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TalkBack / Re: Switch 2 Sells 3.5 Million Units In First Four Days To Become Fastest Selling System In Nintendo
« on: June 11, 2025, 01:31:32 PM »
I expected the launch units to sell out. The biggest issue with the Switch 2 is the pricing. That's going to cut out the poorest of the existing Switch 1 userbase but there would certainly be 3.5 million people above them in the list that could easily afford the higher price and wouldn't care about paying it. The real test is long term when the earlier adopters all have their Switch 2s.
But the system price is not unreasonable for the tech you get. The bigger issue are the game prices. So what will the attach rate be for games compared to the Switch 1? If the games cost more, but a person's gaming budget doesn't change, they'll buy less games. Nintendo might be ready to declare the $80 game experiment a success because of Mario Kart World but anyone who got the bundle paid only $50 for it. Let's see how it works for an $80 game with no alternate price option at release.
I also would be curious to see how these figures break out by country. Here in Canada the most expensive Switch 2 games are $115, which is insane. Mario Kart World is $110 as the $115 price seems to be for Switch 2 versions of certain Switch 1 games. So how are those games selling in that country or any country where the prices have shot up over a hundred bucks? We don't think of our money as a conversion from USD. $100 is $100. So I think there's a possibility that Nintendo may be pushing right up to the limit for the American pricing but in other countries they may be pushing far past that. There is a psychological element to something going from a two digit to three digit price.
Nintendo does deserve credit for having produced a good amount of these things. The early adopters will all get one within the first few months, presumably without having to go through a scalper which is great. Christmas will give us good numbers as those sales will have moved beyond the most devoted to the more general population.
But the system price is not unreasonable for the tech you get. The bigger issue are the game prices. So what will the attach rate be for games compared to the Switch 1? If the games cost more, but a person's gaming budget doesn't change, they'll buy less games. Nintendo might be ready to declare the $80 game experiment a success because of Mario Kart World but anyone who got the bundle paid only $50 for it. Let's see how it works for an $80 game with no alternate price option at release.
I also would be curious to see how these figures break out by country. Here in Canada the most expensive Switch 2 games are $115, which is insane. Mario Kart World is $110 as the $115 price seems to be for Switch 2 versions of certain Switch 1 games. So how are those games selling in that country or any country where the prices have shot up over a hundred bucks? We don't think of our money as a conversion from USD. $100 is $100. So I think there's a possibility that Nintendo may be pushing right up to the limit for the American pricing but in other countries they may be pushing far past that. There is a psychological element to something going from a two digit to three digit price.
Nintendo does deserve credit for having produced a good amount of these things. The early adopters will all get one within the first few months, presumably without having to go through a scalper which is great. Christmas will give us good numbers as those sales will have moved beyond the most devoted to the more general population.