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Messages - Johnathon Loveless

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Podcast Discussion / Re: Episode 411: Turduckenlanders
« on: January 06, 2015, 10:32:39 PM »
I could see Splatoon taking up Mario Karts 8's place in it being an online multiplayer game for the summer.

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Podcast Discussion / Re: E3 2014 - California Dreamin'
« on: June 16, 2014, 07:25:29 AM »
Though part of the Zelda trailer might have been cutscene,  they did say it was in engine.

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Podcast Discussion / Re: E3 2014 Reaction
« on: June 12, 2014, 04:14:45 AM »
Showed at the end of the Zelda teaser "2015". But sadly, I guess it could get delayed.  :(

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Podcast Discussion / Re: Episode 384: One for the Road
« on: May 25, 2014, 10:29:27 PM »
Doesn't Next Level Games make the Mario Strikers games? I would really like to see an HD Strikers.

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Podcast Discussion / Re: E3 2013 Bringing the Home Team Back Together
« on: June 13, 2013, 04:31:38 AM »
I think Super Mario 3D Land was named that not cause it had 3D, but because is was a 3D platformer sidescroller on a portable. I would but it with the Super Mario Land games (platformer sidescrollers) for the Game Boy (a portable). So its like, What if Super Mario Land was a 3D platformer?.. Super Mario 3D Land. I think the same goes for Super Mario 3D World. What if it Super Mario World, a home console game, was a 3D platformer?.. Super Mario 3D World.

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Looks like Camouflage from a distance.

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Podcast Discussion / Re: Episode 331: Maskerade
« on: March 31, 2013, 03:39:03 PM »
While you are vacuuming ghosts, to dodge objects, or melee attacks, just press (B) and Luigi does a jump, and your won't have to let go. However you do lose your charge from pulling away from the ghost.

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