Author Topic: Nintendo and Sandlot announce Dynamic Slash  (Read 3657 times)

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Offline Flames_of_chaos

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Nintendo and Sandlot announce Dynamic Slash
« on: October 04, 2008, 06:53:13 AM »
http://www.onlineplayer.jp/modules/topics/article.php?storyid=11310

Sandlot is the creators of Earth Defense Force, Dynamic Slash is based on norse mythology.





edit: link fixed
« Last Edit: October 04, 2008, 08:03:02 AM by Flames_of_chaos »
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Offline KDR_11k

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #1 on: October 04, 2008, 07:40:05 AM »
The lack of buildings kinda saddens me. What am I supposed to use as an improvised blunt weapon then?

Oh and your link is fail because the middle got ...ed out.

And needs less bloom. Bloom is fine for night missions but not daytime!
« Last Edit: October 04, 2008, 07:45:43 AM by KDR_11k »

Offline Flames_of_chaos

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #2 on: October 04, 2008, 08:03:23 AM »
Fixed the link KDR thanks for pointing it out.
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Offline Bill Aurion

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #3 on: October 04, 2008, 10:49:03 AM »
Hahaha, five seconds of footage...Five...seconds... :tpg:

The game is intriguing, and I'm particularly looking forward to finding out how it controls...
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Offline DAaaMan64

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #4 on: October 04, 2008, 02:39:49 PM »
Interesting looking. Not much I could get from that, but hey more games!
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Offline KDR_11k

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #5 on: October 05, 2008, 02:41:14 AM »
Hahaha, five seconds of footage...Five...seconds... :tpg:

The game is intriguing, and I'm particularly looking forward to finding out how it controls...

Well, Sandlot already had 1:1 sword controls in Chou Soujuu Mecha MG...

Offline GoldenPhoenix

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #6 on: October 05, 2008, 03:30:58 AM »
Looks like it has potential visually at least. Glad to see Nintendo publish more core games as well!
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Offline KDR_11k

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #7 on: October 05, 2008, 03:33:58 AM »
It would have more potential if they removed the excessive bloom that everybody seems to use these days to blur details away and hide any issues in the graphics.

Offline DAaaMan64

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #8 on: October 05, 2008, 03:36:38 AM »
I bet bloom will really really show it's age in a couple of gens.
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Offline GoldenPhoenix

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #9 on: October 05, 2008, 03:45:23 AM »
I bet bloom will really really show it's age in a couple of gens.

Bloom makes things shiny. Shiny things are nice.
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Offline KDR_11k

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #10 on: October 05, 2008, 06:45:38 AM »
Only when there are few bright things around. E.g. EDF(2)'s night missions had very few lights and the bloom gave it a nice glow but when the scene is bright it just feels like there's a fog over everything.

Offline Flames_of_chaos

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #11 on: October 05, 2008, 07:27:22 AM »
Well I don't really mind the bloom on shiny surfaces like a blade of a sword or metallic armor. But I agree bloom should be used to enhance torches for night missions if there is any.
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Offline DAaaMan64

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #12 on: October 05, 2008, 10:49:53 AM »
Only when there are few bright things around. E.g. EDF(2)'s night missions had very few lights and the bloom gave it a nice glow but when the scene is bright it just feels like there's a fog over everything.

GP was being sarcastic.
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Offline Dirk Temporo

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #13 on: October 05, 2008, 07:27:38 PM »
I bet bloom will really really show it's age in a couple of gens.

It's not going to show its age because it's going to be just as sh**ty as it is right now.
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Offline NinGurl69 *huggles

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #14 on: October 05, 2008, 07:49:22 PM »
Bloom is a mainstay like polygons.
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Offline Flames_of_chaos

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #15 on: October 05, 2008, 08:00:40 PM »
EDF on 360 wasn't exactly a showcase as well.
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Offline Spinnzilla

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #16 on: October 05, 2008, 10:02:48 PM »
That looks like it has a very RE4-like camera style.
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Offline KDR_11k

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #17 on: October 06, 2008, 03:48:14 AM »
I suppose it's so you can control the sword swings better.

Offline Infernal Monkey

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #18 on: October 06, 2008, 07:00:06 AM »
In Sandlot we trust.

I really wish America could have experienced EDF2 to see their true awesomeness. EDF2017 was such a downgrade in everything but the graphics.

Offline vudu

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Re: Nintendo and Sandlot announce Dynamic Slash
« Reply #19 on: October 06, 2008, 02:40:23 PM »
Bloom makes things shiny. Shiny things are nice.

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