Author Topic: AQ Interactive's Cubic Ninja Will Not Use Stereo 3D   (Read 2077 times)

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Offline Traveller

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AQ Interactive's Cubic Ninja Will Not Use Stereo 3D 
« on: March 04, 2011, 05:07:19 PM »

Lets just hope that there is depth in the gameplay.

http://www.nintendoworldreport.com/news/25599

AQ Interactive's Nintendo 3DS puzzle platformer, Cubic Ninja, has foregone the use of the 3DS's stereoscopic 3D effect. 

The stated reason being that the developer wanted to instead take advantage of the systems gyroscopes. It would not be possible to keep the system in the so-called "sweet spot" where you will be able to see the 3D effect while using the gyroscopes.

A representative from AQ has confirmed that the effect would not be present in the "main game." The specificity of the statement does leave open the possibility that it may feature 3D content in other areas of the game.

Nicholas Bray - Australian Correspondent