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Messages - Infernal Monkey

Pages: 1 ... 3 4 [5] 6 7 ... 194
101
Nintendo Gaming / Re: Incoming Nintendo Retailer Conference - October 2nd
« on: September 19, 2008, 12:40:57 AM »
Maybe they'll show some new stuff we can complain about!  :D

"New IP"
"I wanted ZELDA"
"New Zelda"
"Where are the NEW IP's"
"MARIO BASKETBALL?!!?"
"No Ian they didn't announce that!"

102
Nintendo Gaming / Re: De Blob
« on: September 19, 2008, 12:36:14 AM »
I like video games!  :D

103
Nintendo Gaming / Re: What is even going on with Disaster: Day of Delay?
« on: September 17, 2008, 12:19:03 AM »
It looks like a Sega rail shooter with better graphics.

SOLD.

104
I'm eating some cereal.

105
Nintendo Gaming / Re: Bomberman Blast
« on: September 15, 2008, 03:27:15 AM »
Yep, the American version of the full retail game has been canned.

Also you unlock Mii's by playing each stage once in single player. =')

Edit; Mah review's up~

106
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: September 08, 2008, 12:05:03 PM »
Groovin' Blocks has a song dedicated to the Commodore 64 in it, so it's automatic win.

OH YEAH AMERICA, GET CHO ANIKI!

107
Nintendo Gaming / Re: Fun! Fun! Minigolf for Wiiware
« on: September 08, 2008, 08:48:33 AM »
There's an awesome interview up at WiiWare World.

Quote
ML: Our goal was to make the game to look better than most Wii titles. We just had to plan carefully. So before starting with any content we sat down and calculated precisely how much space each part of the game would need. We broke it down into audio, graphics and code. As we knew very good how much resources we need to make something look and sound good this wasn't too hard in the end.

Quote
There are 27 holes to play. You can play alone and earn different medals or play with up to four people.

Quote
Our engine also allows full control of daytime. So you will play the courses in the morning, noon, afternoon or night. This adds a lot of realism and allows different graphical effects for different daytimes. Our game testers we really stunned when they first played the game.

Quote
We experimented with all kind of obstacles. In the end those obstacles you know from the real world were simply the best to play. If the obstacles are too complex they may look fun but in the end you feel like just making a lucky shot. Each of our obstacles needs a different approach. In general each hole can be played in one stroke. However, doing this does really mean to master the game.

Quote
We are very proud about the audio part of the game. The songs and FX are really great. We also hired a male and a female professional voice actor for commenting the game. We feel that current games often have too boring and casual audio. We wanted to have music you will remember.

Quote
WW: When is this likely to be available in Europe and USA? Roughly how much will it retail for?

ML: We think it will be soon this autumn / fall. The game is finished and just needs to go through Nintendo’s Lot Check. The price tag should be below 1000 Wii points.






108
Nintendo Gaming / Re: Fun! Fun! Minigolf for Wiiware
« on: September 06, 2008, 01:19:18 AM »
Manfred Linzner's (Iridion, Nanostray, Toki Tori etc.) working on the soundtrack, so even if the gameplay is somehow botched, it'll still be worth it for the music!

109
General Gaming / Re: Tecmo and Koei merging
« on: September 04, 2008, 09:27:39 AM »
S-E will offer to buy Koei out and get two for the price of one.

"Tecmo, you have a lot of pretty okay IP's!"
"Thanks, Ninja Gaiden and Dead or Ali-"
"ARE GONE, you're working on Final Fantasy from now on"
"... :("
"And...Koei, was it?"
"HOW CAN YOU BE UNSURE OF OUR NAME, YOU OWN THE COMPANY"
"Right, right... uh, wh-what games do you even make?"
"Dynasty Warriors"
"Ugh... I mean, uh... no, sorry, I can't fake interest in that. What else 'ya got?"
"Well sometimes we put Gundam in Dynasty Warrior games, they're like totally different games!"
"You guys can work on Crystal Bearers for Wii"
"That project is still alive?"
"Nope"

....

"How did I get outside? WHY IS THE DOOR LOCKED? SQUARE-ENIX? SQUUUUARE-EEENIIIIIIIX?!"

*S-E peeks out of open blind, covering mouth with one hand while giggling*

110
TalkBack / Re: Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: September 04, 2008, 07:58:31 AM »
Of course this is a Nintendo driven website, so the preference of most readers of the site is Nintendo.

Ahahahaha

111
Universally Acclaimed NWR Forum Games:

- Whinging about Nintendo

112
Nintendo Gaming / Re: Elebits: The Adventures of Kai and Zero
« on: August 25, 2008, 06:18:20 AM »
Because nobody likes Golden Sun, nobody likes Konami, nobody likes DS and nobody likes RPGs. Simple!

113
Nintendo Gaming / Re: Bangai-O Spirits
« on: August 25, 2008, 06:16:28 AM »
Imported 'dis since it's never getting an Aussie release, this is pretty much one of the best portable games I've ever played. God damn.

Baseball bat > all

114
General Gaming / Re: Close-Minded Gaming
« on: August 25, 2008, 06:13:47 AM »
Hey guys, I wrote some stuff elsewhere.

Plz comment.

115
TalkBack / Re: Chrono Trigger Coming to Europe in 2009
« on: August 10, 2008, 11:14:42 AM »
Could they please fucking drop the bullshit about the multiple endings? If I recall correctly, different endings were enabled simply by defeating Lavos at different times. It wasn't based on skill or decisions made by your character but rather how much time you spent level grinding to be able to beat him at a low level. Fuckoff Square.

It's Squaresoft, the same idiots that claimed Final Fantasy 7 had like 10 hours of FMV on the box even though it's about half an hour all up.

116
General Gaming / Re: Infinite Undiscovery (360)
« on: August 10, 2008, 11:01:50 AM »
I'M excited!

117
General Gaming / Re: 2008, PS2's last year of... PS2?
« on: August 10, 2008, 10:04:04 AM »
Haha yeah, I thought for sure 505 Games or whatever would be all over it, but nup!

118
General Gaming / 2008, PS2's last year of... PS2?
« on: August 10, 2008, 09:14:29 AM »
As much as Sony dribble on about not giving up on the system, it's pretty clear they already did like two years ago. But that doesn't really matter!

Shining Dragon
US: 29th of this month
PAL: LOL

Localized perverted beat 'em up, play as a number of school girls who beat the crap out of other students around the school grounds. Your uniform shreds apart for lol. Graphics look like something out of a public toilet but for $15, hey!





Yakuza 2
US: Next month
PAL: Also next month!

If you didn't play the first Yazuka you should... play... the first Yakuza. >=( Same thing, adventure-ish beat 'em up with a story that doesn't suck. Yakuza 2 will also leave the original Japanese voice acting in and only feature subs. Which is awesome, because the dub in the first game was SO HORRIBLE.



SEGA Ages: Fantasy Zone Complete Collection
Japan: 11th of September
US: LOL
PAL: LOL

The next in SEGA's amazing AGES line-up that for some reason never see the light of day outside Japan. Includes! Fantasy Zone (Arcade and SMS versions), Fantasy Zone II: The Tears of Opa-Opa (Arcade and SMS), Fantasy Zone Gear (Game Gear), Super Fantasy Zone (Mega Drive), Fantasy Zone: The Maze (SMS), Galactic Protector (SMS) and rumours of a beta of the unreleased Fantasy Zone/Space Harrier cross-over thing-a-jig. Oh, plus a remake of Fantasy Zone II using fancy high resolution sprites just for this collection.



Thunder Force VI
Japan: 30th of October
US: LOL
PAL: LOL!

The Genesis series is back! Looks incredible in motion, though the music seems like a bit of a downer. Tries too hard to be cheese. SEGA's publishing and have teased at the promise of reviving more dead shoot 'em up IP's if this does well. Which it probably won't.



Persona 4
US: December
PAL: LOL!!

Persona 3 surprised me, because it was an RPG I didn't hate. Persona 4 seems to play exactly the same, but they've swapped the busy busy city with a smaller town rural what'cha'macall it setting.



King of Fighters '98 Ultimate Match
US: December? Some sites say December, others have it as 2009. Mystery. December 2009? Oh my.
PAL: LOOOOOOOOL

IT'S KING OF FIGHTERS '98 WITH NEW STUFF. Including new sprites! No doubt they'll remove the online option for the US release.


IGN sure do take horrific screens, but they save a fair bit of time!

Samurai Shodown Anthology
US: October:
PAL: LOLSMCKENZIE

Seven Samurai Shodown games. On one disc! Blu-Ray owned.



Ferrari Challenge Trofeo Pirelli
US: Dunno, just have Q4 2008 listed everywhere
PAL: This month

PS3 version's already out, but PS2 and Wii are coming. It looks solid and the developers have kept all the features from the PS3 game. Seems like it'll be a pretty great racer!



Pipe Mania
US: Just came out
PAL: Next month

Do you remember the old Pipe Dream game? No? That's okay, nobody does. But it's been dug up and rebranded as Pipe Mania. The graphics are ****, but it looks to be a pretty good puzzle game. Only $15 US. :]



Wipeout Pulse
US: LOL
PAL: September

I'm not a fan of the series myself (though I loved the very first one on Saturn) but a lot of people are, and this got great reviews on PSP. Only PS2 screens I can find are tiny things trapped in flash, so here's a PSP screen.



Dokapon Kingdom
US: October
PAL: LOOOOOOOOOOOOOOOOLL

Also due to hit Wii, but the PS2 version looks and plays exactly the same plus it's $20 cheaper. RPG/board game combination fried rice. What? Damn right.



Budget re-releases!
Okami, Maximo 2, Odin Sphere and Disgaea are all hitting the Greatest Hits line in September. Not because they sold well, but Sony's just desperate to give the illusion PS2 still matters.

WILL UPDATE WHEN MORE GAMES GET ANNOUNCED BECAUSE AT THE MOMENT IT'S LIKE PUBLISHERS JUST CHUCK STUFF ONTO RETAIL SHELVES WITH NO WARNING.

119
Nintendo Gaming / Re: Olympic Streaming Channel: Missed Oppurtunity?
« on: August 10, 2008, 07:29:55 AM »
The Olympics are boring, so it's not really a missed opportunity. All of these countries could spend their time and money doing a lot better things than training for some pissing contest. The ancient days of war games being an important source of pride and readiness don't really exist anymore, y'know.

Nobody cares. :]

120
Nintendo Gaming / Re: CrossworDS
« on: August 10, 2008, 03:49:15 AM »


Deep Silver should totally sue Nintendo for stealing their cringe-worthy name gimmick.

121
Nintendo Gaming / Re: Olympic Streaming Channel: Missed Oppurtunity?
« on: August 09, 2008, 11:20:40 AM »
This would be pretty great, actually. Olympic coverage is extremely limited over here with one channel having the rights to it yet refusing to show most of the events. It'd be nice to kick back and watch everything I'm missing via the Wii instead of in front of this crappy monitor.

122
TalkBack / Re: Defecting to the Enemy Camp
« on: August 09, 2008, 05:33:05 AM »
Nintendo rarely ever discount games. Luckily shops do though!

123
General Chat / Re: Game Soundtracks?
« on: August 08, 2008, 08:52:47 PM »

I love the soundtrack to Tetrisphere. I have a program that allows me to download movies from youtube and I can convert those videos to mp3s and there I go. Tetrisphere really had fantastic music for an n64 game that really was original and memorable.

You're ripping MP3's from compressed mono YouTube videos? That's no way to listen to one of the greatest N64 soundtracks!

Also lol at bumping this from 2004.

124
TalkBack / Re: Defecting to the Enemy Camp
« on: August 08, 2008, 07:48:37 PM »
You don't really count though, Ian. You gave up on video games like seven years ago and have trolled every single thread since, switching your complaints depending on the topic.

125
TalkBack / Re: Defecting to the Enemy Camp
« on: August 08, 2008, 12:45:38 PM »
Uh, nobody's getting mad here Silks. Unless you want me to pretend I am or something so we can have yet another fun thread!

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