Author Topic: Comparing Wii U's Sales to GameCube, Wii  (Read 52352 times)

0 Members and 1 Guest are viewing this topic.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #50 on: April 23, 2014, 04:13:35 AM »
Hmm...could've sworn I bracketed that quote correctly. Oh well, properly formatted:

Quote
Seriously, I really think some of you are WAY too emotionally invested in video game companies, particularly Nintendo. "The old Nintendo is dead!" "So-and-so abandoned us!" How overly and pathetically dramatic... I legitimately cringed.
If you're going to refer to Ian, do us all the pleasure of addressing him directly. I don't make a habit of writing lengthy tirades about how Nintendo "abandoned me." Nintendo did what they did, and I moved on and found a much more continually rewarding primary console holder in Sony. I do, however, enjoy a good "I told you so," and I was saying the casuals would betray Nintendo years ago the moment effort was introduced into their gaming world.  Now that they have, I'm enjoying watching Nintendo scrambling to catch up with the rest of the industry after their 9 years of stagnation.

I made it quite clear earlier my grievances with Nintendo: they're a backwards, stubborn, lazy company that has spent the last 10 years putting the minimum amount of money & effort into their work to get by. They've been needing a good ass-kicking for quite a while now. I'm enjoying that it's here. They make things I enjoy, and I continue to enjoy some of them but I'm not Nintendo's cheerleader anymore. When they **** up, as they often do, I have and will continue to call them out for it.  Out of respect and common courtesy for the rest of the folks here and their wish to bask in their love for Nintendo, I restrict my criticism to a handful of topics a day, and largely in the Talkback threads. Take your issues with Ian's continual 5 paragraph essays up with him.
There was a Signature here. It's gone now.

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #51 on: April 23, 2014, 04:22:05 AM »
If you think you're spending too much time on these forums I can definitely help you with that.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline smallsharkbigbite

  • Score: -7
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #52 on: April 23, 2014, 09:25:14 AM »
I must also say that there is sick, almost perverse obsession with the Wii U's massive failure.

So many articles, so many discussions as to why it's not selling, so many "look at how shitty these sales are! rofl" pieces that it gets to the point where it just becomes noise.

It's repeated ad nauseum, again and again, and it's just boring now.

I actually think NWR does a good job at staying balanced and not being negative. There are many other Nintendo sites that run articles every time Nintendo doesn't get a game, or doesn't do an event or a developer rails Nintendo and there is no thread on here. I think it would do you well to not take things so personally. Your first thread you called Ian retarded and his argument one of the stupidest. Those personal attacks are out of line, he didn't personally attack you. You can respond to his old/new argument without those attacks.

Quote
So after the 455th article about the Wii U selling like water to a drowning Nintendo executive, it gets really tiring and tedious to continue to read about the Wii U's sales, only this time the discussion is worded slightly differently to fool people into thinking something has changed.

Nope. "The Wii U has sold like ****, and it continues to sell like ****."
That would be my headline, and the body of it would read, "The end."

You have to realize that your responses to this thread are part of the problem. If every one of these threads was 5 posts of people crapping on Nintendo these threads would die quickly. But instead it's 5 posts crapping, then 5 posts defending, then 5 posts crapping, then 5 posts defending until it's the most popular thread. You can't change peoples opinion. The internet is a wasteland of negativity. You'll be much happier if you realize you can still enjoy the Wii U and its games even if others don't. Nintendo doesn't need you to defend them, they are capable of doing it themselves.

Offline Soren

  • Hanging out in the Discord
  • *
  • Score: 35
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #53 on: April 23, 2014, 10:36:48 AM »
I actually think NWR does a good job at staying balanced and not being negative.


Have you seen the last few editorials? This month we've already had 2 editorials slamming Mario Kart 8 and this one on Wii U's sales. 3 out of 4 editorials in April isn't really staying balanced.
My YouTube Channel: SenerioTV

Offline Segnit BGS

  • Score: 0
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #54 on: April 23, 2014, 10:47:08 AM »
 Ian Sane, you must be the most diehard Nintendo fan to still be around this place in 2014.
 
 To the younger Nintendo fans; the standards of support and loyalty you offer to Nintendo is much lower than the standards offered by Nintendo fans from the N64 era and before.
 
 The reality is that the biggest Nintendo fans have been neglected the most by Nintendo. To not much drama or fanfare, Nintendo has turned its back on the real Nintendo fans, leaving behind either the most obscenely irrational fan or just the younger generation (say younger than 25) who have yet to tire of experiencing a half dozen sequels to an old concept rooted in the 80’s or 90’s while the rest of the world has moved on to full blown interactivity and fresh IP such as Minecraft, Dayz and Star Citizen.
These days Nintendo simply makes great games of old concepts but back in the day they pioneered new genres and tread on unblemished snow. Back then they were leaders in cutting edge game design and consequently at the forefront of charting the future path of interactive entertainment. Not just a Nintendo making quality games like today but a Nintendo demonstrating to the world that gaming need not play second fiddle to other industries in the entertainment sector.
Despite the derision and the scorn that old timers suffer at the hands of newer more energetic fans, at this point it would be wise for the revival of Nintendo to adopt an internal policy of a ‘Fire Ecology’, and stick to it no matter the pains it takes.
It took Disney 19 years to go from Lion King to Frozen and I don’t want to have to wait that long before I can see Nintendo to move on from just making fun quality games.
Name: Silent Hill
Occupation: Gamer   (Goldeneye)
Country: Wonderland (Wind Waker)
Favourite Song: Track (Turok 2)
Wish: PD2, GT4, MGS 3, JFG 2, F1 WGP 3 .
Updated Wish: Halo 2, The Twin

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #55 on: April 23, 2014, 10:52:56 AM »
This entire thread is hilarious. Do continue.

Offline NWR_Neal

  • NWR Staff Pro
  • Score: 27
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #56 on: April 23, 2014, 11:08:18 AM »
I actually think NWR does a good job at staying balanced and not being negative.


Have you seen the last few editorials? This month we've already had 2 editorials slamming Mario Kart 8 and this one on Wii U's sales. 3 out of 4 editorials in April isn't really staying balanced.

We also have other types of articles, such as news, previews, reviews, and features. I encourage you check them out, because our editorial section is only one small area of the site.

Just this week, Justin Baker put up this really lovely NES Remix 2 review. It looks fun. http://www.nintendoworldreport.com/review/37200/nes-remix-2-review

Kim reviewed Disney Magical World at the beginning of the month, too. If you liked Animal Crossing, it's probably something you should check out! http://www.nintendoworldreport.com/review/37079/disney-magical-world-review

And hey, we had this interview with Prismatic Games go up. Their Kickstarter for Hex Heroes, a totally rad RTS party game for Wii U is ending today and is super close to the goal. http://www.nintendoworldreport.com/interview/37171/interview-with-prismatic-games-on-hex-heroes

And man oh man, if you never played Guacamelee, you should read Zach's preview and get ready for a really well-made Metroid-style game! http://www.nintendoworldreport.com/hands-on-preview/37198/guacamelee-super-turbo-championship-edition-impressions
Neal Ronaghan
Director, NWR

"Fungah! Foiled again!"

Offline smallsharkbigbite

  • Score: -7
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #57 on: April 23, 2014, 11:35:35 AM »
Quote
Have you seen the last few editorials? This month we've already had 2 editorials slamming Mario Kart 8 and this one on Wii U's sales. 3 out of 4 editorials in April isn't really staying balanced.

One month is the determination of balance?  I guess I think their are different levels of negativity. The MK gameplay argument wasnt really negative to me. The article says MK looks amazing but it is disappointing that the gamepad usage is worse than Sonic Transformed had. It looks like fact to me that the gamepad will have worse usage than transformed so I don't really see the article as negative/controversial.

This article isn't even that bad. Mostly sales facts with an opinion than sales are dissapointing. Had the author opined the that Nintendo was failing or what they were doing wrong I could see this as a negative piece but that's not in here.

The only one I think is overtly negative is the MK lazy article. Calling a game lazy before it's released is pretty bold.

Offline NWR_DrewMG

  • NWR Staff Pro
  • Score: 19
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #58 on: April 23, 2014, 11:55:10 AM »
We also have other types of articles, such as news, previews, reviews, and features. I encourage you check them out, because our editorial section is only one small area of the site.

Just this week, Justin Baker put up this really lovely NES Remix 2 review. It looks fun. http://www.nintendoworldreport.com/review/37200/nes-remix-2-review

Kim reviewed Disney Magical World at the beginning of the month, too. If you liked Animal Crossing, it's probably something you should check out! http://www.nintendoworldreport.com/review/37079/disney-magical-world-review

And hey, we had this interview with Prismatic Games go up. Their Kickstarter for Hex Heroes, a totally rad RTS party game for Wii U is ending today and is super close to the goal. http://www.nintendoworldreport.com/interview/37171/interview-with-prismatic-games-on-hex-heroes

And man oh man, if you never played Guacamelee, you should read Zach's preview and get ready for a really well-made Metroid-style game! http://www.nintendoworldreport.com/hands-on-preview/37198/guacamelee-super-turbo-championship-edition-impressions

DROPS THE MIC
Your conversational partner has disconnected.

Offline Khushrenada

  • is an Untrustworthy Liar
  • NWR Junior Ranger
  • Score: 38
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #59 on: April 23, 2014, 12:04:10 PM »
I must also say that there is sick, almost perverse obsession with the Wii U's massive failure.

No more, I'd say, than there was a sick, almost perverse obsession with the Wii's massive success during its heyday.

It's been curious watching these forums over the years and watching the rise and fall of the love for sales numbers among Nintendo fans:

GameCube years: "Sales don't matter! We have great games, and that's all that matters!"

Wii years: "It doesn't matter that Nintendo isn't making what we want! Look at all that money they're making, and that's all that matters!"

Wii U years: "Sales don't matter! We have...OK...ish...games, and that's all that matters!"

It's amusing watching how quickly everyone here seemed to love sales numbers when Nintendo was printing money with the DS and Wii, yet now despise and mock their importance now that the Wii U is a colossal, borderline-catastrophic failure not even Nintendo wants to make games for and the 3DS is kind of treading water.

Getting back to this point for a moment, I'll give you my perspective on sales talk from my being on these forums during this same time.

With Gamecube, it was frustrating that it just couldn't seem to get an traction or pick up sales especially when it did offer a lot of great games and gaming experiences. It was also frustrating that 3rd parties didn't support the console that much but it was just accepted that sales for the console needed to be better to get 3rd party support like PS2.

Things looked even worse when Sony announced the PSP coming to the handheld space and the DS was creating a lot bewilderment. But then, it took off and it signaled a first significant victory against Sony. Hype about the Revolution started getting people excited about the next round of consoles and maybe Nintendo could take back the market. However, with news of it being underpowered or having the name Wii, many people became pessimistic about it. Yet, it took off on release and signaled another major victory. Up to this point, I'd see things like Nintendo is the past, Sony is the present and Microsoft is the future. Being a long time Nintendo fan, it was great to see Nintendo kick butt and become market leader. Up to this point, it hadn't happened where a company losing marketshare was able to gain it back. Atari faded, Sega faded, Nintendo was seeing lower and lower console sales. For the first time, it showed that a new release of consoles could change the fortunes of a company and it really was a fresh start.

Or so we thought. However, despite finally acheiving a large marketshare and being market leader, to many Wii owners frustrations, 3rd parties still chose to ignore the console in favor of Microsoft and Sony. It is at this point that Nintendo fans started turning on 3rd parties and the fanbase started getting divided into hardcore and casual debates. Nintendo did what we thought was necessary. Gain control fo the market which should have brought back 3rd party offerings. However, since the console was different than what 3rd parties like to develop for, it was shrugged off to the detriment of many companies actually. We are at a point where 5 million sales for a game is considered a loss.

With this divide, sales figures were then used as a way to mock 3rd parties for not coming back to Nintendo when they could be making money instead of sticking with Sony and Microsoft and putting out low performing software. The sales figures of Nintendo games was used as showing what high quality software could do on the platform. And when peaople did want to complain about Nintendo going casual, those numbers were used to show that it was a valid and smart business decision from the sales it had gotten.

With the Wii U, those sales have faded obvioulsy for various reasons. But with the Wii's high sales not changing anything in regard to 3rd party support or gamer's opinions/habits, I think the love of sales figures as you call it has faded since they seem to have little bearing on the quality of software and the ability to attract 3rd parties.

As for your comments on games, the fact of the matter is Nintendo is still making great games and has done so through the GC, the Wii and now the Wii U.
Whoever said, "Cheaters never win" must've never met Khushrenada.

Offline Khushrenada

  • is an Untrustworthy Liar
  • NWR Junior Ranger
  • Score: 38
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #60 on: April 23, 2014, 12:22:45 PM »
The reality is that the biggest Nintendo fans have been neglected the most by Nintendo. To not much drama or fanfare, Nintendo has turned its back on the real Nintendo fans, leaving behind either the most obscenely irrational fan or just the younger generation (say younger than 25) who have yet to tire of experiencing a half dozen sequels to an old concept rooted in the 80’s or 90’s while the rest of the world has moved on to full blown interactivity and fresh IP such as Minecraft, Dayz and Star Citizen.

Although I probably will regret it, please cite examples of Nintendo turning its back and neglecting fans.

As for the world moving on, I had to look up Dayz and Star Citizen to see what they were. Star Citizen doesn't even release until 2015 so how have gamers moved on to it when it can't be played and Dayz has sold 1.8 million copies since release. Super Mario 3D World has sold 1.95 million copies. Doesn't look like an example of gamers moving on to me.
Whoever said, "Cheaters never win" must've never met Khushrenada.

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #61 on: April 23, 2014, 12:32:26 PM »
Although I probably will regret it, please cite examples of Nintendo turning its back and neglecting fans.
Something, something motion controls. Something, something last generation hardware. Something, something sequels.

I'm pretty sure I just saved at least five people several paragraphs of ranting, but they'll probably write them anyway.

Offline Soren

  • Hanging out in the Discord
  • *
  • Score: 35
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #62 on: April 23, 2014, 12:43:06 PM »
We also have other types of articles, such as news, previews, reviews, and features. I encourage you check them out, because our editorial section is only one small area of the site.


The editorial section might be a small area of the site, but it's the area of the site that represents NWR's views on the topics they choose to cover.


Notwithstanding the excellent work done on the rest of the site, which you just showed. Top notch.
My YouTube Channel: SenerioTV

Offline NWR_Neal

  • NWR Staff Pro
  • Score: 27
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #63 on: April 23, 2014, 01:58:46 PM »
We also have other types of articles, such as news, previews, reviews, and features. I encourage you check them out, because our editorial section is only one small area of the site.


The editorial section might be a small area of the site, but it's the area of the site that represents NWR's views on the topics they choose to cover.


Notwithstanding the excellent work done on the rest of the site, which you just showed. Top notch.

We also have podcasts and other venues that show off our opinions, too. You can also follow us on Twitter for even more opinions. Additionally, reviews are opinion pieces as well, and any hands-on preview will have some sort of opinion in it, too.

I appreciate the kind words, but opinions come from more places than one section of the site that is probably one of the least populated areas.

Thanks for reading. I have no issues with you thinking this article and Alex's MK8 article are negative. They are. It's just that we are what we are. Sometimes we're more negative, sometimes we're more positive. The best part is that sometimes some staffers are more positive than others about different topics.
Neal Ronaghan
Director, NWR

"Fungah! Foiled again!"

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #64 on: April 23, 2014, 02:15:10 PM »
You know why this sort of thing keeps getting brought up?  Because it matters in regards to Nintendo's future.  Something is going to happen.  Hopefully it's some reaction from Nintendo at E3.  Maybe Nintendo does nothing but in that case the market's rejection of the console will effectively kill it and that will affect Nintendo's future.  Something will happen.  Heads will roll at Nintendo or they'll try something different with their next console or there won't be a next console and they'll be handheld only or they'll go third party or they'll go in a non-gaming direction altogether.  The Wii U's fate will be of considerable importance in the Nintendo story.  This is a turning point, hopefully the nadir before a return to glory but it could also be the "jump the shark" moment that signified the downfall.  That's why we keep talking about it because it matters.

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #65 on: April 23, 2014, 02:16:00 PM »
Man I really didn't think Wii U would perform under Gamecube numbers. I had such high hopes. Well higher hopes anyway.

On the plus side I'm pretty much getting what I want minus Soul Calibur. Oh and at the very least the Smash and Mario Kart servers should be lag free even if you are playing on the top of Mt Everest. :(
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline Tora

  • Score: -7
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #66 on: April 23, 2014, 02:17:07 PM »
When Nintendo dies the industry dies along with them. The issues facing Nintendo are not so much issues facing just Nintendo, but symptoms of a disease infecting the entire gaming industry as a whole. Look at Sony, despite the record sales and profits from the PS4 Sony is still bleeding revenue and could be on the verge of insolvency. As for Microsoft, the fact that the new Spider-Man game is skipping the XBone while being available for the Wii U tells me that Microsoft shot themselves in the foot with their newest console.


The failure of Nintendo is their fault and their fault alone.  PS4 is outselling even the Wii, which is what happens when you actually release a quality product with decent price, as well as guaranteed continual support.


People act like it isn't Nintendo's fault.  When in reality the Wii U is a weak product and deserves its weak sales.

Offline Tora

  • Score: -7
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #67 on: April 23, 2014, 02:20:31 PM »
Lordy, lordy, lordy. So much ado about nothing. Because that's what Wii U sales are, amirite? Hi-yoooo!

It's times like this and articles like this that remind of this article at Pietriots. You can click it here.. Sure, you may want to argue different points in it. But I think the last paragraph is what rings true with me the most.

But let's take a moment to look at some of the cray-cray going on in this thread.

Tora writes

Quote from: Tora
Dear Khushrenada,

Nintendo caught a virus of casualty and can't bring them selves to try on their products any longer. May this be a kick in the ass so they'll change back to the Nintendo we all grew up with. You may recognize these as some pretty strong (though pretty erroneous) statements I've been making. I like making such hyperbolic statements. Please don't point out how wrong they are.

Your pal,
Tora

Sorry Tora but that's a no.

Nintendo doesn't try with their games? Let's take a quick look at some of their franchises.

Mario - Had massive success and critical acclaim for Super Mario Galaxy. Repeatedly called innovative. (I may not be a fan but even I wouldn't say that they were being lazy or not trying with the game.) Super Mario 3D Land was a new approach to Mario 3D platforming that got more critical acclaim and is considered one of the top 3 games for the 3DS. The sequel 3D World has also been massively praised and acclaimed. Plus, NSMB U has been the best 2D Mario platformer released since probably Super Mario World. It just gets overshadowed due to the New brand aesthetic wearing thin. The franchise is at the top of its game.

Zelda - This one is all over the map depending on who you ask but the latest entry on the 3DS was also just critically acclaimed not only as being well designed but also for trying to shake up the Zelda formula with dungeon progression. *Gasp* Actually trying new things! I don't understand. You said they didn't. Skyward Sword has divided people but I work with a fellow who is a huge Final Fantasy fan and more of a PC gamer. Yet, he keeps urging me to get around to playing Skyward Sword and says its the best Zelda. I find it hilarious how he keeps explaining how great the motion controls are and the ways you have to counterattack. Nintendo also re-released a couple Zelda games in the Wind Waker and Ocarina of Time. In both cases, they redid the graphics and tweaked a few things about the games to give them more polish (although some people still wanted more). They could have just released them as they were already. Rayman 3D didn't exactly seem to do much to repolish itself. There have been other lazy ports to the Wii U while a better release of game has gone to the other consoles. But I'm sure that was 3rd parties trying unlike Nintendo.

Donkey Kong - DKCR was the return of the Country franchise and a hardcore game through and through. DKC:TF might not be a leap forward but it is still probably the better game and the DK franchise is at the best its been in years.

Animal Crossing - It just had its best version come out last year on the 3DS.

Fire Emblem - Its popularity has skyrocketed with Awakenings release last year. Interestingly, a big credit goes to the change of being able to have permadeaths turned on or off. Good thing Nintendo tried something new there.

Kirby - This franchise has been on a steady rise. Looking at the last 6 games released for it, the weakest is Squeak Squad. Canvas Curse, Mass Attack and Epic Yarn were all new ideas for the character. Superstar Ultra may have been a re-release but new content was added into it, it was up-rezzed and it is what I consider the best Kirby game made so definitely worth a play. Return to Dreamland is probably the second best traditional Kirby game made after Superstar. And there have been rumblings with Triple Deluxe that it could be better than both of those. Kirby is killing it.

Pikmin 3 - It actually got a release and tries new things and was also well received critically.

Kid Icarus - It got revived but has had an uneven reception with some praising it and others criticizing it. I'd still say it is the high point of that particular franchise. Maybe that's because it was made with little effort. Oh no, wait. That wasn't it at all.

Pokemon, Smash Bros., Mario Kart, Professer Layton, may not be doing too much different in their franchises and opinions will vary as to which games are better in their series but they are all stable franchises and they do try new things. Right now, it just seems to be about passing judgement on something before actually trying it as evidence by the Mario Kart and Smash Bros. reception.

Could things be better? Sure. F-Zero was at a huge high when GX was released and has now gone dormant. Star Fox has been unable to get past its 64 version. Metroid is on a cool down phase. Yoshi can't seem to find a way to move past Super Mario World 2. The Paper Mario franchise is losing appeal for experimenting too much. Oddly enough, The Thousand Year Door seems to be the high point of the franchise and yet it's a very close copy to the original and may be the least experimental. Seems gamers don't always like when Nintendo tries.

Yet, there's so much more going on. Luigi's Mansion just got a sequel that is better than the original. The latest Mario Golf seems to have the potential to be the best in that series and it took almost 10 years for this latest sequel to be released. There's all the Mario Sports titles that could have new iterations released. The Mario and Luigi franchise got a new release last year. Advance Wars is dormant with the last one trying to change things up with a new cast and aesthetic. The Battalion Wars franchise was created from it. Nintendo even put in some new entries for Wii Fit, Crosswords and the Brain Age series even if you don't care for them. Pilotwings got a new entry.

I'm not going to keep going through every single game and franchise that Nintendo could be making games for right now. It's an embarrassment of riches that other game companies dream of. Yet, despite this and the cries of so many gamers for Nintendo to make a sequel for this or that, they also want new IP's which Nintendo has done (they're just never the new IP's people were dreaming up in their heads). That's a lot of ideas expected from one company. Thus, I'm not surprised that not every game released is going to be the best version ever. That's the cost of trying new things or working to meet demand. Yet, the fact is that with the Wii U and 3DS, we are seeing some of the best entries made in a lot of these franchises and to say that Nintendo isn't trying or needs to go back to the Nintendo of old is plain ignorance. There is nothing wrong with the current design of games.

(And I didn't even get a chance to get into some of the other bad points in this thread. Oh well. Tomorrow is another day.)



Hmm..Let's see.


Mario- I agree Galaxy was probably the best Nintendo game released since N64, and is the height of Nintendo quality, and still is.   3D Land not so much.  While the game was fun, it was crying out 'lack of effort' through and through.  Especailly with the boss fights.  God that was awful.  It was such a downward slope of quality when compared to Galaxy.  Please don't bring up NSMB series.  We've seen four of them in a 6 year radius.  The consensus is has been lackluster. It's not a special thing if you keep releasing old school offerings, it just makes nintendo seem stuck in the pass to people.  Which is why I think the Wii U isn't doing good.  Nintendo-halfassery might work ok on a handheld, where the quality is generally lower, but it's so evident in their console releases, espeically since the Wii came out.


Zelda- ALBW had the same problem with 3D Land and NSMB.  Relying to heavily on a tired formula, with only minor changes made.  Also, it's another example of Nintendo not utilizing their own hardware to its limit, which is never a problem for the other consoles.  Skyward Sword was even more tried.  It's like that slap on a gimmick to a game with the same stuff they've been doing for years and expect people to rave at how new it is.  And usually the gimmicks or 'innovations' are met with mixed response.  Again with the remakes.  Living off pass success.


Donkey Kong-  DKCR, along with Metroid prime, are some of the only Nintendo games with polish.  Though it doesn't surprise me seeing as it was developed in the west, and there is a completely different mentality in place.  RETRO actually tries to make their stuff deep and creative.  MP had 3 games in the series and it didn't start to feel stale IMO intil halfway through the last game.  DKCTF,  living off nostalgia once again.  When are nintendo gonna have the guts to release a real 3D Donkey kong game?  Is yet to be seen...Or anything open world for that matter...




Animal Crossing- Can't comment to much on this series, seeing as it's not a game I'm in any way interested in.




Fire Emblem -  Saying Fire Emblem skyrocketed is a HUGE overstatement.  Yes, it sold better than the older games, but I'd attribute that to the new art style, and more focus towards casuals as well as the marriage system.  It is still in no way a popular or crazy sucessful game.  Also, adding one new feature that should have been in the series in the first place is in no way any call for praise.  Last year, I remember people bragging about "oh FE:A did 200,000 copies in one month.  So impressive! Sony's dead."  I'm like if that's what you're bragging about I don't even need to say how stupid that sounds.


Kirby -   Kirby is a lot more daring than the other Nintendo franchises, seeing as it's comfortable in changing it's scope, but look how that turned out for them on DS.  Now they're back to making tired Kirby. 


Pikmin -  Never played it, but all I hear about it is people complaining that it's too similar and needs more/better modes.  As well as crappy DLC.   Not my words.


Kid Icarus - Sakurai doesn't dissapoint, but this game was mixed for a reason.  The controls where IMO, god awful.  It didn't feel right, even though this is the first thing Nintendo's got to a need IP in a while.




Pokemon, Smash Bros., Mario Kart, Professer Layton -  Smash bros has basically been the same, Mario Kart 7 changed Mario Kart a little bit, and Pokemon is almost an exact carbon copy.


Paper Mario TTYD wasn't experimental, but it was progressive.  If only Nintendo had natural progression to all their games, it would make their PR problem so much better.


I'm not saying they aren't making games, I'm just seeing lack of ambition in 90% of their products.  Especially went put next to Sony which are consistently making great games with new I.Ps

Offline NWR_DrewMG

  • NWR Staff Pro
  • Score: 19
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #68 on: April 23, 2014, 02:26:32 PM »
You know why this sort of thing keeps getting brought up?  Because it matters in regards to Nintendo's future.  Something is going to happen.  Hopefully it's some reaction from Nintendo at E3.  Maybe Nintendo does nothing but in that case the market's rejection of the console will effectively kill it and that will affect Nintendo's future.  Something will happen.  Heads will roll at Nintendo or they'll try something different with their next console or there won't be a next console and they'll be handheld only or they'll go third party or they'll go in a non-gaming direction altogether.  The Wii U's fate will be of considerable importance in the Nintendo story.  This is a turning point, hopefully the nadir before a return to glory but it could also be the "jump the shark" moment that signified the downfall.  That's why we keep talking about it because it matters.

Hard to argue with this.  It does matter.  It's very hard to imagine where Nintendo goes in the next 3-4 years.
Your conversational partner has disconnected.

Offline Tripon

  • Score: 1
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #69 on: April 23, 2014, 02:26:39 PM »
And if you need any further proof that the Western game media-sphere has it out for Nintendo, ask yourself where all the "Vita is Doomed" articles are at. Now there's a truly dead device that the NeoGaf-type crowd insists is just super-duper awesome and there's some kind of conspiracy of confusion preventing it from taking off, whereas the Wii U is simply a piece of **** that deserves what it gets.

You haven't been paying much attention, have you? In the wake of the recent NPD numbers, I saw a fresh batch of articles from the so-called "Western game media-sphere" talking about how poorly the Vita has done. The thing is, unlike the Wii U, the Vita has a good library; fairly consistent software releases; and is a good value proposition between the PS+ games, the cross-buy support, and the PS4 remote play integration.  The Vita's a larger sales figure than the Wii U, but you wouldn't know it by all the software being released for it (albeit not exclusive software).

The Vita gets bagged on all the time, and it was getting those articles you claim don't exist long before the Wii U even released. It's just that, unlike the Wii U, the Vita's actually a good system. </shots fired>

Just to note, that better system sold a little north of 10,000 units in March. If the market isn't accepting Wii U, it certainly isn't accepting the Vita.

Offline Tripon

  • Score: 1
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #70 on: April 23, 2014, 02:28:03 PM »
And if you need any further proof that the Western game media-sphere has it out for Nintendo, ask yourself where all the "Vita is Doomed" articles are at. Now there's a truly dead device that the NeoGaf-type crowd insists is just super-duper awesome and there's some kind of conspiracy of confusion preventing it from taking off, whereas the Wii U is simply a piece of **** that deserves what it gets.

You haven't been paying much attention, have you? In the wake of the recent NPD numbers, I saw a fresh batch of articles from the so-called "Western game media-sphere" talking about how poorly the Vita has done. The thing is, unlike the Wii U, the Vita has a good library; fairly consistent software releases; and is a good value proposition between the PS+ games, the cross-buy support, and the PS4 remote play integration.  The Vita's a larger sales figure than the Wii U, but you wouldn't know it by all the software being released for it (albeit not exclusive software).

The Vita gets bagged on all the time, and it was getting those articles you claim don't exist long before the Wii U even released. It's just that, unlike the Wii U, the Vita's actually a good system. </shots fired>

Just to note, that better system sold a little north of 10,000 units in March. If the market isn't accepting Wii U, it certainly isn't accepting the Vita.

Referring to NPD numbers for March btw.

Offline Tora

  • Score: -7
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #71 on: April 23, 2014, 02:28:36 PM »
Quote
Then go look. I'm not going to do your homework for you. That's just a general impression of how the forums were during the Wii years (which is all I have ever presented it as): a lot of gloating over sales figures and how nothing bad Nintendo ever did ever mattered, because at the end of the day they were still printing money.

So you can't come up with any posts? If it's so common, then you should be able to get LOTS of posts. You're the one who brought this up in the first place.

Rather typical. I'd say that was unexpected if only I didn't know your M.O.

Quote
Yes, I am enjoying seeing Nintendo no longer insulated from the need to change by their massive mountain of money. I [/font]am enjoying seeing all those people sulk who were so sure that Nintendo churning out extremely safe sequels to half-baked Wii installments of their famous franchises would be the path to the Wii U's success. I am enjoying the Wii U's failure, because it means that maybe, just maybe Nintendo will actually learn to adapt to the marketplace and learn the hard lessons every other company learned 9 years ago.And yes, I am especially enjoying that all those casuals they appealed to last gen left them, just as most of us said they would rather than transitioning into deeper experiences.  The Blue Ocean strategy was ultimately a failure, just as suspected.


I'm just laughing at some of the folks about being abundantly happy over Nintendo's failure. I sort of picture them in a dark room with no windows, with the only light in the room being the computer screen's glare from yet another Nintendo is doomed article, all the while laughing maniacally. Keep fighting the good fight, I guess. It's great when companies that champion gaming are failing! BWAHAHAHA! It's especially great to be happy with failure because you think a company should cater to you and you only.

Seriously, I really think some of you are WAY too emotionally invested in video game companies, particularly Nintendo. "The old Nintendo is dead!" "So-and-so abandoned us!" How overly and pathetically dramatic... I legitimately cringed.


Some people actually want to play Nintendo games and don't feel justified buying a weak over priced product.  It's the same thing that happened with the PS3, but Nintendo doesn't give a **** to try and fix the Wii U.  Instead they'll just release their planned games and fade away without attempting to salvage it (Mark my words) even though trying to save it is also a lost cause.  Wii U discontinued by Q2 2015.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #72 on: April 23, 2014, 02:34:00 PM »
And if you need any further proof that the Western game media-sphere has it out for Nintendo, ask yourself where all the "Vita is Doomed" articles are at. Now there's a truly dead device that the NeoGaf-type crowd insists is just super-duper awesome and there's some kind of conspiracy of confusion preventing it from taking off, whereas the Wii U is simply a piece of **** that deserves what it gets.

You haven't been paying much attention, have you? In the wake of the recent NPD numbers, I saw a fresh batch of articles from the so-called "Western game media-sphere" talking about how poorly the Vita has done. The thing is, unlike the Wii U, the Vita has a good library; fairly consistent software releases; and is a good value proposition between the PS+ games, the cross-buy support, and the PS4 remote play integration.  The Vita's a larger sales figure than the Wii U, but you wouldn't know it by all the software being released for it (albeit not exclusive software).

The Vita gets bagged on all the time, and it was getting those articles you claim don't exist long before the Wii U even released. It's just that, unlike the Wii U, the Vita's actually a good system. </shots fired>

Just to note, that better system sold a little north of 10,000 units in March. If the market isn't accepting Wii U, it certainly isn't accepting the Vita.

And I don't believe I ever said the market was accepting the Vita. In fact, I believe I was stating the very opposite. That said, as a Vita owner I don't regret for a moment my purchase of the system. By contrast, I'm rapidly regretting my Wii U purchase, as it's increasingly clear that Nintendo never had any idea what they were going to do with the thing other than churn out 2D mascot platformers.

On a sidenote, this is rapidly becoming my most anticipated E3 in years. The stakes are so high for all 3 of the major platform holders, and we know so little about games coming out this Fall and beyond. It should be a fun show, provided Nintendo actually decides to "show up" this year with something other than a weak, barely functional Direct and a modest floor presence.
There was a Signature here. It's gone now.

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #73 on: April 23, 2014, 02:39:27 PM »
Instead they'll just release their planned games and fade away without attempting to salvage it (Mark my words) even though trying to save it is also a lost cause.  Wii U discontinued by Q2 2015.
Oh, I see we have another person predicting an early death for Wii U. It's "by Q2 2015" this time which is April 1. Care to make a wager? The last guy chickened out. Will you?



Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: Comparing Wii U's Sales to GameCube, Wii
« Reply #74 on: April 23, 2014, 03:29:46 PM »

Might as well just put this clip in everyone of these threads since the idea Nintendo will discontinue the Wii U anytime soon is just as laughable.

Once again, this isn't early 2000 Sega who was literally broke with no cash left to spend and needed to be bought by Sammy just to survive.  Nintendo has the money to actually continue the system.  The fact there's a Mario Kart 8 bundle coming pretty much shows they do care about trying to keep the system alive.

If there was any danger of the system being discountinued by early 2015, they would have released Donkey Kong during Fall 2013 like it was planned, and rushed Mario Kart 8 so it was released before the end of March 2014.  Then Wii U version of Smash Bros would have been the Summer game and they would have gotten Aonuma to start cutting dungeons so Zelda Wii U could make a Fall 2014 release since they needed to do anything to boast Wii U sales as quickly as possible before this imaginary cut-off date of early 2015 arrives.

Mario Sunshine and Wind Waker show Nintendo can rush games out with a lack of content if they need to.  The fact Nintendo is not rushing there Wii U games so far but actually allowing them to take their time shows the system is still planned on having the typical lifespan that most Nintendo systems do.  A company that has no faith in it's product and wants to get rid of the Wii U as quickly as possible wouldn't be spending extra money to finish polishing the games for it if there was a near kill-switch deadline that the system needed to sell a certain number of units by that some of you seem to think.
I’m gonna have you play every inch of this game! - Masahiro Sakurai