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Offline Pale

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Pokemafia: GAME OVER!
« on: July 28, 2006, 04:48:11 AM »
Firstly, I will present to you the rules I used.

There were five different roles.  Each of the four teams had one of each role.  If you had a role, you knew the other three people who had the same role.  At any point, you could team up with them instead of your team to try and win.

Roles:

Assassin
-When on one of the two Mafias, assassins had the highest probability of performing a successful kill if they are sent to do it.  Specifically, they had a 95% chance or success.  Any other mafia members only had an 80% chance.
-When on the suicide bombers the assassins subconcious sense of survival gave him the lowest chance of successfully committing suicide on a kill.  Specifically, an assassin would only have a 10% chance of dying and every other member of Dash would have a 25% chance of dying.
-When on townies, they acted just like the vigilante of the past.  They could kill every night and were always successful, but if they killed a fellow townie, they would commit suicide.

Investigator
-Just like investigators of the past, they could find out who someone was with a 90% success rate.  Current godfathers of any of the three mafias would come back as townies.

Doctor
-These people would automatically try and save someone on their team if they were attacked.  This even held true for voted out people.  Their chance of success was 25%.
-They would also try and save fellow doctors if no one on their team was attacked that night.  At any point they could reverse the priority though.

Security Guard
-Fairly straighforward, they could take a bullet for whoever they were charged with protecting.

Recruiter
-Recruiters could try and recruit someone to their team with a 25% success rate.  They could NEVER succeed at recruiting a fellow recruiter.
-Because Mafia's already knew who was on their team, they would never try and recruit someone who was already on their side.
-This wasn't true for the townie recruiter, so I gave him a slight twist.
-Calling the townie recruiter a priest meant that, every night he would try and recruit someone.  If it wasn't a townie, he had a 25% chance of making him a townie.  If the person was already a townie, 100% of the time he would reveal himself as a townie and in turn know that that person was a townie.  This was done to give the townies a better chance at teaming up with each other.

I hope that no one can say that this game was bias towards one particular team, as all teams started out with basically the same abilities.


Full story in short form:

DAY 1
Stabby was voted out.
Blackfootsteps was chosen at random to kill him.
Snap ordered Crimm to kill Pryo and was successful.
Snap ordered Stevie to investigate Ceric, and he was successful.
Snap ordered TVMan to try and recruit Bill, and he failed.
UncleBob tried to recruit Pryo, but he was already dead.
Zach tried to save Stabby, and he failed.
Because Zach had already tried to save someone, he couldn't try and save Pryo.

DAY 2
SUPER got voted out.
UncleBob was chosen at random to kill him.
XD ordered Bill to investigate Couchmonkey.  He was successful.
XD ordered Vudu to try and recruit 18 Days.  He failed.
XD ordered NuclearSpeed to try and kill BnM.  He succeeded.
UncleBob tried to recruit Zach.  He was already a townie.  They now knew who each other were.
Wandering tries to kill TVMan.  TVMan was protected by Couchmonkey.  Couchmonkey dies instead.
Zach tried to save SUPER.  He failed.
TYP tried to save Couchmonkey.  He failed.

DAY 3
Crimm got voted out.
Zach was chosen at random to kill him.
Dash sent Athrun Zala to kill Khush.
Amazingly, with only a 10% chance, Athrun blew himself up.
ShyGuy was protecting Athrun though, so he stepped in and died instead.
Dash ordered MattVDB to recruit Bill.  He failed.
Dash ordered Nemyh to investigate Ceric.  He succeeded.
UncleBob tried to recruit 18Days.  He failed.
Wandering killed TVMan.
TYP tried to save Crimm.  He failed.
18 Days tried to save ShyGuy.  He failed.
Zach tried to save Khush.  He failed.

DAY 4
18 Days go voted out.
Garnee was chosen at random to kill him.
18 Days blew up Garnee.
UncleBob tried to recruit Bill.  He failed.
Snap ordered Stevey to investigate DecoyMan.  He succeeded.
Snap ordered TYP to kill Wandering.  He succeeded.
TYP tried to save 18 Days, his fellow doctor, and succeeded.
Zach tried to save Garnee.  He failed.

DAY 5
18 Days got voted out.
Stevey was chosen at random to kill him.
18 Days blew up Stevey.
UncleBob tried to recruit Bill.  He succeeded.  Bill is now a townie.
XD ordered Vudu to try and recruit TYP.  He failed.
XD ordered NuclearSpeed to kill Zach.  He succeeded.
TYP tried to save 18 Days, his fellow doctor, and succeeded!
18 Days then got up and ran to try and save Zach, his fellow doctor.  He also succeeded!

DAY 6
Nemyh was voted out.
UncleBob was chosen at random to kill him.
Nemyh blew up UncleBob.
Dash sent Athrun Zala to kill Bill.  He succeeded.
Again, with only a 10% chance, Athrun also blew himself up.
Dash sent MattVDB to try and recruit NuclearSpeed.  He failed.
18 Days tried to save Nemyh.  He succeeded.
Nemyh gets up and investigates TYP, but fails.
Zach tries to save UncleBob.  He failed.

DAY 7
18 Days is voted out.
Decoyman was chosen at random to kill him.
18 Days blew up Decoyman.
Snap sent TYP to kill Vudu.  He was successful.
TYP tried to save his fellow doctor, 18 Days.  He failed.
Zach tried to save his fellow doctor, 18 Days.  He succeeded.

DAY 8
Nemyh got voted out.
Ceric was chosen at random to kill him.
Nemyh blew Ceric up.
XD sent NuclearSpeed to kill TYP.  He succeeded.
Zach tried to save his fellow doctor, TYP. He failed.
18 Days tried to save his fellow doctor, TYP.  He failed.


And now for Day 9, featuring a full story!

So we have to kill two people tonight.  First, who will kill NuclearSpeed?

Blackfootsteps, you are the winner.

Well now BFS was torn.  For he was ordered to protect NuclearSpeed with his life.  Instead of carrying out the deed and killing him, he flew straight up in the air, refusing to stop.  No one would ever see him again.

Now, who will kill 18 days?

Dasmos, you are the lucky winner.  Fire agains grass?  Wait, he's gonna want that to happen so it will trigger the explosives...  Then, Dasmos' stomach grumbled.  "Hmm, how bout I take care of this kill and my hunger at the same time?"  He went to town, eating 18 Days up.

18 Days was smart though.  He even anticipated this action.  He had worked on filling his body with as much poison as possible.  Dasmos quickly gagged and his heart stopped.

Well, now this would make the teams 1 to 1 to 1.

NuclearSpeed was the last member of XD.  MattVDB was the last member of Dash.  Zach was the last member of the townies.

Dash didn't choose to kill anyone last night, as they didn't want to have to blow themselves up.  Instead MattVDB went over to Zach's house to try and recruit him.  Surprisingly, Zach was all for the idea (SUCCESS).  Zach was now a member of Dash.  Now Dash had the advantage.  He didn't even bother trying to save 18 Days.  Instead Matt and Zach worked to make Zach the largest suicide bomber in history.  They covered him in so many bombs, the exposion would be HUGE!  Matt then rolled him, slowly building up speed, straight into NuclearSpeed's house!

BOOM!

The explosion was huge.  The last three pokemon died!

DASH HAD SUCCEEDED!



How the teams started:

Snap
Crimm - Assassin
Stevey - Investigator
TYP - Doctor
Couchmonkey - Security Guard
TVMan - Recruiter

XD
NuclearSpeed - Assassin
Bill Aurion - Investigator
Khushrenada - Doctor
Blackfootsteps - Security Guard
Vudu - Recruiter

Dash
Athrun Zala - Assassin
Nemyhlovecraft - Investigator
18 Days - Doctor
ShyGuy - Security Guard
MattVDB - Recruiter

Townies
Wandering - Assassin
Pryo - Investigator
Zach - Doctor
Stabby - Security Guard
UncleBob - Recruiter


Throughout the game, Bill became a townie and Zach became a Dash member.

Dash won, so all Dash member who died, won.

THE OFFICIAL WINNERS ARE.....

Athrun Zala
Nemyhlovecraft
18 Days
ShyGuy
MattVDB
Zach
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Offline Ceric

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RE:Pokemafia: GAME OVER!
« Reply #1 on: July 28, 2006, 04:52:39 AM »
Pale, Will the retrospective be done tomorrow?  (I'm assuming not today.  It should be pretty long.)  On another note yeah... The last few pictures are going to be a lot late.
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Offline 18 Days

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RE: Pokemafia: GAME OVER!
« Reply #2 on: July 28, 2006, 06:27:53 AM »
VICTORY!

I'd like to thank my collegues Zach and TYP, particularly TYP, who abandoned his mafia to come and save me night after night. He didn't have too, and all I had to do was sell out Athrun Zala. I'm really glad that comrade Zach joined the righteous Dash in the end, I couldn't have a victory without him!

And it's cool to see how everyone wanted but failed at my services.  
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Offline wandering

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RE:Pokemafia: GAME OVER!
« Reply #3 on: July 28, 2006, 06:41:05 AM »
Good show. I didn't think the secret roles thing would work, but I think giving each team one of each role helped make piecing everything together easy. The one concept I'd say maybe should've been left out was...no, not the probabilities (the townies shouldn't blame anyone but themselves for trying to vote out the same person 3 times in a row) but the recruitment idea. The possibility of people changing sides changes what townies should be looking for when voting, and is a pretty big thing to keep secret. But even then, the townies found out about it pretty early when a recruiter died, so...eh. I don't know. Things seemed to work out.

....I'm sure others disagree, though, and will be jumping in any minute to say how much the game sucked....

edit: oh, and congratulations, team dash. Since we know how much you guys like dying, we'll celebrate your victory by killing off 18 days first thing next game!
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Offline decoyman

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RE: Pokemafia: GAME OVER!
« Reply #4 on: July 28, 2006, 07:01:02 AM »
This is interesting, Pale. Lots of thought clearly went into this, and I like the wrinkle having three Mafias brought (there was even the possibility for a townie to pretend to be Mafia if he was gutsy enough... not sure what benefit it would've brought, but it would have allowed some mystery about which mafia he belonged to.... never figured out how to take advantage of that, unfortunately)

But there's one thing I don't understand... Why have Doctors protect their fellow Doctors?

Realistically, why would a doctor from a competing team want to save a member of another team? Regardless, it had an unforeseen consequence, at least for me... one of my first notes was, "Zach = Townie Doctor?" After I (and my townie bud Ceric) began wondering how 18 days kept surviving vote-offs, we came to the conclusion that they must've recruited a Doctor to their side, namely ours, and that was why both Nemy and 18 Days wouldn't die. So, I ruled Zach out from that time as being a townie (even if he had been at some point), and never tried to contact him. In essence, it kept some townies from forming up. And ironic as it is, he would be the last townie left... because he was saved by 18 days, whom he later saved... Overall it would've been better for the townies had Zach just died that day. Apparently, it formed a bond of trust between Zach and Dash, which they would later take advantage of

But yeah, I had a great time anyways. All the espionage, the deductions, the hidden motives, the sad but relieved feeling you get when you see that your co-conspirator has died and is revealed as a townie, but at least you were right in putting your trust in him. Ceric, if you hadn't turned out to be a townie, I would've felt just betrayed, lol.

Congrats, Dash. You did best at what you didn't want - living - but it brought about your ultimate desire in the end. And 18 days had me fooled right up till that first vote I even sent her a message that very night "I think you're a townie, team up pardner blahblah" Ah, dumb mistake. :P

But the stupid mistakes made it fun, too. Overall, well done, Pale.

So... when's the next game? ^_^
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Offline Pale

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RE: Pokemafia: GAME OVER!
« Reply #5 on: July 28, 2006, 07:07:46 AM »
Thanks for the kind words.

Decoy, the reason why the doctors worked together is because 1. They themselves could have decided to betray their teams and strike out along, and 2.  By teaming up, they would all be more likely to survive.

Basically, by making it so every job knew their fellow people with the same job, I faciliated each mafia to know every single role in the game.  It was just up to the individual members how they wanted to play it.

I could be wrong here, but I think you'll notice that very early on XD had most of the game figured out.  I think, thanks mostly to vudu and khush, each person shared their info with the others.

All in all, Dash won mostly because of luck, but that's why I put the probabilities in there.  XD played an incredibly strong game.  Wandering tore Snap to pieces which basically removed all of their chances.

I thought the townies had an extremely strong chance of winning until UB got picked at random to kill a suicide bomber.

Overall I think it went pretty well.  The only thing that makes me upset is the string of doctor successes that made people start thinking there was some secret role.
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Offline blackfootsteps

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RE: Pokemafia: GAME OVER!
« Reply #6 on: July 28, 2006, 07:09:59 AM »
Ha so I was right about Zach being Dash (belatedly). Congrats to Dash. My protection on Nuclear almost got us XD members over the line.

I think it was a good game Pale, well done. You had the guts to try something different, it didn't always work out but on the whole it was quite interesting.

Yes the XD mafia shared the identity of our fellow graduates at the very beginning of the game. Did the other Mafias do this?
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Offline Ceric

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RE: Pokemafia: GAME OVER!
« Reply #7 on: July 28, 2006, 07:17:17 AM »
I disagree that the roles knew who each other were.  At that point you knew 8 people alone.  Your mafia and your three counterparts.  If a mafia pooled their information together then they knew exactly who the roleless townies where hence they could ignore them.  So in other words you made my part in all this useless.  I was just there to fill space.  The 6 of us that had no role where in the dark by definition.  Blah... I'm just really jaded.  I think this would have worked better if everyone had a role or if every plain townie had known 3 other plain Townies.  (Like grouping we all knew the same three in a group) That way people would start on a semi-level playing field.  I'm guessing that Mafia is always biased against townies though.

*grumble grumble* Congrats Dash *Grumble Grumble*

The rest after reading it I don't disagree with.  I think it was interesting.  Knowing what I know now I know what I'm going to do next game if I don't have a role.  CSoT for life.

Also why all the explosions and flattening?
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Offline Zach

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RE: Pokemafia: GAME OVER!
« Reply #8 on: July 28, 2006, 07:37:37 AM »
Damn, thats not how I had hoped it would work out, but oh well, Im still happy I won, and this is the first time I have lived through the whole game (even though it meant commiting suicide).

I told pale that I wanted to save dasmos first, because if Matt targeted Dasmos, there would be a chance I would save him, and matt would die, leaving just two townies, and BFS.

I plan to explain all of the things I did during the mafia retrospective.
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Offline stevey

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RE: Pokemafia: GAME OVER!
« Reply #9 on: July 28, 2006, 07:41:54 AM »
So TYP fail to save us but saved 18 three time in a row but 18 couldn't save typ once... Winner for the most unlucky team go to snap I like the serect roles and knowing other with the same role part but the luck thing and randomly pick idea isn't fair enoughf. This whole game no matter what was won on luck and luck alone.[/sore loser] and what was the point of Investigator I got my mafia to tell me everyone role from day 1 (although typ didn't but after two days it was very clear who all the doc were and side) and since their was no secert role like town idoit or mad bomber their was nothing to find and no real point.
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Offline 18 Days

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RE:Pokemafia: GAME OVER!
« Reply #10 on: July 28, 2006, 07:43:39 AM »
Quote

Originally posted by: blackfootsteps
Yes the XD mafia shared the identity of our fellow graduates at the very beginning of the game. Did the other Mafias do this?

I know over at Dash we didn't, unless we asked about specific members. eg. "why's Zach acting like that?" "Oh he's a doctor."

I know


Quote

Originally posted by: Pale
All in all, Dash won mostly because of luck, but that's why I put the probabilities in there.  XD played an incredibly strong game.  Wandering tore Snap to pieces which basically removed all of their chances.
Overall I think it went pretty well.  The only thing that makes me upset is the string of doctor successes that made people start thinking there was some secret role.

Oh comon, you have to give us more credit than that! :p
Actually yeah there was a lot of luck involved but at the same time XD's game was their ultimate undoing. Taking out Snap left TYP completly dissillusioined and I approached him with the motion of a doctors alliance, knowing it to be a far stronger team than either of our Mafia's. Eventually Zach got on board too. Some people thought me and Zach for feigning some public row to make it seem like we wern't allied. But no, my PM box is full of angry PMs from Zach, it wasn't until I saved him from death did he join us.
And ultimately, this doctors alliance kept me alive while I flaunted being dash and I kept my Dash teammates alive.
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Offline Pale

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RE: Pokemafia: GAME OVER!
« Reply #11 on: July 28, 2006, 07:53:16 AM »
I was kind of counting this as the retrospective ><  You want something more special than this?
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Offline Ceric

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RE: Pokemafia: GAME OVER!
« Reply #12 on: July 28, 2006, 07:58:49 AM »
I'd liked to know about the flattening.
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Offline decoyman

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RE:Pokemafia: GAME OVER!
« Reply #13 on: July 28, 2006, 08:09:13 AM »
Ok, I accept that Doctors can save each other... I just wished that Doctors couldn't save people from vote-offs. It dilluted the townies' only real weapon to the point where it ended up doing more harm to them than good.

If there were multiple doctors trying to save one person (which happened on multiple occasions) in this situation, their odds of survival got much better.

Crippled townies = (if you were a townie)
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Offline vudu

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RE: Pokemafia: GAME OVER!
« Reply #14 on: July 28, 2006, 08:11:08 AM »
I'll admit the game was a lot more balanced than I had originally thought.  Looks like there were just some really wonky random numbers.

I'm not a fan of the doctors coming to the rescue of fellow doctors and their mafias.  I think it would have been better if the doctors had to specify which team (their mafia or their fellow doctors) they would protect; of course they could change it at any time.  In the end, doctors were much too powerful.  Also, my doctor got himself killed right away, which sucked.

As far as sharing information within the mafia, XD decided on the frist day that the chances of winning the game with the people who shared your role was pretty much impossible.  Because of this, we shared our information immediately.  With the exception of a couple people I knew who everyone was by the third day (I didn't know if Zach/TYP was Townie/Snap until almost the end though; that's why I didn't try to kill off Snap when they were down to one member).

All in all, a good game.  Although I agree with Ceric that the townies were screwed from the beginning.  Usually the townies have at least a fighting chance because they outnumber the mafia members so they can afford to lose some people and still win.  In this game, there were fifteen mafia members and only nine townies at the very beginning.  They had almost no chance of winning.  Something should have been done to give them at least a fighting chance (more so than just the priest).
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Offline Pale

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RE: Pokemafia: GAME OVER!
« Reply #15 on: July 28, 2006, 08:16:47 AM »
It was 15 mafia members and 11 townies, but I still see your point.  I was trying to get the townies to team up faster with the help of the priest.  That didn't really work out though.  Had they been teamed up, the could have controlled the votes almost the whole game.

Which flattening are you curious about Ceric?  Vudu's?

TYP carried out vudu's kill.  Mew is so super powerful I had to think of a clever way to do it.

TYP used lullaby and while Mew was sleeping, pushed him over next to a sleeping snorlax and waited until snorlax rolled over.

Keep asking if you want to know about a specific death.  As of now I don't have time to write them all out.  
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Offline Zach

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RE: Pokemafia: GAME OVER!
« Reply #16 on: July 28, 2006, 08:18:55 AM »
oh, ok, well then I will try to esplain myself.  First of all, I think the role of doctor was especially unique, because we had the ability to save eachother, and that made it advantageous to keep the other doctors alive, and try to target other mafia members.  

We also had the ability to choose our priorities, if a townie and a doctor was attacked, then I had the option of either saving the townie first, or the doctor first.

So at first, I was all for the townies, and I saved the townies before doctors.  But as you can see, luck was not on my side (we REALLY would have stood a chance had I not failed EVERY NIGHT!).  That was what caused my rant about WHERE THE HELL HAS THE TOWNIE DOCTOR BEEN! I was getting really frustrated, and that was my way of telling pale.  Its also what started the quote war between me and Athrun.

The second night 18 was voted out, I decided I wasnt going to save her, but I changed my mind when she gave me Athrun's name. (although at this point I still saved townies first)

Now since Athrun had called me out on being a doctor, I figured that 18 days had ratted me out, and I got really ticked off at her.  So I decided that the townies shouldnt have to vote her out again, and I didnt want to be betrayed by her again.  So I decided not to save her no matter what.  Ironically, that was the night she saved me.

At this point, I had been voted for several times, the townies seemed to be faltering, and I thought I wanted to keep my option open and I wanted to stay alive to help the townies, so I joined the doctors alliance, and everyone started to think I was dash because I was one of the very few people who didnt want 18 days dead.  I was hoping for a townie win, but I would take a doctors victory if that failed. (and I still never trusted 18 days).  I only saved 18 days once, at the expense of decoyman's life and it was the only time I ever succeeded.  Other than that, 18 days was kept alive by TYP.  I regretted that decoyman died, but I wanted to live the whole game for once, and the way to do that was to join with the doctors.  (IF I HADNT FAILED EVERY NIGHT I WOULD HAVE STILL BEEN WITH THE TOWNIES, SO BLAME PALE!!!).  I was still trying to save townies, but I knew the best way for me to live was to keep the other doctors alive, so that I could keep trying.

Then that last night, I thought we had a chance, if I could save Dasmos, then the townies might have a chance.  Of course FAILURE!!!  Also I didnt count on being recruited by dash at the last minute, and you all know the rest.


So that just leaves me with one question.  Stevey, do you still think I am an evil backstabbing doctor? (yes that last night was evil, but I couldnt help that last minute recruitment)  
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Offline Athrun Zala

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RE:Pokemafia: GAME OVER!
« Reply #17 on: July 28, 2006, 08:21:50 AM »
Quote

Originally posted by: 18 Days
VICTORY!

I'd like to thank my collegues Zach and TYP, particularly TYP, who abandoned his mafia to come and save me night after night. He didn't have too, and all I had to do was sell out Athrun Zala. I'm really glad that comrade Zach joined the righteous Dash in the end, I couldn't have a victory without him!

And it's cool to see how everyone wanted but failed at my services.
heh, I knew you were a mole, but a pretty useful one (that's why I didn't get rid of you ), enven though you sometimes didn't give accurate info ¬¬....

um, Pale, luck? you sure? the fact that most of our actions failed and we still won shows that it wasn't luck ^^
a thing I must say though, is that I loved the "internal struggle" that happened inside the mafias, really life like XD

seems Bill is a prized player, EVERYONE (except the side he was on) tried to recruit him

an interesting thing is that I wanted Zach dead, and he ended being a big help! ROFL
I still don't believe though that people didn't see through his lame responses to my accusations.....same with vudu

and wandering, sorry, I didn't trust you in the begining (as I assumed, correctly, that at least one mafia would've shared their role list), but when I decided to share info, you died

all in all, an interesting game, we won, 18D will be the first to die next game, the townies had a slight disadvantage, Bill sucks for changing his avatar after dying, Ceric's and Nemy's are the best dead avatars, and....where is yours pale? I mean EVERYONE died in the end.....


EDIT: Zach, actually 18D saved you in the begining, you were acting odd and suppoused you were mafia and/or had a role, ao you were going to be my first kill. Then she told me you were a doctor but had suspicions on someone else, and Khush began his accusations and etc, so I decided that it would be better if I got rid of him instead
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Offline decoyman

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RE: Pokemafia: GAME OVER!
« Reply #18 on: July 28, 2006, 08:24:01 AM »
I'd like to know what happened to BnM!
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Offline Zach

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RE:Pokemafia: GAME OVER!
« Reply #19 on: July 28, 2006, 08:26:32 AM »
Quote

Originally posted by: Athrun Zala
an interesting thing is that I wanted Zach dead, and he ended being a big help! ROFL
I still don't believe though that people didn't see through his lame responses to my accusations.....same with vudu


lame responses for lame accusations (especially since I was the one telling the truth!)

 
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Offline Pale

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RE: Pokemafia: GAME OVER!
« Reply #20 on: July 28, 2006, 08:29:16 AM »
Oh yeah, BnM...

He simply got swallowed whole by NuclearSpeed's tail.  
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Offline Pale

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RE: Pokemafia: GAME OVER!
« Reply #21 on: July 28, 2006, 08:31:02 AM »
The only truly broken part about the precentages this game was the fact that Athrun failed, er succeeded at killing himself for both of the first two kills.  There was only a 10% chance of that happening each time.  That is what I'm most puzzled about.

So yeah, I concede that Dash had pretty crappy luck too.  I should rephrase that to, the doctor's got really lucky on day 5 and that ended up facilitating a Dash victory.  
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Offline Athrun Zala

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RE:Pokemafia: GAME OVER!
« Reply #22 on: July 28, 2006, 08:34:06 AM »
Quote

Originally posted by: Zach
Quote

Originally posted by: Athrun Zala
an interesting thing is that I wanted Zach dead, and he ended being a big help! ROFL
I still don't believe though that people didn't see through his lame responses to my accusations.....same with vudu


lame responses for lame accusations (especially since I was the one telling the truth!)
so I LIED about you being a doctor??

really, you did reveal yourself with those answers (especially the last one)
and read the edit btw

Quote from: [b]Professional 666[/b]
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IT'LL BE LOTS OF FUN
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Offline Zach

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RE: Pokemafia: GAME OVER!
« Reply #23 on: July 28, 2006, 08:36:05 AM »
I dont believe I denied being a doctor, you accused me of being a SNAP doctor, and I denied that!
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Offline ShyGuy

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RE:Pokemafia: GAME OVER!
« Reply #24 on: July 28, 2006, 08:37:35 AM »
Wow, first time I have won. Maybe we could have a post from Pale that includes all the storyline PMs he sent us when we died?

I think the next Mafia game should be a classic and simple. I like the custom player icons and the illustrations, it adds to the immersion factor

http://en.wikipedia.org/wiki/Mafia_%28game%29