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Messages - AnGer

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1
As an estimate, I'd say about 15-20 hours, roughly as long as the GC Zelda games.

I should note that beating the final boss is necessary if you want to build the Oasis to the maximum.

2
Finished the story portion this week. Will give some more input later.

3
Sure.  ;D

So, here's some stuff. I should note that I'm still in the tutorial section of the game, so I can only write about that. Also I'll keep myself to gameplay bits for the most part.
  • The tutorial is well-made. It still largely consists of text, but the text boxes are short and to the point, so it is nowhere near as cumbersome. There's a good pace to it, whereby you learn things piece by piece and it eases you into the rhythm of life in your oasis.
  • There's a lot of components to the game, but it balances them by making them as accessible as possible - there's no bloated inventory management (looking at you, Dragon Quest Builders), no breakable weapons (you again, Dragon Quest Builders) and not bloody hunting for recipes (FFS, Dragon Quest Builders)
  • Exploration is a thing early on. Once you can go out to the desert, you can go and find places to do stuff. That said, it's better to wait until you can take party members with you, for ease of combat, exploration and material farming, since some places require specific skills to be used. Since your party can only hold three members, sometimes it may be necessary to return to the oasis to swap out and go back.
  • Combat feels nice. The component whereby certain weapons/weapon types are only effective against specific enemies is reminiscent of the recent Ys games (Seven, Memories of Celceta and Lacrimosa of Dana), but the overall pace is less frantic and a tad bit more Zelda-esque. Enemies that are behind you are indicated by a dark purple arrow at the bottom of the top screen.
  • The sole annoyance I've felt so far is the camera - it moves a tad bit slow and can only be placed behind the player character by pressing the L button. (The manual says the camera can be moved freely when the game is played on a new3DS, so this is only an issue for people who own a classic 3DS)
  • The overall presentation is nice - the graphics and design are cute without being overtly sugary, the music (which I just found out was made by a composer from my home country of Germany, neat-o) is very nice and matches the arabian-inspired game well. You can also see some of Ishii's iconography carried over from the Mana franchise - specifically the idea of a tree as a symbol of life.

All in all, there's little to complain about so far. Good pick, I can only recommend this.

4
Bought it yesterday. Was already psyched for it at last year's E3, so I didn't want to wait (plus I hadn't bought a console game since DQ VII was released).

5
General Gaming / Re: What are you playing?
« on: October 28, 2015, 12:57:14 PM »
Played the demo for Stella Glow, Atlus's upcoming "RPG for pervs" (Guillaume)...

...and if I was not sold on this game already, I would probably skip it after playing the demo. If The Legend of Legacy's demo was meaty, this is rather skin-and-bones - there is so very little to do here except for moving through the prologue of the game proper. Which was, again, fine in TLoL's case since the demo just throws a lot of what makes up the core of the game proper, but here I wish they had gone with something separate to allow more insight into more of the mechanics.

Talking of the demo itself, the gameplay is decent, but has brought nothing new to the table so far. It's a tactical RPG in the vein of Final Fantasy Tactics, bringing along even many mechanics from that game, i.e. positioning being relevant to damage taken (and whether or not your main character can execute a counterattack), though its leveling is lifted from Fire Emblem - each action nets EXP, taking down an enemy gives you some more and it seems scaled according to the difference between your level and your enemy's. The visuals are also decent, the character design is not stunning per se, but nicely done and less cheesecakey than what I would expect from an Imageepoch game, though the hero seems a bit bland in this. Oh, and bring on the trope counter, because this beginning has you play as an amnesiac (!) who for some reason is the best hunter in the small village he lives in (!!) and lives with a girl who kind of likes you but is a bit aloof about it (!!!). Also the village goes to hell after a witch starts singing. And there are ungodly amounts of text, but there's a text skip feature and autoplay.

Presentation-wise it is acceptable, keeping in mind though they had considerable budget problems when finishing this (Imageepoch went broke while wrapping up this game). The dub is... it is Atlus USA's own dub, so you will probably recognize some voices from other games they localized (I believe the main character is voiced by Yuri Lowenthal). What is really good is the music. Yasunori Mitsuda has not brought his A game so far into the demo, but I found the menu theme good enough to just put headphones on and just listen until the loop restarted.

If a demo's goal is to sell you on a game, this does not really cut it. If you are not sold on this game already or can look past some of the contemporary anime clichés the story in the prologue offers, then I do not believe this demo will make you desire Stella Glow.

6
Quote
have fun with Legend of Legacy!
I'd love to, but my copy still hasn't arrived.  :-\

NVM, look what just got dropped off.

7
General Gaming / Re: What is your most recent gaming purchase?
« on: October 19, 2015, 09:32:08 AM »
Bought Battle Princess of Arcadias (PS3) today while it was still down from thirty to nine Euro. Got a soft spot for  side-scrolling action jRPG, so this was on my list for some time now (though it's odd to see a NISA game getting a digital only release).

Also placed my pre-orders for Stella Glow (due Nov. 17), The Legend of Legacy (should arrive this week) and Xenoblade Chronicles X (we all know when this'll come out) a few weeks back. Can't say that I'll be running out of games to play, can I?

8
General Gaming / Re: What are you playing?
« on: October 18, 2015, 11:25:18 AM »
Alundra on PS3/PSV. Picked it up again after Gui spoke of it and to some extent I curse the mixture of pride and patience that I have invested in this. I have now finished ~10 dungeons and the last two "major" dungeons were really annoying, the first one moreso because it is really heavy on combat and the enemies there are hard to defeat and I ran out to buy healing items two to three times to actually get to the boss.

I will take on another "dream dungeon" later on and then I'll be more or less done with the game for now since it is getting increasingly hard to keep me engaged with the redundancies this game presents you with.

9
TalkBack / Re: Making Zelda on Wii U the Best Ever
« on: October 18, 2015, 06:40:35 AM »
I really don't think Nintendo should only look to their own projects for ideas on how to handle the next Zelda game. When it came out, I really enjoyed Okami more than Twilight Princess, mostly because the latter felt so incredibly dull and overly conservative (and I firmly believe after the incredibly atmospheric Majora's Mask and the joyous and charming Wind Waker (which also features the best version of Ganondorf), so I wonder if a look to games like this one for bits and pieces that were done in them would partly improve the Zelda experience. (i.e. the economy in Okami was nowhere nearly as screwed as the one in Twilight Princess because you had to earn your money through combat, treasure hunting and fishing rather than getting lots of money basically everywhere and your money was actually worth something)

10
TalkBack / Re: SquareEnix Europe Considering Crowdfunding Localizations
« on: October 13, 2015, 06:49:58 AM »
Oh, and to add to the list of asinine decisions by SE Europe, they put out Chrono Trigger on the DS with no translation save for English... but the iOS version had text in other languages. Brilliant. Bloody brilliant.

11
TalkBack / Re: SquareEnix Europe Considering Crowdfunding Localizations
« on: October 13, 2015, 06:32:17 AM »
Yet another reason to not like Square Enix's treatment of Europe, apart from the following:
  • removing languages from installments of a series previously present in said series (Dissidia 012 only had English text, Kingdom Hearts 3D was stripped of its Italian and Spanish text, Kingdom Hearts HD only featured English audio)
  • publishing games that got a full-on retail release everywhere else only digitally (Drakengard 3)
  • bugs preventing DLC from working properly (again, Drakengard 3)
  • lazy translations (the German version of KH DDD is full of abbreviations and mistranslated ability names)
  • relying on other publishers for bringing out their properties (Bravely Default, Dragon Quest VI and IX)
If this was some small-scale publisher attempting to gauge interest in a very niche title or genre, I can accept the desire to crowdfund to some extent. However, this is just Square Enix not caring or wanting to care. Your games don't sell enough? Here's a crazy idea for free: Market them and give them a proper localization.

12
General Gaming / Re: What are you playing?
« on: October 02, 2015, 05:57:28 PM »
Still playing Suikoden.

I think I'm almost done with the game, though now it appears I need to stop to get some of my weaker characters ready (around Lv. 50) for the next army battle. The two things that aren't really that great about this otherwise very good game are the inventory and party management.

13
I was running Meurs, Bianca and Garnet with three formations. Garnet was always used for Guard, Meurs and Bianca were on Attack in one (the one you get to use right off the bat), both on Support in another and Bianca on Attack and Meurs on Support in the third one. First round I used the "Dual Support" formation to get the Water Contract and use Water Shield. Then I used the formation with two attackers until either one of the characters (most likely Garnet) ran short of HP or Water Shield ceased. The spell was a huge help since it reduced most of the enemies' attacks by roughly 1/2.

Yes, the music is definitely more restrained, but some parts of it feel like Hamauzu took them directly from some of his other works. Still, I agree that it's more appropriate than Revo's overblown, almost theatralically pseudo-epic style.

EDIT: Evan_B, have you encountered a darkened area after beating the Golem in the temple and restoring the orb with its core? I'm currently on the hunt for the large shadow monster but cannot find one.

14
I agree with you on the dungeon design (would be kind of embarassing if a game built around exploring didn't offer decent dungeon design), the leveling system is intriguing (though I am missing a proper stat screen), but the music is a tad bit bland and upon listening to it, it feels like Hamauzu rehashed some themes from Final Fantasy XIII (in particular the victory fanfare) which comes across as lazy and with some instrument choices as jarring. It's - to put in netspeak - meh, but a different kind of meh than Revo's overcomposed music for BDFF (or really anything he touches).

EDIT: Finally managed to beat the boss in the Forest Ruins, went well with strong attacks, two healing spells and Water Shield for defence.

15
General Gaming / Re: What are you playing?
« on: September 27, 2015, 05:20:48 PM »
Suikoden on my PS3 (PSone classic). Just got my base and I'm now beginning to recruit characters. Let's see if this keeps being as good as the first few hours were.

16
Will wait for the EU release of this. Demo convinced me that it'll be better than first looks said, but Stella Glow is the only fully priced import game I can afford for the rest of the year.

17
General Gaming / Re: What are you playing?
« on: November 22, 2013, 11:11:48 AM »
The Legend of Zelda: A Link between Worlds (3DS)

This is probably the game that comes closest to what I want Zelda to be. It is non–linear save for a few dungeons, none of the items are completely limited to a respective dungeon (like in Twilight Princess, where you had an item and never used it again after finishing "its dungeon"), they do fun new stuff with the items, the music is awesome, the dungeons have some neat extras that reward exploring, rupees are worth something again (yay), gameplay is fast–paced, there is only very little you need to do before getting to a dungeon... I'm in love with this.  :D

18
General Gaming / Re: What are you playing?
« on: October 27, 2013, 12:42:00 PM »
Been playing some Etrian Odyssey Untold: The Millennium Girl in the new Story Mode. Which isn't bad, but isn't the best thing to happen since the invention of sliced bread. It's what I'd call "a safe bet" and somehow goes to show that it is not the best idea to write a story on top of an existing game from a franchise where FF–esque storytelling was never a part of the engagement.

19
TalkBack / Re: Nintendo World Report: Powered Off - Issue 10
« on: October 23, 2013, 03:29:47 AM »
Physical distribution provides more control to the publishers than to the consumers, no naturally the industry is going to commit to it fully once they have the chance.
I think you meant digital distribution. Which is to say, I agree on your point, but I can also sort of recognize a general hostility towards the concept of ownership in this age of streaming and fast consumption. On the other hand, it may just happen that companies treat digitally sold products to the same extent as a physical copy with all the respective consumer rights that come with it.

20
TalkBack / Re: Nintendo World Report: Powered Off - Issue 10
« on: October 16, 2013, 09:36:18 AM »
On another note (double post, since editing is not allowed in TalkBack), I believe there is still a place out there for physical copies of games. It may very well be that only "limited editions" will get sold via retailers and if you just want the contents, you need to go digital.

21
TalkBack / Re: Nintendo World Report: Powered Off - Issue 10
« on: October 16, 2013, 09:33:26 AM »
I wholeheartedly agree with James's article on the "digital future". Part of why I still buy books, CDs and DVDs/BDs is because it is a representation of myself. My entire manga collection is a representation of my evolution as an aficionado of the medium, my CD shelf still has the first CD I ever got (Backstreet's Back... yeah, it was the 90s and I was a dumb kid) and that's a lot of things that an entirely digital collection can never replace. It's something metaphysical and personal and I do get the feeling that it is not allowed to have any things that are personal anymore beyond the colour of your iPad smart cover. ;)

Also, thanks to Danny I'm reminded that I still haven't imported Project Diva ƒ and that I want more Vocaloid rhythm games.

22
Podcast Discussion / Re: Episode 354: Lakitu Cloud Storage
« on: October 16, 2013, 09:07:14 AM »
I don't have that clear memories of Banjo–Kazooie, but from what I can recall, you could finish each level of the game in the same sitting you started it (with the exception of a few Jigsaw Pieces in latter levels), never in need to go back to an older level.

DK 64 was a bit more extreme in that, with the concept of having multiple characters needing to be rescued over the course of three stages and some abilities not getting unlocked until you reached another area.

23
General Gaming / Re: What is your most recent gaming purchase?
« on: October 04, 2013, 05:08:28 AM »
Ordered EO Untold and one of the last copies of SMT IV's special edition. Both due to arrive this week.

24
TalkBack / Re: Stop Going to GameStop
« on: October 04, 2013, 04:56:56 AM »
I go to GameStop every time I'm at my parents's place and need PSN cards and the like. I'm not too fond of them either, but they're the only game shop reachable in a few minutes. Usually, I go to XGames (which is sort of like GameStop, but better... also, old games tend to be more expensive, but they'll take your Intellivision for a good price worth its value (yeah really. They do.)

Though I try to order from Austria or Great Britain... because box arts

25
General Chat / Re: Nintendo Free Radio 24: A Wonderful 190
« on: October 04, 2013, 04:32:15 AM »
Are there spoilers concerning Paranoia Agent? Because I've never finished it, but liked what I saw and I'm curious about what Donald has to say about it.

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