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Gaming Forums => Nintendo Gaming => Topic started by: ShyGuy on June 22, 2014, 01:27:48 AM

Title: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 22, 2014, 01:27:48 AM
(http://i91.photobucket.com/albums/k302/shyguy70/devilsthirdivandrums_zpsc6e5a3f8.jpg) (http://s91.photobucket.com/user/shyguy70/media/devilsthirdivandrums_zpsc6e5a3f8.jpg.html)

From designer Tomonobu Itagaki, the sunglasses wearing creator behind the modern Ninja Gaiden and Dead or Alive, comes his first project since splitting with Tecmo in 2008.

Vahalla games was formed from former members of Team Ninja with Itagaki at the head. They partnered with THQ as a publisher and Devil's Third was first introduced in 2010 with a demo trailer: http://youtu.be/xzLaWbLZl24 (http://youtu.be/xzLaWbLZl24)
Showcasing an over the top third person shooter with mobility and melee featured, little was heard of the game and when THQ folded, it's fate was uncertain.

Now, it's 2014 and Devil's Third is BACK!


Devil's Third was announced exclusively on IGN right after the Nintendo E3 presentation. The first demonstration was rough.
http://youtu.be/3Ndkwgr5eB8 (http://youtu.be/3Ndkwgr5eB8)

It was also demonstrated at Gamespot which was a little better.
http://youtu.be/vlv5CfVqhTI (http://youtu.be/vlv5CfVqhTI)

Finally it was shown off at the Nintendo Treehouse at E3 and that was best of all.

The story is something about all the satellites getting taken out by space debris and bad guys using the opportunity to take out electronics around the globe. Now the world's militaries are back to lowel level tech.

Somehow a former Soviet criminal named Ivan is involved.

The multiplayer has interesting territory control gameplay with wacky game modes and customizable fortresses and characters.

I don't know about you, but to me despite the roughness and somewhat dated trappings, the game looks fun.

(http://i91.photobucket.com/albums/k302/shyguy70/ibvvD5RaF8Xjp9_zps3a95507e.gif) (http://s91.photobucket.com/user/shyguy70/media/ibvvD5RaF8Xjp9_zps3a95507e.gif.html)

EDIT: Here's a tidbit.The game seems to have went from the Relic Engine to the Darksider's II engine up to the Unreal Engine in its current incarnation. https://www.unrealengine.com/blog/unreal-sightings-e3-2014

I wonder if it is Unreal 3 or 4?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Phil on June 22, 2014, 01:38:29 AM
He doesn't need to be shot by those people because cigarettes kill!

I didn't look at this game at all, so I need to do so. Thank you for the reminder, ShyGuy!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: azeke on June 22, 2014, 03:00:45 AM
Remove shooting, remove online multiplayer component, rename it into Ninja Gaiden Black 2, and i miiiiiight consider to start getting interested in it.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on June 22, 2014, 01:03:15 PM
It looks like Call of Duty meets No More Heroes. Multiplayer looks like a nice change of pace from what I have been getting from COD.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Nile Boogie Returns on June 22, 2014, 03:45:39 PM
I don't think that's unreal 4. Game looks over the top in all the best ways.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Kytim89 on June 23, 2014, 01:21:56 AM
Nintendo needs to put Itagaki on their payroll and have him collaborate with Team Ninja to make Ninja Gaiden 4 a Wii U exclusive.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on June 23, 2014, 07:42:07 AM
Goddammit, kytim...
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 27, 2014, 11:23:32 AM
Interview with Itagaki: http://www.polygon.com/2014/6/24/5837796/devils-third-itagaki-interview-wii-u
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Caterkiller on June 27, 2014, 11:31:17 AM
I'm going to be looking out for this game. Hopefully it gets touched up to the extreme visually.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 30, 2014, 10:17:04 AM
I don't understand why people think this game needs a visual upgrade. I mean, yeah, it's not "NEXTGEN" but it doesn't look bad. It's got that stilted, slightly inhuman look that is a bit endearing to me.

Plus, if this massive amount of customization and unique elements are ever going to run smoothly in online play, the visuals might need to be sacrificed.

I'm actually pretty excited for this title- I'm sure I'll suck at it like I always do with shooters but the unique map layouts and brutal gameplay look like a breath of fresh air on Wii U. The story and all of the cultural aspects of the story are really neat, too.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on July 06, 2014, 03:45:28 AM
The recent trailer doesn't do the game any favors. If anything, it makes it look dated in its art design and trying too hard to be cool. The Treehouse Live demo made it look far better.

Despite that, I am doubtful to how well this game will turn out. Itagaki last memorable game was Ninja Gaiden 2 and that was a long while ago. The development of the game has suffered delays, engine switches, and bankrupt companies. Finally, going on that Polygon interview, I fear that this game will mix the worse qualities of Japanese and American video game sensibilities. I commend Nintendo for picking the game off its feet and I believe this is the sort of thing they should be doing more of, however I can't help but feel that they made a bad save.

I hope Valhalla Games and Itagagki will prove me wrong.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on September 18, 2014, 05:47:55 PM
http://www.valhallagamestudios.com/en/2014/09/thought-2014-09.html

A translation of a Famitsu interview is up. Also, the font they use is not easy on the eyes.

To add to my frustration, I can't seem to copy and paste from the post.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on September 18, 2014, 08:45:52 PM
Quote
Since E3, we've made major improvements in every area, from graphics to animations to playability


Feeling a little bit of... HYPE
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: azeke on September 18, 2014, 10:06:52 PM
So it doesn't suck anymore?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: John Rairdin on October 11, 2014, 08:37:02 PM
Even if this game didn't wind up being that good, I'll still respect it for trying something new. They seem to be going out of their way to rethink the conventions of shooters and bet'em ups and you have to respect them for that. Really no wonder that Nintendo would swoop in and pick up a game like this, its right up their ally.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on June 09, 2015, 10:36:23 PM
A Japanese promotional video has been uploaded by Nintendo Co. Ltd.
https://www.youtube.com/watch?v=ked9LPANFko

Hopefully, a translation/summary is out there.

The game... looks better, I think? I'm not seeing anything that has completely pulled that game out of "hot mess" status, but things are looking up. I'm mainly worried that the game doesn't play well; that the shooting and melee action don't feel great separately and together. I hope I'm proven wrong, as it would be sad to see Itagaki lose his touch.

I'll give the game one thing: it looks like my kind of silly.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: azeke on June 09, 2015, 10:54:05 PM
There are glimpses of previous Itagaki in there (that boss in the church is basically a clone of Alma from Ninja Gaiden (http://www.youtube.com/watch?v=GbMFnWyr44g)) but it is all drowned in a terrible CoD style shooty bang bang guano.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 10, 2015, 12:02:45 AM
I still believe!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 10, 2015, 12:41:10 AM
Boxart

(http://i91.photobucket.com/albums/k302/shyguy70/81LQ5EPLSkL_zpsuqwoj7tx.jpg) (http://s91.photobucket.com/user/shyguy70/media/81LQ5EPLSkL_zpsuqwoj7tx.jpg.html)
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 10, 2015, 01:00:46 AM
I don't understand why people are so fown on this game. It looks wacky and kickass.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on June 10, 2015, 04:40:59 AM
I don't understand why people are so fown on this game. It looks wacky and kickass.

I agree on the wacky. Some of the ridiculous antics do look kick ass.

Personally, I'm down on this game because there I've seen and read a number of things that could be signs of the game being all sorts of wrong.

1. Itagaki's last release was Ninja Gaiden 2, if I recall correctly. That game was released in 2008. That's a long time to go without a game under your belt. Now it's totally possible he has been observing and researching on the trajectory of games over the time, but who knows.

2. The game is trying to blend first-person aim-down-sights shooting, third-person over-the-shoulder shooting, and stylish melee combat in to one smooth action. Game makers have trouble doing one of those things right, let alone all three at once. We only have video footage to go on, not hands-on experience, but the video footage of Devil's Third's attempt to combine these three aspects look jarring. It is a hell of a feat to attempt, so I hope the game plays better than I think it does.

3. From last year's Polygon interview, I got the impression that the game will be largely made up of the input from the THQ days of the game's development. This is to be expected as I doubt Nintendo would want to spend too much money on this acquisition. Anyway, the THQ influence may have pulled the game in to ill directions. Then again, maybe Itagaki had some bad ideas go through.

Reflecting on the above, I can see how I may be grasping at straws here. Devil's Third is such a curious thing to see Nintendo pick up. By all rights, this game should have faded away when THQ blew up. But here it is as a Nintendo exclusive. This game shouldn't be alive; that it is has me rooting for it a little bit. Seeing the history it has to overcome has me worried for how it will turn out.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Nile Boogie Returns on June 10, 2015, 08:02:17 PM
Is that shot of the sniper girl CG? Parts of this game looks really good to me while others look super "janky" and uneven. Still this could scratch a most specific itch that nobody else is willing to undertake. I'm in.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Phil on June 10, 2015, 08:09:24 PM
GameFly is listing the release for August 28, which would work since it's a Friday.

https://www.gamefly.com/#!/game/Devil%27s-Third/5008483
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 11, 2015, 01:25:15 AM
Hmm. All valid points. I'm going to hold off on a purchase myself but I do think the online looks super fun.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 12, 2015, 01:11:20 PM
Big dump of screenshots: http://www.perfectly-nintendo.com/devils-third-tentative-release-date-for-north-america-lots-of-screenshotsartworks/
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 26, 2015, 11:34:15 PM
You know what's awesome? How Devil's Third has been pulled from the eShop's "releasing soon" page in North America. Makes me so happy to know that Nintendo is serious about publishing a game they picked up an has been in development for five years. It's even better to know that they could have made more knowledge available during E3 about it and pushed it from being a niche release like it's going to be in the other two regions it's announced in!

Seriously, what the hell, NOA? Are you worried your release schedule for 2015 is too stacked or something? Because I can tell you that statement is FACTUALLY INCORRECT.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on June 27, 2015, 03:08:14 AM
I agree this is weird. Itagaki does not seem worried though, so right now I assume Xseed is publishing in NA.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 27, 2015, 07:21:26 AM
That would be absolutely bizarre. For what púrpose?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Shaymin on June 27, 2015, 11:08:07 AM
XSEED is publishing two Earth Defense Force games this year. They don't give a **** at this point.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on June 27, 2015, 01:45:33 PM
Clearly, but Nintendo is publishing this game in Europe. Why there and not here?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on June 27, 2015, 02:37:50 PM
NOE does what NOA don't.

At least Itagaki is hellbent on getting it released in NA. But the reality is Reggie and Co. aren't in any position to turn away new Wii U releases.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 09, 2015, 05:24:02 PM

Somebody got XSEED's number?




Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on July 09, 2015, 05:54:20 PM
Even if the game is a dreadful hot mess, I think Nintendo of America should still release the game in some form. Knock on wood, but having a bad game out is better than nothing.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on July 09, 2015, 05:59:30 PM
*SIGH*


I was a bit excited about the game. I've been wanting a new shooter/action game and this seemed a lot more colorful than Yet-Another-COD-Again. I had hoped this could be a spiritual successor to Red Steel 2 with it's shooting and sword fighting mechanics.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 09, 2015, 06:16:39 PM
NoA better hope the game is as garbage as people say it's going to be. Because if it turns out to be "just mediocre" they will have made another in a long line of mistakes.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on July 09, 2015, 06:23:11 PM
Even if the game is a dreadful hot mess, I think Nintendo of America should still release the game in some form. Knock on wood, but having a bad game out is better than nothing.
I disagree. That encourages laziness and sets a bad precedent. "Oh, well, Wii U owners are starved for content. We can release this steaming **** pile anyway and they'll buy it just to have something to play." No, **** you. If you want my money, I demand a good game. If this game is as bad as it sounds, I wish Nintendo would refuse to publish Devil's Third in every territory until Valhalla Games fixes the issues. Don't knowingly release a subpar game because you think you have to or whatever the case may be. Don't even bother if it doesn't meet certain quality standards. Compare this to Bayonetta 2 last year. It's so polished, and it came with a near-perfect port of an entire other game. I gladly paid money for it.

If Nintendo of America is just saying there are quality issues and is actually not publishing this for other reasons, that's an entirely different conversation.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 09, 2015, 08:00:24 PM
If this game is as bad as it sounds, I wish Nintendo would refuse to publish Devil's Third in every territory until Valhalla Games fixes the issues. Don't knowingly release a subpar game because you think you have to or whatever the case may be. Don't even bother if it doesn't meet certain quality standards. Compare this to Bayonetta 2 last year. It's so polished, and it came with a near-perfect port of an entire other game. I gladly paid money for it.

If Nintendo of America is just saying there are quality issues and is actually not publishing this for other reasons, that's an entirely different conversation.


NCL and NoE have no problem publishing this game. Make it an exclusive like NCL did with Amazon, put it on the eShop, it doesn't matter. I don't know what mythical unicorn quality standards NoA is working with to refuse this.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on July 09, 2015, 08:00:33 PM
I think it has to be bad enough that it would be damaging to the Nintendo brand to release it.  If it's just mediocre they really shouldn't be depriving Wii U owners of games.  It needs to be like Superman 64 bad.  If it's like Dynasty Warriors bad then they should publish it (ironic considering Hyrules Warriors and all but historically that was a pretty good example of a very average but not terrible game).
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on July 09, 2015, 08:39:17 PM
NCL and NoE have no problem publishing this game. Make it an exclusive like NCL did with Amazon, put it on the eShop, it doesn't matter. I don't know what mythical unicorn quality standards NoA is working with to refuse this.
Nintendo of Europe has no standards and will release anything. We've known that for years. NCL paid for the game and probably wants to try to see a return on that investment even though it normally knows better. It isn't even Nintendo of America questioning the quality of Devil's Third either. You posted the Unseen64 video. He spoke to people who played the final code and they all **** on the game. This is an industry-wide problem. Companies are knowingly publishing mediocre games then get butthurt when word-of-mouth spreads and people wise up causing a massive drop in sales. Stop doing that. It's a bullshit practice that is hurting the industry.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 09, 2015, 09:02:25 PM
NoA is awesome.
Just think about how many impossible to find Amiibo figures, that don't have any in-game purpose, I'll be able to afford now that they are releasing fewer games.  Fantastic news!


I agree - Devil's Third doesn't look good. But not all first party games are good either, and the Wii U could really use any addition to it's release line-up. Refusing to release a finished game that has been previously hyped as an exclusive and is still getting released in other regions is just poor publicity.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Nile Boogie Returns on July 09, 2015, 09:05:24 PM
Really? Last years hype is this years tripe. They spent HOURS on treehouse live promoting this game and now it just doesn't cut it? Smells fishy. NOA STAY WINNING!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on July 09, 2015, 11:21:42 PM
I am angry.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 10, 2015, 01:54:11 AM
I mean, if NoA has the gall to release utter crap like Super Mario Galaxy, what is there excuse for this game?

Also, how is a game looking two years old a valid complaint? EVERY Wii U game looks two years old!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Triforce Hermit on July 10, 2015, 07:55:55 AM
This game isn't Mario. It doesn't have that guaranteed sales cushion. And that opinion, while I'll tend to agree with it, is in the minority because Super Mario Galaxy sold very well regardless. This is a new ip by a developer with a not so good track record and the game has had a bad reception so far.

"Two generations old" is a lot different then two years old. I'm indifferent to graphical quality, but if it really is like PS2/GCN in graphics, then that speaks enough about its quality.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 10, 2015, 09:01:54 AM
From what has been seen of the game by ME, that's utter bullshit.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on July 10, 2015, 03:25:08 PM
My friend has pretty much every first party Wii game so he has Donkey Kong Barrel Blast.  I have rarely played a game more broken and unplayable then that worthless piece of **** and yet NOA published that.  Is Day of Disaster truly worse than that?  God have mercy on our souls if it is.  Was Project H.A.M.M.E.R. turning out worse than that?

Of course that had an iconic Nintendo character in Donkey Kong.  Funny how standards change when a successful name brand increases the chances of a turd selling well.  Though in some way Nintendo having to admit that a Donkey Kong game had to get canned because it was so terrible might be seen as more damaging than releasing it.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 10, 2015, 05:05:45 PM
My friend has pretty much every first party Wii game so he has Donkey Kong Barrel Blast. ...


You are being generous by not pulling out a Wii Music reference. Barrel Blast is terrible too, though.


For the record, Disaster is more interesting than either.  It's kind of a mess of a game... but can be quite enjoyable if you don't take it seriously and like laughing at ridiculous situations.


I wish that NoA had released Disaster here so I didn't have to import, but hey, they know best. (Quality concerns are also what prevented Fatal Frame 2 Wii from coming out here apparently.  Good call there too NoA.)  :@
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on July 10, 2015, 06:57:59 PM
My friend has pretty much every first party Wii game so he has Donkey Kong Barrel Blast. ...
You are being generous by not pulling out a Wii Music reference. Barrel Blast is terrible too, though.

I don't know if he has Wii Music.  He's a musician so Wii Music's simplicity might turn him off the same way it did for me.  Wii Music was Nintendo's big ass release for that Christmas and made by almighty EAD.  No way was NOA even allowed to turn THAT one down.

Nintendo might have known that Barrel Blast was bad and "knows" that Devil's Third supposedly is.  I don't think they thought that for Wii Music.  They thought it was the next Wii Sports/Fit money printer.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 10, 2015, 11:18:53 PM
Just because it made money doesn't mean it's good. Love, the modern gaming industry.

I guess I can't complain anymore since NA will be getting the game. I know I'm in the minority, but I really wanted to play this and I don't really care about the graphical "issues". I'm also interested to see how broken the aiming really is.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: alegoicoe on July 11, 2015, 12:16:01 AM
I was never planing on getting this game neither splatoon for that matter, but it sucks how the wii u lacks software and Nintendo passes on games like this. I already gave up on the wii u, but i feel that nintendo dropped the ball too quick with this system.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on July 11, 2015, 05:52:20 AM
I guess I can't complain anymore since NA will be getting the game. I know I'm in the minority, but I really wanted to play this and I don't really care about the graphical "issues". I'm also interested to see how broken the aiming really is.
Are you interested enough to spend $60 to find out? Devil's Third was described to Unseen64 as "not even fun to play." I haven't bought Majora's Mask or Splatoon yet so I can't say Devil's Third was a priority for me even before this report.

Despite thinking Devil's Third tries too hard to be edgy, I had hopes for it if only because it would have given Nintendo another developer on its side like Platinum Games which is helping with Star Fox Zero. It's doubtful Nintendo works with Valhalla Games in this manner again.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 11, 2015, 06:06:03 AM
Are you interested enough to spend $60 to find out? Devil's Third was described to Unseen64 as "not even fun to play." I haven't bought Majora's Mask or Splatoon yet so I can't say Devil's Third was a priority for me even before this report.


I wonder sometimes how much Liam's sources are actually working him a bit, here and on Project HAMMER. Of course it's in NoA's best interest to discredit DT, going as far as likening it to a "Disaster situation". At the same time, there has to be someone with the final code with something good to say about the game, but we're only hearing about the negative side of it.


If XSEED is publishing the game, it almost makes me want to buy the game to stick to NoA. Almost.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 11, 2015, 09:23:42 AM
I've played through several Modern Sonic games, so... I think I can stomach this one.

And again, from what I've seen of Devil's Third, it does look fun to me. Is that weird? Again, it boggles my mind to think this game had supervision from Nintendo (according to Itagaki, anyway) and still ended up a train wreck. But hey, I'm gonna take the risk and actually go out and buy the game, so take my word for it, not some rumor mill.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on July 11, 2015, 02:03:50 PM
https://twitter.com/NintendoAmerica/status/619916072884420609 (https://twitter.com/NintendoAmerica/status/619916072884420609)

Cue conspiracy theory that Nintendo of America did this media circus on purpose because it would be better and cheaper marketing.

Again, it boggles my mind to think this game had supervision from Nintendo (according to Itagaki, anyway) and still ended up a train wreck.

This game has been in development hell for years. It has or had a Japanese development team lead by Itagaki, an American publisher influencing decisions, multiple engine changes, and a shift in hardware platforms. Together, these are questionable or bad signs that can't all be waved away by Nintendo coming in at the last stretch. Perhaps Nintendo Co. Ltd. thought they could turn stagnant water in to wine 1-2 years ago. Now, they see that they failed and are moving past this as quickly as possible.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 11, 2015, 03:28:40 PM
No matter what happens, NoA comes out looking bad at this point in my eyes. 
Or maybe incompetent is a better choice of words?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Shaymin on July 11, 2015, 03:43:29 PM
Why, because they couldn't talk about a deal while it's in progress? (Though they probably should just announce the damn XSEED deal and get it over with.)
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: TOPHATANT123 on July 11, 2015, 03:45:53 PM
Well at least they aren't completely ignoring it's existance, could be a response to all the buzz it's been getting online.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on July 11, 2015, 06:47:49 PM
I'm in a glass cage of emotion!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 11, 2015, 07:23:15 PM
Why, because they couldn't talk about a deal while it's in progress? (Though they probably should just announce the damn XSEED deal and get it over with.)


Because they consistently do a very poor job with communication. NoA didn't need to announce details about what's happening with Devil's Third, but they could/should have announced something instead of just running silent and hoping the game disappeared from everyone's radar.


For a company that talk about controlling the message, and goes to great lengths to limit what people can do with their content, this entire releases seems very poorly handled.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: UncleBob on July 11, 2015, 08:24:47 PM
I feel like there's not too much NoA could have said.  "This game doesn't meet our quality standards, so we're looking for a different publisher."

You can see how that would send a poor message and potentially hurt their ability to shop the game to other publishers...
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 11, 2015, 09:14:57 PM
How bout telling your employees not to yap about everything and everyone to the guy who covers unreleased and niche games for a living?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 11, 2015, 11:10:48 PM
I feel like there's not too much NoA could have said.  "This game doesn't meet our quality standards, so we're looking for a different publisher."

You can see how that would send a poor message and potentially hurt their ability to shop the game to other publishers...


There could have been better PR than that.


Instead of saying absolutely nothing, ignoring the game entirely at E3, and then issuing a hasty tweet only after all rumors were leaked NoA could have issued a statement (preferably before E3) that they felt the game didn't mesh with their primary demographic in North America so were looking for a third party to share publishing duties with.  Or just that they were hoping to have an announcement regarding the game at such-and-such date with everything else left out until details were agreed upon.


Ignore the "quality issue", which is a bogus statement anyway based on Wii games that weren't released due to quality concerns.


Ignore low sales potential due to the fact that Wii U install base and software sell-through rates for anything non-Mario are pitiful.


Focus on giving fans something, instead of leaving them to assume the worst. Focus on living up to your goal of controlling the message instead of letting others dictate how your are viewed. 


But hey, I'm quite obviously not a PR guy. My opinion is worth jack all in this matter - and my growing frustration with NoA means very little to anyone except myself and the friends/family who I introduce games to.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: MrPhishfood on July 12, 2015, 07:29:19 PM
I'll be disappointed if this doesn't have Splatoon style motion controls.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on July 20, 2015, 09:10:52 PM
Hot off the Twitter:

https://twitter.com/kobunheat/status/623298151139520512

"
1) Devil's Third coming to Wii U in U.S. in Q4 from Nintendo.
2) Free-to-play, multiplayer-only PC version coming to US from Valhalla.
"

Rejoice, I guess?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on July 20, 2015, 11:11:36 PM
I'm kind of glad that it's coming to PC as well, give it more exposure.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on July 21, 2015, 11:21:39 PM
You know what I like? Internet people who were saying that the game was trash and they hoped it wasn't going to be released in NA, now they are all "Well if it's F2P on the PC the multiplayer does look fun, herpy derp..."  Never mind that there are a hundred other F2P shooters on the PC that they don't bother with. The anti-Nintendo bias is alive and well.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 21, 2015, 11:33:32 PM
It amazes me how people want to bail out NoA in situations like this.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on July 21, 2015, 11:38:59 PM
It amazes me how people want to bail out NoA in situations like this.

I think NOA is improving at least. Last generation we didn't get Disaster: Day of Crisis, Another Code: R, Zangeki No Reginleiv and almost didn't get Xenoblade Chronicles, Last Story, and Pandora's Tower.
I was so mad I didn't buy Nintendo published games for about 18 months.

edit: And Fatal Frame 4!  :@
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Luigi Dude on July 22, 2015, 12:49:39 AM
edit: And Fatal Frame 4!  :@

Nobody outside of Japan got Fatal Frame 4 because it was a buggy mess that Tecmo refused to fix so NCL banned it from a worldwide release.  That's why Fatal Frame 2 which wasn't a buggy mess actually got released in Europe.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 22, 2015, 10:31:14 AM
edit: And Fatal Frame 4!  :@

Nobody outside of Japan got Fatal Frame 4 because it was a buggy mess that Tecmo refused to fix so NCL banned it from a worldwide release.  That's why Fatal Frame 2 which wasn't a buggy mess actually got released in Europe.


Fatal Frame 4 did have some bugs... but "buggy mess" that didn't deserve to be released?  Have you played anything that Bethesda has ever released? 


Fatal Frame 4 was very playable and should have gotten released elsewhere.  Even if you consider the bugs in 4 significant enough to block release at a time where there were very few games coming to the console, it still doesn't explain or excuse the other missing games (or Fatal Frame 2) which NoA just didn't feel would be worth the cost to release.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 22, 2015, 11:37:12 AM
And here I am, sitting all smug now that I got my mediocre TPS/Action game fix on Wii U...
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Luigi Dude on July 22, 2015, 02:04:35 PM
edit: And Fatal Frame 4!  :@

Nobody outside of Japan got Fatal Frame 4 because it was a buggy mess that Tecmo refused to fix so NCL banned it from a worldwide release.  That's why Fatal Frame 2 which wasn't a buggy mess actually got released in Europe.


Fatal Frame 4 did have some bugs... but "buggy mess" that didn't deserve to be released?  Have you played anything that Bethesda has ever released? 


Fatal Frame 4 was very playable and should have gotten released elsewhere.  Even if you consider the bugs in 4 significant enough to block release at a time where there were very few games coming to the console, it still doesn't explain or excuse the other missing games (or Fatal Frame 2) which NoA just didn't feel would be worth the cost to release.

Nintendo's standards of quality are much higher then Bethesda's, so just because it's not as buggy as Skyrim doesn't mean it's something NCL should be proud of.  The international versions of Nintendo games have historically fixed the bugs that were in the original Japanese versions.  NCL told Tecmo to fix the glitches for the international version and Tecmo for whatever reason refused to do it, hence why they blocked it since Nintendo doesn't like to release games as buggy as Fatal Frame 4.  Especially when one of the bugs in Fatal Frame 4 makes it impossible to 100% and unlock everything in the game which I'd say is pretty major.

Yes NOA deserves crap for not releasing several titles that got released in Europe and dragging their feet on others, but can we at least stick to games that actually got English translations.  There's a big difference between stuff like Disaster and Fatal Frame 2 which NOE gave localizations already so it would have been much easier for NOA to release in America even as low print runs or could still release on the Wii U eShop, vs games like Fatal Frame 4 and Zangeki No Reginleiv that never got released in Europe either.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on July 22, 2015, 03:17:16 PM
Fair enough. My objection was more with calling the game a buggy mess. FF4 has bugs, but is clearly playable and can be played to completion without much trouble - even if you can't get 100% completion.


(Comparison to Bethesda isn't really fair because the scope of games, and the nature of our expectations... but their games really are a buggy mess on release, and often for many months afterwards.)
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Mop it up on July 24, 2015, 06:18:25 PM
I like how this thread has talks about Nintendo's higher quality standards when this game appears to be low-quality in many ways.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 24, 2015, 08:20:33 PM
Maybe technically low in quality.

Itagaki remarked that those who aren't able to enjoy the game just suck at it.

Honestly, I respect Valhalla much more for seeing the product through to the end rather that having Itagaki drag himself to Kickstarter like a few other developers have done, with drastically varying degrees of success. Sure, it might not be the best game, but at least they didn't ask me for my money to make a mediocre title.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on July 27, 2015, 12:10:10 PM
Quote
Devil’s Third is not a top-tier action game. It’s not even a mid-tier one. But let’s cut through the hyperbole here. No, it’s not much of a looker, but its graphics are not PS2 standard. It’s not the worst game Nintendo has ever published by a long stretch, particularly when you consider the likes of FlingSmash, Pokémon Dash, Super Mario Ball, and Urban Champion. In the pantheon of third-person action games, it’s not as shonky and tedious as Tecmo’s own Quantum Theory, nor as outright hateful as the risible Yaiba: Ninja Gaiden Z, possibly the most soul-crushingly miserable experience I’ve had in nine years of reviewing games. It’s a mediocre game with considerable performance issues and some laughable AI, but at the same time I’d be lying if I said I didn’t sporadically experience some base pleasures from this knowingly knuckle-headed game.

http://kotaku.com/devils-third-bears-the-scars-of-a-troubled-development-1720361169
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on July 28, 2015, 03:18:44 AM
Again, I don't understand why an action game that's flawed in the same way many action games are flawed is deserving of such flak. Don't people remember the review scores for the Wonderful 101?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Enner on July 28, 2015, 05:59:10 AM
Again, I don't understand why an action game that's flawed in the same way many action games are flawed is deserving of such flak.

Well, time is/should be a factor in criticism. Repeating the past mistakes of others should be some additional demerit, whether or not the game in question had enough time to avoid said mistakes.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on August 26, 2015, 10:59:05 AM
THE HYPE TRAIN CONTINUES

After Famitsu awarded Devil' Third a solid 8, the game rocketed into European territories, receiving scores like these:

GameSpot – 3 / 10 BOOM!
DigitalSpy – 1 / 5 BOOM!
GamesRadar – 1.5 / 5 SPLODEY!
Kotaku – “No” COMBUSTIVE NOISE!

At this point, I must own this game, to see who is right. To see the beautiful train wreck, or the mind-wrecking beauty. This is so exciting.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on August 26, 2015, 12:46:46 PM
THE HYPE TRAIN CONTINUES

After Famitsu awarded Devil' Third a solid 8, the game rocketed into European territories, receiving scores like these:

GameSpot – 3 / 10 BOOM!
DigitalSpy – 1 / 5 BOOM!
GamesRadar – 1.5 / 5 SPLODEY!
Kotaku – “No” COMBUSTIVE NOISE!

At this point, I must own this game, to see who is right. To see the beautiful train wreck, or the mind-wrecking beauty. This is so exciting.


I fully expect the game to be terrible... yet still feel an irrational need to play it.


And since good games like Fatal Frame aren't getting physical releases anyway, what else am I going to go out and buy?  (These grapes, they are sour.)
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on August 26, 2015, 01:10:52 PM
Oh, I will buy Fatal Frame before I buy Devil's Third. I will buy Devil's Third when I have time- it's also releasing around the holiday slaughter that is Xenoblade Chronicles X, Rodea: The Sky Soldier, and Legend of Legacy.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on August 26, 2015, 04:56:50 PM
So Nintendo joins up with Team Ninja to make Metroid: Other M and it is absolute ass.  Then they team up with former Team Ninja head Tomonobu Itagaki to make this and it is absolute ass.  If Nintendo ever teams up again with anyone that has ever even so much as interned for Team Ninja I'm going to... bitch about it on the internet!

It must be really frustrating for a company like Nintendo that usually gives a **** about their games being good to put funding into a game like this and realize partway through that it is clearly going to be trash.

You figure this would get a digital release instead of Fatal Frame for the simple reason that you can't trade in digital copies of shitty games. Videogame companies are always afraid of used sales eating into new sales.  Which game is more likely to have owners quickly trade in?  Of course bad reputations also hurt sales so maybe they don't care.

Really terrible games that the publisher KNOWS are terrible usually don't get review copies shipped out to try to conceal bad word-of-mouth as long as possible.  NOA isn't releasing this until December, giving English-speaking European Wii U owners months to spread the word to North American gamers on how stinky this turd is.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Luigi Dude on August 26, 2015, 08:58:26 PM
Actually it kind of makes sense for NOA to give it a physical release in the middle of December.  Something like Devil's Third has a little more appeal to the average American audience with all the guns and shooting compared to Fatal Frame.  Release it during the busy holiday season in hopes some uninformed consumers who has plenty of money to spend might think, "hey, this game might be kind of cool" before discovering the tragic truth for themselves later.

Can see why NOA might think this game has a better chance of selling at retail during that time of year.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on August 26, 2015, 11:50:01 PM
Can see why NOA might think this game has a better chance of selling at retail during that time of year.


You're giving NOA way too much credit.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on August 27, 2015, 12:08:08 AM
The Wii U audience for gory, action-packed shooters doesn't exist.

Also, people fault the story in this game for its brevity and lack of detail, but isn't that the issue with all modem shooters? I guess it's only okay when it's not Nintendo. Although it was definitely okay in Splatoon since people didn't give a damn then.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Luigi Dude on August 27, 2015, 01:45:03 AM
Bayonetta 2 has sold over 150k retail copies in America so there is a small audience for M rated Wii U titles that still buy physical copies.  Plus just because it's getting a retail release doesn't mean it's getting Mario level shipments sent to stores, if anything it'll probably end up getting the lowest shipment of any game in NOA history since they know it's terrible and have no faith in it.

So yeah, not hard to see why something like this will get a physical release during December, the busiest shopping time of the year to take advantage of the rush in hopes that the already small audience this game could appeal to will impulse buy it.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on August 27, 2015, 01:42:12 PM
Bayonetta 2 has sold over 150k retail copies in America so there is a small audience for M rated Wii U titles that still buy physical copies.

I'm guessing the Bayonetta audience has a lot of crossover with the audience that follows gaming news and reviews online.  Still I think NOA should have released Devil's Third in some capacity simply because the Wii U needs every game it can get.  There is a certain value in offering the illusion that games are coming out on a regular basis (though NOA has put this in a cluttered part of the release schedule so they're not even doing THAT right).
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on August 27, 2015, 02:33:16 PM
Rumor has it that Nintendo of America may have damaged their working relationship with XSEED with their constant waffling over the publishing of Devil's Third. If so, it's a brutal blow. I can understand why XSEED is pissed if they were willing to take a chance with the game, only to have their work ruined by Nintendo's indecision.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on August 27, 2015, 02:44:53 PM
Rumor has it that Nintendo of America may have damaged their working relationship with XSEED with their constant waffling over the publishing of Devil's Third. If so, it's a brutal blow. I can understand why XSEED is pissed if they were willing to take a chance with the game, only to have their work ruined by Nintendo's indecision.

Because when you have very few allies the smart thing to do is burn MORE bridges.  Nintendo seems to have a good relationship with indies but I wonder if that's entirely because most indies are new to the industry and Nintendo just hasn't had enough time to make enemies out of them yet.  Hopefully this rumour in unfounded because XSeed publishes good stuff on the 3DS and I don't want to miss out because of Wii U dipshittery.

Aside from the very talented translation team is there anyone at a high level at NOA that brings anything worth a damn to the table?  Might as well clean house.  Most of what NOA does "right" is so routine and expected that you figure anybody with the slightest familiarity with business and videogames could run it as well or better.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on August 27, 2015, 04:30:20 PM
Most of what NOA does "right" is so routine and expected that you figure anybody with the slightest familiarity with business and videogames could run it as well or better.
If that was even remotely true, if just anybody could run a video game company, all of these companies wouldn't have gone out of business. In fact, the reason this is even a discussion is because THQ, a company that had been in the industry for over 20 years, closed down and Devil's Third was left without a publisher.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ian Sane on August 27, 2015, 05:43:10 PM
Most of what NOA does "right" is so routine and expected that you figure anybody with the slightest familiarity with business and videogames could run it as well or better.
If that was even remotely true, if just anybody could run a video game company, all of these companies wouldn't have gone out of business. In fact, the reason this is even a discussion is because THQ, a company that had been in the industry for over 20 years, closed down and Devil's Third was left without a publisher.

NOA isn't so much of a videogame company but more of a regional distribution branch of the actual videogame company in NCL.  Their main role is to sell NCL's products in the United States.  If NOA goes out of business it will be because NCL themselves committed THQ levels of incompetence.  THQ went tits up because of their idiotic uDraw product which is well beyond what NCL allows NOA to do.

Anyway NOA appear to be way more incompetent then their European equivalent so I question the value in the current leadership in that branch.  What do the people on top bring to the table, aside from being not THQ terrible, that makes it worth keeping them?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Adrock on August 27, 2015, 07:05:39 PM
NOA isn't so much of a videogame company but more of a regional distribution branch of the actual videogame company in NCL.
Irrelevant. Using your qualifier of "anybody with the slightest familiarity with business and videogames," they're the same people.
Quote
NOA appear to be way more incompetent then their European equivalent
Le sigh. I don't have the energy to get into a big thing over why this is incorrect.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: BranDonk Kong on August 29, 2015, 11:26:00 PM
The reviews are in! The game is terrible.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on August 30, 2015, 12:04:54 AM
The reviews are in! The game is terrible.

Your mom is terrible.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: NWR_insanolord on August 30, 2015, 12:23:23 AM
The reviews are in! The game is terrible.

Your mom is terrible.

I can speak from firsthand experience when I say that this is indeed true.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: BranDonk Kong on August 30, 2015, 08:58:44 AM
Hey, keep my mom out of this, and I'll keep this out of your mom. HI-YOOOOO!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on October 24, 2015, 02:36:38 PM
Official North American box art:

(http://i91.photobucket.com/albums/k302/shyguy70/CSFwR0iWoAEmg1J_zpso2zjud6r.jpg) (http://s91.photobucket.com/user/shyguy70/media/CSFwR0iWoAEmg1J_zpso2zjud6r.jpg.html)

GET READY PEOPLE
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Phil on October 24, 2015, 03:02:45 PM
I prefer the Japanese box art, but I can understand why Nintendo of America went for something more in-your-face for the American market. Still, I don't think I'm going to get this game, but I hope those that do enjoy it.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on October 24, 2015, 04:27:48 PM
I do hope the box is actualy that shade of sickeningly greenish blue.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Shaymin on October 24, 2015, 04:53:47 PM
This is the one we're running with:

(http://i.imgur.com/QiL8EnU.jpg) (h/t to hacker alias AgentLampshade)
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Mop it up on October 24, 2015, 05:21:17 PM
I've seen many a mockup Wii U box images have that sickly green-blue for the logo and case, what's the deal with that? Why can't they get the colour right?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Ymeegod on October 24, 2015, 08:18:12 PM
Day 1--bargin bin release.  $30 MSRP though my local BB lists it at $20.  Epic fail.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on December 13, 2015, 08:36:59 PM
Am I going to have to buy this through the eShop? Retail copiers are rarer than the Buffalo Bills at the Superbowl!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on December 13, 2015, 08:39:35 PM
If you are, you're apparently being scammed.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Soren on December 13, 2015, 11:47:07 PM
http://mynintendonews.com/2015/12/13/destructoid-gamestop-only-had-420-copies-of-devils-third/

http://www.amazon.com/Devils-Third-Wii-U/dp/B00KWIYS3K/ref=sr_1_1?s=videogames&ie=UTF8&qid=1450068231&sr=1-1&keywords=devil%27s+third

There's only one seller on eBay selling copies of the US version, and he's in Hong Kong. NoA made 15 copies of this thing...
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on December 13, 2015, 11:53:35 PM
I blame the haters.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Shaymin on December 14, 2015, 12:08:21 AM
The preorder bonus should've been a copy of Monty Python's Contractual Obligation Album. At least then you'd have a reason to laugh.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: NWR_insanolord on December 14, 2015, 12:43:54 AM
They were willing to bite the bullet and go full digital-only for Fatal Frame, a game people actually cared about, but they went out of their way to give the most limited physical print run ever to a game everybody knew was a trainwreck. What the hell.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on December 14, 2015, 01:19:53 AM
So much for picking it up in the bargain bin before it goes scarce and the price jacks sky high.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on December 14, 2015, 07:59:48 PM
Haven't found it at Hastings, Fred Meyer or Wal Mart so far.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Luigi Dude on December 14, 2015, 09:28:43 PM
They were willing to bite the bullet and go full digital-only for Fatal Frame, a game people actually cared about, but they went out of their way to give the most limited physical print run ever to a game everybody knew was a trainwreck. What the hell.

There was hardly any outrage over Fatal Frame being digital-only while people went crazy and acted like the world was over when they thought NOA wasn't even going to release Devil's Third, even though signs pointed heavily to Xseed taking it anyway even if NOA didn't.  So to shut people up Reggie went "fine, you guys want the game even though everyone in Europe is telling you its ****, we'll release it ourselves even with a fucking physical release".

Then after declaring this to the internet he turned to Bill with an evil smile and whispered, "Good luck finding it".
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 09, 2016, 12:48:31 AM
I finally got my physical copy! Ivan is a sensitive soul, just misunderstood.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on March 09, 2016, 09:15:34 AM
I just wanted to say, I really wanted a physical copy of Fatal Frame.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on March 09, 2016, 09:51:55 PM
Well, it is back down to reasonable levels at $59.99 brand new. I knew it would drop eventually. I'll continue to gamble and wait to see if it drops to $40 or less.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ejamer on March 10, 2016, 08:24:02 AM
I've only seen this game once in Canada, and wasn't willing to spend $75+tax based on nearly universal criticism of the game.  When people say the only redeeming factor is online play, that is a huge disincentive for me because I generally dislike online gaming.




I'm still sore about Fatal Frame not getting a physical release here. Was very interested in the game, despite not loving the localization choices Nintendo made. When it went digital only that killed my interest though - maybe if it goes on sale for less than $20 digitally I'll consider it... but probably just giving that a straight pass.
 :'(
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 11, 2016, 01:27:09 AM
This games story seems to have about the same depth as Time Crisis. but with a Metal Gear twist.
Level design also seems to have about the same depth as Time Crisis.
Melee kills are satisfying.
Surprising amount of cut scenes
I am playing it on casual setting, and it feels GREAT.
The idle animation to smoke or drink happens pretty quick.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on March 11, 2016, 01:32:02 AM
Please come away from this with a positive impression. I trust your opinion, and if you end up liking it, it will definitely push me over the edge.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 13, 2016, 01:52:32 AM
Things have turned into Resident Evil for a little bit!
The melee combat has some depth too it once you get to know it a little more. There are a quite a few kill animations.
The camera can screw you a bit in close quarters
The gun reloading animations aren't bad.
Textures seem to be slow to load in cut scenes, but in game I haven't seen a problem.
Learn the dodge button when it comes to boss fights.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on March 14, 2016, 12:00:49 AM
BUT IS IT FUN?!
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 14, 2016, 01:27:02 AM
It's more fun than Assassin's Creed.

I am enjoying it on Casual settings because it you can just bop through the story hacking and slashing and empty clips into bad guys while standing out in the open. The more you get into the sword combat the funner it is.

I don't think the controls are bad, although you can get locked into animations sometimes.

The storyline is dumb in a Metal Gear sort of way and very over the top. Ivan is a Duke Nukem style character

The game has rough spots, especially the level design, but action gameplay is reminiscent of Halo or Call of Duty.

I am enjoying it more most AAA games I try, but that may just be me.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 14, 2016, 07:29:48 PM
Ivan just yelled "Stellllla!" This game went up a star.

Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Evan_B on March 14, 2016, 09:04:15 PM
Dammit, you have me on the precipice of buying this game. All I need is one more push.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on March 16, 2016, 01:04:05 AM
I will continue to tease with back and forth comments

There is a Halo Warthog style level
The framerate stutters, notably at checkpoints
I'm not the biggest fan of dual analog shooters, so I like the generous auto targeting this game has.
The single player lasted my about 8 and half hours.
Evan, get this game. Find it on sale if price is an issue, but get it sometime this year to try out the multiplayer.

WiiU's hottest club is ...Devil's Third. Game promoter Tomonobu Itagaki is back and this time, he's blind drunk.
It's got it all: Zombies, Ninjas, Cyber Ninjas, Beasts of No Nation Idris Elba, a soldier code named Bob...
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Khushrenada on March 16, 2016, 03:57:36 AM
"WiiU's hottest club is ...Devil's Third. Game promoter Tomonobu Itagaki is back and this time, he's blind drunk.
It's got it all: Zombies, Ninjas, Cyber Ninjas, Beasts of No Nation Idris Elba, a soldier code named Bob...

...Live Donkey Stereo,..."

"Live Donkey Stereo? What's that?"

"It's that thing where two guys stand beside each of your ears and yell, HEE-HAW! HEE-HAW!"

*Bill Hader covers his face with both hands to futily hide that he is breaking character and cracking up with laughter*

Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on December 27, 2016, 06:08:41 PM
So my wife got me this for Christmas. The price has dropped down to a reasonable $30-40 range. So if anyone was on the fence, now might be the time to bite.


Any of the few people who got it still looking to play?
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Mop it up on December 27, 2016, 08:03:12 PM
The online service is being shut down tomorrow, so you've probably missed your chance on multiplayer.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on December 27, 2016, 09:02:56 PM
Wow... so tempted to just return it then. Will have to think about it for a bit before I open the game.
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: ShyGuy on December 27, 2016, 09:38:19 PM
NO! PLAY THE SINGLE PLAYER IT IS WORTH IT
Title: Re: Screw it, I'm making a Devil's Third Topic
Post by: Stratos on December 28, 2016, 12:57:38 AM
Good to hear. I had a hope that solo would be enjoyable, but all the reviews have been so negative.


I'll give it a week or so before I decide, but am leaning towards keeping it. Would at the least be a novel collectors item and there is always the hope hackers can get the online running again down the road like they have done for other old games.