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Messages - seyon35

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TalkBack / Re: Hyrule Historia Back in Stock
« on: May 04, 2012, 09:11:55 PM »
I was able to pick one up no problem from Rakuten:

http://item.rakuten.co.jp/neowing-r/neobk-1061315/

If they dont ship it direct to your country, you can always have it forwarded via a forwarding service like Tenso.com.

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TalkBack / Re: How the SNES Changed My Views on Games
« on: August 28, 2011, 12:38:55 PM »
Did it actually help you broaden your horizon, or did it just reinforce your faith in the Mario franchise seal of quality?  ;)

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TalkBack / Re: Xenoblade Impressions
« on: May 18, 2011, 02:03:50 PM »
I beat this game earlier this year after an extremely long play session. It's so long I literally had to take breaks and play through other games just to regain the patience to play through the slow parts. That said, beating it offered a feeling of genuine satisfaction and accomplishment, and a fairly unexpected and thought-provoking finale.


To those thinking of buying, there are a few caveats. Namely, the "bonds" system and side quest system being entirely optional and in fact a nuisance to pursue. You just don't end up taking advantage of it in your quest to finish a game that takes over 60 hours without any detours. It sort of feels like they tacked on these two aspects of the game to make it more "Wester RPG" like, but didn't successfully integrate it with a traditional linear JRPG storyline. Second, there are a lot of annoying fetch/defeat X number of monsters to progress quests that are required but don't advance the story at all. These get old fast and are clearly meant to artificially lengthen a game that doesn't need any more lengthening.


It should also be said that the game offers a very unique "see the future, change the future" aspect, but you are never allowed to use it to change the outcome of the story, which seems like a wasted opportunity to offer more non-linearity and true player immersion.


Other than that, it is an extremely unique, and more importantly, fun RPG with a great battle system, one of my favorite soundtracks ever, and inspiring visual presentation.

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TalkBack / Re: Miyamoto Reveals 3DS Ideas and Details
« on: April 27, 2011, 01:44:17 PM »
I've read this comment other places as well, but it has to be a mistranslation. Super Mario 64 does not have a fixed camera. Super Mario Galaxy does, for the most part, although there is limited user control (e.g. first-person look mode). New Super Mario Bros. has a fixed camera.


Sure it does. Hit the R button and the camera stays fixed in one place while Mario runs as far away from it as the eye can see. I'm guessing this is what Miyamoto was referring to.

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TalkBack / Re: The Last Story Impressions
« on: February 23, 2011, 05:12:22 PM »
I'm importing the crap out of this game once I finish up Xenoblade. Only a few hours left to go in that one. It's really picked up and gotten more interesting toward the end, after a sluggish middle section. Looks like The Last Story promises to be more exciting all the way through.

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TalkBack / Re: The Legend of Zelda: Ocarina of Time 3D Preview
« on: February 22, 2011, 12:07:23 AM »


Eh, am I the only person that really doesn't like the idea of smearing my fingerprints all over my (theoretically) nice 3DS screen?   :confused;


Probably. It's a touch screen. It's meant to be touched. If you don't like that notion, you can always purchase a screen protector (which still registers your touch inputs). They are bountiful in the accessories sections of gaming stores.

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