3DS is the Vita-beater, and Miyamoto explains why.
http://www.nintendoworldreport.com/news/30070
While the PlayStation Vita is a very capable device, its lack of a strong software lineup is hurting the handheld's prospects for the future, according to Shigeru Miyamoto in a recent interview with Edge magazine.
"It's obviously a very hi-spec machine, and you can do lots of things with it, but I don't really see the combination of software and hardware that really makes a very strong product."
Not to be the pot calling the kettle black, he relates the poor hardware sales of the Vita to Nintendo's own 3DS launch.
"When we launched the 3DS hardware we didn't have Super Mario 3D Land, we didn't have Mario Kart 7, we didn't have Kid Icarus: Uprising," Miyamoto said. "We were striving to have all of these ready for the launch, but we weren't able to deliver them at that time."
He went on to say that Nintendo has certainly learned their lesson about the lack of key titles on their portable system. "We were kind of hoping that people would, nevertheless, buy into the product, find 3DS hardware promising, but looking back we have to say we realize the key software was missing when we launched the hardware."
After seeing some small success at launch, the PS Vita's sales have plummeted, especially in Japan where it has been continually outsold by Nintendo 3DS and PSP. The 3DS has been the best selling hardware in Japan every week since the price drop last August.
It is astounding how Sony managed to learn nothing from the PSP
Great article. Good use of putting the quotes in context!
@insanolordIt is astounding how Sony managed to learn nothing from the PSP
Fixed.
And I own a PSP.
Miyamoto shouldn't be giving pointers to the competition.
Yeah, as Broodwars said earlier in the thread Miyamoto was just pointing out the obvious. Every hardware manufacturer knows having software on their hardware is essential, but knowing is only half the battle. Video game development is very expensive and also very time consuming. It can take many months or even years to make a game, and it can cost millions of dollars. So even though everyone knows software is needed, actually making it happen is another story.
Also if this advice was so obvious, why in the heck didn't Sony plan better in the first place when it came to good games?
Also if this advice was so obvious, why in the heck didn't Sony plan better in the first place when it came to good gamesWhy didn't Nintendo? They all have their reasons, some better than others. I'm assuming Nintendo felt like they needed to release something while the Wii was struggling and Sony didn't want to give Nintendo an even bigger head start especially with 3DS finally getting some solid games towards the end of 2011.
Also if this advice was so obvious, why in the heck didn't Sony plan better in the first place when it came to good games?
As far as quality is concerned, I think Sony's made sure there's plenty of it in the Vita's software library. The problem is quantity. Sony has not ensured that there's a steady flow of new titles.
I just don't understand how Sony keeps making the same mistakes, even with Kaz Hirai as the new president.
normally im a die hard nintendo defender, but seriously?
pot, meet kettle. kettle, pot.
normally im a die hard nintendo defender, but seriously?
pot, meet kettle. kettle, pot.
Kettle needs to learn from Pot's mistakes. Or is it the other way around?
Yeah, I've kind of "run out" of Vita games. I bought Uncharted and my brother gave me Rayman. I've beat both and Platinum'd Rayman. I don't have much desire to go back to Uncharted. I'm shocked that the PS Store is basically ignoring the Vita entirely. And hey, where's Remote Play? Wasn't that supposed to be a thing?