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Happy 20th Birthday Eternal Darkness

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ThePerm:

--- Quote from: broodwars on July 27, 2022, 06:36:47 PM ---
--- Quote from: ThePerm on July 27, 2022, 01:21:35 AM ---
--- Quote from: lolmonade on July 22, 2022, 11:46:28 AM ---For you Eternal Darkness fans - are there any spiritual successors that come to mind? 

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Well it's already been 10 years, but I really wish Shadows of the Eternals had got funded.

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I'm pretty sure if it had been funded, it would have been one of those projects that died anyway...or turned out like Mighty No. 9. Dyack's inability to put a team together and keep them there since Silicon Knights is pretty well-documented at this point. Considering all the projects that came after Eternal Darkness, Dyack doesn't seem to be an altogether competent game designer and project lead.

As for Eternal Darkness successors, there aren't really any other combat-focused cosmic horror games that aren't really about combat (aka "Not Bloodborne"). Probably the closest I can think of in tone is a PS4 & PC game I recently played called Song of Horror, which is a puzzle-centric horror game with an unkillable dark presence that randomly comes after you as you try and break a curse. The game is genuinely unnerving you explore, solve puzzles, and deal with the Presence as it stalks you. I should get back to that game at some point.

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You could be right. It looked like they had a lot done. SuperMassive games seems to have picked up the torch of what Shadows of the Eternals was going for as far as episodic content. The only drawback is Eternal Darkness had better gameplay. I enjoy the choose your own adventure stuff that the Supermassive game series' have but you know... I like chopping up zombies with a sword limb by limb. If I could have both that would be nice. I was interested in House of Ashes because it had a similar concept to Michael's story in Eternal Darkness, but I got taken out of the game by the lack of realism or understanding of military ****. I just got the Quarry, I haven't played through it yet, but the prologue was pretty good. It felt back to good form.

broodwars:
On a side note, I was hesitant to mention this game in this context since it's more of a Silent Hill successor, but if you like Survival Horror games, I highly recommend Tormented Souls. It looks fantastic, it has the same dynamic camera system Eternal Darkness has, and its puzzles are outstanding.

Plus, I haven't played that version, but it is on Switch if you are so inclined and it's usually pretty cheap digitally.

Kairon:
Does anyone else still have some of the spells embedded in their memory?

Tier pargon pargon Aretak pargon pargon Ulyaoth!

I remember reading about how the magic system was language based and it sounded SUPER cool. In the end it was functionally flavor in terms of actual gameplay importance, but the concept still felt really cool to me about how I could see how the spells were structured instead of being pure gobbledygook and allowed you to discover some things by pure extrapolation.

Stratos:
It was a very fun system. And was neat to see how you escalated power with...the word for power as you progressed. I remember spending lots of time testing and trying different spells and researching actual history for the various periods covered in the game.

Was a game I enjoyed replaying and it really rewarded the fans who stuck through the same save for repeated plays.

In fact that clever "extra ending" was something I wish more games leveraged to some capacity. Fire Emblem 3 Houses is a prime example. You have three houses, and there is some timey-wimey elements at play. So making replays with different houses somehow play off each other and even provide a bonus ending related to that could have been a nice way to tie up the loose ends and give some routes lacking a bit better closure.

ThePerm:
So I did this in MS-Paint of Karim and Chondra for the Shadows of the Eternal MS-Paint contest in 2012:




Recently Stable Diffusion came out and you can take your old works and pass them through an Image2Image Artificial Intelligence and you can make them go from ms-paint to photographs/oil paintings



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