Author Topic: MAFIA V: The Great War Signups  (Read 10187 times)

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Offline Pryopizm

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MAFIA V: The Great War Signups
« on: May 28, 2006, 06:22:09 PM »
Alright, I'm starting up a new Mafia game.

Here are the roles:

The great nation of Vijagayms, is now in civil war.  Two factions have formed and each has everything to lose and everything to gain by either losing or winning the war.  

Both sides have come upon new technologies that could finally devestate the other and have hired operatives specialized in infiltration.

These nations are:

The Confederation of Wii

and

Sonyfornia


The poor citizens have suffered long enough and wish to return to the peace and prosperity they once shared.  But millions had already chosen sides long before the first shot was fired.  Righteous, misguided anger seems to poison the very air that everyone breaths.  But a  few citizens have had enough and have decided to take the war to The Confederation and Sonyfornia and stop them both.

The roles include:

The Confederation Spys:  Two men headed by a leader, Moto.  They plan on releasing a virus that will destroy the very foundation of Sonyfornia's massive army.  Moto is completely invisible to the Citizen's Emissary.  They have one kill on odd days.  Moto must assign a henchman to each killing.

Sonyfornia Spec Ops:  Two men headed by a leader, Kurt.  They plan on intercepting the Spys and send recon info back to base so the Sonyfornian Chief General can crush the Confederation with their massive weaponry.  Kurt is invisible to the Citizen's Emissary.  They have one kill on even days.  Kurt must assign a henchman to each killing.

Bill -  He is a wealthy citizen who plans on destroying both sides on his own terms.  But in order to do so he needs to form a powerful team.  Each night he looks to recruit the right man for the job.  His hope is to find...

Peter - A charismatic man who knows how to pull a team together.  If Bill finds him, he will automaticaly recruit...

J - A computer hacker of devestating ability.  He has sided with the citizens, but has become more militant in his desire to destroy both companies.  Joining up with Bill and Peter is right up his alley.

Together, the three form the X-Team.  If they form, they will have one kill each night.  Citizen fighters are simply collatoral damage.  They are all invisible to the Citizen's Emissary unless they have formed together.  At which point none of them have the immunity of Kurt or Moto.  Bill will assign the henchman for each killing.

Citzen's Emissary -  Working for the citizens, the emissary is a man of incredible stealth and intelligence, he has the ability to either investigate or kill each night.  He works side by side with. . .

The Emissary's Deputy - He has the ability to protect someone each night.  Anyone he protects is not only untouchable by the three groups, but also immune to being voted out the next day by the Citizens.  The deputy, however, cannot protect the Emissary.

The Defenders of the Keep - These three are a group of citizens who set up ingenious obstacles.  They can prevent one person from being killed each night.  Not only that, but if they successfully block a target, the group cannot make another strike that night.  So, if the Confederation should make a hit on Mr. X, and he is protected by the Defenders, then that night they go without a kill.

The Downtrodden Man - This is a man who has lost all hope for the future.  He plans on the night of the third day to strike out and kill two people with him.  If he succeeds in killing at least one member of the three fighting factions, he will live to strike one more time on day five.  If this man is voted out, he will take out the last person who votes for him.  If any of the assigned henchmen kill the DM, he dies. If the Emissary kills the DM, the DM gets to pick one other person to die with him. If the last person to vote for the DM is protected by the Emissary's assistant, then he will not die.  If a Mafia member is protected and kills the DM, then he will not die.  These are the only ways to kill the DM without casualties.

The Citizens - Unkown to eachother, they hope to rid themselves of both factions and start a new government of peace.


Please sign up if you're interested.  The game will start on Wednesday morning.

This is also the place to ask questions.  I'm pretty tired as I write this, so rules may be subject to change in the interest of fairness.  When the game starts on Wednesday, all rules will be final.


VOTING RULES

Each day a new thread will be made and will open up with a narrative.  Each player then has the chance to vote off another player.  Simply type in BOLD for whom you wish to vote.  You may change your vote as much as you like.  Bear in mind that each time you edit your post, though, that there is a timestamp placed.  ONLY EDIT YOUR VOTE POSTS TO CHANGE YOUR VOTE.  This is imperative because if the Downtrodden Man is killed by vote, the person with the latest timestamp on their vote for him will the one who dies along with him.

You must vote at least once every three days.  If three days pass without a vote from you, you are dead.  You may not go more than two days without at least posting in the thread unless you contact me first.  We will be playing through the weekends.  If you know that you won't be able to post for two or more days, please contact me beforehand.



       
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Offline nickmitch

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RE: MAFIA V: The Great War Signups
« Reply #1 on: May 28, 2006, 06:23:30 PM »
First to sign up!!
TVman is dead. I killed him and took his posts.

Offline BlackNMild2k1

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RE:MAFIA V: The Great War Signups
« Reply #2 on: May 28, 2006, 06:45:41 PM »
Wow, 4 teams & a 1 confused young man;

Confederation of Wii = Mafia intent on revolutionizing things so that they work in their favor
Sonyfornia = Mafia dependent on stealing anything that could potentially give them an advantage
X(box)-Team = Rich Corporation willing to do whatever it takes to take over mafia business'
Emissary & The Defenders of the Keep = The Peoples only hope at freedom
The Downtrodden Man = Confused highschool kid that swears he has no friends(they help him plan his attack) and that society is out to get him, he own guns, an anarchist cookbook and plays DOOM alot on his computer.

Count me in    

Offline Zach

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RE: MAFIA V: The Great War Signups
« Reply #3 on: May 28, 2006, 07:09:49 PM »
Im in, I havent done the mafia games yet, but I guess I will figure it out as I go.
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Offline Garnee

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RE: MAFIA V: The Great War Signups
« Reply #4 on: May 28, 2006, 07:16:27 PM »
Yeah I'll sign up...I'll just need a little help lozl
Yeah, I do play mafia games.

Offline IceCold

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RE: MAFIA V: The Great War Signups
« Reply #5 on: May 28, 2006, 08:07:26 PM »
In
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Offline ShyGuy

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RE:MAFIA V: The Great War Signups
« Reply #6 on: May 28, 2006, 08:36:12 PM »
3 way destruction.... This could be good. I'm in.

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Offline Mario

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RE: MAFIA V: The Great War Signups
« Reply #7 on: May 28, 2006, 09:09:45 PM »
Signing up, even though I probably wont last long this time.

Offline Pryopizm

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RE: MAFIA V: The Great War Signups
« Reply #8 on: May 28, 2006, 09:14:00 PM »
Fixed a rule.  If the Downtrodden Man is voted out, the last person to vote for him dies along with him.

Oh, and the Godfathers must assign one of their henchmen to do the killings.  That way, if any of them kill the DM, they die.  If the Emissary kills the DM, the DM gets to pick one other person to die with him.  If the last person to vote for the DM is protected by the Emissary's assistant, then he will not die.  That is the only way to kill the DM without any casuatlies.
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Offline 18 Days

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RE: MAFIA V: The Great War Signups
« Reply #9 on: May 28, 2006, 09:24:20 PM »
This sounds pretty intense. I'll have to be part of it.
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Offline MysticGohan

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RE: MAFIA V: The Great War Signups
« Reply #10 on: May 28, 2006, 09:44:14 PM »
I'm in, sounds like it'll be a hell of a time
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Offline TheYoungerPlumber

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RE: MAFIA V: The Great War Signups
« Reply #11 on: May 28, 2006, 10:36:03 PM »
TOO MANY ROLES.  I want to play, but I'm a bit confused.  I mean, if the X-team doesn't form then they're worthless. What happens if one dies early? Can the other two still form the team?

"Must asign a henchmen" = if the boss is alone, he cannot strike?
If the Emissary kills an innocent, does he die?
Do the Emissary and Deputy know each other from the start?
How many Defenders are there?
Is the Downtrodden man a "good guy" or a "bad guy" with regards to Emissary kills (if the suicide thing does apply in this game)?
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Offline Dasmos

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RE:MAFIA V: The Great War Signups
« Reply #12 on: May 28, 2006, 11:58:13 PM »
Sign me up.  
Images are not allowed in signatures. That includes moving images (video).

Offline vudu

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RE: MAFIA V: The Great War Signups
« Reply #13 on: May 29, 2006, 05:09:05 AM »
I'm in.

EDIT:  Removed my answers so as not to potentially confuse people.
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Offline Pryopizm

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RE:MAFIA V: The Great War Signups
« Reply #14 on: May 29, 2006, 05:24:08 AM »
Great, this is what I was hoping for.  Like I said, I was tired last night, so I had some loopholes.

Quote

Originally posted by: TheYoungerPlumber
TOO MANY ROLES.  I want to play, but I'm a bit confused.  I mean, if the X-team doesn't form then they're worthless. What happens if one dies early? Can the other two still form the team?

That's the risk with the X-Team.  It's possible they may not form, and that's the hope of the townies.  If they do form, they are extremely dangerous since they have one kill every day.  I have played in a game where the team did successfully form and it was rough despite the enormous townie alliance.  

"Must asign a henchmen" = if the boss is alone, he cannot strike?
He can when the other henchmen are dead

If the Emissary kills an innocent, does he die?
Absolutely

Do the Emissary and Deputy know each other from the start?
Yes

How many Defenders are there?
Three, but they get to pick one person each night.  They work as a team, not seperately.  And they know each other from the start

Is the Downtrodden man a "good guy" or a "bad guy" with regards to Emissary kills (if the suicide thing does apply in this game)?

Technically, he's a good guy, since the only way for him to survive his first attack is to kill a Mafia member.  But he's also one of the more devastating and dangerous.



Feel free to keep asking questions.  I need everyone to be on the same page before I assign roles on Tuesday night.

 
"Bullets, my only weakness.  How did you know?"

Offline UncleBob

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RE: MAFIA V: The Great War Signups
« Reply #15 on: May 29, 2006, 05:56:31 AM »
Tag
Just some random guy on the internet who has a different opinion of games than you.

Offline stevey

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RE: MAFIA V: The Great War Signups
« Reply #16 on: May 29, 2006, 06:56:10 AM »
I'm in!
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Offline Karl Castaneda #2

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RE: MAFIA V: The Great War Signups
« Reply #17 on: May 29, 2006, 08:31:46 AM »
I'm in, I suppose. I am a Mafia virgin. Be gentle.
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Offline KnowsNothing

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RE: MAFIA V: The Great War Signups
« Reply #18 on: May 29, 2006, 09:02:26 AM »
I'm in.  I'm also very confused, but I'll deal.
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Offline TheYoungerPlumber

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RE: MAFIA V: The Great War Signups
« Reply #19 on: May 29, 2006, 09:55:21 AM »
If the emissary investigates a defender, will he recognize him as a defender?  'Cause if so....kaching.  
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Offline Sir_Stabbalot

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RE:MAFIA V: The Great War Signups
« Reply #20 on: May 29, 2006, 12:30:00 PM »
I'm in.

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Offline S-U-P-E-R

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RE:MAFIA V: The Great War Signups
« Reply #21 on: May 29, 2006, 01:51:39 PM »
okay, in

Offline stevey

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RE: MAFIA V: The Great War Signups
« Reply #22 on: May 29, 2006, 04:03:09 PM »
If Bill die can his never dieing and every lasting ghost still join up Peter and J into the 360 team? What if the DM is protected be the Deputy or Defenders on the 2nd-3rd day dose he still get live the next day?  
My Demands and Declarations:
nVidia is CRAP!!!
BOYCOTT Digest mode and LEGEND OF OO!

Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

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Offline [CrAsH]SlAyA

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RE: MAFIA V: The Great War Signups
« Reply #23 on: May 29, 2006, 06:17:09 PM »
Mafia N00b.. I'm in >

Offline Pryopizm

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RE:MAFIA V: The Great War Signups
« Reply #24 on: May 29, 2006, 06:18:45 PM »
That's a really good question, Stevey.  But no, the DM is trying to kill himself, so protection would be wasted on him.

And TYP, yes, the Emissary can find defenders.  And yes, that can be a huge coup for the townies.
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