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Messages - Ms.Pikmin

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2
TalkBack / RE: Totally Spies! is Totally Out!
« on: November 23, 2005, 05:52:22 PM »
Oh good!  Another girl's game!

3
I deleted it, but I sent an embarrassing PM to 31 flavas a long time ago. p i a c and I had been talking about Baskin Robbins and then 31 flavas showed up for the first time that I had noticed.  I thought it was p i a c making a dupe account so I sent a message saying "You sound tasty."

He replied with "You wanna come over for a taste test?"

I then realized it was not p i a c.  

4
NWR Forums Discord / RE: Ahahaha, DOA movie trailer...
« on: November 21, 2005, 07:16:09 PM »
Here's my video game girlfriend.  Awww yeah, I likes me a flying chick with big breasesses!

 

5
NWR Forums Discord / RE: NEWS: Shadow the Hedgehog Ships
« on: November 21, 2005, 03:55:08 AM »
I was going to ignore that.  Just so wrong.

6
NWR Forums Discord / RE: NEWS: Shadow the Hedgehog Ships
« on: November 20, 2005, 01:17:44 PM »
My son wants this game for Christmas, but I think that to be a good parent I need to put my foot down and buy something else...anything else.  Well, not Pokemon XD, but you know what I mean.

7
NWR Forums Discord / RE:Does penis size matter?
« on: November 14, 2005, 03:37:32 AM »
Quote

Originally posted by: ThePerm
all girls have penises...its called a clit


Too bad most of you don't know where to find it.


8
NWR Forums Discord / RE:Ian Sane post
« on: November 10, 2005, 08:13:27 PM »
Quote

Originally posted by: Jonnyboy117
Quote

Originally posted by: Professional 666
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: Mario
Quote

Originally posted by: Ms.Pikmin
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: Ms.Pikmin
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.







I think Ian has a good point here.


Where?



Can't you read?  It's all genius.






IT'S A TRAP!



THAT IS A FASCINATING POINT YOU MAKE, SIR


The text column just gets smaller and smaller!  FASCINATING


Fascinating indeed.

9
NWR Forums Discord / RE:Ian Sane post
« on: November 10, 2005, 06:13:16 PM »
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: Ms.Pikmin
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.







I think Ian has a good point here.


Where?



Can't you read?  It's all genius.

10
NWR Forums Discord / RE:Ian Sane post
« on: November 10, 2005, 05:42:31 PM »
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.







I think Ian has a good point here.

11
General Chat / RE: PAX 2005
« on: September 11, 2005, 05:13:04 PM »
I was at the SSBM tournament as well, but got eliminated really fast.   It looks like I may have been almost right behind you from the looks of your pictures.  I was at table 21, which was one in the center of the floor.    

12
General Chat / RE: PAX 2005
« on: September 02, 2005, 09:14:58 AM »
My DS name is Gwen, and my dog is a white chihuahua named Rat.

13
General Chat / RE: PAX 2005
« on: September 02, 2005, 09:09:19 AM »
Yeah, I took advantage of the Nintendogs bark mode as well.  What was your dog's name?  I wonder if you are one of the people I got a dog from.

14
General Chat / RE: PAX 2005
« on: September 02, 2005, 09:04:23 AM »
That's too bad.  I only saw the final two rounds with the guys doing just a terrible, but hilarious, job at Karaoke Revolution and then the Combat round.

Overall I had a good time and will probably go back next year.  It was great to have a chance to play so many demos.  My only hang up is that I get really nervous when people watch me play a game I haven't touched before, so it took me most of Saturday to get the nerve to play the Zelda demo since there was consistently a crowd around it.  <3 the horseback battle.

Did you notice the overwhelming number of DS owners compared to PSP owners?  

15
General Chat / RE: PAX 2005
« on: September 02, 2005, 08:50:57 AM »
Hey, Pale, I was at PAX as well.  I only saw part of the Omegathon, how far did you make it?

16
General Chat / RE: Hilarious MSN quotes / mis-quotes in here
« on: August 13, 2005, 05:05:44 AM »
<3 trillian

17
General Chat / RE: Hilarious MSN quotes / mis-quotes in here
« on: August 12, 2005, 08:53:42 AM »
Roland - Not Unemployed: well I was thinking, we all evolved from Cro Mag right?
Chris - Monaco! Go Webber!: what
t8 | hexic is pissing me off big time: cro mag..?
Chris - Monaco! Go Webber!: adam and eve are my grandparents
peeack - Easily amused by his own antics.: we all came to earth in L. Ron Hubbart's underpants.
t8 | hexic is pissing me off big time: lol

18
General Gaming / RE:Hot Coffee decision already affecting other games
« on: July 22, 2005, 02:55:31 PM »
Quote

Originally posted by: KnowsNothing
that it could lead to great interalactic adventures lol lactic adventures lol boobs



No props for you, mister.  Oh, wai...

19
General Chat / RE:Michael Jackson NOT guilty!!!!!!
« on: June 13, 2005, 07:07:00 PM »
Quote

Originally posted by: TVman
I don't see how anyone could have wanted him to go to jail.
I've been a fan ever since I was little and we even share a birthday!


You don't see how anyone could want a child molester to go to jail?  I'm sick of fans of various celebrities being stupidly blind and wanting these people to get off of serious charges just because they provide some sort of entertainment.  Yes, he was found not guilty which just proves that in America you can pretty much do what you want and get away with it if you're famous.  

Oh, and as far as sharing a birthday with him, congrats.  Perhaps he'll invite you over for a special little party.  If you're under 14 that is.


20
General Chat / RE: June is End Boss Month!
« on: June 05, 2005, 08:16:24 PM »
Sam is best end boss

22
RABicle, I hope you will accept my public apology for questioning your assessment that Gamebasher is a moron.  In his last several responses he has undoubtedly proven that in fact he is just that.

23
General Chat / RE: The Reggination! (It's Reggie Month, k?)
« on: May 05, 2005, 07:42:50 PM »
Reggie and Bjork: Separated at birth!

Reggie in the swan dress could be hawt as well.

24
Okay, I'm an idiot.  Although, not as much as RABicle  

RAB, give the guy a break.  He had some scary physical symptoms and didn't think through what the cause really was nor get a doctor's opinion before returning his DS.  Might not have been the wisest thing to do, but come on now.

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