I was browsing the Internet a while ago, jumping around to gaming websites that are both new and old to me. I came across one, namely stratosgroup.com, and I was interested in the layout, so I decided to poke around some. I ran into the review of Metroid Prime (oh, in case I have to remind any of you, just won GOTY from the Game Developers Conference). To say the least, I was mortified. (
Link, just for you guys) To quote some of the more salient points of the article (if you have a certain disorder that, upon reading some quite discomforting, causes you to pass out or die in some way, please refrain from reading further):
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The game really can't compare with the best and brightest titles on the Xbox or the PC (compare this game's thermal vision with that of Splinter Cell), but for a system that costs 150 bucks, the Gamecube does a decent job of making a pretty game run smoothly at 60 frames per second.
Um...ouch. I don't know how to read that. Is the GameCube inferior to the XBox and PS2 because of the lower price? Well, excuse me, but the GCN is just as powerful as the XBox and more powerful than the PS2 (oh yeah, both of which cost um...more, yeah thats it). Also, Nintendo is the only company that does not lose money on the systems they sell and they can still afford to sell their systems at a lower price.
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The color schemes of the various levels don't help much: the ice level is predominantly white, the lava stage is all red, and so on. A bit of variety would've broken up the monotony on these levels.
Here's a made up dialogue between Nintendo and Retro: Retro-"Oh, come on, can we please make the snow and ice purple??" Nintendo-"Um...I believe that snow is white." Retro-"But it will be sooo much more realistic!"
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Sound: 3.0
By the way, thats out of five. Of course, thats not an excuse. Giving one of the most impressive sounding games a 60% in the sound department is just plain wrong. I have a ProLogic receiver and even not in PL2, this game is simply the best sounding game I have played. The soundtrack, fit for a movie, is memorable and fits the mood very well. The sound effects are quite impressive.
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As it is, Metroid Prime is like a huge lake that you marvel at as you walk up to it, only to dive in and find that the water only comes up to your knees; it's pretty to look at, but there's not much depth.
Of course not, not much depth at all. Wait...do they mean besides the fact that the game is on average a 25-30 hour game? Or how about some of the most extensive backgrounds to the Metroid series. Simple things, such as the 3-dimensional holigraphic map in the Phendrana Drifts.
Then again, maybe I'm wrong about all this. Maybe Metroid should not have won Game of the Year...Or maybe, just maybe this site could be wr...ah, forget it.
PS-I acknowledge that the site has their right to their own opinions. However, I have the right to comment on their opinions with my own.