Of note, I posted the fact that a tie was possible, but easily, easily escapable for the mafia, so long as NickMitch showed up in the overtime already. I edited the post that you're referencing, and NickMitch even quoted the edit.
Anyways, if I were to vote right now, I honestly believe of the mafia, NickMitch had the best strategy. Players remaining in the game didn't notice him at all, and he didn't appear on any die-if-you-do-not-vote lists, I think. He looked like he wasn't interested in the game, and he looked like it didn't really matter what happened, he was just happy to roleplay.
That said, he should have been an obvious target two days ago, when all of a sudden, it seemed like the game mattered to him, and he broke character. He showed some signs of concern and panic that were uncharacteristic for how a player with his sort of cover would play. Still, in this game, he won it all for the mafia, with the help of Decoyman, the bastard who betrayed GP twice, and lied about it. Proves the mafia knew GP's role, and that they killed her anyways.
The hint about Decoyman is what I noticed nearer the start of Day 3. He went after Spak, not me. The evidence was piled toward me: Spak didn't need to tell me about GP, but he did anyways. The spokesman said not to trust me. I'd been acting fishy the whole game, and even got one player to say I was trying to manipulate him. But Decoyman went after Spak, first thing. At that point, in the game, it wasn't very notable, but as Decoyman continued to survive in the game, past comments needed to be taken with a little more gravity. His plan was obvious from an outside perspective: The town votes me out, Decoyman says "I told you so," Decoyman slips into the townie alliance. Something like that, at least. It worked, and no one went back to really review what was said, they only looked at votes.
So, Decoyman played well, too. I'm not sure if he planned his death to create a victory circumstance, but I'm aware that these two were the best players on the mafia's side.
As far as the townies go, these players should not be credited with the best strategy:
Pale
Vudu
RAB
stevey
Silks
Pale's targets weren't very good, in my opinion, and he had a smaller range of people to glance at than a normal game, yet his productivity was glaringly low, even though three players would show up as mafia. He found two mafia members, one, Dasmos, was a good find for the townies, but Mario was an obvious hit that everyone pretty much knew, and should have both been targeted sooner, and not have been worth an investigation to begin with.
Vudu played the game and was vague with his opinions, both in the thread and in private. He was the leader by fate, and didn't do anything constructive with it, expecting everyone else to. He didn't talk to anyone using any method conversation of substance that I know, and didn't do much with the information he had besides making guesses. It was really unfortunate that he became the alliance leader this game, because he did nothing with it.
RAB was just dumb with the game. At the beginning of Day 3, RAB leaked the doctor to both me and Spak, trying to bait us, somehow...except he leaked the actual doctor. I can't figure out how that would work, if Spak or I were mafia, the doctor would have died, and then Pale the next day, a major hit for the townies, and it would be RAB's fault. Not only that, but by leaking sensitive information to two players, if the information was acted on, the townies wouldn't be certain of which player to target, anyways. Later in the day, he leaked that he had a role in the main thread, for anyone to see. So, he made himself a mafia target, leaked important roles, and so on and so forth. The only thing he did right was reviving GP instead of Mr. Jack, I'd say. Additionally, he swindled my investigation plans on day 3. After he told me who the doctor was, he tried to cover by sending me a list of names to "trust." Since I could tell he was being honest about the doctor, I believed him about the list, which included a mafia member or two, and I avoided even bothering with those players.
Silks just forgot to vote. That was just dumb.
stevey played a major part in the downfall of the townies. To begin with, he told players not to trust me, with no reason. Then, he just sat back and listened to Decoyman if I understand things, without Decoyman giving a reason to be trusted, other than he knew GP's role and GP died as soon as possible, which was, if you recall, a major reason why I was targeted at the beginning of day 3, and helped me get killed. Way to hold a double standard, stevey. Anyways, it was stevey that lead to NickMitch evading death those last two time he could've been voted out, just because, as far as I can tell.
So, essentially, the beginning of our alliance really all blew it, let's be honest.
Then, there were the townies that sat back and did nothing, making it easier for the mafia to hide, the ones I wanted Mr. Jack to kill. People like Stogi, EasyCure, Plugabugz, Insanolord, and a few others. They were more active this game than they usually are, but they effectively allowed Mario to slide through for a while, long enough to ID the roled townies, and they gave NickMitch a pathway to reach the end, too. The townies just would have been better off, had these players not played. Guys, just because you're a townie doesn't mean you can't have fun with the game. You did far more damage to a townie win than any of the roled players, by far, in my eyes.
There's few left. In my mind, there's GP, Spak, Maxi, Toruresu, and me, though there could be one or two more who tried and voted based on observation, not vendetta (looking at you, DAaaMan.) Maxi is a new player, and is still getting his bearings. He started off weak, but he did well at identifying players who weren't mafia before they were voted off, something no one else did this game. He gets a lot of kudos for actually talking, though he needed to be more focused.
Toruresu cared about the game, but I felt that since he wasn't in the alliance, and he didn't have a role, he didn't know where to go. He was actively giving input up until when I died, but I think since I stopped talking to him, he didn't have a goal left in mind.
Spak had trust issues. He's the one that kept us from killing Pale on day one, and was ready to sacrifice himself, as I was, to make sure no one we thought could be a roled townie on day one would die. (Vudu wouldn't talk to us until right before the day was over, in regards to his own vote-out. We didn't know his role until time was up.) Spak honestly did little the rest of the game, but keeping Pale from being voted out is more of an accomplishment than just about any other townie player.
GP died, then died again. To be honest, there's not much she did to help the townies, but her power use helped us get a clean start, still better than most. Had she not used it, she likely would've been dead on day one.
As far talking about what I did, for a short time, I had a few townies rangled up and we decided the day 1 vote. I saved Spak from an early, unfair death, and I contend that I came up with the townie alliance plan faster than Vudu, though that's a point of contention, text evidence says that I announced the idea first, at least. (Also, I told Maxi to say it in the thread, in an attempt to keep the mafia's eyes off of me.) I tried to sacrifice myself on the first day, but was too late, once I found out what Vudu was, too. On Day 2, I came up with a plan to get rid of the dead weight in this game, but it wasn't implemented. The plan would have resulted in the death of Mario, a mafia member, by the end of the day, and players that contributed to the confusion would have been taken out, leaving the active players behind. Additionally, leaving in Mr. Jack would act as a meat shield for the townies, but, no one listened, and, in fact, some said that I and Mr. Jack were lying about his role. On Day 3, I did manage to point out a gap in Decoyman's logic, a mafia member, though this was never followed up on, and unfortunately, the people I suspected but weren't ready to publicly accuse were made known, which tied my hands on finding the truth about the players, and lead to my untimely death, despite Vudu saying that he believed I was a townie and didn't want other members of the alliance to vote me out. Since Vudu said this, I believed there was no reason to defend my standing, especially since several players were standing around, watching the voting thread at the end of the day. I believed they had planned to swoop in and keep me from dying, but this never happened.
I feel as though I contributed a great deal to the townies, as much, if not more than anyone else did. If you hand out the strategy medal, it clearly goes to the mafia this game, but if you had to choose a townie, I believe I would be the one to go on. I had a strategy to lay questionable to the townies, and hope the mafia believed I was on the verge of being voted out by the townies at any time, a strategy that worked perhaps a little too well. I had a small townie alliance formed, which dissolved after my death. I spotted flaws in what one mafia member had said, and I pointed fingers at another, as well as encouraged a strategy that would likely have put the townies in a better position involving the killer. I kept a new player from dying on day one, by telling him to point his fingers at me, just so he could live. I found the key player to unite the townie roles, as well. All-in-all, despite lasting for three days, I did as much, if not more, than any townie play did in the entire game, and I should be voted with for best strategy.