Previously websites had reported the ability to pair a Wii remote with Windows, but without a game controller driver the remote was useless. GlovePIE grabs information directly from the remote and translates button presses to keyboard strokes. Current support is fairly limited: GlovePIE recognizes the remote's buttons and can supposedly read the controller's accelerometer (though I couldn't get the latter to work). The nunchuck attachment is not currently supported, though future support is likely.
Here is a quick guide Wii-PC interaction in Windows XP.
Connecting the Wii Remote
Using GlovePIE
Note that there is currently a bug in GlovePIE requiring you to exit and restart the program if you want to run the script again after stopping the script.
If you're feeling brave you can change the button-keypad mappings in the script file. You may want to do this to adjust the D-pad directions for two-handed remote play or to assign the expected keypad values for your favorite games.
Be sure to keep an eye on GlovePIE for future enhancements! Who knows, maybe you'll be able to use the remote as a PC pointing device in the near future!
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Originally posted by: Djunknown
Are there any legal ramifications for using the Wii mote other than its intended purpose? Knowing Nintendo's past history of protecting its 'intellectual' rights, they'll find a way.
It'd be interesting to use this in games like Doom 3 and the ilk if they recognize bluetooth devices. It could also be a stepping stone for more dubious methods. Emulation anyone?
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Originally posted by: UncleBob
Now, IANAL, but the only thing I could possibly come up with is if something about the Wii Controller's communication protocol is copyrighted/patented (or whatever) and the software being used somehow infringes on it... but I doubt that's really even possible.