Author Topic: New Releases on Virtual Console  (Read 4158 times)

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Offline Yoshidious

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New Releases on Virtual Console
« on: February 25, 2008, 06:25:02 AM »
Kirby 64 launches alongside Psychosis, another side-scrolling shooter for the TG16.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=15402

 Wii-kly Update: Two New Classic Games Added To Wii Shop Channel    


Feb. 25, 2008
   


This week's additions take players on a psychedelic trip down memory lane. Kirby® is back and armed with a bunch of new talents, including the option to combine abilities. Curious to find out what mixing the Burn and Cutter powers gives Kirby? We won't spoil that for you here. If the colorful landscapes in the pink sphere's world are too much for you and you're looking for straight firepower instead, then try plunging your soul into the mind of a twisted demon. We'll just see how you fare against wave after wave of bizarre enemy creatures in that kind of environment.    


Nintendo adds new games to the Wii™ Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:    


Kirby 64™: The Crystal Shards: (Nintendo 64®, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Kirby's first 3-D adventure is also his Nintendo 64 debut, and it finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land's powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it's scattered around the world. Take control of Kirby and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal. Along the way, you'll use Kirby's trademark copying ability to use enemies' strengths against them. Not only that, but try combining any two abilities to create a brand-new one that is usually stronger than the original. Throw in three exciting multiplayer minigames, and you've got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.    


Psychosis: (TurboGrafx16, 1 player, Rated E for Everyone – Mild Fantasy Violence, 600 Wii Points): This is a side-scrolling shooter played in a world created from the mind of a twisted demon. Your soul has suddenly wandered into that evil world that exists in every person's heart. The only way out is to blast your way past the grotesque creatures that block your path in five "causes" (stages). You must face the dangers of this psychedelic world by making full use of three shot types and the satellite option. With power-ups, you can change your shots to a wide-coverage beam, a satellite-generated laser and more. Each shot type can be powered up to three levels. You can also block enemy fire by rotating the satellites to a desired position. How you use these features will be the key to successfully escaping this strange and surreal world.    


For more information about Wii, please visit wii.com

Greg Leahy
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Offline vudu

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Re: New Releases on Virtual Console
« Reply #1 on: February 25, 2008, 02:45:05 PM »
So how's Kirby 64?
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Offline GoldenPhoenix

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Re: New Releases on Virtual Console
« Reply #2 on: February 25, 2008, 02:47:15 PM »
So how's Kirby 64?

It is a pretty good addition to the Kirby series, I recently bought it for N64 a year or so ago.
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Offline Smoke39

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Re: New Releases on Virtual Console
« Reply #3 on: February 25, 2008, 02:49:59 PM »
I thought Kirby 64 was pretty dull when I rented it back in the day.  Except for the explosive ninja stars, which were awesome.

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Offline Jonnyboy117

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Re: New Releases on Virtual Console
« Reply #4 on: February 25, 2008, 02:53:00 PM »
I always liked Kirby 64 but never owned it, so I'll probably download it today.  I really love that you can mix powers to get new ones, and it saddens me that this feature hasn't been seen in any other Kirby games since then.
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Offline pSYCO-gAMER321

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Re: New Releases on Virtual Console
« Reply #5 on: February 25, 2008, 02:59:55 PM »
YEAH! KIRBY 64!! You are SO going to be downloaded today!!

Nintendo is really getting ready to release games available for the masterpiece demo with Brawl. Now where is Fire Emblem 3?
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Offline DAaaMan64

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Re: New Releases on Virtual Console
« Reply #6 on: February 25, 2008, 03:02:54 PM »
So how's Kirby 64?

Really good, I think anyone can have fun with it.  The exploding ninja stars are awesome too.
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Offline nickmitch

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Re: New Releases on Virtual Console
« Reply #7 on: February 25, 2008, 04:32:48 PM »
Kiby64 is made of awesome. I might have to pick this up. . .as soon as I get a GC controller or two.
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Offline Caliban

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Re: New Releases on Virtual Console
« Reply #8 on: February 25, 2008, 05:50:40 PM »
I really love that you can mix powers to get new ones, and it saddens me that this feature hasn't been seen in any other Kirby games since then.
You can in Kirby Squeak Squad for the DS, but I don't think that they're as good as the combinations for Kirby 64 TCS at least from the little that I've played today on my Wii.

Offline Jonnyboy117

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Re: New Releases on Virtual Console
« Reply #9 on: February 25, 2008, 08:05:20 PM »
You can in Kirby Squeak Squad for the DS, but I don't think that they're as good as the combinations for Kirby 64 TCS at least from the little that I've played today on my Wii.

From what TYP told me about Squeak Squad, combining powers in that game just creates one of the other standard powers -- it doesn't create a new power.
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Offline Caliban

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Re: New Releases on Virtual Console
« Reply #10 on: February 26, 2008, 02:28:32 PM »
I thought Kirby 64 was pretty dull when I rented it back in the day.  Except for the explosive ninja stars, which were awesome.

It's not dull. I think it's quite charming, and I'm surprised at how good it looks for an N64 game.
The explosive ninja stars are cool. I prefer the fireworks, but I have yet to see all the combinations I think.

From what TYP told me about Squeak Squad, combining powers in that game just creates one of the other standard powers -- it doesn't create a new power.

Ah. True. I didn't see it that way. I was just thinking about the mixing of powers itself, and not the end result.