Controversy abounds as we catch up with more holiday games and your provocative emails!
http://www.nintendoworldreport.com/rfn/36146
We have a classic edition of the show this week, as Jon returns to help clean up the Listener Mail backlog. Before that, we have a solid lineup for New Business, and Guillaume gets right to it with the new Pikmin 3 DLC. Turns out that the free level is the best part, while the rest is bland and overpriced. He also gets literary with a book called History of Nintendo, Vol. 1, which thoroughly examines the company all the way up to (but not including) their first ventures into video games. Lindy finally wraps up The Last of Us with even more flame-ready comments, and he spends a little time with his new Vita. James tries out Rayman Legends for the first time, while also sharing even more withering criticism of The Legend of Zelda: A Link Between Worlds. Don't think Jonny will let that go without some counter-balance, though! The host also describes and strongly recommends Assassin's Creed 4: Black Flag. It may be the best pirate game AND the best of its franchise.
After a scriptless Now Playing, we return to Listener Mail after a few weeks off from this popular feature. The batch of questions takes us all over the map, from a Pokemon soundtrack's surprising success to our expectations for Valve's Steambox platform. We consider the potential for the GamePad to become an independent device, and also consider the effects of aging on our ability to physically tolerate video games. Pro Tip: Stop immediately if anything feels uncomfortable!
We're always looking for new topics, and our listeners are the driving force. You can help out the show by sending in your own questions and ideas, or by hitting that iTunes link above to rate and review the podcast!
About to beat A Link Between Worlds in Hero Mode.
Love the game, but yes, it's very, very easy. I didn't die once in normal mode and died at least 7 times in Hero Mode, mostly in the beginning when you die to 1-2 hits from anything. It's a little weird because I have the same complaints as James does about the game and yet I still love the game.
Zelda ALBW took me 23 hours to complete with everything but a few heart pieces. I even beat the Treacherous Tower on Advanced, twice, and found all 100 Maimais.
Yes, "History of Nintendo" books are great for putting things in perspective. Catalog with pictures is only in the middle, regular text with stories resumes after a while.
Yokoi stands out even more in in second, Game and Watch, volume. Stuff he did and invented may as well changed not just Nintendo or videogames but entire electronic industry.
I also recommend reading to Game and Watch: Iwata Asks (http://iwataasks.nintendo.com/interviews/#/clubn/game-and-watch-ball-reward/0/0) for more fascinating stories about GnW.
HOLY CRAP VUDUI just choked on my eggnog.
...
Unintuitive puzzles and misunderstandings exactly like what you described is why each Zelda game i played so far have taken me at the very least three months to finish. Because i face some BS puzzle like that and give up. For a few weeks, or month or even a year.
...
Yes. The thing is, LaMulana can be explored in many directions at any given time, so if you're stuck with one puzzle - you can leave it be for a while and keep progressing by going somewhere else. If you're stuck in Zelda — you're stuck, you can't even enter the dungeon or something.
Wait... aren't you the same azeke who loved, and I think eventually finished, La Mulana on WiiWare?
But Zelda games make you give up? Am I confused here?
;)