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Messages - Atma

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Nintendo gets a 10/10 for trolling PAL territories. I honestly hope this happens, as there will be a huge backlash and lulz that follow afterwards.

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TalkBack / RE:Nintendo Shares Rise (Again)
« on: October 24, 2007, 04:23:02 PM »
Quote

pushing the stock to its current high of 68,800 yen (roughly $74.90)

a quick xe visit puts 68,800 yen at roughly $603 USD. I wonder how they managed to get $75?

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TalkBack / RE: Play Import GameCube Games on Wii Without Mods
« on: February 28, 2007, 12:33:41 AM »
Unfortunately for those in PAL regions, it seems this trick is only half effective. I tried it with 3 of the jpn games I own, Sonic Mega Collection, Naruto GNT 3, Naruto GNT 4.

In the case of Sonic, it worked, however, given that the hardware defaults to 50Hz, it doesn't actually revert back to 60Hz, thus for me, only about 3/4 of the screen actually had an image on it due to it displaying 60Hz resolution on 50Hz (480 on 576), and the audio and visuals both lagged and were jumpy.

Neither Naruto game loaded at all, which was quite a dissapointment for me. Oh well.

edit: however, both naruto games will load (although will DRE shortly after the opening video) if you use an actionreplay or freeloader.  damn.

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okay, I just checked the site again for the hell of it, and now the barcode for FF:CC is fixed, but they removed Metal Gear Solid again.

I have 3 different copies of the file, who knows why they didn't get it right the first time.

I'm considering buying a new cube to get it though, so that I don't have to hack my cases.

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With the barcode from FF:CC?

I noticed on the order form that the barcode for FF:CC is different then the one listed on the order form, as you can see here.


The barcode for FF:CC is 0 45496 96127 5, at least on a few different cases in different stores that I've checked.

Now, do you think NoAus would be so stupid as to refuse someone a bonus disc when they made the error?

I ask because I have FF:CC and kirby air ride, and would use the barcodes from them to get my disc, but that little error has me wondering.

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Nintendo Gaming / RE:Broadband Adapter in Australia???
« on: November 14, 2003, 11:38:43 AM »
Quote

Originally posted by: TOY
You can get the BBA at Nintendo's online store now.


TOY


www.nintendo.com.au (aka the Australian Nintendo site), doesn't have a store section.

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TalkBack / RE:GameCube Price Drop in Australia
« on: August 26, 2003, 01:23:51 AM »
I saw two (copies of PSO), and I bought one, and my friend bought the other

as for PSO:

http://burn.com.au/products/products.php?plat=gc&query=Phantasy+Star+Online&field=description&delete=show&x=4&y=12

look there.

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TalkBack / RE:GameCube Price Drop in Australia
« on: August 26, 2003, 12:11:44 AM »
go pre order any games coming out that your even thinking about getting, so you don't lose your chance! *uses PSO, Skies of Arcadia, Burn Out 2 and Resident Evil 0 as examples*



*has PSO, SoAL, and can find RE0 for sale if he looks for 5 minutes*

PSO I bought off shelf, SoAL I asked someone to order in for me (apparantely it ships again in ~5 days), and RE0 I could find and buy if I felt like it, which I don't.

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Quote

Originally posted by: Grey Ninja
Chrono Trigger PSX is worthless.  It was a VERY poor port.  Get the SNES version at all costs.  Modding your SNES to play games from other regions isn't that difficult I don't think.  At least the NTSC/J -> NTSC/UC isn't that hard.


The psx version of FF6 isn't the best either, the loading times suck, but the fmv's aren't too bad (and they didn't remove the psycho cyan glitch) and they added in a run function.

In regards to other regions, ntcs > pal snes' are done using a converter, except some games have problems when using them (eg. FF3/6 - stops playing half way through the ending; afaik: 7th Saga - saves, but doesn't hold the save after you turn off (could've just been the cart though)).

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Perhaps, but they ain't that expensive (ps1's). ff6 is only 25, while fforigins is 60 (ffanthology is 50).

I doubt you'll find such a rare game just sitting around in a game store (well, that isn't quite true, I found PSO sitting in woolworths, $100).

I'd say check ebay or something, you'll have better luck searching there.

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Quote

Originally posted by: PIAC
well, im doing my best to try track down a copy of chrono trigger, which is just awsome, ill get final fantasy some day, if it was even released in australia -___-


PAL version of FF3/6? nope, wasn't released here for snes, was released for psx though.

But if you're really lucky, you might be lucky to find a copy of either of them for snes.

I'm lucky, I got my copy of CT for free

*goes back to playing PSO, while waiting for money to buy SoAL*

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TalkBack / The Return of the $60 Game?
« on: June 30, 2003, 08:53:26 AM »
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Originally posted by: Sabres Fan
I'm used to paying $70-80 for new GC games in Canada, but new games (Sonic Adventure DX) are now down to $60 CDN due to the recent 10 cent increase in the Canadian dollar.If they do increase game prices all it will do is put it back to $70 for me, so I can't lose.


That may be true (for you).  However, when the Australian dollar was worth 50 US cents, games cost $100.  Now that the AUD is up to 67 US cents, games are still $100.

The whole currency thing is kinda pointless imo.

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TalkBack / Sonic Adventure DX Now Available
« on: June 18, 2003, 05:21:15 AM »
Quote

Originally posted by: ssj4_android
It comes out thursday at Best Buy, and you can get it for $40 there.


In the US/Japan, perhaps, but that isn't PAL territory. I'd love to see it selling brand new in Australia for $40, but chances are that it'll sell for ~$90. http://nintendo.com.au doesn't even have it set down for a release in Australia, but then again, it's very slow in updating the game list.

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TalkBack / Sonic Adventure DX Now Available
« on: June 17, 2003, 07:04:27 AM »
So it'll be out in PAL territory when...?

I really want this game.

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Nintendo Gaming / Tales of Symphonia
« on: June 14, 2003, 11:02:49 PM »
Quote

Originally posted by: AiAi
Great.  We PAL gamers will have to wait even longer...


Maybe, but maybe not. I hope we get it reasonably fast, though I think we'll be waiting anywhere between 3 months - 2 years.

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TalkBack / Special Edition Boktai GBA for Japan
« on: June 13, 2003, 05:23:35 AM »
damn that looks cool, I want one!

I hope it's released in Australia though, if it does, I'm buying one the day it comes out, otherwise I might import it (using an Australian charger wouldn't do nothing bad to it would it?).

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Nintendo Gaming / Tales of Symphonia
« on: June 12, 2003, 11:19:03 PM »
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Originally posted by: rpglover
i personally cant wait for this game
...you choose the enemy you go after and it forms a 2d plane locked on to that enemy- that is your movement space you then can attack and use your magic...


Alternatively you could use the manual fighting mode where you do what you want, which makes it (ToD 2, ToP psx remake afaik) MUCH easier to play.

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TalkBack / New Game Boy Advance SP Colour for Australia
« on: June 11, 2003, 03:39:33 AM »
Personally I'd rather the shiny red one instead of the black one.  The black one is kinda bland, and it doesn't really stand out like the red one.

Though I can imagine it having the paint scratching problem that the platinum has.

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Nintendo Gaming / GCN Succesor Takes Shape
« on: June 08, 2003, 11:37:45 PM »
It'd be nice if it were had a worldwide release, and would be even better if it were region free (game wise), as that would allow for easier releases (eg. the NTSC version could be released in English PAL territories, possibly with some appropriate spelling fixes), and Australian Nintendo gamers wouldn't really be screwed over by NoAus.

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Bill, are you talking 1000+ feet or 1000+ meters with that method?  

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Here's another way to do it with Ganondorf, also requiring no bat (though you wont get as much distance as DeadlyD mentioned, it's easier to do):

1) run to the bag and do a fully charged up smash
2) as the bag is coming down, double jump up to it and do a down+A, sending it to the ground
3) as soon as you hit the ground, do an uncharged up smash
4) again, when the bag is coming down, double jump up and do another down+A
5) as soon as you land (just after the guy says one), immediately do a warlock punch

This method should net you about 470 meters, giving you the Paper Mario trophy.

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Nintendo Gaming / Australian Gamecube sales
« on: May 07, 2003, 02:28:54 AM »
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Originally posted by: Mike C
For those that are interested here are New Zealands aprrox sales to date since launch:

PS2 - 140,000
XBX - 25,000
GCN - 5,000

Cube is dying down under because the distributors barely advertise at all.  GBA sells strong yet Cube doesn't...


I agree with that, you see advertising for PS2, X-Box and GBA almost everywhere, but almost nothing anywhere for GC.

imo advertising is what's killing the GC in Aus, aswell as delayed releases (eg. PSO, and even once it finally did get released, it had no online support from Game Nation, and no Modem or Broad Band adaptors were available to play online with), which from what I can gather is due to the fact that it has to be translated into 5 different languages before it's released (for english region releases, perhaps they should release it english only? like England/New Zealand/Australia).  Really, unless NoAus is going to advertise, the cube is going to fail here.  

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Nintendo Gaming / RE: Ok, now im p(*&^98ed off!!!
« on: May 03, 2003, 04:11:47 AM »
I've had a similar problem (and surprisingly, it only happens with Metroid Prime), but it's only happened twice (once in the chozo ruins, the other time..... somewhere). It isn't much of a problem to me, since there's usually a save point nearby when it happened.

I've read that it's a streaming error (not sure though).  

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Nintendo Gaming / the next gameboy
« on: April 14, 2003, 01:28:02 AM »
Quote

Originally posted by: ActorJ
So the question is, does Nintendo forgo backward compatbilty with the next gameboy in order to have a no compromise screen while not increasing system size? Does Nintendo continue (stupidly) to use the same low res screen? Or does Nintendo increase the system size over the GBA SP in order to use larger screen that will still allow GBA and GBC games to display at a reasonable size?

What do you think?


d) Nintendo uses a larger screen (and decides to make it use stereo sound instead of mono sound), and previous gb* games are centred on the screen while current releases fit the whole thing.

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Nintendo Gaming / Super smash bros. melee help
« on: March 15, 2003, 07:31:32 PM »
You can't deny that it works though. it's pretty easy to do it woth Jig, but you can probably do it faster with your best character (unless your best character just happens to be Jig).

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