The 14th installment in the Fire Emblem series is coming to Japan on June 25th, 2015. Early 2016 for the rest of the world.
http://www.nintendo.co.jp/3ds/bfwj/index.html (Japanese Website)
2015.01.14 Japanese Trailer2015.04.02 Japanese Trailer"What if you could rid the world of war?
What if hatred could be conquered?
What if...."
As a child born to the Hoshido royal family and raised by the Nohr royalty, the player's character stands between two kingdoms at the crossroads of war and peace. The child's choice will shape the fate of the two kingdoms.
Fire Emblem if in Japan comes out in two retail versions, one for Hoshido (White Kingdom) and one for Nohr (Black Kingdom). Each retail copy costs 4,700 yen and contains only the respective version's story. The other version's story can be purchased as DLC for 2,000 yen. The eShop version of the game will lock to one story on the 6th chapter. A third story path is planned for a later DLC release at 2,000 yen. A special edition of Fire Emblem if with all three stories and collectible goodies is planned for a later release at 9,250 yen.
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http://www.siliconera.com/2015/04/29/fire-emblem-ifs-black-kingdom-will-complicated-victory-requirements/The White Kingdom version is intended for Fire Emblem fans who joined the series with Fire Emblem: Awakening or are playing Fire Emblem for the first time.
The Black Kingdom version is intended to be a much more difficult game:
Black Kingdom will have a much higher difficulty with limited money and experience points for leveling up your characters. Additionally, it will have more difficult conditions for clearing its stages. Defeating the enemy general or defeating all enemies are still the basic requirements, but it will also have other conditions such as suppress enemies, break through enemy lines, and defend your base. There will also be maps with limited turns.
http://www.siliconera.com/2015/04/29/fire-emblem-ifs-third-story-route-will-difficult-white-less-black/The third story route will have a difficulty that is in between the paths of Hoshido and Nohr.
Intelligent Systems intends either story of Hoshido or Nohr to be a complete experience on its own:
“As mentioned earlier, Fire Emblem If isn’t something that you can’t fully enjoy without playing both routes,” adds Yamagami. “But please give it a go if you play one route and think ‘I want to play more!’. Both routes are very complete as far as the story goes.”