As someone who is in the boat of "irrational fan" of Final Fantasy 7, the complaints Gui levies against the game aren't wrong. But you're more forgiving of these things if you first played this game as a young teen who didn't have much exposure to RPG's beyond this one. The game like many PS1 era RPGs (especially Final Fantasy) have the biggest problem of it taking forever to feel like you've made any relevant progress. Trying to start Final Fantasy 9 recently, I was hit in the face with how excruciatinly slow everything was, between the cut scenes, dialog, and battles.
I also don't know what the heck they plan to do for the remake. It's a no-win situation, because their comments clearly indicate beyond the story, they plan on making heavy-handed changes to the gameplay. I just don't see how they win in the scenario, because every fan probably has a clear idea of acceptable/unacceptable changes. Id like them to keep the battle system intact but maybe make the animations more fluid and a clear "skip KoTR BS cutscene" button to help speed up the pace of the game, but know they'll be going with their more current style battle systems.
I also have no doubt they'll go with Emo Cloud like they have in nearly all recent iterations of the character since the original game, but despite Gui's comments about his lack of character/personality, I always interpreted his early-game dialog as him being very battle-hardened/cold/distant like you might expect an ex-military person to be. I also think he goes through a pretty decent growth arc throughout the game from turmoil to assuming the role as leader outright & earning his companions trust despite the revelation that his memories of being in Shinra's army being someone elses. That's what I worry most about the game, more than any gameplay, asthetic, or dialogue changes, is how some of the main characters are portrayed.
I don't know. Anyone here have experience with Recent Squeenix character development in their RPG's? I think the last proper one I played was XII.