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TalkBack / Re: Switch 2 Sells 3.5 Million Units In First Four Days To Become Fastest Selling System In Nintendo
« on: June 11, 2025, 09:37:04 PM »
>The 3DS and Wii U showed Nintendo that people weren't willing to buy 2 Nintendo systems at the same time anymore to get similar experiences,
I think this is a important thing that gets overlooked a lot. Sure, we didn't get Mario Galaxy type 3D Mario game or a new giant 3D Zelda on the 3DS, but there were a lot of "core" Nintendo-style games on the 3DS - and at a lower price point. The 3DS had a huge library of amazing games (boosted by the DS library).
In the olden days, you'd get something like Super Mario Bros. 3 on the home console for full price and Super Mario Land 2 on the black and white handheld for a lower price - even in the same genre of game with the same mascot, two fairly different styles of gameplay. On the Wii U and 3DS, we got New Super Mario Bros. Wii U and New Super Mario Bros. 2. Different games, to be sure, but we're they really different enough?
Coupled with the baggage Nintendo carried over from the Wii, the lack of third party support, the devistatingly poor online infrastructure, and Nintendo struggling with HD Dev cycles... the Wii U was doomed to fail. And I own two. 🤣
Ultimately, if a system sells is going to come down to the games. Does the system offer enough games with a unique enough experience that justifies throwing down the money to buy another new system. It doesn't matter how powerful your system is, how good of a deal it is, what features it has... if the games aren't there, it's not going to succeed.
I think the Switch 2 will continue to receive ample third party support. I do worry that Nintendo hasn't quite figured out how to deal with HD Dev cycles - the Switch's first party line up was definitely bolstered by 3DS and Wii U ports and upgrades. I guess time will tell.
I think this is a important thing that gets overlooked a lot. Sure, we didn't get Mario Galaxy type 3D Mario game or a new giant 3D Zelda on the 3DS, but there were a lot of "core" Nintendo-style games on the 3DS - and at a lower price point. The 3DS had a huge library of amazing games (boosted by the DS library).
In the olden days, you'd get something like Super Mario Bros. 3 on the home console for full price and Super Mario Land 2 on the black and white handheld for a lower price - even in the same genre of game with the same mascot, two fairly different styles of gameplay. On the Wii U and 3DS, we got New Super Mario Bros. Wii U and New Super Mario Bros. 2. Different games, to be sure, but we're they really different enough?
Coupled with the baggage Nintendo carried over from the Wii, the lack of third party support, the devistatingly poor online infrastructure, and Nintendo struggling with HD Dev cycles... the Wii U was doomed to fail. And I own two. 🤣
Ultimately, if a system sells is going to come down to the games. Does the system offer enough games with a unique enough experience that justifies throwing down the money to buy another new system. It doesn't matter how powerful your system is, how good of a deal it is, what features it has... if the games aren't there, it's not going to succeed.
I think the Switch 2 will continue to receive ample third party support. I do worry that Nintendo hasn't quite figured out how to deal with HD Dev cycles - the Switch's first party line up was definitely bolstered by 3DS and Wii U ports and upgrades. I guess time will tell.