Author Topic: Maestro! Green Grove Review  (Read 1265 times)

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Offline NWR_MattB

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Maestro! Green Grove Review
« on: July 08, 2010, 02:10:43 PM »

Music to the ears!

http://www.nintendoworldreport.com/review/23639

It is not uncommon to see retail releases broken down into bite-sized chunks and then released as separate parts on the DSiWare Shop. With titles like these populating the mix, it is becoming increasingly difficult to find something new and refreshing. While Maestro! Green Grove is a part of Maestro! Jump Into Music, the game is an exception as it was never released in North America. Thankfully for North Americans, the game is being brought over via DSiWare.

Maestro! Green Groveis a rather unique game. By playing as a little bird, players must make use of the touch screen in order to help him move throughout different environments. Music constantly plays in the background as he dashes across a tightrope-like environment. Through some handy use of the stylus, players will strum notes in order to move our little friend through the level and obtain a good score at the end. In order to clean each level, you must stick as close as possible to the original composition piece.

Maestro! Green Grove may sound like a fairly straightforward game, but there are several flourishes that mix things up. For starters, there is fruit scattered throughout each stage that can be collected. At some points in the game, you may need to slide your stylus a different way in order to get your character to go in a certain direction, such as up to reach a platform to collect fruit.

The game starts off relatively easy, but eventually starts to get more difficult. The tracks become much harder and start to throw different elements into the mix. Still, there aren't any times where things become too frustrating.

The boss battles are also great. They are played in a Simon Says-like manner in which you must repeat the actions of the boss. If you are successful in mimicking the actions of the boss, it'll take damage, but if you screw up, you will take the damage. It's an interesting idea that works very well and never disappoints.

Everything about Maestro! Green Grove is solid, namely the controls, graphics, and sound. The game features only one world from the European-only retail release, but considering that the game is this good, you will definitely get a lot of bang for your buck here.


Offline Caliban

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Re: Maestro! Green Grove Review
« Reply #1 on: July 08, 2010, 02:39:51 PM »
How much does it cost?

Offline TJ Spyke

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Re: Maestro! Green Grove Review
« Reply #2 on: July 08, 2010, 03:18:13 PM »
It's 500 points and is out in both North America and PAL regions.
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Offline Caliban

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Re: Maestro! Green Grove Review
« Reply #3 on: July 08, 2010, 04:36:49 PM »
Cool. Thanks TJ.

Offline KDR_11k

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Re: Maestro! Green Grove Review
« Reply #4 on: July 09, 2010, 01:33:47 AM »
How many worlds are in the retail game?

Offline TJ Spyke

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Re: Maestro! Green Grove Review
« Reply #5 on: July 09, 2010, 11:48:07 AM »
According to the GameSpot UK review, it has six areas (not sure if each area is considered a world).
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