Author Topic: Pikmin 3 Review Revisit  (Read 1215 times)

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Offline NWR_Neal

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Pikmin 3 Review Revisit
« on: September 16, 2014, 05:49:06 AM »

We reflect on the long-awaited Wii U sequel from last year.

http://www.nintendoworldreport.com/feature/38524/pikmin-3-review-revisit

This week on Review Revisit, we're taking a look at the summer 2013 Wii U game Pikmin 3. The long-in-development game that started off as a Wii game finally launched to a lot of critical acclaim. One of our reviewers from last year, Andy Goergen, reflected on the game he scored a 9.5/10.

"Pikmin 3 is exactly what we always thought it would be, despite the lack of concrete information from the early reports of its development through its release. What is Pikmin 3 then, exactly? It's an exploration-heavy strategy game with heavily forested environments and a sense of humor. It works today just as well as it worked last summer, which is just as well as it worked in 2001. A lack of friend-specific leaderboards hurt the replay value of challenge mode, but Pikmin 3 is still aces."

After a year, Andy still loves Pikmin 3. How do some of our other staffers feel about Nintendo's year-old Wii U game?


Curtis Bonds, Associate Editor: Pikmin 3 is like a fine dessert. Something that seemed like it was a short experience, but wound up being so fulfilling and satisfying that it didn’t matter. While having to switch between the Wii Remote Plus with the Nunchuck and the GamePad was a bit cumbersome, it made me feel like I had complete control over every possible situation. Combine that with the stunning visuals, the amusing writing, and various different challenge and multiplayer modes, Pikmin 3 delivered on nearly every single expectation I had. I just wish I could have some of their juice.


Alex Culafi, Associate Editor: After writing off the original Pikmin as "not up my alley," I went into Pikmin 3 slightly reserved, knowing I had only purchased it to curb the drought my Wii U had faced for four months. Thankfully, after I gave Pikmin 3 a fair shot, I completely fell in love. Not only is it one of the best-looking games I have ever seen, but it carried wonderfully relaxing strategy gameplay, funny writing, and a minimalistic story I was invested in until the very end. It was one of my favorite Wii U games ever when it came out, and I still think few others have matched its beauty and design.


Neal Ronaghan, Director: I wouldn’t have called myself a Pikmin fan before Pikmin 3. I liked but didn’t love the prior two games. Pikmin 3 changed that. From the start, I was embroiled in the world, loving each end-of-day diary entry and every new area. The sense of exploration is incredible, especially as you gain more captains and more Pikmin. Using the GamePad to plot out a strategy is intuitive and fun. Pikmin 3 is at its best when you’re roaming around with a team exploring the undiscovered and fortunately, that’s most of the game. Also, seriously, Bingo Battle is so rad.


Stay tuned for next week's Review Revisit where we look back on the first NES Remix!

Neal Ronaghan
Director, NWR

"Fungah! Foiled again!"

Offline Leo13

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Re: Pikmin 3 Review Revisit
« Reply #1 on: September 16, 2014, 01:31:31 PM »
"While having to switch between the Wii Remote Plus with the Nunchuck and the GamePad was a bit cumbersome"
[/size]Have you tried the new control scheme that came with the latest update patch?[/color]
[/size]If you do off-tv play and then control it using the left control stick, and the stylus it works amazingly!!![/color]

Offline buttle

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Re: Pikmin 3 Review Revisit
« Reply #2 on: September 16, 2014, 06:41:20 PM »
I still play bingo battle with my wife.  I wish there were new maps.  I love this game.