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Messages - RealmRPGer

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TalkBack / RE: The Wind Waker 2 Sails to E3
« on: March 25, 2004, 07:52:42 PM »
I really thought Wind Waker had a killer story....but that's just me.

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TalkBack / RE: Rumor: Nintendo DS Specs?
« on: March 10, 2004, 09:00:28 PM »
It's like the swiss army knife of pocket gaming. With the inclusion of a touchpad, I forsee PDA applications on the DS...Oh yes...And using the touchpad feature for the bottom screen as a keyboard, I also forsee wireless instant messaging and communication in portable online games. Yummy.

Oh, and what is a microphone used for again? Oh, right, talking. And what is wireless communication good for again? Oh yes, now I remember, TALKING! So...um...Nintendo has included a cell phone afterall? If it's not included, 50 bucks says someone will make a "game" that turns it into a cell phone.

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TalkBack / RE:Editorial: Don't Leave Me Now
« on: March 07, 2004, 10:52:00 PM »
Quote

Originally posted by: The Omen
Quote

Honestly, which third party games that aren't on GCN, but are on PS2 and Xbox, are worth putting on the GCN? And why?


The Suffering, Hitman 3, MaX Payne 1&2, Knights of the old republic, Ninja Gaiden, FF(The real Final Fantasy), Sega Sports, Mafia, Colin Mcrae, Devil May cry, Manhunt, Burnout3, Mortal Kombat, MGS3, Fight Night, the list can go on and on.  Those are just off the top of my head.  And why these games?  Its simple.  What is gained by not having something your competitors have?  If your direct competition has games that you don't, then you'd better get them.  Even if a game is rubbish, you still have to have it as an option.


He did say games that are on BOTH PS2 and Xbox. While you do have some good examples, most are only on a single system. This leans towards console exclusiveness for a series. One console means a single source code, and certain divisions may just prefer a console. Whereas games on BOTH the PS2 and Xbox show that a company is flexible and is looking to maximize its sales. These are the ones that could much more easily be swayed by Nintendo if the right offer was made.

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TalkBack / RE: Editorial: Don't Leave Me Now
« on: March 07, 2004, 10:40:53 PM »
If Twin Snakes sells well, it could be a major break for Nintendo. Konami would definately seriously consider releasing MGS3 on the 'Cube, and it would offer more support. When other 3rd parties realized how well games can actually sell on GameCube, they'd at least want to put their feet back in the water. However, the really big thing about Twin Snakes is that it's still a RE-RELEASE. Meaning many gamers will feel they've 'already played it' and thus not buy the game. There needs to be some serious marketing of "it's a whole new game!" in order to make casual multi-platform gamers buy Twin Snakes.

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TalkBack / RE: Final Fantasy Live Concert in the U.S.!
« on: February 19, 2004, 03:15:56 PM »
what's with the "...." in the middle of the article?

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TalkBack / RE: Iwata, Yamauchi Speak Out on Nintendo DS
« on: February 14, 2004, 10:55:32 AM »
In the full article, Yamauchi states that the DS is his "final suggestion"... Can the gaming industry survive without the innovation of such a mastermind?...I hope that a "new Yamauchi" pops up sometime soon, or the whole industry is doomed to repitition with small enhancements on each run...

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TalkBack / RE: A Chance to Catch Jirachi
« on: February 14, 2004, 10:43:21 AM »
I don't really have the money for Colosseum, so I'll just use my five bucks down to get this disc, then buy Colosseum later when I have more money. =p

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TalkBack / RE: Nintendo DS Interview
« on: January 22, 2004, 10:46:46 AM »
Reading that article made me think of something: Since the PSP will use optical disks, it will be a lot like a CD Player...and what are portable CD players known for? Skipping. This means that the PSP will either have even WORSE loading times and BAD streaming sound/music, or will use up EXTRA battery power to stop that from happening. Ouch.

EDIT: Okay, to those of you with those GBA compatibility thoughts. Look at it on the TECHNICAL side. For one, any games using the MAIN screen(ARM9) would NOT AT ALL be playable on a GBA. The GBA uses a processor comparible to the ARM7. So, if ANYTHING, the only part of a DS game taht could be played on the GBA would be the sub-screen, aka the screen "that displays the menu." THIS one point also brings up an interesting point, however. The second screen uses a processor very similar to the GBA. This processor could, in fact, actually be an exact duplicate of the GBA's, allowing back-compatibility. In fact, nowhere does it say that each processor is for a DIFFERENT screen(I don't believe so, anyway). This could mean that the second processor is SOLELY intended for GBA emulation. I doubt this, but at the same time I want it. After-all, if each screen uses a seperate processor, it would be hard to make games that use both screens as one. For reference, I'll just compare the two screens to being able to use 3D and 2D. The main screen uses 3D and the sub-screen uses 2D. The only games using both screens at once would have to be very GBA-like...But that wouldn't matter for, say, TRUE SNES ports(the current ones, remember, are modified because the screen is too small). This is why I truly hope that the ARM9 has the ability to process for both screens.

Upon finishing this post, I realize how much having technical knowledge can be both a help and a hinderance, destroying dreams...

But I am VERY glad to hear about those cartridge specs. That means we may be seeing N64 ports on the DS. Even if it's supposed to be a 2D console, that won't stop some companies from creating 3D chips(like Capcom did for the SNES). I doubt it will be solely 2D, though. That kind of space and power is TRULY overkill on a 2D system.

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