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Messages - themightyme

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Podcast Discussion / Re: RFN RetroActive #28: Pandora's Tower
« on: September 09, 2013, 05:25:43 AM »
Hey Guys,

I am one of the Co-Founders of Operation Rainfall, and I would just like to say that it makes me really happy to hear some of you and your listeners are enjoying Pandora's Tower.  Through the process of campaigning for these games we would receive constant complaints about this game's inclusion amongst the other 2.  We even saw articles referring to it as the weakest link.  So it is great to hear some people talk about it in a mostly positive light.

Pandora's Tower was perhaps the hardest of the 3 to campaign for as there just simply wasn't enough information. In fact, much of the information that was available contradicted what little else was there.  Around the time the game launched in Europe we initiated a Pandora's Tower month (we did the same for the Last Story) in order to raise awareness of why we thought the game looked so promising.

-Tyson

I thought I would include some links to some of the coverage we provided if any of you or your listeners would be interested.

http://operationrainfall.com/press-release-operation-rainfall-to-promote-pandoras-tower-month/

a 3 part article/roundtable series I wrote/hosted
http://operationrainfall.com/whypandora1/
http://operationrainfall.com/whypandora/
http://operationrainfall.com/whypandora3/

http://operationrainfall.com/why-pandoras-tower/

a series that another member did about the music (btw, most of it is quite famous classical music)
http://operationrainfall.com/pandoras-tower-music-origins-part-1/
http://operationrainfall.com/pandoras-tower-musical-origins-part-ii/
http://operationrainfall.com/pandoras-tower-musica-origins-part-iii/

a video explanation of the game we made before any of us had played it
http://operationrainfall.com/what-is-pandoras-tower/

http://operationrainfall.com/evolution-music-pandoras-tower/

an article/roundtable we did about how the game could have been made available (we did a whole series of these for the last story)
http://operationrainfall.com/pondering-pandora/

P.S. - Pandora's Tower actually had the msot interesting aspect of our mail in campaign... we sent meat, such as beef jerky to Nintendo.

P.P.S. - Is it just me, or did they put an exceptional amount of detail into Elena's mouth and tongue, which just made the feeding scenes more powerful.  They also did a great job animating her trembling fingers and worrisome eyes. I felt these touches really made me feel attached to the character in a way I have rarely been before.

2
Podcast Discussion / Re: Episode 349: Late Summer Podcast 13 RECCA
« on: September 09, 2013, 05:21:17 AM »
Hey Guys,

I am one of the Co-Founders of Operation Rainfall, and I would just like to say that it makes me really happy to hear some of you and your listeners are enjoying Pandora's Tower.  Through the process of campaigning for these games we would receive constant complaints about this game's inclusion amongst the other 2.  We even saw articles referring to it as the weakest link.  So it is great to hear some people talk about it in a mostly positive light.

Pandora's Tower was perhaps the hardest of the 3 to campaign for as there just simply wasn't enough information. In fact, much of the information that was available contradicted what little else was there.  Around the time the game launched in Europe we initiated a Pandora's Tower month (we did the same for the Last Story) in order to raise awareness of why we thought the game looked so promising.

I though I would include some links to some of the coverage we provided if any of you or your listeners would be interested.

http://operationrainfall.com/press-release-operation-rainfall-to-promote-pandoras-tower-month/

a 3 part article/roundtable series I wrote/hosted
http://operationrainfall.com/whypandora1/
http://operationrainfall.com/whypandora/
http://operationrainfall.com/whypandora3/

http://operationrainfall.com/why-pandoras-tower/

a series that another member did about the music (btw, most of it is quite famous classical music)
http://operationrainfall.com/pandoras-tower-music-origins-part-1/
http://operationrainfall.com/pandoras-tower-musical-origins-part-ii/
http://operationrainfall.com/pandoras-tower-musica-origins-part-iii/

a video explanation of the game we made before any of us had played it
http://operationrainfall.com/what-is-pandoras-tower/

http://operationrainfall.com/evolution-music-pandoras-tower/

an article/roundtable we did about how the game could have been made available (we did a whole series of these for the last story)
http://operationrainfall.com/pondering-pandora/

P.S. - Pandora's Tower actually had the msot interesting aspect of our mail in campaign... we sent meat, such as beef jerky to Nintendo.

P.P.S. - Is it just me, or did they put an exceptional amount of detail into Elena's mouth and tongue, which just made the feeding scenes more powerful.  They also did a great job animating her trembling fingers and worrisome eyes. I felt these touches really made me feel attached to the character in a way I have rarely been before.

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