Author Topic: My Favorite Nintendo Character Part 1: Wario  (Read 17991 times)

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Offline stevey

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #25 on: June 28, 2009, 06:48:29 PM »
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Offline Stratos

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #26 on: June 28, 2009, 09:12:33 PM »
Pap: This I agree with. Considering that getting into writing is one of my future goals, examining Roasline's story was pretty fun to do. Why would I do that?

Simple, Yoshiaki Koizumi wrote this story as a fun little side-story. It wasn't jamed into our throats like other stories which shall not be named (*coughmgs4cough*) but it contained a sense of emotions that would be in any childrens book abou adventures, space, friendship and the loss of loved ones. If anything, the Rosalina book would've worked as a real life children's book.

While people may whine about the storybook element in SMG (y halo thr IGN), it was touching. Considering Koizumi's work in the Zelda series, he can make a story work.

I agree about it working as a childrens book in real life. It makes me think of some of the classics I read or had read to me as a child. Many of those were timeless.
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Offline Mop it up

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #27 on: June 28, 2009, 09:38:49 PM »
The story has too many words. I like stories which are expressive enough that they don't need words. Example: de Blob. I still like the Rosalina story but it would be better if it did a little less explaining and a bit more showing.

Offline Peachylala

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #28 on: June 28, 2009, 10:57:08 PM »
You can't compare De Blob to Rosalina's storybook because they were made to tell two completely different stories.

De Blob was meant to be a humorous adventure story about a blob and four rebels fighting against an evil organization. It was there to entertain, and lightly give some insight to the town they were trying to colorize in the process.

Roaslina's storybook was meant to be like a storybook from start to finish. You cannot get alot of explanation out of pictures from a children's storybook, you also need words. The words, combined with the picture, give it a purpose for why that picture is there. Despite being un-animated pictures with yellow text, they had alot of emotion. The last few chapters were, in my personal opinion, touching. The wonderful Comet Observatory, along with Rosalina's existance, with wonderous, but full of longing and heartbreak at the same time.

And it was just an extra. That's alot to accomplish in a side-element in what is considered the best 3-D Mario game.
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Offline NWR_pap64

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #29 on: June 29, 2009, 02:07:50 AM »
Not to ruin this wonderful discussion of Rosalina, but let's save it for the next My Favorite Character entry ;) .
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Offline Stratos

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #30 on: June 29, 2009, 02:26:32 AM »
Not to ruin this wonderful discussion of Rosalina, but let's save it for the next My Favorite Character entry ;) .

Is that a hint at who the next one will be about? Oh goodie. :)
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Offline Mop it up

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #31 on: June 29, 2009, 06:39:27 PM »
You cannot get alot of explanation out of pictures from a children's storybook, you also need words.
I didn't say there shouldn't be words, just a little less words. Sometimes you can say a lot by saying nothing at all. It isn't easy to create an expressive story that gets its emotion across but if it is done well then it can be beautiful.

But, if Pap64's next article is going to be about Rosalina then that's all I have to say on the matter (plus this is supposed to be a discussion of Wario anyway).

Offline Peachylala

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #32 on: June 30, 2009, 07:43:01 PM »
It's not like derailing is not common on this forum.  :P

But back on topic, I think the Wario Land series is the only Nintendo series I know of that hasn't suffered from being placed with incompetent developers, except for Master of Disguise. Good Feel's take on the Wario Land formula was amazing, it felt like a mix of Nintendo's touch and a bit of Konami's SNES greatness. Though this isn't surprising considering the team worked on a majority of Ganbare Goemon games, which includes the N64 games.
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Offline King Bowser Koopa

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #33 on: July 01, 2009, 12:09:32 AM »
Master of Disguise wasn't that bad. It was a fun game, it just got rather repetitive when searching for the treasures, and a little frustrating when quickly needing to swap costumes.
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Offline NWR_insanolord

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #34 on: July 01, 2009, 12:24:35 AM »
I'd never played a Wario Land before Shake It, but my short time with that has made Wario Land 2/3 instant buys as soon as Nintendo gets around to introducing a Virtual Handheld service.
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Offline Mop it up

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #35 on: July 01, 2009, 03:15:29 AM »
Random Fact: The characters from Wario Land 3 make up the cast of Dr. Mario 64. Sometimes Nintendo pulls their characters from really random places...

Offline Stratos

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Re: My Favorite Nintendo Character Part 1: Wario
« Reply #36 on: July 01, 2009, 03:20:25 AM »
Have any of the Wario Land games been nominated for RetroActive? I think any of them would be great games for the feature.
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