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Messages - Tora

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So too many clones, not enough Wolf and Lucas?

To be fair Wolf wasn't a clone, neither were the Ice Climbers, or Snake and Lucas is still less of a clone than Dr Mario, Lucina or Dark Pit.   C'mon guys, better response please.

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Am I the only one supremely dissappointed in this game?? I thought that after the nasty taste in my mouth the 3DS version left me with I thought it would be better on Wii U....But I'm still not happy with it.  Especially considering I bought a Wii U for the sole reason of buying smash 4.  My problems are as follows.

-Not enough new mechanics from Brawl
-The rooster is weak as ****.  Too many clones, no Ridley, no Icaac, way to much Fire Emblem.
-Crazy orders is completely random
-Online is still a bubbling mess of lag and a clusterfuck of a community
-Graphics are honestly subpar.  One of the worst looking wii U games IMO.  Lucina and a lot of the other faces lack detail and look derpy.
-Removal of the Ice Climbers for NO reason WHATSOEVER.  They were my main in Melee and one of my mains in Brawl, they were completely unique and one of the hardest and challenging characters to fight and yet
they're scrapped for no reason.  Same for Wolf and Lucas, who were also some of my favorite characters. 

-Dark Pit, Dr Mario, Lucina really could have been alts and not take up slots.

-Mewtwo as a DLC for buying both versions??? They're acting like he's a new character, if they forgot he was in Melee.  I don't care much for him honestly and I don't know why they'd give us more Pokemon characters as a reward when there's already a **** ton of them in the game in the first place.

I got left feeling like this was Watered-down Fire Emblem, Kid Icarus, Pokemon bros, on the Wii 1.5......

Honestly is this the future of our beloved Nintendo series??

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TalkBack / Re: Super Smash Bros. for 3DS Sells Big in North America
« on: October 24, 2014, 02:18:44 PM »
Isn't it obvious?  Smash is on handheld is a HORRIBLE idea.  Not to mention people know that the online is laggy as hell,
Honestly it isn't that bad. 

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might break your 3DS,
If you are an idiot who mashes his circlepad to oblivion
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screen is too small unless you're using an XL, and even then it's still not very good.
Git gud

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I think this was a horrible idea to release smash on a 3DS.   Hell and even now they're gonna bring Xenoblade to their new 3DS ****,
*gasp* an RPG on a Nintendo handheld? What a crazy idea. I don't see how that could possibly go well I mean what a crazy idea.
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which is also a game that is gonna go to the **** on a portable.
How do you 'do the ****' I do not understand that analogy.

I doubt the new 3DS version of xenoblade will be as good as the Wii version just because of the 3ds screen messing with your visual quality but people will actually be able to obtain the 3DS version at a decent price.
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not to mention you have to buy a all new handheld that does pretty much the same thing as the regular 3DS to play it.
To each his own, as someone who still has a launch 3DS I see a New 3DS XL as a fairly nice upgrade.

#NintendoLogic



No man, the shoulder buttons WILL break with overuse, especially if you're a big person with large hands.  It's  not worth it to upgrade to a bigger model that's far less portable just for one game.

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TalkBack / Re: Mewtwo, Bowser Jr. Announced for Smash Bros.
« on: October 24, 2014, 01:28:24 PM »
I'm already burned out of Smash after playing the otricity that is the 3DS version.  Don't get me wrong the game was still the same core smash I love, but the unplayable online shouldn't even have been included in the game.  The lack of Xenoblade stuff.   The clone characters, lack of Ridley, ect.   Feelsbadnintendo

Are... are you for real? 3DS version has some very real problems. none of the things you mentioned are the sort of criticism that people would take seriously.

They are real problems and I can list some more if you'd like. 

1.  Borderline usable online mode.  I can't think of one person/review that said the online was good or decent.  It ranges from bearable at its best to complete crap turn based fighting game....It's generally a 1-100 chance to get a 4 player game of smash bros 4 running decently.  And believe me I've tried. 
2.  Controls are god awful
3.  Music selection is weak
4.  Clones.  (Waste of slots)
5.  Stage amount is ehhh.
6.  Local Multiplayer lags sometimes....Why??!
7. Screen size isn't good enough, I still don't know why they even made smash bros for a handheld.
8. Smash Run is only local multiplayer, though if it was online I think it would've lagged like crap so....
9.  Lack of a Story mode.
10.  Classic mode is worst than it was in the previous smashes, it just had better difficulty system.
11.  Overall less content than Brawl.
12.  No Ridley, ect..
13.  Might seriously mess up your console, what with all the Shoulder button click and circle pad smashing, it's inevitable for a lot of people.
14. ect...

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TalkBack / Re: Mewtwo, Bowser Jr. Announced for Smash Bros.
« on: October 23, 2014, 10:41:51 PM »
I'm already burned out of Smash after playing the otricity that is the 3DS version.  Don't get me wrong the game was still the same core smash I love, but the unplayable online shouldn't even have been included in the game.  The lack of Xenoblade stuff.   The clone characters, lack of Ridley, ect.   Feelsbadnintendo

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TalkBack / Re: Super Smash Bros. for 3DS Sells Big in North America
« on: October 23, 2014, 10:36:17 PM »
Luc
Isn't it obvious?  Smash is on handheld is a HORRIBLE idea.  Not to mention people know that the online is laggy as hell, might break your 3DS, screen is too small unless you're using an XL, and even then it's still not very good. 

I think this was a horrible idea to release smash on a 3DS.   Hell and even now they're gonna bring Xenoblade to their new 3DS ****, which is also a game that is gonna go to the **** on a portable. not to mention you have to buy a all new handheld that does pretty much the same thing as the regular 3DS to play it.


#NintendoLogic
Internet online play is pretty O.K for me....

How?  Unless you're playing one on one, preferably with friends the crap's unplayable.  I know it's not my fault cause I can play League of Legends and Kid Icarus online just fine, my ping is only like 20m, and it still can't play smash online without lagging heavily. 

Really disappointed with that.  I wish I could take the game back, I can't even use it for what I wanted it for.
This is the second time they fudk'ed up with the online, Brawl was borderline unusable, and Smash 3DS isn't much better to be honest.   Hopefully they get it right with the Wii U version, but I highly doubt it, I can tell it'll suck by how they're advertising us to buy an adapter for it. 

#NintendoLogic

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TalkBack / Re: Super Smash Bros. for 3DS Sells Big in North America
« on: October 23, 2014, 12:06:50 PM »
Isn't it obvious?  Smash is on handheld is a HORRIBLE idea.  Not to mention people know that the online is laggy as hell, might break your 3DS, screen is too small unless you're using an XL, and even then it's still not very good. 

I think this was a horrible idea to release smash on a 3DS.   Hell and even now they're gonna bring Xenoblade to their new 3DS ****, which is also a game that is gonna go to the **** on a portable. not to mention you have to buy a all new handheld that does pretty much the same thing as the regular 3DS to play it.


#NintendoLogic

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I think the problem is, they keep having expectations for themselves.  Anyone with a brain knows that Nintendo is going down a scary road to oblivion.  Mark my words.  It will only be a matter of time before Mario's on android and IOS.

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General Gaming / Re: What is your most recent gaming purchase?
« on: May 08, 2014, 12:38:36 AM »
Bioshock Infinite and all it's DLC, bitches!

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I'm sorry, is it real?


NO THEY'RE REAL!!


People take games far to seriously these days.  Those responses to your post was dead giveaway.  They feel as though they can't have what they want in a freaking game they need to complain about it.  I've seen so much of this in relation to censorship, misogyny, pedophilia, ect. 


Post edited by moderator because it broke several NWR Forum Rules.  ._.

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Post edited by moderator because it broke several NWR Forum Rules.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 23, 2014, 02:28:36 PM »
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Then go look. I'm not going to do your homework for you. That's just a general impression of how the forums were during the Wii years (which is all I have ever presented it as): a lot of gloating over sales figures and how nothing bad Nintendo ever did ever mattered, because at the end of the day they were still printing money.

So you can't come up with any posts? If it's so common, then you should be able to get LOTS of posts. You're the one who brought this up in the first place.

Rather typical. I'd say that was unexpected if only I didn't know your M.O.

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Yes, I am enjoying seeing Nintendo no longer insulated from the need to change by their massive mountain of money. I [/font]am enjoying seeing all those people sulk who were so sure that Nintendo churning out extremely safe sequels to half-baked Wii installments of their famous franchises would be the path to the Wii U's success. I am enjoying the Wii U's failure, because it means that maybe, just maybe Nintendo will actually learn to adapt to the marketplace and learn the hard lessons every other company learned 9 years ago.And yes, I am especially enjoying that all those casuals they appealed to last gen left them, just as most of us said they would rather than transitioning into deeper experiences.  The Blue Ocean strategy was ultimately a failure, just as suspected.


I'm just laughing at some of the folks about being abundantly happy over Nintendo's failure. I sort of picture them in a dark room with no windows, with the only light in the room being the computer screen's glare from yet another Nintendo is doomed article, all the while laughing maniacally. Keep fighting the good fight, I guess. It's great when companies that champion gaming are failing! BWAHAHAHA! It's especially great to be happy with failure because you think a company should cater to you and you only.

Seriously, I really think some of you are WAY too emotionally invested in video game companies, particularly Nintendo. "The old Nintendo is dead!" "So-and-so abandoned us!" How overly and pathetically dramatic... I legitimately cringed.


Some people actually want to play Nintendo games and don't feel justified buying a weak over priced product.  It's the same thing that happened with the PS3, but Nintendo doesn't give a **** to try and fix the Wii U.  Instead they'll just release their planned games and fade away without attempting to salvage it (Mark my words) even though trying to save it is also a lost cause.  Wii U discontinued by Q2 2015.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 23, 2014, 02:20:31 PM »
Lordy, lordy, lordy. So much ado about nothing. Because that's what Wii U sales are, amirite? Hi-yoooo!

It's times like this and articles like this that remind of this article at Pietriots. You can click it here.. Sure, you may want to argue different points in it. But I think the last paragraph is what rings true with me the most.

But let's take a moment to look at some of the cray-cray going on in this thread.

Tora writes

Quote from: Tora
Dear Khushrenada,

Nintendo caught a virus of casualty and can't bring them selves to try on their products any longer. May this be a kick in the ass so they'll change back to the Nintendo we all grew up with. You may recognize these as some pretty strong (though pretty erroneous) statements I've been making. I like making such hyperbolic statements. Please don't point out how wrong they are.

Your pal,
Tora

Sorry Tora but that's a no.

Nintendo doesn't try with their games? Let's take a quick look at some of their franchises.

Mario - Had massive success and critical acclaim for Super Mario Galaxy. Repeatedly called innovative. (I may not be a fan but even I wouldn't say that they were being lazy or not trying with the game.) Super Mario 3D Land was a new approach to Mario 3D platforming that got more critical acclaim and is considered one of the top 3 games for the 3DS. The sequel 3D World has also been massively praised and acclaimed. Plus, NSMB U has been the best 2D Mario platformer released since probably Super Mario World. It just gets overshadowed due to the New brand aesthetic wearing thin. The franchise is at the top of its game.

Zelda - This one is all over the map depending on who you ask but the latest entry on the 3DS was also just critically acclaimed not only as being well designed but also for trying to shake up the Zelda formula with dungeon progression. *Gasp* Actually trying new things! I don't understand. You said they didn't. Skyward Sword has divided people but I work with a fellow who is a huge Final Fantasy fan and more of a PC gamer. Yet, he keeps urging me to get around to playing Skyward Sword and says its the best Zelda. I find it hilarious how he keeps explaining how great the motion controls are and the ways you have to counterattack. Nintendo also re-released a couple Zelda games in the Wind Waker and Ocarina of Time. In both cases, they redid the graphics and tweaked a few things about the games to give them more polish (although some people still wanted more). They could have just released them as they were already. Rayman 3D didn't exactly seem to do much to repolish itself. There have been other lazy ports to the Wii U while a better release of game has gone to the other consoles. But I'm sure that was 3rd parties trying unlike Nintendo.

Donkey Kong - DKCR was the return of the Country franchise and a hardcore game through and through. DKC:TF might not be a leap forward but it is still probably the better game and the DK franchise is at the best its been in years.

Animal Crossing - It just had its best version come out last year on the 3DS.

Fire Emblem - Its popularity has skyrocketed with Awakenings release last year. Interestingly, a big credit goes to the change of being able to have permadeaths turned on or off. Good thing Nintendo tried something new there.

Kirby - This franchise has been on a steady rise. Looking at the last 6 games released for it, the weakest is Squeak Squad. Canvas Curse, Mass Attack and Epic Yarn were all new ideas for the character. Superstar Ultra may have been a re-release but new content was added into it, it was up-rezzed and it is what I consider the best Kirby game made so definitely worth a play. Return to Dreamland is probably the second best traditional Kirby game made after Superstar. And there have been rumblings with Triple Deluxe that it could be better than both of those. Kirby is killing it.

Pikmin 3 - It actually got a release and tries new things and was also well received critically.

Kid Icarus - It got revived but has had an uneven reception with some praising it and others criticizing it. I'd still say it is the high point of that particular franchise. Maybe that's because it was made with little effort. Oh no, wait. That wasn't it at all.

Pokemon, Smash Bros., Mario Kart, Professer Layton, may not be doing too much different in their franchises and opinions will vary as to which games are better in their series but they are all stable franchises and they do try new things. Right now, it just seems to be about passing judgement on something before actually trying it as evidence by the Mario Kart and Smash Bros. reception.

Could things be better? Sure. F-Zero was at a huge high when GX was released and has now gone dormant. Star Fox has been unable to get past its 64 version. Metroid is on a cool down phase. Yoshi can't seem to find a way to move past Super Mario World 2. The Paper Mario franchise is losing appeal for experimenting too much. Oddly enough, The Thousand Year Door seems to be the high point of the franchise and yet it's a very close copy to the original and may be the least experimental. Seems gamers don't always like when Nintendo tries.

Yet, there's so much more going on. Luigi's Mansion just got a sequel that is better than the original. The latest Mario Golf seems to have the potential to be the best in that series and it took almost 10 years for this latest sequel to be released. There's all the Mario Sports titles that could have new iterations released. The Mario and Luigi franchise got a new release last year. Advance Wars is dormant with the last one trying to change things up with a new cast and aesthetic. The Battalion Wars franchise was created from it. Nintendo even put in some new entries for Wii Fit, Crosswords and the Brain Age series even if you don't care for them. Pilotwings got a new entry.

I'm not going to keep going through every single game and franchise that Nintendo could be making games for right now. It's an embarrassment of riches that other game companies dream of. Yet, despite this and the cries of so many gamers for Nintendo to make a sequel for this or that, they also want new IP's which Nintendo has done (they're just never the new IP's people were dreaming up in their heads). That's a lot of ideas expected from one company. Thus, I'm not surprised that not every game released is going to be the best version ever. That's the cost of trying new things or working to meet demand. Yet, the fact is that with the Wii U and 3DS, we are seeing some of the best entries made in a lot of these franchises and to say that Nintendo isn't trying or needs to go back to the Nintendo of old is plain ignorance. There is nothing wrong with the current design of games.

(And I didn't even get a chance to get into some of the other bad points in this thread. Oh well. Tomorrow is another day.)



Hmm..Let's see.


Mario- I agree Galaxy was probably the best Nintendo game released since N64, and is the height of Nintendo quality, and still is.   3D Land not so much.  While the game was fun, it was crying out 'lack of effort' through and through.  Especailly with the boss fights.  God that was awful.  It was such a downward slope of quality when compared to Galaxy.  Please don't bring up NSMB series.  We've seen four of them in a 6 year radius.  The consensus is has been lackluster. It's not a special thing if you keep releasing old school offerings, it just makes nintendo seem stuck in the pass to people.  Which is why I think the Wii U isn't doing good.  Nintendo-halfassery might work ok on a handheld, where the quality is generally lower, but it's so evident in their console releases, espeically since the Wii came out.


Zelda- ALBW had the same problem with 3D Land and NSMB.  Relying to heavily on a tired formula, with only minor changes made.  Also, it's another example of Nintendo not utilizing their own hardware to its limit, which is never a problem for the other consoles.  Skyward Sword was even more tried.  It's like that slap on a gimmick to a game with the same stuff they've been doing for years and expect people to rave at how new it is.  And usually the gimmicks or 'innovations' are met with mixed response.  Again with the remakes.  Living off pass success.


Donkey Kong-  DKCR, along with Metroid prime, are some of the only Nintendo games with polish.  Though it doesn't surprise me seeing as it was developed in the west, and there is a completely different mentality in place.  RETRO actually tries to make their stuff deep and creative.  MP had 3 games in the series and it didn't start to feel stale IMO intil halfway through the last game.  DKCTF,  living off nostalgia once again.  When are nintendo gonna have the guts to release a real 3D Donkey kong game?  Is yet to be seen...Or anything open world for that matter...




Animal Crossing- Can't comment to much on this series, seeing as it's not a game I'm in any way interested in.




Fire Emblem -  Saying Fire Emblem skyrocketed is a HUGE overstatement.  Yes, it sold better than the older games, but I'd attribute that to the new art style, and more focus towards casuals as well as the marriage system.  It is still in no way a popular or crazy sucessful game.  Also, adding one new feature that should have been in the series in the first place is in no way any call for praise.  Last year, I remember people bragging about "oh FE:A did 200,000 copies in one month.  So impressive! Sony's dead."  I'm like if that's what you're bragging about I don't even need to say how stupid that sounds.


Kirby -   Kirby is a lot more daring than the other Nintendo franchises, seeing as it's comfortable in changing it's scope, but look how that turned out for them on DS.  Now they're back to making tired Kirby. 


Pikmin -  Never played it, but all I hear about it is people complaining that it's too similar and needs more/better modes.  As well as crappy DLC.   Not my words.


Kid Icarus - Sakurai doesn't dissapoint, but this game was mixed for a reason.  The controls where IMO, god awful.  It didn't feel right, even though this is the first thing Nintendo's got to a need IP in a while.




Pokemon, Smash Bros., Mario Kart, Professer Layton -  Smash bros has basically been the same, Mario Kart 7 changed Mario Kart a little bit, and Pokemon is almost an exact carbon copy.


Paper Mario TTYD wasn't experimental, but it was progressive.  If only Nintendo had natural progression to all their games, it would make their PR problem so much better.


I'm not saying they aren't making games, I'm just seeing lack of ambition in 90% of their products.  Especially went put next to Sony which are consistently making great games with new I.Ps

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 23, 2014, 02:17:07 PM »
When Nintendo dies the industry dies along with them. The issues facing Nintendo are not so much issues facing just Nintendo, but symptoms of a disease infecting the entire gaming industry as a whole. Look at Sony, despite the record sales and profits from the PS4 Sony is still bleeding revenue and could be on the verge of insolvency. As for Microsoft, the fact that the new Spider-Man game is skipping the XBone while being available for the Wii U tells me that Microsoft shot themselves in the foot with their newest console.


The failure of Nintendo is their fault and their fault alone.  PS4 is outselling even the Wii, which is what happens when you actually release a quality product with decent price, as well as guaranteed continual support.


People act like it isn't Nintendo's fault.  When in reality the Wii U is a weak product and deserves its weak sales.

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TalkBack / Re: Season Pass, DLC Coming to Mario Golf: World Tour
« on: April 22, 2014, 11:26:16 PM »

Well, for one, the main game is $10 cheaper than the standard price for a 3DS game. Second, that main game includes as much or more content than any previous Mario Golf game.

Look at any season pass from any other company, and find me one that gives more additional content for less money, with a completely full-featured base game. When you do that, I'll entertain the idea that this isn't a superior way to handle this kind of thing.


Bioshock Infinite. 


20 dollars adds at least 8 hours of game play.  Stuff that isn't apart of the Disc.

Yes, that does indeed meet one of the three or four criteria I listed.




"Completely full-featured base game" -  Not sure what this means exactly.

"more additional content for less money, with a completely full-featured base game"


Okay, I'll add some criteria. 
"Game has content build it.  Should of already be there".  -  No real reason not to include it. 



Also, I think just the Clash in the clouds DLC in infinite adds more longevity, for 9.99.

Also, GTA 5 is another that comes to mind, so Is Mass effect.


As for the game, this Mario Golf DLC doesn't even sound like a lot of content.  It's just golf, holes, which are just various different positions of the same map theme.  And paying that much for 4 characters that all do the same thing is asinine.

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TalkBack / Re: Season Pass, DLC Coming to Mario Golf: World Tour
« on: April 22, 2014, 11:04:13 PM »
Well, for one, the main game is $10 cheaper than the standard price for a 3DS game. Second, that main game includes as much or more content than any previous Mario Golf game.

Look at any season pass from any other company, and find me one that gives more additional content for less money, with a completely full-featured base game. When you do that, I'll entertain the idea that this isn't a superior way to handle this kind of thing.


Bioshock Infinite. 


20 dollars adds at least 8 hours of game play.  Stuff that isn't apart of the Disc.

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TalkBack / Re: Season Pass, DLC Coming to Mario Golf: World Tour
« on: April 22, 2014, 10:41:37 PM »
The main game is as big or bigger than previous games, and the total game+DLC package that includes far more content than usual costs $5 more than standard retail for a 3DS game. They also tell you all that going in. I wish the rest of the industry did things this way.

This isn't Nintendo succumbing to the dark side; this is Nintendo showing everyone else how it's done.


How is this, in anyway better than the vast majority of DLC on the Market?  Firstly, the 'season' of content is available day one, so I don't see how it's a "season" let alone why should it not be included with the main game. This is in no way better than anything else available on other consoles.  Hell, at least with Bioshock Infinite the DLC was spread out across a whole year and offered fast amounts of content not on the CD, for 20$.


This just seems like Nintendo trying to charge people 5 dollars extra for stuff that should have been included in the first place.  Tsk. Tsk.

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TalkBack / Re: Season Pass, DLC Coming to Mario Golf: World Tour
« on: April 22, 2014, 10:23:02 PM »
I'll want the Nintendo fans praise it, though their were the same people who critisised it when it was on other consoles.  As always, Nintendo is laughably behind.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 22, 2014, 10:04:11 PM »
I don't think the market's that expanded from where it was with the GameCube. It certainly was for a while with the Wii, but I think a lot of that audience has moved on, which is a significant part of Nintendo's problem here.

Depends on how narrowly you define the market.  Clearly more people play games today than did 5 years ago.  Unfortunately for Nintendo, Apple makes the casual gaming/multi-media device now. 

By "market" I was referring to the market for dedicated game consoles. If anything, it may have gotten smaller. A lot of people bought Wiis (and PS2s before that) who'd probably stick to phones/tablets/Facebook now.


Those casuals went on to buy the big boy consoles.  Same will happen with this gen of casuals.  Eventually anyone who is interested in games will reach the point where they will own a PS or XBOX or PC.  Nintendo doesn't have the longevity it once had.  They need to stop living in the pass and face reality.  Their inability to do so has been their collective ruin.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 22, 2014, 09:52:06 PM »
Sorry but these comparisions are apples and oranges. The numbers do not mean anything


How doesn't it?  It's more like comparing different brands of apples.  Some apples sell better and are better received because they have more quality, quantity and price ect.  Nintendo's console was already weak, and the stronger competitors are making it even hard for them to surmount adversity.   They can't even come close to their previous consoles which is sad, considering the Wii did so much for them.  May this be a kick in the ass so they'll change back to the Nintendo we all grew up with.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 22, 2014, 09:43:48 PM »
Also, Let's face it, the old Nintendo who grew up is gone.  Nintendo caught a virus of casualty and can't bring them selves to try on their products any longer.  Hell, they need help from 3rd parties to make HD games.  That aren't even in 1080p by the way.   The new Nintendo doesn't even try to be appealing, and the lack of support on their under powered, lackluster Console, which deserves to sell poorly to begin with.  Hell, even if it had support for it would still be a scam next to the other consoles, let alone PCs.

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TalkBack / Re: Comparing Wii U's Sales to GameCube, Wii
« on: April 22, 2014, 09:38:32 PM »
Nintendo's finished.  Guess all their years of ass-hatery finally caught up them.  And with the 3DS doing worst than the original DS, I fear the worst for the Big N, which isn't Big any longer.

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TalkBack / Re: Season Pass, DLC Coming to Mario Golf: World Tour
« on: April 22, 2014, 03:18:05 PM »
Season pass?  Welcome to the dark side nintendo.


Speaking of Nintendo, when are they gonna release BioShock on their consoles?  I'd buy a Wii U and a 3DS if they did.

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TalkBack / Re: Conception II: Children of the Seven Stars Review
« on: April 17, 2014, 07:53:19 PM »
Lol, so the only thing that's wrong with this game is the stuff that isn't actually mandatory or a part of the main game. And you gave it a 6 for that.  Nice review.

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As if we didn't have enough of over saturated Mario.  DKCR 3D isn't even a good port/remake.

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