Among other Super FX games.
This fall, we'll be playing with Super power again.
Nintendo of America has announced a Super NES Classic Mini for release on September 29. The box will retail for US$79.99/C$99.99, and will come with two Super Nintendo classic controllers, a USB AC adapter and an HDMI cord. In addition, 21 games will be in the box:
The model will release in Europe as well the same day, with the same lineup but a PAL-inspired SNES design. All of the games on the European model will be 60hz US versions.
It doesn't even have as many games as the NES classic. It's like Nintendo wants me to just give them the middle finger and get a Retrofreak.
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it does ROMS as wellIt doesn't even have as many games as the NES classic. It's like Nintendo wants me to just give them the middle finger and get a Retrofreak.
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The quality of games is very high though - much higher than NES Classic, I'd argue.
While not exactly the games I would choose, it's a fantastic selection overall.
And comparison to RetroFreak isn't really valid unless you discount the cost of having to find/buy all those old carts.
UPDATE: NoA has confirmed to Kotaku that they only plan to ship SNES Classics until the end of the calendar year. http://kotaku.com/nintendo-announces-snes-classic-1796418700Dear Nintendo,
But now we've got Star Fox 2 here so there's incentive for gamers to buy this JUST for that. Unless they've got a VC release waiting in the wings that is the only way to get this game without pirating it. So the demand should be even higher than it was for the NES Classic because as cool as that product was a hardcore gamer wasn't missing out by not being able to get one. This is essentially releasing a limited edition GAME that we can probably safely guess will not be made anywhere close to suitable quantities.
Scalpers are going to have a field day with this. The sheer stupidity of how Nintendo handled the NES Classic has me totally apathetic to this. The lack of DKC2 and 3 is also a bit disappointing.
What if the Switch production has been constrained because the factories are all making SNES classics?
What if the Switch production has been constrained because the factories are all making SNES classics?
Not generally how production works. It's more likely they shut the valve on the NES classic and used that production bandwidth to focus on the SNES Classic than them lowering their Switch production in order to give this product daylight.
Not only that, but the articles I've read stated the Switch's commonality with components in Apple products are creating a shortage of the components they need, not necessarily production bandwidth.
I mean they already announced a discontinuation date. If they learned from the NES Classic they wouldn't have a fixed end date in mind. That's what's so offensive about the NES Classic.The lesson Nintendo learned was to announce that the SNES Classic is a limited edition item meant only for this year, something it wasn't clear about with the NES Classic last year. Granted, it's the wrong lesson but a lesson nonetheless.
What if the Switch production has been constrained because the factories are all making SNES classics?
Not generally how production works. It's more likely they shut the valve on the NES classic and used that production bandwidth to focus on the SNES Classic than them lowering their Switch production in order to give this product daylight.
Not only that, but the articles I've read stated the Switch's commonality with components in Apple products are creating a shortage of the components they need, not necessarily production bandwidth.
I'd imagine if Nintendo has certain amount of factory space to make Switches, that factory space would already be operating at less than capacity due to the limited supplies, which gives them some excess room to make something else. The SNES Mini would be then be that something else. So, it wouldn't be eating away at Nintendo's capacity to manufacture the Switch, but instead using some that the Switch is leaving unused. If that makes sense.
They should just sell the software side of this as a Switch game. All the same games, with the same interface and everything, as a package on Switch. That would sidestep the issue of how to handle selling individual retro games on the system, but still let people have access to a lot of the top titles.This is a brilliant idea. I'd buy it.
I just can't care. Until they stop with this limited crap and I am able to walk into a store and buy one for retail price, I just don't care. I have more valuable things to do with my time than wait in line for a plastic item that the company making it does not actually want to sell to me. As a long time fan, I am done. I'll just get working on my raspberry pi.
I just can't care. Until they stop with this limited crap and I am able to walk into a store and buy one for retail price, I just don't care. I have more valuable things to do with my time than wait in line for a plastic item that the company making it does not actually want to sell to me. As a long time fan, I am done. I'll just get working on my raspberry pi.
I don't like this solution at all. Strongly prefer not just downloading games and emulating. But when you actively try to buy a current product and can't (without resorting to grossly inflated second-hand scalpers) I feel less bad.
From what I have been reading on how Nintendo is going to release this system is that they are doing preorders so hopefully the initial demand will be met.
From what I have been reading on how Nintendo is going to release this system is that they are doing preorders so hopefully the initial demand will be met.
Aww. That's sweet. You're so trusting and naive. :)
That really shows how they bungled the NES Classic. That was the ultimate impulse buy for a 35 year old who hasn't played NES in 20 years seeing the product in store and being overwhelmed by nostalgia.
That really shows how they bungled the NES Classic. That was the ultimate impulse buy for a 35 year old who hasn't played NES in 20 years seeing the product in store and being overwhelmed by nostalgia.
Which was the exact audience Reggie claimed they were targeting. The "lapsed gamer" he called them.
That really shows how they bungled the NES Classic. That was the ultimate impulse buy for a 35 year old who hasn't played NES in 20 years seeing the product in store and being overwhelmed by nostalgia.
Which was the exact audience Reggie claimed they were targeting. The "lapsed gamer" he called them.
...the fans who show tremendous interest our classic content.
From what I have been reading on how Nintendo is going to release this system is that they are doing preorders so hopefully the initial demand will be met.
Aww. That's sweet. You're so trusting and naive. :)
https://www.polygon.com/2017/6/27/15875448/mini-snes-classic-pre-order-amazon-walmart-best-buy (https://www.polygon.com/2017/6/27/15875448/mini-snes-classic-pre-order-amazon-walmart-best-buy)
Yep totally trusting and naïve. :rollseyes:
That really shows how they bungled the NES Classic. That was the ultimate impulse buy for a 35 year old who hasn't played NES in 20 years seeing the product in store and being overwhelmed by nostalgia.
Which was the exact audience Reggie claimed they were targeting. The "lapsed gamer" he called them.
That's not true at all. In the SNES Classic press release Nintendo stated that they're making this product for:Quote...the fans who show tremendous interest our classic content.
Those aren't "lapsed gamers". That's a pretty explicit dig at those who keep asking about Virtual Console. Lapsed gamers aren't going to refresh placeholder pages waiting for pre-order availability or stand in line the day of release in a futile attempt at getting this.
When we looked at that proposition what we believed was the adults, 30-40 years old, who grew up playing NES as a kid, 10 years old or so but had stepped away from the gaming category--that was going to be the buyer