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Messages - Evan_B

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Nintendo Gaming / Re: 2023 NWR Forum Awards - Best Switch Game
« on: Yesterday at 01:46:02 PM »
I’m not going to claim I’m sort of expert on Nintendo (as I used to), particularly because I haven’t played all of these games. But of those that I have played, I would say that I am confident in picking Zelda over Pikmin 4, which I found to be a colossal disappointment… in its story campaign. I haven’t looked at the endgame content thoroughly enough to make a judgment call.

Nintendo Gaming / Re: 2023 NWR Forum Awards
« on: November 25, 2023, 04:32:22 PM »
I have heard that Dave the Diver is not an independent game. But, that does call into question what an independent game is, these days.

Impressed by the summative power of AI commenters.

Podcast Discussion / Re: Episode 847: Aggressive Worming
« on: November 06, 2023, 08:14:37 AM »
Gui didn’t point out a particular detail about Sparklite that makes it’s roguelite structure doubly frustrating: the map rearranges each time you die, so seeking out specific spaces for certain kinds of puzzles and power ups can be a bit of a slog. I’m right there with him, though- once I started to steamroll that game, I didn’t stop until o got to the final boss… who proceeded to whoop my ass so hard I needed a fully kitted equipment grid just to take him down, and even then, I had to rely on a bit of RNG bull.

Another novel take on the roguelite Legend of Zelda clone is Rogue Heroes: Ruins of Tasos. The dungeons are randomized and the overworld is persistent, and the game is co-op, for the Karen in your life! It’s not stellar and can also sometimes feel like a grind, but it’s in the service of building a character that you like, which is arguably the fun of the game.

General Gaming / Re: What are you playing?
« on: October 23, 2023, 08:14:28 AM »
Man, I am not vibing with Transistor. I don’t know if this is a quality that all Supergiant Games suffer from (this is my first of their catalogue), but the game does not tutorialize itself well at all, and that’s beside the fact that the story remains nebulous, but also infuriatingly chatty at all times. I don’t mind an ambiguous narrative, I actually welcome them from time to time. But the over-talkative nature of the Transistor and the lack of substance in so many of its comments is grating.

I am about halfway through and learned about its ridiculously punishing revive system, which then led me online to discover the true nature of its customization options. I was confused by all the individuals praising its versatility when I finally realized how to switch functions. Anyway, the combat bores me and I’m thinking I’ll probably drop it.

General Gaming / Re: Shocktober 4: The Final Chapter
« on: October 21, 2023, 12:11:37 AM »
Lost Ruins

Well this is a dark metroidvania staring anime girls.  When you first start the game the message even tells you this is going to be a survival experience where every decision matters.  So I'm thinking OK, this will also be a Soul-like experience as well, since we all know these indie's love to make everything either a Souls or Rouge-like these days.  Well for the 30 minutes, it was kind of like that with my character having limited items to heal, and slower combat that you had to be more careful with.

But then you find equipment you can equip that autofills your HP after taking any damage, which completely destroys whatever survival experience that developers where trying to do.  Seriously, it only takes about an hour until you realize just how broken some of the abilities you can equipment can make your character, and the rest of the game is just a joke difficulty wise.  Every non-boss enemy I was able to one-shot by the half way point of the game, and even the bosses go down pretty fast once you realize their patterns.

At least it was a short game, takes less than 5 hours to beat.  After you beat it it had a new mode that lets you play as different characters, that once again, they also become easy to cheese the game after about an hour as well.  At the end of the day it was an overall OK experience, especially since I bought it on sale, but the game completely fails at being this challenging survival experience it literally advertises itself as when they make it super easy to cheese the whole thing
Not to be confused with Lone Ruin, which is a wild and crazy twin stick roguelike that has great music and aesthetics and brutal difficulty.

…I hope we just run out of video game titles soon.

TalkBack / Re: Trine 5: A Clockwork Conspiracy (Switch) Review
« on: October 17, 2023, 06:38:47 PM »
A honk! To that, good sir.

Week 7: Current Weighted Top Twenty (as of 10/16/2023):
VVVVVV (4.47)
Roller Coaster Tycoon 2 (4.42)
Crawl (4.36)
Zelda: Tears of the Kingdom (4.30)
The Swapper (4.28)
Donkey Kong (1994) (4.25)
Inscryption (4.25)
Roller Coaster Tycoon (Deluxe) (4.23)
Dandara (4.21)
Mr. Driller Drill Land (4.21)
Super Smash Bros. Ultimate (4.19)
ARMS (4.19)
Skwish (4.17)
Tetris Effect Connected (4.16)
Kirby's Air Ride (4.15)
Pick Pack Pup (4.12)
Toree 2 (4.12)
Toree 3D (4.12)
Paper Mario TTYD (4.11)

Sometimes, you have to make really tough choices, like asking yourself: is UNSIGHTED the best top-down Zelda ever made? The answer is obviously yes, but how much better is it than the highest-rated Zelda title on my list? Eh, it’s a toss-up.

So I’ve gone through my top 20 and done a bit of restructuring. First of all, I was a bit shocked to review my rankings and realize I didn’t have DK94 on my spreadsheet- it’s a game I regard very highly. But, in the month I have spent working through my backlog, I have made the following additions to my spreadsheet:
DK94 (4.25) - Loved
Evil Tonight (3.80) - Loved
For a Vast Future (3.74) - Liked
Wolfstride (3.71) - …
Master Blaster Zero 2 (3.67) - Liked
Lone Ruin (3.41) - Liked
Ender Lillies: Quietus of the Night (3.41) - Liked
Traumatarium (3.16) - Liked
Evertried (3.00) - Meh
Nova 111- (2.92) - Liked
Townscaper (2.92) - Loved

…As you can see, I had a moment of weakness. Traumatarium was so cheap, I couldn’t resist. Turns out, it’s maybe the perfect Game Boy-sized RPG, wrapped in an even nicer 3D simulation wrapping. But, there’s not much to it outside of its randomized dungeon crawling, so it was easy to rate. This is in contrast with games like Lone Ruin Nova 111, which do require a bit of fast-paced, skill-centric gameplay. I don’t think I’ll ever really get much further than the basic difficulties of the former and I am hoping to finish out the latter soon, but both felt right enough to rate at the moment.

I don’t know how I feel about Wolfstride. Objectively, it’s such a unique game from an aesthetic and gameplay standpoint, and my disdain for video game writing and some of the artistic choices make it hard for me to love. I’m going to need a bit more time with it.

Once again: the linked spreadsheet.

Podcast Discussion / Re: Episode 844: Why Are We Talking About Horace?
« on: October 15, 2023, 11:04:01 PM »
Hey Gui, if you’re looking for the intersection of “Game Boy homage” and “brisk JRPG,” I recommend For a Vast Future.. It’s also sort of SaGa inspired too, but only slightly.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 13, 2023, 12:50:27 PM »
What is this a 2011 thread and the Wii U is about to drop?
I was going to say, this reminds me of the doom and gloom I felt during/at the end of the Wii U’s lifespan, which was when this sort of perspective felt warranted.

General Gaming / Re: Shocktober 4: The Final Chapter
« on: October 13, 2023, 12:39:00 PM »
In case folks don't get the Nintendo newsletter, here is their official list of Switch games for Shocktober.

I do wish Tecmo Koei would do me a solid and discount those Fatal Frame games. But, I’m not buying new games this year as a rule so that’s a non-issue.

400 for the cheaper model? Nintendo Switch, this new system ain’t. We haven’t inflated that much in the past 7 years, and if they’re aiming for making $70 games the norm this next gen hardware might be a bit too rich for my blood.

General Gaming / Re: Shocktober 4: The Final Chapter
« on: October 10, 2023, 09:56:38 PM »
So, I finished Evil Tonight! Man, that was fun, in a spooky way. It understands the fundamentals of survival horror with its level design being focused on economy of space and claustrophobia, and it has a number of enemies that are extremely intimidating. The writing is also quite strong, in that the game mixes a decidedly 90’s aesthetic with some genuinely sad and unsettling content. I would hope to see more from the developer in this style, but it’s honestly so succinct and well-crafted I’m not sure how they could one-up it with a sequel. Maybe by including a map, but I kind of see how that was a stretch considering this insanely impressive product was entirely crafted in Game Maker(!!).

Looking back at the picks I posted earlier, I’m not really all that sure I want to delve into any of them. So instead, I’m delving into a zombie-themed game, Ender Lillies: Quietus of the Night. Love me a good Metroidvania.

« on: October 07, 2023, 09:31:03 PM »
If Crimm is Jon Lindemann, then Lucario is definitely a Khushrenada dupe

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 07, 2023, 12:49:10 PM »
Also thank you a lot for making me feeling even more lonely in loving XBC2 by telling me that there are other people who hate it around here. Like if I hadn't heard enough hate for it already... no offence.
I am trying to be sympathetic towards you, and while I’ve had my fair share of piteous outbursts on social media sites, this comment irritates me a bit. If you love Xenoblade 2 and are aware of the reasons people dislike it, you’ve likely asked yourself whether or not they were an issue to you, personally, and concluded that it doesn’t matter. Xenoblade 2 received a sequel, and Monolith Soft will undoubtedly make more games. Fan response to Xenoblade 2 doesn’t make it as a game any better or worse. Khush letting you know of other perspectives that he’s heard (including my own, which, for what it’s worth, is based on 400 hours play. It’s definitely the least of the Xenoblade titles) isn’t a personal attack on your beliefs, character, or your enjoyment of the game.

This honestly makes me feel that, judging by your post and your reactions to our replies, you have made video games an essential part of your identity. Your preference for certain types of games has led you to rub up against some of the more unsavory members of game discourse, and the way that they react to your tastes has been interpreted as some sort of attack on your identity. That you lament the perceived success of Nintendo and its products as something that puts your own mental health at risk is further evidence of this.

If this truly is how you feel, then I will say as kindly and gently as possible: if you are thinking of quitting gaming, I encourage you do so. Get some perspective on the ways of the world and the sheer stupidity of online discourse, get some other hobbies, and spend time with people you love. Agonizing over the state of video games is not healthy.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 06, 2023, 12:58:40 PM »
I mean, I was close to not-gaming at the end of the Wii U’s lifespan, but that was because I was in grad school and had some personal tragedies occur in my life that are still present today. Then my friends chipped in and got me a Switch and I was suckered into another six years of gaming. Confound it!

If gaming really does feel like it is having a negative influence in your life, you have every right to cut it out. I have an addictive personality, so I found going cold turkey on anything difficult. However, if it comes down to being unable to play games because you literally don’t have a console to play them on, I guess it’s easier. In any case, gaming discourse is generally immature because it comes from a highly commercialized time period, and brands and brand loyalty were what many consumers were literally raised upon. Part of your perspective might also come from a bias, but it’s the ability to step back from emotional response and evaluate your feelings that can help you stay sane or result in concrete, final acts. Are the people who create this toxic culture worth engaging? Are their perspectives validated by critical or commercial reception? If you find the answer to be “yes,” then your position is understandable and your choices are valid. But sometimes it’s just as effective and important to put your own reactions into perspective.

In any case, I can’t change your mind. You have to be convinced of the possibility that this sort of behavior is absurd, and that there are alternatives, if you want to continue enjoying gaming. That it is ruining your enjoyment at all feels kind of antithetical to the purpose of the medium: challenging, but satisfying escape.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 06, 2023, 10:10:19 AM »
You can still enjoy gaming in a bubble, or even look for people who share the same interests and perspectives on games discourse as you. Greg Leahy of this site’s podcast Radio Free Nintendo doesn’t engage in social media, and hearing his perspectives on gaming news and games is very refreshing.

Find the community you want, or, if you’re really willing, make it yourself. Also, this site’s Discord is much more lively.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 05, 2023, 02:49:10 PM »
You can only control your own thoughts, and that’s only if you have the ability to mindfully reflect on them. Getting upset with how other people act is going to stress you out. It stresses me out. But there’s only so much control you have in your life, and if others aren’t willing to meaningfully engage with you and evaluate their own biases and the information that forms them, you can’t come to some sort of compromise or understanding.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 05, 2023, 08:09:24 AM »
If that’s the case, then maybe it’s not the general zeitgeist, but rather, the sorts of people who frequent those sites that are the problem?

I had to delete my Twitter because I felt infectious cynicism and anger bleeding into the way I generally conversed about things I love. I’ve reduced my Reddit posting in order to avoid similar feelings, and also because people abuse the karma system on Reddit based on the strength of their bias and not the structure of a sentiment.

But here, on NintendoWorldReport, you can write tens of thousands of words on someone’s perspective of Zelda or Xenoblade without fear of judgment! It’s a lovely place.

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 04, 2023, 06:48:50 PM »
Torchwick1234 and the Nintendo haters have been real quiet since you blew through this thread, Khush…

Also, it seems they edited the post, which is weird for AI standards? I don’t know.

Nintendo Gaming / Re: Not a hater but... (future prediction)
« on: October 04, 2023, 08:05:47 AM »
Y’all, I *am* a hater, and I’m worried about the Switch 2. Is it doomed to fail? What does failure look like for a successor to one of the highest selling consoles of all time?

Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 04, 2023, 08:04:41 AM »
Brand loyalty to the point of making your fandom an essential part of you identity and warring against other groups is an immature perspective. The people participating in such behavior are morons.

Find a community that allows you to participate in measured discourse. If Nintendo were so reviled/subject to disinformation, the Switch wouldn’t have multiple million+ pieces of software. The picture you’re painting sounds like an insular and out-of-touch community. Don’t worry about it.

If you start to find yourself disliking the Nintendo products you consume, try to quantify that feeling and find a good discourse-centered to community to share your thoughts. Otherwise, just play and enjoy the games.

General Gaming / Re: Shocktober 4: The Final Chapter
« on: October 02, 2023, 01:54:36 PM »
Starting with Evil Tonight, baby. It’s a top-down survival horror game with pixel art. I’ve heard good things about this and I like the idea of “what if Resident Evil, but a late-era SNES game.”

At some point, I’m hoping to understand and mentally prepare myself for Saturnalia. This game has an insane art style and cool roguelike elements atop its survival horror roots. I feel disoriented just by watching trailers for this so I’m very excited to give it a try.

I’ve had The Lost Child sitting in my backlog since I nabbed it on sale for 5 bucks, but it’s a first person dungeon crawler, and that’s a high-commitment title for a single month. It’s a maybe.

Similar in time investment, I also scored Dying Light while it was insanely cheap and I’m very curious about it. Looking for other impressions of this title.

Lastly, I have heard lovely things about Darkwood, but I’ve also had the entire premise of the game spoiled for myself, so I’m on the fence as to whether I want to jump in. Wow, what a game.

Reader Reviews / Re: Video Games: A Review
« on: September 16, 2023, 10:11:10 AM »
Thanks Khush. I really appreciate it.

I think I’m just exhausted with how I talk about this medium and I can’t make it an essential part of my identity. I’ve got some thoughts I’d like to share on things like Tears of the Kingdom and Future Redeemed, but it’s going to take a long time for me to get around to that. Which is good- time can help refine our perspective and give exposure to other mediums and experiences.

Your story definitely helps me better understand this truth.

TalkBack / Re: Paper Mario: Thousand Year Door Remake Announced For 2024
« on: September 15, 2023, 08:34:09 PM »
You guys do know I’m aggressively perusing this thread, right? That’s why you keep talking about me.

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