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Messages - Meteo

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Nintendo Gaming / Re: The Conduit
« on: February 11, 2009, 01:21:36 PM »
it is a shooter where split-screen is rarely used anymore.

Hence why I at least hardly play shooters any more.  I'd gladly come back to shooters though if they'd bring back the reason I play.

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TalkBack / Re: New York Comic Con Day One Thoughts
« on: February 07, 2009, 10:38:38 AM »
Thanks so much for checking on the local multiplayer situation. I want to love The Conduit, but local multiplayer is pretty much make or break for me as it's the only mode I play 90% of the time.

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Nintendo Gaming / Re: Conduit
« on: September 12, 2008, 05:47:31 PM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.

Even if the graphics were cut for the splitscreen mode, I would still expect at least GameCube level graphics if not better (since the rest of the game is supposed to beyond [/b][what we've seen so far on the-Wii graphics)[/b].

-------------------

Thanks for the e-mail address, I shall send them feedback!

fixed?

Thank you, your fix is much better. I'll fix my post above.

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Nintendo Gaming / Re: Conduit
« on: September 12, 2008, 11:54:38 AM »
Sure, cut the framerate in half and time-warp yourselves back to the golden days of N64 framerates.

Even if the graphics were cut for the splitscreen mode, I would still expect at least GameCube level graphics if not better (since the rest of the game is supposed to be beyond what we've seen so far on the Wii graphics-wise).

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Thanks for the e-mail address, I shall send them feedback!

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Nintendo Gaming / Re: Conduit
« on: September 11, 2008, 11:25:46 PM »
LAN may have been around for a long time, but it is still inherently limiting when it comes to multiplayer play (i.e. set up, etc.).  As for the entire point of The Conduit, I would hope it would be to have a good game, not just a nice looking game. Anyway, there should be little reason for split screen modes to keep them from having a nice looking game in the other modes.

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Nintendo Gaming / Re: Conduit
« on: September 06, 2008, 06:44:41 PM »
Please, N64 doesn't count. If it does, I'm going to start complaining that Conduit doesn't include a 2D 16bit fighting game.

Why shouldn't it count?  Did split screen become obsolete somewhere along the way as console generations advanced?  Did people stop wanting to play in the same room together (without having to set up a LAN)?

If part of the "core" audience they are aiming for is the core than has stuck with Nintendo over the years, well split screen is how pretty much everyone had to play multiplayer FPS' on Nintendo systems until the Wii. It's what many of us are used to and would still prefer to have the option to do (rather than having to send my friend elsewhere just so I can play against him as would happen with online).

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Nintendo Gaming / Re: Conduit
« on: September 04, 2008, 11:10:43 PM »
Geez, since when is splitscreen so hot? where you all doing splitscreen FPS on the cube?

Yes, actually. Timesplitters has already been mentioned, and I'll add Goldeneye and Perfect Dark for the N64. Plus my friends usually had the Bond games on the Cube and we'd do splitscreen multi or Co-op with those as well. Considering the Cube's lack of online (and usually a lack of LAN options), it was the only way to do multiplayer. And I still prefer to do that than to have to have my friends or family somewhere else just to play against them. There is LAN, but that requires a lot more setup, and as mentioned above, even if LAN is set up, it can benefit from splitscreen as well.

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Nintendo Gaming / Re: Conduit
« on: September 04, 2008, 07:29:16 PM »
Is there any way to get ahold of them (i.e. address I could write a letter to, etc.) to let them know I want split screen?

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Nintendo Gaming / Re: Conduit
« on: September 02, 2008, 01:26:06 AM »
All I'm saying is, WHERE"S THE PROOF?!

Show me something, anything.

- The developer claimed that the no split screen was due to being unable to preserve the graphical prettiness under those conditions.

I don't know what more proof would be possible.

Anyway, personally, I'd much rather have a graphically not-as-pretty split screen mode included as opposed to no split screen mode at all. I mean, gameplay over graphics, right?  Plus, I assume it wouldn't affect the rest of the game modes having pretty graphics.

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Nintendo Gaming / Re: Conduit
« on: August 31, 2008, 02:22:27 AM »
Exactly. It looks set to be a great game with a mass of features throw in with it or at least being experimented with.

And still people just want to bitch about one feature that may be left out.

Without that one feature I have little reason to play the game. I pretty much only play FPSs for multiplayer, and that is against people in the same room. I don't want to have to have my friends be elsewhere just to I can play against them. LAN is nice and all, but I don't want people to have to bring 2, 3, 4 tvs over just so we can play Conduit for awhile.

Then you're just going to have realize that you not buying the game is going to be directly responsible for it being a commercial failure, causing third parties to never try to make good graphics or core gamer-focused games on the Wii ever again. Can you live with that on your conscience?

Yes, I can live with that. All the good graphics and core-focus don't matter if its not a game I want to play. I've never really been interested in the single player campaign in FPSs and I generally only play them against my friends and family and as such I don't have much interest playing against people online. There isn't much point in me buying the game if its just going to sit on my shelf and not see any use.

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Nintendo Gaming / Re: Conduit
« on: August 30, 2008, 08:01:48 PM »
Exactly. It looks set to be a great game with a mass of features throw in with it or at least being experimented with.

And still people just want to bitch about one feature that may be left out.

Without that one feature I have little reason to play the game. I pretty much only play FPSs for multiplayer, and that is against people in the same room. I don't want to have to have my friends be elsewhere just to I can play against them. LAN is nice and all, but I don't want people to have to bring 2, 3, 4 tvs over just so we can play Conduit for awhile.

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Nintendo Gaming / Re: Conduit
« on: August 30, 2008, 08:31:47 AM »
Hello Meteo, welcome. Did you play Medal of Honor: Vanguard on the Wii?  it has 4 player splitscreen death match. I enjoyed the single player games as well.

I'll definitely have to check out Vanguard. It looks like Quantum of Solace may have local multiplayer as well (hopefully this one is a good Bond game).

I'll add to the chorus: Someone please ask the Conduit folks about local multiplayer!  I will buy this game if they have it!

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Nintendo Gaming / Re: Conduit
« on: August 20, 2008, 12:15:49 AM »
Quote
Did other games influence some of the gameplay elements in The Conduit?

Certainly Halo and Golden Eye were big influences for their brilliant accessibility.

I really want to want this game. However, they are missing out on a large part of the "brilliant accessibility": local multiplayer. This is pretty much a dealbreaker for me (it also kept me from getting that Medal of Honor game).

I really want to have a good fps on the Wii. I played a lot of Golden Eye and Perfect Dark, amongst others. I rarely played the single player modes though, it was generally all multiplayer matches (or some co-op when available). Online is great and all, but I first want to be able to play against people I know, in the room with me (just like in Golden Eye, etc.), or even better, local players in the same room against others online. LAN helps a little, but doesn't do much good without another television, etc. Without local multiplayer they are missing out on a huge part of the accessibility of the classics.

(Long time reader, first time poster).

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