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Topics - Renny

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Nintendo Gaming / High Dollar Generation
« on: December 08, 2005, 06:24:57 AM »
Half of HDTV owners aren't getting HD. I hate articles that link to articles that link to articles. Crazy enterweb!

So half of all HDTV owners aren't even receiving HD broadcasts, and a quarter of HDTV owners thought they were receiving such broadcasts when they weren't. Do these results surprise anyone? It's clear that the whole HD campaign has been bungled from the start, hence the repeatedly delayed digital broadcast switch-over. From the poor in-store demos to the tepid adoption of HD by content providers and distributors to the techonology ignorance of the new wealthy, the result is a fumblebuck of a push towards the eventual standard.

So how does the Xbox 360 fit into this mess? Will the 360 be the needed push that opens peoples' eyes to the wonder of HD? Despite HD being the cornerstone of the 360's launch (marketing-wise), and despite the 360 being bundled with a component cable, will ignorance still reign supreme? You can call me a fanboy for stating this [plain truth], but I've always seen a large share of Xbox users as being ignorant in general (anyone here played on Xbox Live?). They're either PC gamers who've just 'rediscovered' console gaming since the NES days. Or people who got the best system to show off their phat TV. The irony being the fuzzy, washed out display of the Xbox, and the near absence of games that support HD, making it graphically moot in my opinion. Yes, I think the GameCube has the best output, and the graphics to match it.

Are things different this time around (...) for the 360? Are the early adopters the enlightened ones? I don't think actual graphics do matter at all, I don't think anyone not visiting games forums can tell the difference. This could be advantageous for the Revolution. Nintendo needs to show that their graphics look as good as the competition's. They need to push the bigger developers to support 704x480 progressive, which the Revolution will be capable of as the GameCube is. With this as a 'semi-standard' I think the average mainstream gamer would be hard-pressed to tell the difference between this and HD games (see PGR3, rendered at below Microsoft's mandated standard of 1280x720, yet people are still falling over themselves for it). At least where developers are familiar with the GameCube's API and still learning multi-thread, in-order code the Revolution could compete early in the 'horsepower race' without throwing away money. This could be enough of a foothold to earn a place alongside the 360 and PS3 in the 'core' market. From there Nintendo can focus on expanding into the 'mass' market.

Of course this is highly dependent on getting the Revolution to the market on time. With an expected launch of late 2006, that strategy has less hope as gamers will be too impressed with teh mature grafix of the 360 and possibly PS3. It is also highly dependent on dispelling the tiku tiku tiku!  myth of Nintendo systems. They've at least started off on a good foot with the aesthetic engineering of the system. Can they capitalize on this? Otherwise they're left to sell the system on the novelty of the controller alone. I think they'd fare much better if they had an ally in something more familiar to gamers than originality: screenshots.

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General Gaming / Shadow of the Colossus
« on: September 29, 2005, 10:08:53 AM »
This place isn't too hot for non-Nintendo hype threads, strangely, but I think if any game deserves one this year it's Shadow of the Colossus. Or Wanda and the Colossus, if you like guys with girly names (oh how I wish I had one!). And I know that isn't the intention of the Japanese name. So don't reply to that. Or I'll run away and change my name to Renée. You'll see! Uhh, the game. Looks pretty good. It has displaced Zelda for the adventure game of the year, in my opinion. And yours too.

Here's an interesting interview with Fumito Ueda. Also check out the trailer (no sound) at Eurogamer.

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Nintendo Gaming / DS download stations outside Japan?
« on: June 24, 2005, 03:49:56 PM »
Anyone who bitches about the bait title is stoopid. X¬þ

This is a guide/discussion about turning your PC into a DS download station, as was previously reported on DSUpdate [a long time ago]. First things first, you will need a WiFi card with the RT2500 chipset. Here is a list of cards featuring the chipsets. The USB devices will not work. I got the Foxconn WLL-3350 PCI card myself; it's cheap, it works, it has an antenna with a magnetic base that sticks to your case and that's just super-spiffy. You will also need the latest RT2560 driver and Wireless Multi-Boot app located here. I recommend using the WMB Frontend with the WMB app, because CLIs are for people who aren't lazy. I'm sure most of the people reading this are. Of course you'll need the demos to upload to your DSes, which can be found here. Make sure you download from FireFly's mirror, as those are the files compiled for upload to the DS through your WiFi connection.

OK, now that you've got everything downloaded, unzip the driver to someplace permanent, such as C:\Games\NDS\rt2650\. Unzip the Wireless Multiboot app and WMB Front to a neighboring directory, C:\Games\NDS\WMB\. Unzip the demo files to the \WMB\data\ subdirectory.

Install your WiFi card of choice. If you're already using a compatible card, uninstall the driver. Note that installing this custom driver will make the card inoperable for regular LAN use, so if you're depending on it for internet access you'll obviously be SOL while uploading to your DS. At the hardware installation wizard, select No, not this time when asked if you want to use Windows Update to search for software. Next, select Install from a list or specific location. Then Don't search.... At the next screen select Show All Devices. Next, click Have Disk and find the .INF file for your system; either Win2k, XP i386, or XP AMD64. Next you'll see Ralink RT2550 Device. Select this, then select Yes at the dialog box. Click Finish and your card is installed to communicate with DSes.

If the previous paragraph didn't make any sense [very likely], go here and follow the instructions till your card is installed with the custom driver, then quickly return here. [Quickly!]

Run WMBFront.exe. Click Browse to load the NDS file you want to upload. If it is a valid NDS file, you will see an icon along with some info about the file. Turn on your DS and navigate to DS Download Play. Now click Upload in WMB Front and your DS should find the demo. Download away. If your DS couldn't find the demo, try selecting different channels in WMB Front till you get a good signal.

You can run WMB in kiosk mode to have your PC emulate a DS download station. This will send WMB back into broadcast mode after uploading a file, so you can leave it open for other people who happen to be within range of your PC and have their DS looking for downloads. Tick Kiosk Mode before clicking Upload. Serve multiple demos by selecting multiple files at the Open dialog, though this does seem to congest the connection. You are also limited to 8 simultaneous demos regardless of connection quality.

Have fun with your game demos [besides Guru Guru Nagetto]. And leave your PC in kiosk mode on the off chance someone stumbles onto your signal and is within the DS's communication range [very short, judging by my casual testing].

Anything in this guide not make sense? Of course not, I barely proofread. I'll be glad to explain further, and eventually edit this post for to clean up the guide.

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Nintendo Gaming / Official Official Wireless Adapter Thread
« on: July 26, 2004, 12:38:41 PM »
After 12 days my wireless adapters have arrived from Play-Asia. I'll be posting over the next couple days with impressions on performance, game compatibility, yadda yadda. Without any pics or scans or screen-caps, though. Unless you want to hook me up with some gear. Sorry.


First off, packaging:  I continue to love Japan's game packaging. The box is about three times the size of the adapter itself [i.e., little and cute]. Of course for NA it'll be a huge blister packaging thing to give it shelf presence. The adapter is placed inside a bag, nested into a little corrugated cardboard card. Pretty much like GBA games.


Manual:  Not much to say here. All I can decipher from some diagrams is that it has a stated range of 3m with the adapaters pointed toward each other. And that you shouldn't use it along with the WaveBird. And some...


Specifications:

• Product code: AGB-015
• Frequency: 2.4GHz
• Range: 3 meters
• Power: 115mW
• Dimensions: 62.0mm x 37.7mm x 14.7mm
• Mass: 16g

Patent pending. :¬]


The adapter itself: I haven't given it any real hands-on use, but I can give you  some cursory impressions. It's about half the height of the SP, so with the screen open it's pretty well out of the way. Closed, not-so-much; it's a little less pocketable. It doesn't interfere with shoulder button usage, but does feel a little weird with your fingers lightly touching it. It locks in securely, but has fairly significant play to it. And disappointingly to anyone who hates the washed-out, blue hue of the screen, you can't flip the screen all the way back with the adapter in place. Well it bothers me, anyway.

Games: It does indeed function with Mario Golf Advance Tour. It has wireless multiplay, and it also seems to retain the club downloading functionality of the Japanese version. Could this mean Joy Spots in NA? Translated page. Pressing R at the title screen as the decidedly Japlish translation of the instructions suggests brings up a "Get Clubs" screen, where it attempts to connect to something [a Joy Spot server, presumably]. Expectedly, after a few seconds I get an error.


And that's all I've got so far. I'll report back after giving it some field usage.

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Nintendo Gaming / Cartridge cases
« on: December 20, 2003, 07:05:54 PM »
I've had my SP for a couple weeks now and I've got the urge to start buying accessories. But I'm going to restrict myself to things I'll really use. And to kick off my purchasing, I was thinking about something to put my games in. What does everyone use to protect their cartridges? At the moment I put loose ones inside the bags they came in, but that won't hold up, even in a pocket by itself. I was looking at individual cartidge cases, but I'm not sure they're worth the few bucks. Any thoughts?

Thanks.

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General Gaming / Calibrating video
« on: December 07, 2003, 12:24:39 PM »
Is there any game that provides a good image to calibrate a television to the GCN's video output? Something like this: http://www.jasc.com/monitor1.asp [sorry for the lack of formatting, but, you know, it sucks]. The Splinter Cell demo comes close but doesn't provide a column that goes from pure black to white. If this is the best that's available I can use it, but I wondered if anyone knew of something better.

Thanks.

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