Author Topic: Retro Studios to Reveal Something Soon  (Read 15655 times)

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Offline Stratos

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Re: Retro Studios to Reveal Something Soon
« Reply #50 on: June 05, 2009, 04:55:52 PM »
They are porting Prime 3 to the Wii w/ M+ support.
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Offline Flames_of_chaos

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Re: Retro Studios to Reveal Something Soon
« Reply #51 on: June 06, 2009, 10:44:34 AM »
They are porting Prime 3 to the Wii w/ M+ support.

Haha, no. MotionPlus won't do anything to enhance Metroid Prime 3 or any shooter games.
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Offline NWR_Neal

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Re: Retro Studios to Reveal Something Soon
« Reply #52 on: June 06, 2009, 02:29:05 PM »
They are porting Prime 3 to the Wii w/ M+ support.

Haha, no. MotionPlus won't do anything to enhance Metroid Prime 3 or any shooter games.

That's bold statement.
Just because High Voltage couldn't use it doesn't mean it won't work for any shooter game.
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Offline DAaaMan64

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Re: Retro Studios to Reveal Something Soon
« Reply #53 on: June 06, 2009, 02:47:08 PM »
The usefulness for shooters and Motion+ would be to retain the reticles position even when you are pointing of screen. It would make for a significantely nicer seamless experience.
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Offline Flames_of_chaos

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Re: Retro Studios to Reveal Something Soon
« Reply #54 on: June 07, 2009, 12:51:52 AM »
The usefulness for shooters and Motion+ would be to retain the reticles position even when you are pointing of screen. It would make for a significantely nicer seamless experience.

Hmmm I don't think it will enhance pure shooters, but only FPShooter/FPSlasher like Red Steel 2 which has a big emphasis on combining both ranged and melee weapons and switching through both styles seemlessly. The only way your situation would work is if you're not pointing at the screen or if you're covering the Wii Remote's IR camera, but really what's the point? The IR camera is very sensitive and it doesn't need anything else to supplement it. 

Heck, even Metroid: Other M won't support Wii MotionPlus.
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Offline DAaaMan64

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Re: Retro Studios to Reveal Something Soon
« Reply #55 on: June 07, 2009, 01:16:22 AM »
The usefulness for shooters and Motion+ would be to retain the reticles position even when you are pointing of screen. It would make for a significantely nicer seamless experience.

Hmmm I don't think it will enhance pure shooters, but only FPShooter/FPSlasher like Red Steel 2 which has a big emphasis on combining both ranged and melee weapons and switching through both styles seemlessly. The only way your situation would work is if you're not pointing at the screen or if you're covering the Wii Remote's IR camera, but really what's the point? The IR camera is very sensitive and it doesn't need anything else to supplement it. 

Heck, even Metroid: Other M won't support Wii MotionPlus.

I disagree, if the reticle gets off screen it can be somewhat dissorienting. Especially visual. In an FPS it could also keep you in control if you were in what felt like an infinite spin. Though I personally have no problems with FPS' on Wii, when I first started out, most def.
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Offline KDR_11k

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Re: Retro Studios to Reveal Something Soon
« Reply #56 on: June 07, 2009, 08:12:38 AM »
I also don't think WMP is useful for straight FPSes. What confuses me though is why FPSes on the Wii insist on mappng reload to a button or Nunchuk shake when the Wiimote movement worked perfectly in Onslaught. It just feels way more natural to move your "gun" to reload.

Offline Flames_of_chaos

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Re: Retro Studios to Reveal Something Soon
« Reply #57 on: June 07, 2009, 09:20:26 AM »
I also don't think WMP is useful for straight FPSes. What confuses me though is why FPSes on the Wii insist on mappng reload to a button or Nunchuk shake when the Wiimote movement worked perfectly in Onslaught. It just feels way more natural to move your "gun" to reload.

I'm guessing that they wanted to incorporate some kind of melee hit with the gun and map it to motion controls, personally I don't mind if reloading is either a motion or a button press.
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Offline DAaaMan64

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Re: Retro Studios to Reveal Something Soon
« Reply #58 on: June 07, 2009, 02:15:56 PM »
I love reload as a shake of anything, its better as waggle, just feels good. :P
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Offline Stogi

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Re: Retro Studios to Reveal Something Soon
« Reply #59 on: June 08, 2009, 02:25:50 PM »
WM+ could finally let you shoot off screen which is something I've been wanting for a long time now! seriously, as requiem I wrote about that all the time

For instance, I've always wanted to be able to blindly shoot behind me or even shoot off to the side while I drive a vehicle.

And what about the possibility of two WM+ wiimotes? You guys are really small minded if you can't think of anything WM+ could help with in the FPS genre.
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Offline NinGurl69 *huggles

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Re: Retro Studios to Reveal Something Soon
« Reply #60 on: June 08, 2009, 02:46:14 PM »
seriously, as requiem I wrote about that all the time

I learned something today.
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Offline BlackNMild2k1

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Re: Retro Studios to Reveal Something Soon
« Reply #61 on: June 08, 2009, 02:54:51 PM »
Ohhh 2 wiimotes w/ m+

I can imagine the possibilities of a dual M+ DQSwords 2
one hand shield other hand sword.

Offline EasyCure

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Re: Retro Studios to Reveal Something Soon
« Reply #62 on: June 08, 2009, 02:58:57 PM »
seriously, as requiem I wrote about that all the time

I learned something today.

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Offline Stogi

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Re: Retro Studios to Reveal Something Soon
« Reply #63 on: June 08, 2009, 03:12:46 PM »
Ohhh 2 wiimotes w/ m+

I can imagine the possibilities of a dual M+ DQSwords 2
one hand shield other hand sword.

Honestly, that's what I thought Gladiator A.D. was going to be like when it was announced.
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Offline NinGurl69 *huggles

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Re: Retro Studios to Reveal Something Soon
« Reply #64 on: June 08, 2009, 03:13:16 PM »
It'd be great to cut your arms off in-game!  Yeah!


Stogi:  I wasn't aware.  It seemed like Requiem was silent for a long time before your reborn-name became prominent.
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Offline vudu

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Re: Retro Studios to Reveal Something Soon
« Reply #65 on: June 08, 2009, 05:27:27 PM »
Stogi:  I wasn't aware.  It seemed like Requiem was silent for a long time before your reborn-name became prominent.

Actually, Requiem's last post was on July 18, 2007.  Kashogi Y. Stogi was created the following day.  You stand corrected.  ;)

For those of you keeping track at home, Stogi's original user name was Don'tHate742.  Also, he still has a quote from me in his sig.  ;D
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Offline NinGurl69 *huggles

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Re: Retro Studios to Reveal Something Soon
« Reply #66 on: June 08, 2009, 05:38:19 PM »
To be honest, I didn't pay attention to those aliases AT ALL.  Changing things in day doesn't make it prominent, it's like an avatar-personality reboot to the rest of the forum.
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