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I'm making a game!

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decoyman:
Well, a board game. Still, wheee!! I've been working on it for like 3 and a half years, and it's getting pretty close to done.

Hello, my old friends. Please check out my game, Hunker. Here's a teaser trailer, even.

I actually had a little moment of inspiration when I was working on my target audience for marketing purposes… Hunker is a pretty family-friendly, in fact the animals are all friends who actually get points for helping each other out in the game. And when it comes to gameplay, I tried to make it play fast and free, in fact I had Prince of Persia: Sands of Time in my mind for how I wanted it to play (just as the board game equivalent). As I was thinking about my audience, I realized that… it's Nintendo people. People who like Mario and Animal Crossing and Kirby and Pikmin, and… well, those are my people. You're my people. <3 So I figured I'd come here and show you all what I'm working on.  ;D

Any other game designers (aspiring or otherwise!) around here? If so, what are you working on?

BeautifulShy:
This seems like a fun idea for a game. I don't really play the newer type of board games but it does look pretty fun.

decoyman:
Thanks, BeautifulShy. I didn't get into modern board games until I graduated college and my life started settling down a bit (relatively—now I have a toddler, ha...). And now years after that, here I am designing my own. :3

Really, this is sort of an ode to Nintendo's influence on my game design philosophy. I took inspiration from a lot of Nintendo games, in that I want even the little things you do in the game to just be fun/satisfying in addition to the broader game as a whole being fun. These little things shouldn't just be a means to an end. Sure, Mario doing his triple jump can get you to new places, but it's also just plain fun and satisfying to pull off. Riding Epona through Hyrule field full-speed can get you places faster, but it's awesome on its own. In PoP:SoT I still remember the thrill of wall-running for the first time. I want the game to get out of your way and just let you have fun in its world. Nintendo is, in my mind, the master of that in video games (h/t Miyamoto).

ejamer:
Brrr... The theme leaves me cold!  (Or maybe the game looks fine and I was just desperate for a pun.)
I saw hint of a KickStarter in early 2020?  Is that still the plan?
Look forward to hearing more!

decoyman:

--- Quote from: ejamer on August 25, 2019, 03:16:40 PM ---Brrr... The theme leaves me cold!  (Or maybe the game looks fine and I was just desperate for a pun.)
I saw hint of a KickStarter in early 2020?  Is that still the plan?
Look forward to hearing more!

--- End quote ---

Ha! Hi, ejamer, I was hoping you'd stop by. :)

Yes, that's the plan, early 2020. Probably plan to wrap up before end of February, as my wife is expecting in March or April and then things will get really crazy.

Here's an image of a mid-game state that shows most of the components in the game: custom meeples, bags, tokens, dice, snow tiles, hex-grid region boards, and cards...

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