First off, I got a little behind on RFN. I'd have loved to send listener mail about Sonic OCs but you already lampooned it in the episode title and took the wind out of my sails for having a segment of listener mail for that.
Secondly, Mega Man X3 is probably my third least favorite X-series game. The damage is entirely too darned high on the regular enemies to try and get you to use Zero, the Bit and Byte stuff is both really obtuse and difficult, not to mention Vile Mk. 2, and they just put waaay too much stuff around the levels like the ride armor mods, the chips for the armor parts, the armor itself, life ups, Sub Tanks... and in the end, if you don't do this certain arcane set of goals, it messes with the Doppler stages and either makes things way harder than they need to be or locks you out of things like getting the best armor chip or the Z-Saber for X. it's a very unfocused game, where the SNES version has a really grating soundtrack because it's just all synth guitar all the time. thankfully, playing the PSX/Saturn releases remedy this with redbook audio, but also have weird compression, sound design issues elsewhere.
X4 is a back to basics affair. the most complicated thing in that game is choosing which buster you want for the Fouth (Force? translation is weird) armor and weather you want to mash the start button to skip "WHAT AM I FIGHTING FOOOOOOOOOOOOOOOOOR?!?!?!?!?!" in each campaign respectively.
I suppose one could argue X5 is worse than X3 because it's a game that's ending is subject to RNG and the totally useless and unexplained parts system is kinda offputting, but X5 gets absolved by having such an awesome endgame that serves as a sort of "Mega Man in Retrospect" sort of castle, and because I kinda love the dumb Guns n' Roses references.
Oh, and uh... Thank you for reaffirming my decision to NOT play Night in the Woods. When it first came out, my friends described it as an "Experience" and that is about the quickest way to turn me off from a video game hardcore. That's the sort of buzzword stuff that floats around games like Earthbound and Undertale and whatever other artsy indie game is out there like Journey or Papers Please.
That, and uh... my first exposure to Night in the words might have been... *ahem* Fanart.