 AM
Is it launching this Friday? I may have to check my local Target in the morning.
Title: Re: SNES Classic thread
Post by: ejamer on September 27, 2017, 07:41:59 AM
I've also been debating an early morning run to a local store hoping to grab a system...  but with young kids to get ready for school and a normal job, making that work is tough. I could go quickly once they are on the school bus - but am worried that will just be a waste of my time.

Still undecided how to approach. Preorder attempts were a fail, despite trying to order the moment they went live. If there isn't enough stock on release day to last a couple of hours, then I'm probably getting left out. :(
Title: Re: SNES Classic thread
Post by: Mop it up on September 27, 2017, 05:49:25 PM
If later shipments are a similar amount as launch day, then there should be plenty of these things to go around. Also, Nintendo are going to continue selling them into 2018, so don't fret guys. You may not be able to get one on the first day, but things are looking good that you'll be able to get one eventually.
Title: Re: SNES Classic thread
Post by: ejamer on September 29, 2017, 08:36:24 AM
Who got one?


I had $2700 in car repairs yesterday... so the choice about trying to track one down was kind of made for me.
Maybe supply will be good enough that I'll get a second chance in a month or so.
Title: Re: SNES Classic thread
Post by: lolmonade on September 29, 2017, 08:45:11 AM
Went to one of the Walmarts nearby at around 11:20 PM last night.  I was the 23rd person in line, and they had 26 total.  They smartly passed out tickets, although I didn't see more than maybe 30 people in total there attempting to get one.  The other Walmart in my area supposedly had 31 units, if what I heard was correct. 


So I got one.  I won't lie, once someone cracks this like they did with the NES classic, i'm adding what I feel are a few glaring omissions to it, but pretty happy I was able to find one.  My wife and I will be having a Retro Game Night tonight once the kids go to bed.


Agreed that Nintendo seems actually committed to attempting to get these into the hands of more people. 
Title: Re: SNES Classic thread
Post by: Ian Sane on September 29, 2017, 09:14:54 AM
I appear to have ordered one online from Walmart Canada.  Of course if there is an online retailer I don't trust to not arbitrarily cancel an order it's them.  One thing thats annoying me is I haven't gotten my email confirmation yet.  My Walmart.ca account shows that the order has been placed but no email.  So do I actually have one?  I guess we'll find out.

Edit: Just got the email.  I think I got one. :)
Title: Re: SNES Classic thread
Post by: nickmitch on September 29, 2017, 09:31:07 AM
Walmart confirmed mine shipped, but it might not come until next week. :(
Title: Re: SNES Classic thread
Post by: Adrock on September 29, 2017, 10:43:13 AM
I’m in Maryland. I was going to go to Toys R Us because I heard it wasn’t doing pre-orders, but it was 13 miles away so I went to Best Buy which was less than three miles away. I got there a little before 8:00 AM and was 16th in line. The manager handed out tickets at 9:15 AM and said anyone who has a ticket is guaranteed a console and can leave the line. The tickets had numbers, but it didn’t hold my place in line so I waited 30 minutes to check out. Still, I got one. Now, I have to suffer through this silly wedding before playing it. Boo/hiss
Title: Re: SNES Classic thread
Post by: ejamer on September 29, 2017, 01:15:45 PM
On the upside, a local reseller listed at a very affordable $250. Much better than those greedy guys listing at $300 right next to him. And there are plenty on eBay for markups as small as... what, $80+shipping?


So, you know, it's great to have options.   :confused;


Crazy response, but totally expected given recent history with Nintendo goods.
Title: Re: SNES Classic thread
Post by: lolmonade on September 29, 2017, 01:58:43 PM
I mean...for NES classic launch, stores in my area were getting under 6 units/store.  With the same stores getting 20-35 units each this time, I think it shows Nintendo HAS at least taken the SNES Classic launch a bit more seriously.


The real question now is post-launch, how often are you gonna be able to walk into your local target and see a few on the shelf?
Title: Re: SNES Classic thread
Post by: Stratos on September 29, 2017, 02:13:22 PM
Well it was pouring rain and I felt like crap so I skipped the lines. I'll peek in some stores, but not too keen on spending a lot of effort hunting one down.
Title: Re: SNES Classic thread
Post by: Adrock on September 29, 2017, 02:22:05 PM
The Best Buy I went to apparently had 60 consoles including pre-orders. People who walked up to the line at 10:00 AM when the store opened were able to get one. It seems Nintendo, true to its word, got more units out there so maybe you won’t have to try too hard track one down.
Title: Re: SNES Classic thread
Post by: that Baby guy on September 29, 2017, 02:23:53 PM
Walmart here had 36. I went in at about 5:30 this morning before work and didn't have any luck.

Work was slow, so I was able to get away for a bit before GameStop opened. Was 6th in line out of 16. Walked out with one. Of course, now I'm too busy to use it for a couple of days.
Title: Re: SNES Classic thread
Post by: Stratos on September 29, 2017, 04:53:40 PM
I checked a few stores on the way into work that Brickseek claimed had a few, but they were out. I'm sure more will appear soon enough.


Really think Nintendo should do the incredible and release a complete original SNES cart for StarFox 2 for the hardcore collectors.


If this much stock was available for launch, then I expect to see a few more good shipments before the year ends.
Title: Re: SNES Classic thread
Post by: Shaymin on September 29, 2017, 06:16:32 PM
Got my preorder at EB and shipped my brother one from Amazon (Prime was required, I have it, he doesn't). So it's infinitely better than the NES Classic for me.
Title: Re: SNES Classic thread
Post by: Fatty The Hutt on September 29, 2017, 06:53:42 PM
Just got off the phone with my local Walmart (Canada). They had 106 units to sell and did so in the first 45 minutes of the day. Not bad.

Called 2 local Best Buys, both had identical recorded messages "Looking for the Super NES Classic? Sorry, information is not available by phone." Lol.

Called my local EB Games earlier in the day, about 20 minutes before they were *supposed* to open, just to see if it was worth running down there on a break to snag a console. They had opened an hour earlier. They claimed there were lineups from 5:00 a.m. (it was almost 10:00 by the time I called.) They were, of course, sold out, and fairly rude about it too.

Not looking too good.
Title: Re: SNES Classic thread
Post by: Mop it up on September 29, 2017, 07:57:41 PM
Mine was delivered safe and sound. It certainly has the look and feel of an authentic 90s product.
Title: Re: SNES Classic thread
Post by: ejamer on September 29, 2017, 09:11:09 PM
Mine was delivered safe and sound. It certainly has the look and feel of an authentic 90s product.


(emphasis added)
Is that... a good thing?  Hard to tell, really.
 ;D


Teasing. Glad it arrived safe and sound, of course.
Title: Re: SNES Classic thread
Post by: King of Twitch on September 30, 2017, 10:50:42 AM
the fog isn't emulated on the DKC mine cart level.
SMW is glitchier.
Contra 3 is hard af.
0/10


oh I forgot something: there's a part in the DKC stage "Stop and Go Station" just past the midway point with three crocs in a row that always has slowdown... but not on the Classic!
Title: Re: SNES Classic thread
Post by: lolmonade on September 30, 2017, 12:10:49 PM
So..some impressions after having some time to play this with my wife last night:

Like the NES classic, the SNES classic body is super cute in how tiny it is.  It hits all the nostalgia buttons with how the power button and the reset button feel just like the SNES.  Still not a fan of how you have to pull that bracket out from the front to open the controller ports, but it shouldn't be a problem since I plan on being pretty ginger with this thing.

Thank god Nintendo had the sense to include the 2nd controller.  It's not an exact replica of the original SNES controller (feels different on the body, and it's definitely more compact), but I had no problems playing with them.  It feels like a close enough in proximity, and the buttons/dpad feel good.

Only grievance I have so far - there is something REALLY WRONG with the sound emulation for Super Mario World and Yoshi's Island.  On the overworld music and certain level tracks, there is a 1/2 second hitch in the music, like it pauses for a split second, then picks back up where it left off before that hitch.  My wife didn't notice it since she never played the originals, but for someone who played these games over and over, and have seen Nintendo emulate this on several of their Virtual Consoles, it's kind of pathetic they would let this happen.

I guess in all, that's a minor gripe.  I'm pretty happy with it in spite of that, and glad they included a rewind feature, even though it's kind of silly how you have to access it.




Title: Re: SNES Classic thread
Post by: Khushrenada on September 30, 2017, 02:57:18 PM
Wooo-eee. Just checked Craigslist. There are about 250 ads of people trying to scalp the SNES Classic. Yowza. That said, I think the glut on the market of people trying to make a quick buck selling one is keeping the scalping price down. Yeah some people want $300 or more but most seem to be sticking around the $200 mark which isn't bad per se (it's under $10 a game) but I have a feeling that if people wait it out, a lot of these consoles could be returned within a month and a half if no one is buying them (or the scalping prices may go lower. I've seen a couple at $150 which I might have considered if I hadn't got one. Otherwise, after 45 days, people can't return the item to the store for their money back. (At least, not with Toys R Us according to their receipt) With Nintendo promising not to cease manufacturing right away on this and more stock coming, the scalping bubble may burst early on this one and maybe scare off people from trying to do this again in the future.

Frankly, from this thread, it does seem like a lot of people are getting their hands on a console with a lot less fuss (sorry Stratos and Fatty) than the NES Mini so the target market may be getting pretty saturated already. It definitely seems like Nintendo is improving in getting out product so good job at the moment. Guess we'll see how it all plays out.
Title: Re: SNES Classic thread
Post by: broodwars on September 30, 2017, 03:03:25 PM
Thank god for the long HDMI cable that came with my Xbone. With it, I was able to extend the cables on my SNES classic far enough that I can play it while lying down in bed.  :D

Dipped into a handful of games last night after work, and I'm kind of surprised at how much I got into Super Castlevania IV. It's a game I've purchased on both Virtual Consoles & I've never felt the drive to get beyond the 2nd or 3rd stage. On the SNES Classic with a proper SNES controller, though, I got all the way to the treasure room stage before wanting to get to other things. The power of the right controller, I suppose.

Also, is it just me or does the music in these games sound better on the SNES C than they did on the Wii or Wii U VCs?

I REALLY wish you didn't have to press the reset button to switch games or change options, because that gets really annoying.

Next, I played some Star Fox, and IMO that game holds up very well from a gameplay standpoint & some stages (I.e. the Space Armada) are still amazing. The low framerate's unfortunate, but I kind of enjoy the abstract look of the game and there's still a great sense of speed to the game I haven't really felt from the later Star Fox games. Plus, that soundtrack is still amazing & iconic.

Star Fox 2, though? Eh...I think Miyamoto was right to shelve that one, as it kind of sucks. Yeah, the changes to the gameplay are theoretically interesting, but they significantly slow the game to a crawl & there isn't anything in the game particularly exciting or memorable. The game REALLY needed some on-rails gameplay, and the final boss is just lame.

Looking forward to finally playing Terranigma & Lufia 2 on this thing once the modders are done with it
Title: Re: SNES Classic thread
Post by: Adrock on September 30, 2017, 06:33:08 PM
Thank god for the long HDMI cable that came with my Xbone. With it, I was able to extend the cables on my SNES classic far enough that I can play it while lying down in bed.  :D

...

I REALLY wish you didn't have to press the reset button to switch games or change options, because that gets really annoying.
I pre-ordered a couple 8bitdo controllers (https://www.amazon.com/gp/aw/d/B074HBNNH6/) on Amazon yesterday (one SNES colored, the other SFC). They’re $25 each for the controller and Bluetooth receiver though they use a 2.4 GHz wireless connection so apparently, they’ll only work on the SNES Classic which isn’t a problem for me since I’m not going to use them for anything else. I’m mainly buying them for wireless, but they support the Down+Select homescreen shortcut.

The regular 8bitdo SNES/SFC controllers for iOS, Android, and PC/Mac such as this one (https://www.amazon.com/gp/aw/d/B017SFNVY6/) work as well, but they’re $35 and the receiver is $18. You can use it with more things, but the cost of one controller and receiver is more than the cost of a single SNES Classic exclusive one.
Title: Re: SNES Classic thread
Post by: BranDonk Kong on September 30, 2017, 07:59:34 PM
Install hakchi when it's updates for SNES, not to add more games, but just to add reset by pressing Down + Select.
Title: Re: SNES Classic thread
Post by: lolmonade on September 30, 2017, 08:42:38 PM
Install hakchi when it's updates for SNES, not to add more games, but just to add reset by pressing Down + Select.

That alone is a worthy enough reason to use hakchi when they update it to support SNES classic.  it's a game changer.
Title: Re: SNES Classic thread
Post by: lolmonade on September 30, 2017, 08:44:45 PM
Also, is it just me or does the music in these games sound better on the SNES C than they did on the Wii or Wii U VCs?

Besides the two games I encountered sound issues with (Super Mario World, Yoshi's Island), I DO recall a few games sounding oddly more robust than I recall on the virtual consoles.  Namely, F-Zero and Legend of Zelda, where I was hearing certain notes I didn't hear on virtual console, and the sound is just more full, the basslines deeper, etc.
Title: Re: SNES Classic thread
Post by: Stratos on October 01, 2017, 03:33:26 PM
I'll bet the VC versions had some compression going on to minimize space taken up. Today space is cheap and they probably had them all uncompressed. Also remember VC games had that funky encryption going on too.
Title: Re: SNES Classic thread
Post by: UncleBob on October 01, 2017, 05:33:39 PM
I haven't had a chance to play mine yet - can you plug a Wii Classic Controller in and use the home button to access the main menu as you could the NES Classic?
Title: Re: SNES Classic thread
Post by: Stratos on October 01, 2017, 09:06:58 PM
Thats what people are reporting online. Pity we didn't get an option for going back to home on the standard controller.
Title: Re: SNES Classic thread
Post by: Lemonade on October 01, 2017, 10:19:39 PM
I haven't had a chance to play mine yet - can you plug a Wii Classic Controller in and use the home button to access the main menu as you could the NES Classic?

Yes. I have been using the Classic Controller Pro with an extension cable. It works perfectly.
Title: Re: SNES Classic thread
Post by: Mop it up on October 02, 2017, 03:53:52 PM
Funnily enough, based on how many people commented on the SNES Classic system itself being very tiny, it actually ended up being larger than what I was expecting!

I feel like the main thing which ages the two Star Fox games is the low framerate, which can make them difficult to play at times. The gameplay itself is solid, and the graphics could be passed off as having an abstract style that somehow works. Having no nostalgia for Star Fox, I like 2 better than 1, but they're certainly different experiences and fun in their own way.
Title: Re: SNES Classic thread
Post by: Ian Sane on October 02, 2017, 06:01:51 PM
Mine has shipped!  So now it's up to Canada Post.  Please, please, please, please, PLEASE do not leave this high demand collectable item on my front step in clear view of potential thieves if no one is home when you arrive.
Title: Re: SNES Classic thread
Post by: Khushrenada on October 02, 2017, 06:08:48 PM
Hmmmm. Time to find out where Ian Sane lives, I suppose.
Title: Re: SNES Classic thread
Post by: lolmonade on October 03, 2017, 08:53:23 AM
Feel like I'm taking crazy pills here.  No one else is hearing the weird music glitch/hiccup in Super Mario World and Yoshi's Story?
Title: Re: SNES Classic thread
Post by: Khushrenada on October 03, 2017, 01:42:09 PM
So, I says to him, you see, I says, Hey!, I says and....

Feel like I'm taking crazy pills here.  No one else is hearing the weird music glitch/hiccup in Super Mario World and Yoshi's Story?

Did you hear sumthin'? No? Could sworn I thought I heard a voice or sumthin'.

So where was I? Oh yeah! So, he says to me, get this, he says, Hey!, he says. Yeah! That what he says. So, then, I says to him,

[End Scene]
Title: Re: SNES Classic thread
Post by: Lemonade on October 03, 2017, 09:36:54 PM
I havent played Mario World or Yoshi's Island on it yet
Title: Re: SNES Classic thread
Post by: Wanderlei on October 04, 2017, 07:44:08 AM
Not heard anything wrong playing Yoshi' Island.
Title: Re: SNES Classic thread
Post by: that Baby guy on October 04, 2017, 04:39:05 PM
Hmmmm. Time to find out where Ian Sane lives, I suppose.

Did you figure it out and successfully make the steal...?
Title: Re: SNES Classic thread
Post by: Khushrenada on October 04, 2017, 05:48:59 PM
Well, I don't know how much I can say without legally getting into trouble or doxing a person but let's just say that Ian Sane has left a nice trail of breadcrumbs on the internet to be able to track him down. My hope is that he'll post on here when Canada Post has been by his place to save me the time from having to wait around his home for them to show up all day but he seems to have clammed up a bit after I tipped my hand in regards to my intentions of "safeguarding" his package for him.
Title: Re: SNES Classic thread
Post by: Ian Sane on October 04, 2017, 05:56:44 PM
Well, I don't know how much I can say without legally getting into trouble or doxing a person but let's just say that Ian Sane has left a nice trail of breadcrumbs on the internet to be able to track him down. My hope is that he'll post on here when Canada Post has been by his place to save me the time from having to wait around his home for them to show up all day but he seems to have clammed up a bit after I tipped my hand in regards to my intentions of "safeguarding" his package for him.

Why it's, uh, there right now.  Yep, it's a nice SNES Classic waiting on my doorstep and I'm certainly not waiting in the bushes with a baseball bat.
Title: Re: SNES Classic thread
Post by: Khushrenada on October 04, 2017, 06:02:22 PM
Woo-hoo! Well, let me make sure no one takes that from you by going to your place right now to "secure" it. I don't remember any bushes by your place when I drove by it last night but I guess we don't have a "Post Your Latest Landscaping Purchase" thread so you wouldn't have had anywhere to post that information since I last checked in on things so I see no reason to be suspicious about that. In fact, since it is such a nice day, I think I'm going to leave my security football helmet at home today and just enjoy the sun's rays on my head.
Title: Re: SNES Classic thread
Post by: Stratos on October 04, 2017, 09:07:11 PM
I'm certainly not me waiting in the bushes with a baseball bat.


Best quote of the day right there. Really made my evening.
Title: Re: SNES Classic thread
Post by: Adrock on October 04, 2017, 09:26:17 PM
Well, I don't know how much I can say without legally getting into trouble or doxing a person but let's just say that Ian Sane has left a nice trail of breadcrumbs on the internet to be able to track him down. My hope is that he'll post on here when Canada Post has been by his place to save me the time from having to wait around his home for them to show up all day but he seems to have clammed up a bit after I tipped my hand in regards to my intentions of "safeguarding" his package for him.

Why it's, uh, there right now.  Yep, it's a nice SNES Classic waiting on my doorstep and I'm certainly not me waiting in the bushes with a baseball bat.
(https://i.imgur.com/4x6tDUJ_d.jpg?maxwidth=640&shape=thumb&fidelity=medium)
Title: Re: SNES Classic thread
Post by: nickmitch on October 04, 2017, 09:38:33 PM
I think we can lock the thread now. It's not getting any better than this!
Title: Re: SNES Classic thread
Post by: Khushrenada on October 04, 2017, 11:49:00 PM
I think we can lock the thread now. It's not getting any better than this!

Oh, really?



Because look what I just got!

(https://i.imgur.com/B5EVEuT.jpg?1)
Title: Re: SNES Classic thread
Post by: Khushrenada on October 05, 2017, 01:31:01 AM
(https://i.imgur.com/wP5IdUy.jpg)
Title: Re: SNES Classic thread
Post by: Khushrenada on October 05, 2017, 01:31:17 AM
(https://i.imgur.com/DfVYibc.jpg)
Title: Re: SNES Classic thread
Post by: Khushrenada on October 05, 2017, 01:31:37 AM
(https://i.imgur.com/P8GfYaY.jpg)
Title: Re: SNES Classic thread
Post by: that Baby guy on October 06, 2017, 06:56:37 PM
Thefts and swordfights aside, now that I have full streaming capabilities, maybe NWR would like to join me in a community playthrough of EarthBound? Seems like a thing people do.
Title: Re: SNES Classic thread
Post by: pokepal148 on October 06, 2017, 10:34:25 PM
Is it sad I'm more interested in the SNES controller than I am the system itself?
Title: Re: SNES Classic thread
Post by: Ian Sane on October 07, 2017, 04:50:43 PM
It has arrived!  It sat safe and sound in my mailbox all day yesterday so congratulations to Canada Post for not screwing up.  My paranoia only came about because the last time they delivered something it was placed on my door step.

Like everyone has mentioned it is rather shockingly small.  I feel like people posting pics of them holding it all have tiny little hands because my massive palms dwarf the thing.  It is also super cute!  I don't know what drugs Nintendo is on to not have looked at the adorable NES Classic and not think "this is going to sell like hot cakes".  Yeah, the game selection is amazing and like pretty much everything Nintendo makes the quality is off the charts but I seriously think the appearance of this thing is enough to attract attention.  If you had people over and this was sitting by the TV, anyone who was a kid during the SNES years would ask about it... and then want one for themselves.  One beef I have with the physical design is that you have to open the front panel to plug in the controllers.  I worry that over time the panel is going to wear out and not snap back in place correctly or it will get wrecked.  A hinged flap might have worked better.  And the controllers are way too short but everyone has mentioned that.  The controller itself though feels right.  Actually it feels too right.  :)  I'm so used to my SNES controllers feeling a little worn out I can't remember what a new one felt like.

The first game I played was Star Fox so as to unlock Star Fox 2.  I was actually pretty rusty at first and almost choked and died on the first boss but in the end I got to level 4 on the easy path which is about how I usually do.  Star Fox always feels a little off to me as it feels like it needs analog controls but we didn't know what that was back then.  I've played a bit of Star Fox 2.  I don't know what to make of it as the design is unconventional.  Actually I feel like I'm not playing it correctly though it is good enough that I want to figure it out.  It's rather odd that this was Nintendo's original idea for a sequel when Star Fox 64 is such a conventional follow up.  It would have been an interesting alternate history where Star Fox 64 was the third game, returning to the style of the first game.  Actually that used to be an odd trend as demonstrated by Zelda and Castlevania (and to us outside of Japan, Super Mario Bros.)

It is just so exciting to load up Star Fox 2!  It's like when they find some unreleased recording by a dead musician and it turns out to be pretty good.  Like not necessarily at the standards of their best work but good enough that for a lesser artist it would be a highlight.  It's a compliment to the artist's talent that something this good was thrown aside.  Nintendo, particularly around this time frame, was talented enough that a game like Star Fox 2 is an outtake.  Anyway, I found myself completely immersed in the intro cinematic like as if I suddenly found a Christmas present from my childhood I forgot to open.  That's perhaps the best nostalgic element of the SNES Classic, it has recreated the feeling of a new SNES game being released!
Title: Re: SNES Classic thread
Post by: broodwars on October 09, 2017, 08:16:53 AM
Played a bit with the SNES hacking tools last night, & it's pretty hit or miss in my experience. Generally speaking, everything except Enix games & Goof Troop are working right now on the default emulator. I only just before bed last night figured out how to actually activate the mod that swaps out the emulator so games like Terranigma will work, so I'll try that out tonight.

On a side note, if you're going to add Terranigma & you're on a US SNES Classic, make sure you ALSO download the 60 Hz patch & the SNESStuff tool & patch it into the game.

Still, it was great to finally play some Lufia 2 & Turtles in Time again last night.

And yes, the ability to just hold down Select + Down to reset is a godsend.
Title: Re: SNES Classic thread
Post by: lolmonade on October 09, 2017, 08:24:41 AM
Played a bit with the SNES hacking tools last night, & it's pretty hit or miss in my experience. Generally speaking, everything except Enix games & Goof Troop are working right now on the default emulator. I only just before bed last night figured out how to actually activate the mod that swaps out the emulator so games like Terranigma will work, so I'll try that out tonight.

On a side note, if you're going to add Terranigma & you're on a US SNES Classic, make sure you ALSO download the 60 Hz patch & the SNESStuff tool & patch it into the game.

Still, it was great to finally play some Lufia 2 & Turtles in Time again last night.

And yes, the ability to just hold down Select + Down to reset is a godsend.


Was that with Hackchi?  Or a different service?  I haven't bothered with it yet, since I know that the NES classic took a couple months til they truly figured out all you could do.  Although given I've heard it's essentially the same hardware being used for the SNES classic, the learning curve might be much easier for them. 
Title: Re: SNES Classic thread
Post by: broodwars on October 09, 2017, 10:59:31 AM
Played a bit with the SNES hacking tools last night, & it's pretty hit or miss in my experience. Generally speaking, everything except Enix games & Goof Troop are working right now on the default emulator. I only just before bed last night figured out how to actually activate the mod that swaps out the emulator so games like Terranigma will work, so I'll try that out tonight.

On a side note, if you're going to add Terranigma & you're on a US SNES Classic, make sure you ALSO download the 60 Hz patch & the SNESStuff tool & patch it into the game.

Still, it was great to finally play some Lufia 2 & Turtles in Time again last night.

And yes, the ability to just hold down Select + Down to reset is a godsend.


Was that with Hackchi?  Or a different service?  I haven't bothered with it yet, since I know that the NES classic took a couple months til they truly figured out all you could do.  Although given I've heard it's essentially the same hardware being used for the SNES classic, the learning curve might be much easier for them.

Hakchi 2.20, to be exact, yes.

And, incidentally, the "default emulator" is the SNES Classic itself. The mod just basically has the SNES Classic run a different emulator that's more compatible with the Enix games.

And apparently you have to hex edit Goof Troop to make it work. -_-
Title: Re: SNES Classic thread
Post by: lolmonade on October 09, 2017, 02:37:41 PM
Thanks for the update.  Looks like i've got some work to do tonight.
Title: Re: SNES Classic thread
Post by: broodwars on October 09, 2017, 03:10:48 PM
I recommend these threads for anyone looking into doing this. The actual instructions on the hacker's site aren't very user-friendly:

http://m.neogaf.com/showthread.php?t=1444556

Also, a thread on game-specific issues & patches:

http://m.neogaf.com/showthread.php?t=1438071

Side note: 62 games is the hard limit on the SNES Classic, regardless of file size, & you can't remove the original games. You add any more than 62, & the SNES Classic crashes.
Title: Re: SNES Classic thread
Post by: lolmonade on October 09, 2017, 03:45:36 PM
Thanks for all the info, Broodwars.


Even if anyone doesn't want to engage in legally murky things like adding games to this device, I'd strongly suggest everyone look into this for at least:




That first one is critical to me and my wife.  Super happy about this.
Title: Re: SNES Classic thread
Post by: broodwars on October 09, 2017, 04:02:30 PM
Thanks for all the info, Broodwars.


Even if anyone doesn't want to engage in legally murky things like adding games to this device, I'd strongly suggest everyone look into this for at least:


  • Being able to exit the game you're playing by hitting "start+select" on the SNES controller
  • Being able to add custom backgrounds beyond the pre-set ones built into the system.


That first one is critical to me and my wife.  Super happy about this.

FYI, the controller command that acted as reset for me last night was Select + Down.
Title: Re: SNES Classic thread
Post by: Khushrenada on October 09, 2017, 04:06:42 PM
Thefts and swordfights aside, now that I have full streaming capabilities, maybe NWR would like to join me in a community playthrough of EarthBound? Seems like a thing people do.

How does a community playthrough work?

I still need to finish my own playthrough of the game. I got to Twoson but then stopped playing. I've got a love/hate relationship with Earthbound. I love the story, setting, mood and atmosphere of the game but I hate the battle system. The battle system just comes off as random chance so even if you are playing well then you can still lose. A bunch of times I've just selected the option to have the game handle the battle for me while I just watch it play out because why bother myself. I've stated before that it turns the game into a more passive experience because of that and it eventually led to my disengagement from the game even though I keep thinking about going back to it from time to time.
Title: Re: SNES Classic thread
Post by: that Baby guy on October 09, 2017, 07:52:55 PM
From what I've seen, it isn't very complicated at all. In this case, it's just reach X point in the game by Y point in time. Discussion is posted, other members can help out, usually a part of the game is streamed, which I intend to do, but I invite others to do as well.

In my case, I'd be looking to divide the game up into 10 parts or more. Progression would be slow to make it more accessible. If you get behind one week, you'd have lots of time the next to catch up.
Title: Re: SNES Classic thread
Post by: Shaymin on October 10, 2017, 06:21:17 PM
ALLEGEDLY there's an update to the software that ups the limit to 150 or so.

And I'd probably want Down+Select to be the system reset command because I've been soft resetting like a madman on the Veldt in FF3.
Title: Re: SNES Classic thread
Post by: Ian Sane on October 10, 2017, 08:41:58 PM
So I've played more Star Fox 2 and I beat it?  Huh?  I can't even get to Venom on the easiest path in Star Fox 1 yet I beat Star Fox 2.  It's a very creative but short game.  Now I only got a D score so there's room for improvement and I really had a blast beating it.  Beat-in-one-sitting is not that uncommon during the SNES years.

Still I feel like this might not have cut it in 1996 with the N64 due the same year and the Playstation already out.  The game is technically impressive for SNES tech but compared to the 3D games that the next gen was outputting at the time it's kind of half-baked.  If it came out in 1994, say in fellow Super FX game Stunt Race FX's release spot, then I think it would have been a classic.  Stunt Race FX itself got pretty dated pretty quickly and benefited greatly by not having to directly compete with Ridge Racer and Daytona USA.  I think it's telling that the only Super FX game to come out post-Playstation used the chip to create a very impressive 2D game rather than a rough-around-the-edges 3D game.  Nintendo was probably right to cancel Star Fox 2 as it was showing up too late for its tech to impress.

I wondered why Nintendo then made a brand new Star Fox 64 rather than just up-port this game to the new console like they did with later N64 titles like Dinosaur Planet and Eternal Darkness.  But again I think it's too short for what was expected game length in 1997.  Star Fox 64 is pretty short as well but this really seems like a "beat your score" kind of game which was very out-of-fashion and unmarketable by the 32/64 bit era.

Star Fox 2 oddly enough seems to best fit its current role as an unreleased rarity.  In the historical context of other great SNES titles it doesn't seem out of place because it doesn't have to meet contemporary expectations of console games.  On it's own it's a pretty awesome game.
Title: Re: SNES Classic thread
Post by: lolmonade on October 10, 2017, 10:44:12 PM
ALLEGEDLY there's an update to the software that ups the limit to 150 or so.

And I'd probably want Down+Select to be the system reset command because I've been soft resetting like a madman on the Veldt in FF3.

I took the time to go through the Hackchi boot for the SNES classic.  the Down+Select system reset is an essential addition IMO, even if you have no intent to add games. 

That said, I'm not sure there's more than 20 games I wanted to add to the SNES classic's library.  There are probably some gems I'm overlooking, but I'm wanting more a "greatest hits" of the games I know I'll want to replay, and games I've wanted to try but can't obtain outside of paying prices for the original carts.
Title: Re: SNES Classic thread
Post by: Ian Sane on October 11, 2017, 01:09:18 AM
I have no desire to mod my SNES Classic because to me part of the appeal is the item itself as a collectable.  So I would want it to remain as it was upon release.  For me the other reasons for owning it were to get a proper Star Fox 2 release and the convenience of being able to play most of the top SNES games on an HDTV.

I have a good SNES collection so having access to most of the big games isn't an issue.  There are a handful of expensive titles that I really want and have no realistic way to get in an affordable manner but if I really wanted to resort to piracy to play them I'd rather use something like an Everdrive to play them on a proper SNES.  I'm not typically into emulation in the first place over using authentic hardware.  There's just something about the SNES Classic being an official Nintendo product, and the high quality that come with that, that makes this an exception.  But once I start dumping ROMs on it why aren't I just running them on my laptop or getting a Raspberry Pi?  There's something about this and the NES Classic that's more than just running ROMs of old games.
Title: Re: SNES Classic thread
Post by: broodwars on October 11, 2017, 08:15:22 AM
I have no desire to mod my SNES Classic because to me part of the appeal is the item itself as a collectable.  So I would want it to remain as it was upon release.  For me the other reasons for owning it were to get a proper Star Fox 2 release and the convenience of being able to play most of the top SNES games on an HDTV.

I have a good SNES collection so having access to most of the big games isn't an issue.  There are a handful of expensive titles that I really want and have no realistic way to get in an affordable manner but if I really wanted to resort to piracy to play them I'd rather use something like an Everdrive to play them on a proper SNES.  I'm not typically into emulation in the first place over using authentic hardware.  There's just something about the SNES Classic being an official Nintendo product, and the high quality that come with that, that makes this an exception.  But once I start dumping ROMs on it why aren't I just running them on my laptop or getting a Raspberry Pi?  There's something about this and the NES Classic that's more than just running ROMs of old games.

I remember when I still thought like this. Then Square-Enix spent 20 years thoroughly abandoning the entire Enix side of their history outside Dragon Quest. I've been waiting for games like Illusion of Gaia, Lufia 2, Terranigna, etc. to appear on the virtual consoles for a decade. I WANTED to pay S-E & Nintendo money to play these games again.

But S-E didn't give a ****, nor did Nintendo.

So at this point, emulating these games on the SNES Classic is my only option to play these games again on a TV with an official SNES Controller. It's not how I wanted it, but here we are.
Title: Re: SNES Classic thread
Post by: Adrock on October 11, 2017, 08:59:47 AM
But S-E didn't give a ****, nor did Nintendo.
I’m curious how this is even partially Nintendo’s fault. I’m sure Nintendo would have loved taking a cut from those Enix titles had Square Enix put it on Virtual Console. I guess Nintendo could have pushed harder to get them on the store.

Anyway, I’m mildly interested in modding, but I’m afraid of putzing something up. I’d be mildly interested in have a modded and unmodded SNES Classic. Who has that kind of money? “Not I,” said the blind man as he picked up his hammer and saw.
Title: Re: SNES Classic thread
Post by: lolmonade on October 11, 2017, 09:03:14 AM
I have no desire to mod my SNES Classic because to me part of the appeal is the item itself as a collectable.  So I would want it to remain as it was upon release.  For me the other reasons for owning it were to get a proper Star Fox 2 release and the convenience of being able to play most of the top SNES games on an HDTV.

I have a good SNES collection so having access to most of the big games isn't an issue.  There are a handful of expensive titles that I really want and have no realistic way to get in an affordable manner but if I really wanted to resort to piracy to play them I'd rather use something like an Everdrive to play them on a proper SNES.  I'm not typically into emulation in the first place over using authentic hardware.  There's just something about the SNES Classic being an official Nintendo product, and the high quality that come with that, that makes this an exception.  But once I start dumping ROMs on it why aren't I just running them on my laptop or getting a Raspberry Pi?  There's something about this and the NES Classic that's more than just running ROMs of old games.


If your view is that you want to keep your SNES classic as a pristine, untouched product, I can see why you'd be weary of tinkering with it. 


That said, as someone who has a raspberry Pi and has gone through the process of setting it up, there are a bunch of reasons why the SNES classic has advantages over that.


- After initial set-up, using hackchi is literally plug into PC, change games/settings, save.  Even initial set-up was 15 mins at most, given how good the instructions are for it, whereas the retro-pie set up took a good couple of hours over a few nights for me.


- The menu & navigation for SNES classic is great IMO, and while the retropie menu is good for what it is, the presentation leaves something to be desired.


- A lot of the controller options I found for the retropie didn't feel great (even 8bitdo).  These controllers feel really close to the originals.


- The emulation on the SNES classic IMO appears much better.  Encountered lots of problems with sounds fading in/out on my retropie, and couldn't find a solution in the settings.


So for someone who is using it more utilitarian as a way to share some of my gaming childhood with my wife & kids, a nifty Nintendo package that plugs into HD tvs that I can add a feature (soft reset via controller input), amend the library by a few games to make it closer to content complete for me (Teenage Mutant Ninja Turtles IV: Turtles in Time is NEVER being released), and even have the option to get custom backgrounds installed, if I want to go through the trouble. 
Title: Re: SNES Classic thread
Post by: lolmonade on October 11, 2017, 09:04:47 AM
But S-E didn't give a ****, nor did Nintendo.
Anyway, I’m mildly interested in modding, but I’m afraid of putzing something up. I’d be mildly interested in have a modded and unmodded SNES Classic. Who has that kind of money? “Not I,” said the blind man as he picked up his hammer and saw.


For what it's worth, i'm not a technical savant.  The neogaf threads broodwars linked give very clear step-by-steps, and the hackchi software is VERY user friendly. 
Title: Re: SNES Classic thread
Post by: Adrock on October 11, 2017, 09:40:22 AM
- A lot of the controller options I found for the retropie didn't feel great (even 8bitdo).  These controllers feel really close to the originals.
Gah, I have two 8bitdo controllers preordered. I heard good things.
Title: Re: SNES Classic thread
Post by: broodwars on October 11, 2017, 10:53:01 AM
But S-E didn't give a ****, nor did Nintendo.
I’m curious how this is even partially Nintendo’s fault. I’m sure Nintendo would have loved taking a cut from those Enix titles had Square Enix put it on Virtual Console. I guess Nintendo could have pushed harder to get them on the store.

Anyway, I’m mildly interested in modding, but I’m afraid of putzing something up. I’d be mildly interested in have a modded and unmodded SNES Classic. Who has that kind of money? “Not I,” said the blind man as he picked up his hammer and saw.

Nintendo never courted devs or games for the VC. They pretty much had a policy of "Propose a game to us, and we'll think about putting it on the VC...maybe." We know this is how it works because Natsume TOLD us so in regards to Nintendo blocking SNES games on the Wii U VC. Just imagine the games that MIGHT have been on the VC if Nintendo hadn't gated it so hard or insisted upon Nintendo themselves doing the emulation work. But no, Nintendo wanted their walled garden...even after they stopped caring about it once WiiWare released.
Title: Re: SNES Classic thread
Post by: lolmonade on October 11, 2017, 10:55:44 AM
- A lot of the controller options I found for the retropie didn't feel great (even 8bitdo).  These controllers feel really close to the originals.
Gah, I have two 8bitdo controllers preordered. I heard good things.


Don't let my impressions dissuade you.  I'm finding as I get older that i'm pretty particular about classic games and the way I play them.  it also could be i'm used to the mushiness of my older controller buttons, and the ones I got from 8bitdo felt a little more stiff to press.


They generally seem well praised by most online reviews I looked at, i'm sure you'll be fine.
Title: Re: SNES Classic thread
Post by: Adrock on October 11, 2017, 11:13:55 AM
I’m definitely still keeping the preorder. I’ll report back once they come in. I haven’t even opened my Super Nintendo Classic. I’m trying to track one down for a friend’s birthday. Wish me luck.

EDIT: I managed to track down a Super Nintendo Classic for my friend. I got the last one at GameStop. Baller.
Title: Re: SNES Classic thread
Post by: BranDonk Kong on October 11, 2017, 10:54:39 PM
Got one at GameStop today, there were two left after that. Added 17 games before even hooking it up to my TV.
Title: Re: SNES Classic thread
Post by: ShyGuy on October 12, 2017, 12:43:12 AM
Got one at GameStop today, there were two left after that. Added 17 games before even hooking it up to my TV.

"Florida Man Violates DMCA"

What games did you add? Chrone Trigger? Turtles in Time?
Title: Re: SNES Classic thread
Post by: BranDonk Kong on October 12, 2017, 08:39:48 AM
So far all the MK games, Earthworm Jim, DKC2 & 3, Maximum Carnage, Separation Anxiety, Spider-Man, Arcade's Revenge, X-Men Mutant Apocalypse, Mario All-Stars, can't remember the other 3 right now. Turtles in Time, Chrono Trigger and Act Raiser will be added tonight.
Title: Re: SNES Classic thread
Post by: Mop it up on October 12, 2017, 05:33:13 PM
So I've played more Star Fox 2 and I beat it?  Huh?  I can't even get to Venom on the easiest path in Star Fox 1 yet I beat Star Fox 2.  It's a very creative but short game.  Now I only got a D score so there's room for improvement and I really had a blast beating it.  Beat-in-one-sitting is not that uncommon during the SNES years.
Unlike the first Star Fox, the game gets lengthier on higher difficulty settings. "Normal" is really just an easy mode to introduce you to the concepts, though "Hard" isn't all that much longer. "Expert" is around twice the length of Hard, and one run has you visiting all six planets, four battle cruisers, and various other odds and ends. Expert is the "true" game.

A note about ranks, the scoring does not take difficulty setting into account. Therefore, you can't get the highest rank unless you play on Expert, and on Normal "C" is probably about the best you could do.

That's perhaps the best nostalgic element of the SNES Classic, it has recreated the feeling of a new SNES game being released!
The SNES Classic is also $80 USD, which is about what Star Fox 2 would have been priced had it released in 1996.
Title: Re: SNES Classic thread
Post by: Stratos on October 26, 2017, 10:44:17 PM
Yeah, SNES games were pricey. I remember saving a long time to get StarFox because of its $70-80 price tag. I think it had to do with the SuperFX chip tech.
Title: Re: SNES Classic thread
Post by: broodwars on October 29, 2017, 08:35:21 PM
Just FYI, Terranigma & Illusion of Gaia ARE working now on the SNES Classic. If you already tried to install them, you have to remove & re-add them under the latest version of Hakchi2. That will prompt the program to warn you that you'll need to install a 3rd party emulator to run them. Just make sure you patch Terranigma with the patch already in Hakchi's "patches" folder, & make sure you install the Retromod emulator mod.

Yeah, it requires some trial & error, bit it does work. I just worked it out on my own SNES Classic.

Best of luck. You might be glad you played Terranigma sometime in the future, so if you're interested, it works now