This thread is just LOADED with doom and gloom, huh? I've come to inject a bit of positive outlook here because holy -WOW-, you folks are down on the idea of the 3DS version splashing first.
First and foremost, I've been hearing lots of Sentiment that the 3DS version will be an inferior game and that it'd be superfluous if they shoved it on the back burner, and that much the same would happen if they launched simultaneously or too close.
This thread however decries that and make the opposite the case. The way I kinda see it and Sakurai was talking about was that he wanted the 3DS game to be a more personalized and single-player focused experience.
I have a bit of a theory, so this may be me being overly hopeful, -BUT-... What if Smash Run had the unlockable properties for the Custom Move Sets that then a yet revealed mode in the console game -REALLY- took advantage of? and that in turn there's a biiig piece of the 3DS game that remains dormant without the Wii U?
The big thing that makes me say this is that the segment in the reveal trailer of SSB4, when Mario did that big jump that made him suddenly turn HD, he was in the Smash run stage and likely was juiced up by a bunch of jump powerups!
I think these games are designed to be two halves of a whole, and that when we realize what this complete experience is, that it will be Nintendo's big move to get people to own both versions!
I also want to address concerns about the rather spartan Wii U lineup here... First and foremost, Super Mario 3D world got revealed at E3 last year and came out by black Friday, and we've only had 2 Nintendo directs in 2014; February and this Smash Bros. Direct. I think they're keeping things a little tighter to their chest so they have multiple spots to hit that we won't see coming. Smash Bros. was the big elephant in the room that people would have been clamoring for and would have eclipsed the rest of the presentation , so they got that out of the way, much like they got A link between worlds, Mario and Luigi Dream Team, and all the other 3DS Hubbubaloo out of the way before last year's primarily Wii U focused presentation.