Where is the Zelda love? I'm having a blast! Twilight Princess tries some risky things with some of its dungeons, and it doesn't always work, but it's still a good time. I just finished the very different Temple of Time, which has some very clever puzzles which are a little tedious in execution.
I think others have already voiced my pet enthusiasm killer: the opening is a big, unavoidable Like Like that instead of eating your shield sucks out the player's will to continue the game. I soldiered through on my first playthrough because I was eager to play a new Zelda on my new console, but I've never been able to get through it again after that first playthrough even knowing that some pretty good dungeons (and bad overworld) await. I haven't gotten through it for this Retroactive yet either. Not sure I will.
While I've always defended the slower intro to this game, it's becoming very difficult to justify it now. When I last played Twilight Princess, I was fourteen years old, and now at twenty-two I feel like my time is being disrespected as the game asks me to herd goats twice, direct a falcon twice, and catch fish for a cat twice. None of these actions are relevant for the entire rest of the game after this tutorial is over, although it is cute how an NPC uses the falcon against you later after you basically teach it to him.
Hey now, goat herding matters later. Ten hours later and fifty hours later, but later nonetheless!